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authorJordan Byrne <draknyte1@hotmail.com>2017-12-29 05:34:55 +1000
committerJordan Byrne <draknyte1@hotmail.com>2017-12-29 05:34:55 +1000
commitd9bb6aa63908828d5844c29c1b76956ea2079cf2 (patch)
tree9896aad8062d05d9f7a6342871c0cd5f39100224 /src/Java/gtPlusPlus/core/client/renderer
parent2625df7eb11b16c3aa55ff1099e821cb79d55a8b (diff)
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+ Added several new ore materials.
$ Fixed bug where ores generated fluids. $ Fixed issue where old Fluorite ores still exist. $ Fixed issue where ore processing recipes were generated incorrectly. $ Partially implemented smooth lighting on GT++ Ores.
Diffstat (limited to 'src/Java/gtPlusPlus/core/client/renderer')
-rw-r--r--src/Java/gtPlusPlus/core/client/renderer/CustomOreBlockRenderer.java1906
1 files changed, 1895 insertions, 11 deletions
diff --git a/src/Java/gtPlusPlus/core/client/renderer/CustomOreBlockRenderer.java b/src/Java/gtPlusPlus/core/client/renderer/CustomOreBlockRenderer.java
index 0c94cfe993..d517bdfae3 100644
--- a/src/Java/gtPlusPlus/core/client/renderer/CustomOreBlockRenderer.java
+++ b/src/Java/gtPlusPlus/core/client/renderer/CustomOreBlockRenderer.java
@@ -8,12 +8,14 @@ import gregtech.api.interfaces.ITexture;
import gregtech.api.interfaces.tileentity.ITexturedTileEntity;
import gtPlusPlus.api.objects.Logger;
import net.minecraft.block.Block;
+import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
-import net.minecraft.tileentity.TileEntity;
+import net.minecraft.client.renderer.texture.TextureMap;
+import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
-public class CustomOreBlockRenderer implements ISimpleBlockRenderingHandler{
+public class CustomOreBlockRenderer implements ISimpleBlockRenderingHandler {
public static CustomOreBlockRenderer INSTANCE;
public final int mRenderID;
@@ -25,7 +27,7 @@ public class CustomOreBlockRenderer implements ISimpleBlockRenderingHandler{
Logger.INFO("Registered Custom Ore Block Renderer.");
}
- public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer) {
+ public boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer) {
Block tTileEntity = aBlock;
if ((tTileEntity instanceof ITexturedTileEntity)) {
return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 0), ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 1), ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 2), ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 3), ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 4), ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 5)});
@@ -33,19 +35,52 @@ public class CustomOreBlockRenderer implements ISimpleBlockRenderingHandler{
return false;
}
- public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer, ITexture[][] aTextures) {
+ public boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer, ITexture[][] aTextures) {
aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
aRenderer.setRenderBoundsFromBlock(aBlock);
-
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[0], true);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[1], true);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[2], true);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[3], true);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[4], true);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[5], true);
+ int l = aBlock.colorMultiplier(aWorld, aX, aY, aZ);
+ float RED = (float)(l >> 16 & 255) / 255.0F;
+ float GREEN = (float)(l >> 8 & 255) / 255.0F;
+ float BLUE = (float)(l & 255) / 255.0F;
+
+ if (Minecraft.isAmbientOcclusionEnabled() && aBlock.getLightValue() == 0){
+ if (RenderBlocks.getInstance().partialRenderBounds){
+ return INSTANCE.renderStandardBlockWithAmbientOcclusionPartial(aWorld, aRenderer, aTextures, aBlock, aX, aY, aZ, RED, GREEN, BLUE);
+ }
+ else {
+ return INSTANCE.renderStandardBlockWithAmbientOcclusion(aWorld, aRenderer, aTextures, aBlock, aX, aY, aZ, RED, GREEN, BLUE);
+ }
+ }
+ else {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[0], true);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[1], true);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[2], true);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[3], true);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[4], true);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[5], true);
+ }
return true;
}
+ public static void renderFaceYNeg(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[][] aIcon) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aIcon[0], true);
+ }
+ public static void renderFaceYPos(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[][] aIcon) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aIcon[1], true);
+ }
+ public static void renderFaceZNeg(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[][] aIcon) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aIcon[2], true);
+ }
+ public static void renderFaceZPos(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[][] aIcon) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aIcon[3], true);
+ }
+ public static void renderFaceXNeg(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[][] aIcon) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aIcon[4], true);
+ }
+ public static void renderFaceXPos(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[][] aIcon) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aIcon[5], true);
+ }
+
public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) {
if (aWorld != null) {
if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY - 1, aZ, 0))) {
@@ -185,6 +220,7 @@ public class CustomOreBlockRenderer implements ISimpleBlockRenderingHandler{
}
public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, RenderBlocks aRenderer) {
+ blockAccess = aWorld;
return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
}
@@ -195,5 +231,1853 @@ public class CustomOreBlockRenderer implements ISimpleBlockRenderingHandler{
public int getRenderId() {
return this.mRenderID;
}
+
+ public void setRenderBounds(double p_147782_1_, double p_147782_3_, double p_147782_5_, double p_147782_7_, double p_147782_9_, double p_147782_11_)
+ {
+ if (!this.lockBlockBounds)
+ {
+ this.renderMinX = p_147782_1_;
+ this.renderMaxX = p_147782_7_;
+ this.renderMinY = p_147782_3_;
+ this.renderMaxY = p_147782_9_;
+ this.renderMinZ = p_147782_5_;
+ this.renderMaxZ = p_147782_11_;
+ this.partialRenderBounds = this.minecraftRB.gameSettings.ambientOcclusion >= 2 && (this.renderMinX > 0.0D || this.renderMaxX < 1.0D || this.renderMinY > 0.0D || this.renderMaxY < 1.0D || this.renderMinZ > 0.0D || this.renderMaxZ < 1.0D);
+ }
+ }
+
+ /**
+ * Like setRenderBounds, but automatically pulling the bounds from the given Block.
+ */
+ public void setRenderBoundsFromBlock(Block block)
+ {
+ if (!this.lockBlockBounds)
+ {
+ this.renderMinX = block.getBlockBoundsMinX();
+ this.renderMaxX = block.getBlockBoundsMaxX();
+ this.renderMinY = block.getBlockBoundsMinY();
+ this.renderMaxY = block.getBlockBoundsMaxY();
+ this.renderMinZ = block.getBlockBoundsMinZ();
+ this.renderMaxZ = block.getBlockBoundsMaxZ();
+ this.partialRenderBounds = this.minecraftRB.gameSettings.ambientOcclusion >= 2 && (this.renderMinX > 0.0D || this.renderMaxX < 1.0D || this.renderMinY > 0.0D || this.renderMaxY < 1.0D || this.renderMinZ > 0.0D || this.renderMaxZ < 1.0D);
+ }
+ }
+
+ /**
+ * Vanilla Variables
+ */
+
+ /** The minimum X value for rendering (default 0.0). */
+ public double renderMinX;
+ /** The maximum X value for rendering (default 1.0). */
+ public double renderMaxX;
+ /** The minimum Y value for rendering (default 0.0). */
+ public double renderMinY;
+ /** The maximum Y value for rendering (default 1.0). */
+ public double renderMaxY;
+ /** The minimum Z value for rendering (default 0.0). */
+ public double renderMinZ;
+ /** The maximum Z value for rendering (default 1.0). */
+ public double renderMaxZ;
+ public boolean lockBlockBounds;
+ public boolean partialRenderBounds;
+ public final Minecraft minecraftRB = RenderBlocks.getInstance().minecraftRB;
+ public int uvRotateEast;
+ public int uvRotateWest;
+ public int uvRotateSouth;
+ public int uvRotateNorth;
+ public int uvRotateTop;
+ public int uvRotateBottom;
+ /** Whether ambient occlusion is enabled or not */
+ public boolean enableAO;
+ /** Used as a scratch variable for ambient occlusion on the north/bottom/east corner. */
+ public float aoLightValueScratchXYZNNN;
+ /** Used as a scratch variable for ambient occlusion between the bottom face and the north face. */
+ public float aoLightValueScratchXYNN;
+ /** Used as a scratch variable for ambient occlusion on the north/bottom/west corner. */
+ public float aoLightValueScratchXYZNNP;
+ /** Used as a scratch variable for ambient occlusion between the bottom face and the east face. */
+ public float aoLightValueScratchYZNN;
+ /** Used as a scratch variable for ambient occlusion between the bottom face and the west face. */
+ public float aoLightValueScratchYZNP;
+ /** Used as a scratch variable for ambient occlusion on the south/bottom/east corner. */
+ public float aoLightValueScratchXYZPNN;
+ /** Used as a scratch variable for ambient occlusion between the bottom face and the south face. */
+ public float aoLightValueScratchXYPN;
+ /** Used as a scratch variable for ambient occlusion on the south/bottom/west corner. */
+ public float aoLightValueScratchXYZPNP;
+ /** Used as a scratch variable for ambient occlusion on the north/top/east corner. */
+ public float aoLightValueScratchXYZNPN;
+ /** Used as a scratch variable for ambient occlusion between the top face and the north face. */
+ public float aoLightValueScratchXYNP;
+ /** Used as a scratch variable for ambient occlusion on the north/top/west corner. */
+ public float aoLightValueScratchXYZNPP;
+ /** Used as a scratch variable for ambient occlusion between the top face and the east face. */
+ public float aoLightValueScratchYZPN;
+ /** Used as a scratch variable for ambient occlusion on the south/top/east corner. */
+ public float aoLightValueScratchXYZPPN;
+ /** Used as a scratch variable for ambient occlusion between the top face and the south face. */
+ public float aoLightValueScratchXYPP;
+ /** Used as a scratch variable for ambient occlusion between the top face and the west face. */
+ public float aoLightValueScratchYZPP;
+ /** Used as a scratch variable for ambient occlusion on the south/top/west corner. */
+ public float aoLightValueScratchXYZPPP;
+ /** Used as a scratch variable for ambient occlusion between the north face and the east face. */
+ public float aoLightValueScratchXZNN;
+ /** Used as a scratch variable for ambient occlusion between the south face and the east face. */
+ public float aoLightValueScratchXZPN;
+ /** Used as a scratch variable for ambient occlusion between the north face and the west face. */
+ public float aoLightValueScratchXZNP;
+ /** Used as a scratch variable for ambient occlusion between the south face and the west face. */
+ public float aoLightValueScratchXZPP;
+ /** Ambient occlusion brightness XYZNNN */
+ public int aoBrightnessXYZNNN;
+ /** Ambient occlusion brightness XYNN */
+ public int aoBrightnessXYNN;
+ /** Ambient occlusion brightness XYZNNP */
+ public int aoBrightnessXYZNNP;
+ /** Ambient occlusion brightness YZNN */
+ public int aoBrightnessYZNN;
+ /** Ambient occlusion brightness YZNP */
+ public int aoBrightnessYZNP;
+ /** Ambient occlusion brightness XYZPNN */
+ public int aoBrightnessXYZPNN;
+ /** Ambient occlusion brightness XYPN */
+ public int aoBrightnessXYPN;
+ /** Ambient occlusion brightness XYZPNP */
+ public int aoBrightnessXYZPNP;
+ /** Ambient occlusion brightness XYZNPN */
+ public int aoBrightnessXYZNPN;
+ /** Ambient occlusion brightness XYNP */
+ public int aoBrightnessXYNP;
+ /** Ambient occlusion brightness XYZNPP */
+ public int aoBrightnessXYZNPP;
+ /** Ambient occlusion brightness YZPN */
+ public int aoBrightnessYZPN;
+ /** Ambient occlusion brightness XYZPPN */
+ public int aoBrightnessXYZPPN;
+ /** Ambient occlusion brightness XYPP */
+ public int aoBrightnessXYPP;
+ /** Ambient occlusion brightness YZPP */
+ public int aoBrightnessYZPP;
+ /** Ambient occlusion brightness XYZPPP */
+ public int aoBrightnessXYZPPP;
+ /** Ambient occlusion brightness XZNN */
+ public int aoBrightnessXZNN;
+ /** Ambient occlusion brightness XZPN */
+ public int aoBrightnessXZPN;
+ /** Ambient occlusion brightness XZNP */
+ public int aoBrightnessXZNP;
+ /** Ambient occlusion brightness XZPP */
+ public int aoBrightnessXZPP;
+ /** Brightness top left */
+ public int brightnessTopLeft;
+ /** Brightness bottom left */
+ public int brightnessBottomLeft;
+ /** Brightness bottom right */
+ public int brightnessBottomRight;
+ /** Brightness top right */
+ public int brightnessTopRight;
+ /** Red color value for the top left corner */
+ public float colorRedTopLeft;
+ /** Red color value for the bottom left corner */
+ public float colorRedBottomLeft;
+ /** Red color value for the bottom right corner */
+ public float colorRedBottomRight;
+ /** Red color value for the top right corner */
+ public float colorRedTopRight;
+ /** Green color value for the top left corner */
+ public float colorGreenTopLeft;
+ /** Green color value for the bottom left corner */
+ public float colorGreenBottomLeft;
+ /** Green color value for the bottom right corner */
+ public float colorGreenBottomRight;
+ /** Green color value for the top right corner */
+ public float colorGreenTopRight;
+ /** Blue color value for the top left corner */
+ public float colorBlueTopLeft;
+ /** Blue color value for the bottom left corner */
+ public float colorBlueBottomLeft;
+ /** Blue color value for the bottom right corner */
+ public float colorBlueBottomRight;
+ /** Blue color value for the top right corner */
+ public float colorBlueTopRight;
+ /** If set to >=0, all block faces will be rendered using this texture index */
+ public IIcon overrideBlockTexture;
+ /**
+ * Clear override block texture
+ */
+ public void clearOverrideBlockTexture()
+ {
+ this.overrideBlockTexture = null;
+ }
+
+ public boolean hasOverrideBlockTexture()
+ {
+ return this.overrideBlockTexture != null;
+ }
+
+ public IIcon getBlockIcon(Block block, IBlockAccess access, int x, int y, int z, int side)
+ {
+ return this.getIconSafe(block.getIcon(access, x, y, z, side));
+ }
+
+ public IIcon getBlockIconFromSideAndMetadata(Block block, int side, int meta)
+ {
+ return this.getIconSafe(block.getIcon(side, meta));
+ }
+
+ public IIcon getBlockIconFromSide(Block block, int side)
+ {
+ return this.getIconSafe(block.getBlockTextureFromSide(side));
+ }
+
+ public IIcon getBlockIcon(Block block)
+ {
+ return this.getIconSafe(block.getBlockTextureFromSide(1));
+ }
+
+ public IIcon getIconSafe(IIcon iicon)
+ {
+ if (iicon == null)
+ {
+ iicon = ((TextureMap) Minecraft.getMinecraft().getTextureManager().getTexture(TextureMap.locationBlocksTexture)).getAtlasSprite("missingno");
+ }
+
+ return (IIcon)iicon;
+ }
+
+ IBlockAccess blockAccess = RenderBlocks.getInstance().blockAccess;
+
+ public boolean renderStandardBlockWithAmbientOcclusion(IBlockAccess aWorld, RenderBlocks aRenderer, ITexture[][] aTextures, Block block, int xPos, int yPos, int zPos, float R, float G, float B)
+ {
+ this.enableAO = true;
+ boolean flag = false;
+ float f3 = 0.0F;
+ float f4 = 0.0F;
+ float f5 = 0.0F;
+ float f6 = 0.0F;
+ boolean flag1 = true;
+ int l = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos);
+ Tessellator tessellator = Tessellator.instance;
+ tessellator.setBrightness(983055);
+
+ if (this.getBlockIcon(block).getIconName().equals("grass_top"))
+ {
+ flag1 = false;
+ }
+ else if (this.hasOverrideBlockTexture())
+ {
+ flag1 = false;
+ }
+
+ boolean flag2;
+ boolean flag3;
+ boolean flag4;
+ boolean flag5;
+ int i1;
+ float f7;
+
+ if (RenderBlocks.getInstance().renderAllFaces || block.shouldSideBeRendered(blockAccess, xPos, yPos - 1, zPos, 0))
+ {
+ if (this.renderMinY <= 0.0D)
+ {
+ --yPos;
+ }
+
+ this.aoBrightnessXYNN = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos);
+ this.aoBrightnessYZNN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos - 1);
+ this.aoBrightnessYZNP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos + 1);
+ this.aoBrightnessXYPN = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos);
+ this.aoLightValueScratchXYNN = blockAccess.getBlock(xPos - 1, yPos, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZNN = blockAccess.getBlock(xPos, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZNP = blockAccess.getBlock(xPos, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXYPN = blockAccess.getBlock(xPos + 1, yPos, zPos).getAmbientOcclusionLightValue();
+ flag2 = blockAccess.getBlock(xPos + 1, yPos - 1, zPos).getCanBlockGrass();
+ flag3 = blockAccess.getBlock(xPos - 1, yPos - 1, zPos).getCanBlockGrass();
+ flag4 = blockAccess.getBlock(xPos, yPos - 1, zPos + 1).getCanBlockGrass();
+ flag5 = blockAccess.getBlock(xPos, yPos - 1, zPos - 1).getCanBlockGrass();
+
+ if (!flag5 && !flag3)
+ {
+ this.aoLightValueScratchXYZNNN = this.aoLightValueScratchXYNN;
+ this.aoBrightnessXYZNNN = this.aoBrightnessXYNN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNNN = blockAccess.getBlock(xPos - 1, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos - 1);
+ }
+
+ if (!flag4 && !flag3)
+ {
+ this.aoLightValueScratchXYZNNP = this.aoLightValueScratchXYNN;
+ this.aoBrightnessXYZNNP = this.aoBrightnessXYNN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNNP = blockAccess.getBlock(xPos - 1, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos + 1);
+ }
+
+ if (!flag5 && !flag2)
+ {
+ this.aoLightValueScratchXYZPNN = this.aoLightValueScratchXYPN;
+ this.aoBrightnessXYZPNN = this.aoBrightnessXYPN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPNN = blockAccess.getBlock(xPos + 1, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos - 1);
+ }
+
+ if (!flag4 && !flag2)
+ {
+ this.aoLightValueScratchXYZPNP = this.aoLightValueScratchXYPN;
+ this.aoBrightnessXYZPNP = this.aoBrightnessXYPN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPNP = blockAccess.getBlock(xPos + 1, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos + 1);
+ }
+
+ if (this.renderMinY <= 0.0D)
+ {
+ ++yPos;
+ }
+
+ i1 = l;
+
+ if (this.renderMinY <= 0.0D || !blockAccess.getBlock(xPos, yPos - 1, zPos).isOpaqueCube())
+ {
+ i1 = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos);
+ }
+
+ f7 = blockAccess.getBlock(xPos, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ f3 = (this.aoLightValueScratchXYZNNP + this.aoLightValueScratchXYNN + this.aoLightValueScratchYZNP + f7) / 4.0F;
+ f6 = (this.aoLightValueScratchYZNP + f7 + this.aoLightValueScratchXYZPNP + this.aoLightValueScratchXYPN) / 4.0F;
+ f5 = (f7 + this.aoLightValueScratchYZNN + this.aoLightValueScratchXYPN + this.aoLightValueScratchXYZPNN) / 4.0F;
+ f4 = (this.aoLightValueScratchXYNN + this.aoLightValueScratchXYZNNN + f7 + this.aoLightValueScratchYZNN) / 4.0F;
+ this.brightnessTopLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYZNNP, this.aoBrightnessXYNN, this.aoBrightnessYZNP, i1);
+ this.brightnessTopRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZNP, this.aoBrightnessXYZPNP, this.aoBrightnessXYPN, i1);
+ this.brightnessBottomRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZNN, this.aoBrightnessXYPN, this.aoBrightnessXYZPNN, i1);
+ this.brightnessBottomLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYNN, this.aoBrightnessXYZNNN, this.aoBrightnessYZNN, i1);
+
+ if (flag1)
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = R * 0.5F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = G * 0.5F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = B * 0.5F;
+ }
+ else
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = 0.5F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = 0.5F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = 0.5F;
+ }
+
+ this.colorRedTopLeft *= f3;
+ this.colorGreenTopLeft *= f3;
+ this.colorBlueTopLeft *= f3;
+ this.colorRedBottomLeft *= f4;
+ this.colorGreenBottomLeft *= f4;
+ this.colorBlueBottomLeft *= f4;
+ this.colorRedBottomRight *= f5;
+ this.colorGreenBottomRight *= f5;
+ this.colorBlueBottomRight *= f5;
+ this.colorRedTopRight *= f6;
+ this.colorGreenTopRight *= f6;
+ this.colorBlueTopRight *= f6;
+ CustomOreBlockRenderer.renderFaceYNeg(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+ flag = true;
+ }
+
+ if (RenderBlocks.getInstance().renderAllFaces || block.shouldSideBeRendered(blockAccess, xPos, yPos + 1, zPos, 1))
+ {
+ if (this.renderMaxY >= 1.0D)
+ {
+ ++yPos;
+ }
+
+ this.aoBrightnessXYNP = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos);
+ this.aoBrightnessXYPP = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos);
+ this.aoBrightnessYZPN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos - 1);
+ this.aoBrightnessYZPP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos + 1);
+ this.aoLightValueScratchXYNP = blockAccess.getBlock(xPos - 1, yPos, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXYPP = blockAccess.getBlock(xPos + 1, yPos, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZPN = blockAccess.getBlock(xPos, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZPP = blockAccess.getBlock(xPos, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ flag2 = blockAccess.getBlock(xPos + 1, yPos + 1, zPos).getCanBlockGrass();
+ flag3 = blockAccess.getBlock(xPos - 1, yPos + 1, zPos).getCanBlockGrass();
+ flag4 = blockAccess.getBlock(xPos, yPos + 1, zPos + 1).getCanBlockGrass();
+ flag5 = blockAccess.getBlock(xPos, yPos + 1, zPos - 1).getCanBlockGrass();
+
+ if (!flag5 && !flag3)
+ {
+ this.aoLightValueScratchXYZNPN = this.aoLightValueScratchXYNP;
+ this.aoBrightnessXYZNPN = this.aoBrightnessXYNP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNPN = blockAccess.getBlock(xPos - 1, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos - 1);
+ }
+
+ if (!flag5 && !flag2)
+ {
+ this.aoLightValueScratchXYZPPN = this.aoLightValueScratchXYPP;
+ this.aoBrightnessXYZPPN = this.aoBrightnessXYPP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPPN = blockAccess.getBlock(xPos + 1, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos - 1);
+ }
+
+ if (!flag4 && !flag3)
+ {
+ this.aoLightValueScratchXYZNPP = this.aoLightValueScratchXYNP;
+ this.aoBrightnessXYZNPP = this.aoBrightnessXYNP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNPP = blockAccess.getBlock(xPos - 1, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos + 1);
+ }
+
+ if (!flag4 && !flag2)
+ {
+ this.aoLightValueScratchXYZPPP = this.aoLightValueScratchXYPP;
+ this.aoBrightnessXYZPPP = this.aoBrightnessXYPP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPPP = blockAccess.getBlock(xPos + 1, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos + 1);
+ }
+
+ if (this.renderMaxY >= 1.0D)
+ {
+ --yPos;
+ }
+
+ i1 = l;
+
+ if (this.renderMaxY >= 1.0D || !blockAccess.getBlock(xPos, yPos + 1, zPos).isOpaqueCube())
+ {
+ i1 = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos);
+ }
+
+ f7 = blockAccess.getBlock(xPos, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ f6 = (this.aoLightValueScratchXYZNPP + this.aoLightValueScratchXYNP + this.aoLightValueScratchYZPP + f7) / 4.0F;
+ f3 = (this.aoLightValueScratchYZPP + f7 + this.aoLightValueScratchXYZPPP + this.aoLightValueScratchXYPP) / 4.0F;
+ f4 = (f7 + this.aoLightValueScratchYZPN + this.aoLightValueScratchXYPP + this.aoLightValueScratchXYZPPN) / 4.0F;
+ f5 = (this.aoLightValueScratchXYNP + this.aoLightValueScratchXYZNPN + f7 + this.aoLightValueScratchYZPN) / 4.0F;
+ this.brightnessTopRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYZNPP, this.aoBrightnessXYNP, this.aoBrightnessYZPP, i1);
+ this.brightnessTopLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZPP, this.aoBrightnessXYZPPP, this.aoBrightnessXYPP, i1);
+ this.brightnessBottomLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZPN, this.aoBrightnessXYPP, this.aoBrightnessXYZPPN, i1);
+ this.brightnessBottomRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYNP, this.aoBrightnessXYZNPN, this.aoBrightnessYZPN, i1);
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = R;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = G;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = B;
+ this.colorRedTopLeft *= f3;
+ this.colorGreenTopLeft *= f3;
+ this.colorBlueTopLeft *= f3;
+ this.colorRedBottomLeft *= f4;
+ this.colorGreenBottomLeft *= f4;
+ this.colorBlueBottomLeft *= f4;
+ this.colorRedBottomRight *= f5;
+ this.colorGreenBottomRight *= f5;
+ this.colorBlueBottomRight *= f5;
+ this.colorRedTopRight *= f6;
+ this.colorGreenTopRight *= f6;
+ this.colorBlueTopRight *= f6;
+ CustomOreBlockRenderer.renderFaceYPos(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+ flag = true;
+ }
+
+ IIcon iicon;
+
+ if (RenderBlocks.getInstance().renderAllFaces || block.shouldSideBeRendered(blockAccess, xPos, yPos, zPos - 1, 2))
+ {
+ if (this.renderMinZ <= 0.0D)
+ {
+ --zPos;
+ }
+
+ this.aoLightValueScratchXZNN = blockAccess.getBlock(xPos - 1, yPos, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZNN = blockAccess.getBlock(xPos, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZPN = blockAccess.getBlock(xPos, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXZPN = blockAccess.getBlock(xPos + 1, yPos, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXZNN = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos);
+ this.aoBrightnessYZNN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos);
+ this.aoBrightnessYZPN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos);
+ this.aoBrightnessXZPN = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos);
+ flag2 = blockAccess.getBlock(xPos + 1, yPos, zPos - 1).getCanBlockGrass();
+ flag3 = blockAccess.getBlock(xPos - 1, yPos, zPos - 1).getCanBlockGrass();
+ flag4 = blockAccess.getBlock(xPos, yPos + 1, zPos - 1).getCanBlockGrass();
+ flag5 = blockAccess.getBlock(xPos, yPos - 1, zPos - 1).getCanBlockGrass();
+
+ if (!flag3 && !flag5)
+ {
+ this.aoLightValueScratchXYZNNN = this.aoLightValueScratchXZNN;
+ this.aoBrightnessXYZNNN = this.aoBrightnessXZNN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNNN = blockAccess.getBlock(xPos - 1, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos - 1, zPos);
+ }
+
+ if (!flag3 && !flag4)
+ {
+ this.aoLightValueScratchXYZNPN = this.aoLightValueScratchXZNN;
+ this.aoBrightnessXYZNPN = this.aoBrightnessXZNN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNPN = blockAccess.getBlock(xPos - 1, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos + 1, zPos);
+ }
+
+ if (!flag2 && !flag5)
+ {
+ this.aoLightValueScratchXYZPNN = this.aoLightValueScratchXZPN;
+ this.aoBrightnessXYZPNN = this.aoBrightnessXZPN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPNN = blockAccess.getBlock(xPos + 1, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos - 1, zPos);
+ }
+
+ if (!flag2 && !flag4)
+ {
+ this.aoLightValueScratchXYZPPN = this.aoLightValueScratchXZPN;
+ this.aoBrightnessXYZPPN = this.aoBrightnessXZPN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPPN = blockAccess.getBlock(xPos + 1, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos + 1, zPos);
+ }
+
+ if (this.renderMinZ <= 0.0D)
+ {
+ ++zPos;
+ }
+
+ i1 = l;
+
+ if (this.renderMinZ <= 0.0D || !blockAccess.getBlock(xPos, yPos, zPos - 1).isOpaqueCube())
+ {
+ i1 = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos - 1);
+ }
+
+ f7 = blockAccess.getBlock(xPos, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ f3 = (this.aoLightValueScratchXZNN + this.aoLightValueScratchXYZNPN + f7 + this.aoLightValueScratchYZPN) / 4.0F;
+ f4 = (f7 + this.aoLightValueScratchYZPN + this.aoLightValueScratchXZPN + this.aoLightValueScratchXYZPPN) / 4.0F;
+ f5 = (this.aoLightValueScratchYZNN + f7 + this.aoLightValueScratchXYZPNN + this.aoLightValueScratchXZPN) / 4.0F;
+ f6 = (this.aoLightValueScratchXYZNNN + this.aoLightValueScratchXZNN + this.aoLightValueScratchYZNN + f7) / 4.0F;
+ this.brightnessTopLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXZNN, this.aoBrightnessXYZNPN, this.aoBrightnessYZPN, i1);
+ this.brightnessBottomLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZPN, this.aoBrightnessXZPN, this.aoBrightnessXYZPPN, i1);
+ this.brightnessBottomRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZNN, this.aoBrightnessXYZPNN, this.aoBrightnessXZPN, i1);
+ this.brightnessTopRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYZNNN, this.aoBrightnessXZNN, this.aoBrightnessYZNN, i1);
+
+ if (flag1)
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = R * 0.8F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = G * 0.8F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = B * 0.8F;
+ }
+ else
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = 0.8F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = 0.8F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = 0.8F;
+ }
+
+ this.colorRedTopLeft *= f3;
+ this.colorGreenTopLeft *= f3;
+ this.colorBlueTopLeft *= f3;
+ this.colorRedBottomLeft *= f4;
+ this.colorGreenBottomLeft *= f4;
+ this.colorBlueBottomLeft *= f4;
+ this.colorRedBottomRight *= f5;
+ this.colorGreenBottomRight *= f5;
+ this.colorBlueBottomRight *= f5;
+ this.colorRedTopRight *= f6;
+ this.colorGreenTopRight *= f6;
+ this.colorBlueTopRight *= f6;
+ iicon = this.getBlockIcon(block, blockAccess, xPos, yPos, zPos, 2);
+ CustomOreBlockRenderer.renderFaceZNeg(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+
+ RenderBlocks.getInstance();
+ if (RenderBlocks.fancyGrass && iicon.getIconName().equals("grass_side") && !this.hasOverrideBlockTexture())
+ {
+ this.colorRedTopLeft *= R;
+ this.colorRedBottomLeft *= R;
+ this.colorRedBottomRight *= R;
+ this.colorRedTopRight *= R;
+ this.colorGreenTopLeft *= G;
+ this.colorGreenBottomLeft *= G;
+ this.colorGreenBottomRight *= G;
+ this.colorGreenTopRight *= G;
+ this.colorBlueTopLeft *= B;
+ this.colorBlueBottomLeft *= B;
+ this.colorBlueBottomRight *= B;
+ this.colorBlueTopRight *= B;
+ CustomOreBlockRenderer.renderFaceZNeg(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+ }
+
+ flag = true;
+ }
+
+ if (RenderBlocks.getInstance().renderAllFaces || block.shouldSideBeRendered(blockAccess, xPos, yPos, zPos + 1, 3))
+ {
+ if (this.renderMaxZ >= 1.0D)
+ {
+ ++zPos;
+ }
+
+ this.aoLightValueScratchXZNP = blockAccess.getBlock(xPos - 1, yPos, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXZPP = blockAccess.getBlock(xPos + 1, yPos, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZNP = blockAccess.getBlock(xPos, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZPP = blockAccess.getBlock(xPos, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXZNP = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos);
+ this.aoBrightnessXZPP = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos);
+ this.aoBrightnessYZNP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos);
+ this.aoBrightnessYZPP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos);
+ flag2 = blockAccess.getBlock(xPos + 1, yPos, zPos + 1).getCanBlockGrass();
+ flag3 = blockAccess.getBlock(xPos - 1, yPos, zPos + 1).getCanBlockGrass();
+ flag4 = blockAccess.getBlock(xPos, yPos + 1, zPos + 1).getCanBlockGrass();
+ flag5 = blockAccess.getBlock(xPos, yPos - 1, zPos + 1).getCanBlockGrass();
+
+ if (!flag3 && !flag5)
+ {
+ this.aoLightValueScratchXYZNNP = this.aoLightValueScratchXZNP;
+ this.aoBrightnessXYZNNP = this.aoBrightnessXZNP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNNP = blockAccess.getBlock(xPos - 1, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos - 1, zPos);
+ }
+
+ if (!flag3 && !flag4)
+ {
+ this.aoLightValueScratchXYZNPP = this.aoLightValueScratchXZNP;
+ this.aoBrightnessXYZNPP = this.aoBrightnessXZNP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNPP = blockAccess.getBlock(xPos - 1, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos + 1, zPos);
+ }
+
+ if (!flag2 && !flag5)
+ {
+ this.aoLightValueScratchXYZPNP = this.aoLightValueScratchXZPP;
+ this.aoBrightnessXYZPNP = this.aoBrightnessXZPP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPNP = blockAccess.getBlock(xPos + 1, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos - 1, zPos);
+ }
+
+ if (!flag2 && !flag4)
+ {
+ this.aoLightValueScratchXYZPPP = this.aoLightValueScratchXZPP;
+ this.aoBrightnessXYZPPP = this.aoBrightnessXZPP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPPP = blockAccess.getBlock(xPos + 1, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos + 1, zPos);
+ }
+
+ if (this.renderMaxZ >= 1.0D)
+ {
+ --zPos;
+ }
+
+ i1 = l;
+
+ if (this.renderMaxZ >= 1.0D || !blockAccess.getBlock(xPos, yPos, zPos + 1).isOpaqueCube())
+ {
+ i1 = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos + 1);
+ }
+
+ f7 = blockAccess.getBlock(xPos, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ f3 = (this.aoLightValueScratchXZNP + this.aoLightValueScratchXYZNPP + f7 + this.aoLightValueScratchYZPP) / 4.0F;
+ f6 = (f7 + this.aoLightValueScratchYZPP + this.aoLightValueScratchXZPP + this.aoLightValueScratchXYZPPP) / 4.0F;
+ f5 = (this.aoLightValueScratchYZNP + f7 + this.aoLightValueScratchXYZPNP + this.aoLightValueScratchXZPP) / 4.0F;
+ f4 = (this.aoLightValueScratchXYZNNP + this.aoLightValueScratchXZNP + this.aoLightValueScratchYZNP + f7) / 4.0F;
+ this.brightnessTopLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXZNP, this.aoBrightnessXYZNPP, this.aoBrightnessYZPP, i1);
+ this.brightnessTopRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZPP, this.aoBrightnessXZPP, this.aoBrightnessXYZPPP, i1);
+ this.brightnessBottomRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZNP, this.aoBrightnessXYZPNP, this.aoBrightnessXZPP, i1);
+ this.brightnessBottomLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYZNNP, this.aoBrightnessXZNP, this.aoBrightnessYZNP, i1);
+
+ if (flag1)
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = R * 0.8F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = G * 0.8F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = B * 0.8F;
+ }
+ else
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = 0.8F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = 0.8F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = 0.8F;
+ }
+
+ this.colorRedTopLeft *= f3;
+ this.colorGreenTopLeft *= f3;
+ this.colorBlueTopLeft *= f3;
+ this.colorRedBottomLeft *= f4;
+ this.colorGreenBottomLeft *= f4;
+ this.colorBlueBottomLeft *= f4;
+ this.colorRedBottomRight *= f5;
+ this.colorGreenBottomRight *= f5;
+ this.colorBlueBottomRight *= f5;
+ this.colorRedTopRight *= f6;
+ this.colorGreenTopRight *= f6;
+ this.colorBlueTopRight *= f6;
+ iicon = this.getBlockIcon(block, blockAccess, xPos, yPos, zPos, 3);
+ CustomOreBlockRenderer.renderFaceZPos(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+
+ RenderBlocks.getInstance();
+ if (RenderBlocks.fancyGrass && iicon.getIconName().equals("grass_side") && !this.hasOverrideBlockTexture())
+ {
+ this.colorRedTopLeft *= R;
+ this.colorRedBottomLeft *= R;
+ this.colorRedBottomRight *= R;
+ this.colorRedTopRight *= R;
+ this.colorGreenTopLeft *= G;
+ this.colorGreenBottomLeft *= G;
+ this.colorGreenBottomRight *= G;
+ this.colorGreenTopRight *= G;
+ this.colorBlueTopLeft *= B;
+ this.colorBlueBottomLeft *= B;
+ this.colorBlueBottomRight *= B;
+ this.colorBlueTopRight *= B;
+ CustomOreBlockRenderer.renderFaceZPos(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+ }
+
+ flag = true;
+ }
+
+ if (RenderBlocks.getInstance().renderAllFaces || block.shouldSideBeRendered(blockAccess, xPos - 1, yPos, zPos, 4))
+ {
+ if (this.renderMinX <= 0.0D)
+ {
+ --xPos;
+ }
+
+ this.aoLightValueScratchXYNN = blockAccess.getBlock(xPos, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXZNN = blockAccess.getBlock(xPos, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXZNP = blockAccess.getBlock(xPos, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXYNP = blockAccess.getBlock(xPos, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYNN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos);
+ this.aoBrightnessXZNN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos - 1);
+ this.aoBrightnessXZNP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos + 1);
+ this.aoBrightnessXYNP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos);
+ flag2 = blockAccess.getBlock(xPos - 1, yPos + 1, zPos).getCanBlockGrass();
+ flag3 = blockAccess.getBlock(xPos - 1, yPos - 1, zPos).getCanBlockGrass();
+ flag4 = blockAccess.getBlock(xPos - 1, yPos, zPos - 1).getCanBlockGrass();
+ flag5 = blockAccess.getBlock(xPos - 1, yPos, zPos + 1).getCanBlockGrass();
+
+ if (!flag4 && !flag3)
+ {
+ this.aoLightValueScratchXYZNNN = this.aoLightValueScratchXZNN;
+ this.aoBrightnessXYZNNN = this.aoBrightnessXZNN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNNN = blockAccess.getBlock(xPos, yPos - 1, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos - 1);
+ }
+
+ if (!flag5 && !flag3)
+ {
+ this.aoLightValueScratchXYZNNP = this.aoLightValueScratchXZNP;
+ this.aoBrightnessXYZNNP = this.aoBrightnessXZNP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNNP = blockAccess.getBlock(xPos, yPos - 1, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos + 1);
+ }
+
+ if (!flag4 && !flag2)
+ {
+ this.aoLightValueScratchXYZNPN = this.aoLightValueScratchXZNN;
+ this.aoBrightnessXYZNPN = this.aoBrightnessXZNN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNPN = blockAccess.getBlock(xPos, yPos + 1, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos - 1);
+ }
+
+ if (!flag5 && !flag2)
+ {
+ this.aoLightValueScratchXYZNPP = this.aoLightValueScratchXZNP;
+ this.aoBrightnessXYZNPP = this.aoBrightnessXZNP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNPP = blockAccess.getBlock(xPos, yPos + 1, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos + 1);
+ }
+
+ if (this.renderMinX <= 0.0D)
+ {
+ ++xPos;
+ }
+
+ i1 = l;
+
+ if (this.renderMinX <= 0.0D || !blockAccess.getBlock(xPos - 1, yPos, zPos).isOpaqueCube())
+ {
+ i1 = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos);
+ }
+
+ f7 = blockAccess.getBlock(xPos - 1, yPos, zPos).getAmbientOcclusionLightValue();
+ f6 = (this.aoLightValueScratchXYNN + this.aoLightValueScratchXYZNNP + f7 + this.aoLightValueScratchXZNP) / 4.0F;
+ f3 = (f7 + this.aoLightValueScratchXZNP + this.aoLightValueScratchXYNP + this.aoLightValueScratchXYZNPP) / 4.0F;
+ f4 = (this.aoLightValueScratchXZNN + f7 + this.aoLightValueScratchXYZNPN + this.aoLightValueScratchXYNP) / 4.0F;
+ f5 = (this.aoLightValueScratchXYZNNN + this.aoLightValueScratchXYNN + this.aoLightValueScratchXZNN + f7) / 4.0F;
+ this.brightnessTopRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYNN, this.aoBrightnessXYZNNP, this.aoBrightnessXZNP, i1);
+ this.brightnessTopLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXZNP, this.aoBrightnessXYNP, this.aoBrightnessXYZNPP, i1);
+ this.brightnessBottomLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXZNN, this.aoBrightnessXYZNPN, this.aoBrightnessXYNP, i1);
+ this.brightnessBottomRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYZNNN, this.aoBrightnessXYNN, this.aoBrightnessXZNN, i1);
+
+ if (flag1)
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = R * 0.6F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = G * 0.6F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = B * 0.6F;
+ }
+ else
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = 0.6F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = 0.6F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = 0.6F;
+ }
+
+ this.colorRedTopLeft *= f3;
+ this.colorGreenTopLeft *= f3;
+ this.colorBlueTopLeft *= f3;
+ this.colorRedBottomLeft *= f4;
+ this.colorGreenBottomLeft *= f4;
+ this.colorBlueBottomLeft *= f4;
+ this.colorRedBottomRight *= f5;
+ this.colorGreenBottomRight *= f5;
+ this.colorBlueBottomRight *= f5;
+ this.colorRedTopRight *= f6;
+ this.colorGreenTopRight *= f6;
+ this.colorBlueTopRight *= f6;
+ iicon = this.getBlockIcon(block, blockAccess, xPos, yPos, zPos, 4);
+ CustomOreBlockRenderer.renderFaceXNeg(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+
+ RenderBlocks.getInstance();
+ if (RenderBlocks.fancyGrass && iicon.getIconName().equals("grass_side") && !this.hasOverrideBlockTexture())
+ {
+ this.colorRedTopLeft *= R;
+ this.colorRedBottomLeft *= R;
+ this.colorRedBottomRight *= R;
+ this.colorRedTopRight *= R;
+ this.colorGreenTopLeft *= G;
+ this.colorGreenBottomLeft *= G;
+ this.colorGreenBottomRight *= G;
+ this.colorGreenTopRight *= G;
+ this.colorBlueTopLeft *= B;
+ this.colorBlueBottomLeft *= B;
+ this.colorBlueBottomRight *= B;
+ this.colorBlueTopRight *= B;
+ CustomOreBlockRenderer.renderFaceXNeg(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+ }
+
+ flag = true;
+ }
+
+ if (RenderBlocks.getInstance().renderAllFaces || block.shouldSideBeRendered(blockAccess, xPos + 1, yPos, zPos, 5))
+ {
+ if (this.renderMaxX >= 1.0D)
+ {
+ ++xPos;
+ }
+
+ this.aoLightValueScratchXYPN = blockAccess.getBlock(xPos, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXZPN = blockAccess.getBlock(xPos, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXZPP = blockAccess.getBlock(xPos, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXYPP = blockAccess.getBlock(xPos, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYPN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos);
+ this.aoBrightnessXZPN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos - 1);
+ this.aoBrightnessXZPP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos + 1);
+ this.aoBrightnessXYPP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos);
+ flag2 = blockAccess.getBlock(xPos + 1, yPos + 1, zPos).getCanBlockGrass();
+ flag3 = blockAccess.getBlock(xPos + 1, yPos - 1, zPos).getCanBlockGrass();
+ flag4 = blockAccess.getBlock(xPos + 1, yPos, zPos + 1).getCanBlockGrass();
+ flag5 = blockAccess.getBlock(xPos + 1, yPos, zPos - 1).getCanBlockGrass();
+
+ if (!flag3 && !flag5)
+ {
+ this.aoLightValueScratchXYZPNN = this.aoLightValueScratchXZPN;
+ this.aoBrightnessXYZPNN = this.aoBrightnessXZPN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPNN = blockAccess.getBlock(xPos, yPos - 1, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos - 1);
+ }
+
+ if (!flag3 && !flag4)
+ {
+ this.aoLightValueScratchXYZPNP = this.aoLightValueScratchXZPP;
+ this.aoBrightnessXYZPNP = this.aoBrightnessXZPP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPNP = blockAccess.getBlock(xPos, yPos - 1, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos + 1);
+ }
+
+ if (!flag2 && !flag5)
+ {
+ this.aoLightValueScratchXYZPPN = this.aoLightValueScratchXZPN;
+ this.aoBrightnessXYZPPN = this.aoBrightnessXZPN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPPN = blockAccess.getBlock(xPos, yPos + 1, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos - 1);
+ }
+
+ if (!flag2 && !flag4)
+ {
+ this.aoLightValueScratchXYZPPP = this.aoLightValueScratchXZPP;
+ this.aoBrightnessXYZPPP = this.aoBrightnessXZPP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPPP = blockAccess.getBlock(xPos, yPos + 1, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos + 1);
+ }
+
+ if (this.renderMaxX >= 1.0D)
+ {
+ --xPos;
+ }
+
+ i1 = l;
+
+ if (this.renderMaxX >= 1.0D || !blockAccess.getBlock(xPos + 1, yPos, zPos).isOpaqueCube())
+ {
+ i1 = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos);
+ }
+
+ f7 = blockAccess.getBlock(xPos + 1, yPos, zPos).getAmbientOcclusionLightValue();
+ f3 = (this.aoLightValueScratchXYPN + this.aoLightValueScratchXYZPNP + f7 + this.aoLightValueScratchXZPP) / 4.0F;
+ f4 = (this.aoLightValueScratchXYZPNN + this.aoLightValueScratchXYPN + this.aoLightValueScratchXZPN + f7) / 4.0F;
+ f5 = (this.aoLightValueScratchXZPN + f7 + this.aoLightValueScratchXYZPPN + this.aoLightValueScratchXYPP) / 4.0F;
+ f6 = (f7 + this.aoLightValueScratchXZPP + this.aoLightValueScratchXYPP + this.aoLightValueScratchXYZPPP) / 4.0F;
+ this.brightnessTopLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYPN, this.aoBrightnessXYZPNP, this.aoBrightnessXZPP, i1);
+ this.brightnessTopRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXZPP, this.aoBrightnessXYPP, this.aoBrightnessXYZPPP, i1);
+ this.brightnessBottomRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXZPN, this.aoBrightnessXYZPPN, this.aoBrightnessXYPP, i1);
+ this.brightnessBottomLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYZPNN, this.aoBrightnessXYPN, this.aoBrightnessXZPN, i1);
+
+ if (flag1)
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = R * 0.6F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = G * 0.6F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = B * 0.6F;
+ }
+ else
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = 0.6F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = 0.6F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = 0.6F;
+ }
+
+ this.colorRedTopLeft *= f3;
+ this.colorGreenTopLeft *= f3;
+ this.colorBlueTopLeft *= f3;
+ this.colorRedBottomLeft *= f4;
+ this.colorGreenBottomLeft *= f4;
+ this.colorBlueBottomLeft *= f4;
+ this.colorRedBottomRight *= f5;
+ this.colorGreenBottomRight *= f5;
+ this.colorBlueBottomRight *= f5;
+ this.colorRedTopRight *= f6;
+ this.colorGreenTopRight *= f6;
+ this.colorBlueTopRight *= f6;
+ iicon = this.getBlockIcon(block, blockAccess, xPos, yPos, zPos, 5);
+ CustomOreBlockRenderer.renderFaceXPos(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+
+ RenderBlocks.getInstance();
+ if (RenderBlocks.fancyGrass && iicon.getIconName().equals("grass_side") && !this.hasOverrideBlockTexture())
+ {
+ this.colorRedTopLeft *= R;
+ this.colorRedBottomLeft *= R;
+ this.colorRedBottomRight *= R;
+ this.colorRedTopRight *= R;
+ this.colorGreenTopLeft *= G;
+ this.colorGreenBottomLeft *= G;
+ this.colorGreenBottomRight *= G;
+ this.colorGreenTopRight *= G;
+ this.colorBlueTopLeft *= B;
+ this.colorBlueBottomLeft *= B;
+ this.colorBlueBottomRight *= B;
+ this.colorBlueTopRight *= B;
+ CustomOreBlockRenderer.renderFaceXPos(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+ }
+
+ flag = true;
+ }
+
+ this.enableAO = false;
+ return flag;
+ }
+
+ /**
+ * Renders non-full-cube block with ambient occusion. Args: block, x, y, z, red, green, blue (lighting)
+ */
+ public boolean renderStandardBlockWithAmbientOcclusionPartial(IBlockAccess aWorld, RenderBlocks aRenderer, ITexture[][] aTextures, Block block, int xPos, int yPos, int zPos, float R, float G, float B)
+ {
+ this.enableAO = true;
+ boolean flag = false;
+ float f3 = 0.0F;
+ float f4 = 0.0F;
+ float f5 = 0.0F;
+ float f6 = 0.0F;
+ boolean flag1 = true;
+ int l = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos);
+ Tessellator tessellator = Tessellator.instance;
+ tessellator.setBrightness(983055);
+
+ if (this.getBlockIcon(block).getIconName().equals("grass_top"))
+ {
+ flag1 = false;
+ }
+ else if (this.hasOverrideBlockTexture())
+ {
+ flag1 = false;
+ }
+
+ boolean flag2;
+ boolean flag3;
+ boolean flag4;
+ boolean flag5;
+ int i1;
+ float f7;
+
+ if (RenderBlocks.getInstance().renderAllFaces || block.shouldSideBeRendered(blockAccess, xPos, yPos - 1, zPos, 0))
+ {
+ if (this.renderMinY <= 0.0D)
+ {
+ --yPos;
+ }
+
+ this.aoBrightnessXYNN = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos);
+ this.aoBrightnessYZNN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos - 1);
+ this.aoBrightnessYZNP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos + 1);
+ this.aoBrightnessXYPN = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos);
+ this.aoLightValueScratchXYNN = blockAccess.getBlock(xPos - 1, yPos, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZNN = blockAccess.getBlock(xPos, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZNP = blockAccess.getBlock(xPos, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXYPN = blockAccess.getBlock(xPos + 1, yPos, zPos).getAmbientOcclusionLightValue();
+ flag2 = blockAccess.getBlock(xPos + 1, yPos - 1, zPos).getCanBlockGrass();
+ flag3 = blockAccess.getBlock(xPos - 1, yPos - 1, zPos).getCanBlockGrass();
+ flag4 = blockAccess.getBlock(xPos, yPos - 1, zPos + 1).getCanBlockGrass();
+ flag5 = blockAccess.getBlock(xPos, yPos - 1, zPos - 1).getCanBlockGrass();
+
+ if (!flag5 && !flag3)
+ {
+ this.aoLightValueScratchXYZNNN = this.aoLightValueScratchXYNN;
+ this.aoBrightnessXYZNNN = this.aoBrightnessXYNN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNNN = blockAccess.getBlock(xPos - 1, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos - 1);
+ }
+
+ if (!flag4 && !flag3)
+ {
+ this.aoLightValueScratchXYZNNP = this.aoLightValueScratchXYNN;
+ this.aoBrightnessXYZNNP = this.aoBrightnessXYNN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNNP = blockAccess.getBlock(xPos - 1, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos + 1);
+ }
+
+ if (!flag5 && !flag2)
+ {
+ this.aoLightValueScratchXYZPNN = this.aoLightValueScratchXYPN;
+ this.aoBrightnessXYZPNN = this.aoBrightnessXYPN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPNN = blockAccess.getBlock(xPos + 1, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos - 1);
+ }
+
+ if (!flag4 && !flag2)
+ {
+ this.aoLightValueScratchXYZPNP = this.aoLightValueScratchXYPN;
+ this.aoBrightnessXYZPNP = this.aoBrightnessXYPN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPNP = blockAccess.getBlock(xPos + 1, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos + 1);
+ }
+
+ if (this.renderMinY <= 0.0D)
+ {
+ ++yPos;
+ }
+
+ i1 = l;
+
+ if (this.renderMinY <= 0.0D || !blockAccess.getBlock(xPos, yPos - 1, zPos).isOpaqueCube())
+ {
+ i1 = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos);
+ }
+
+ f7 = blockAccess.getBlock(xPos, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ f3 = (this.aoLightValueScratchXYZNNP + this.aoLightValueScratchXYNN + this.aoLightValueScratchYZNP + f7) / 4.0F;
+ f6 = (this.aoLightValueScratchYZNP + f7 + this.aoLightValueScratchXYZPNP + this.aoLightValueScratchXYPN) / 4.0F;
+ f5 = (f7 + this.aoLightValueScratchYZNN + this.aoLightValueScratchXYPN + this.aoLightValueScratchXYZPNN) / 4.0F;
+ f4 = (this.aoLightValueScratchXYNN + this.aoLightValueScratchXYZNNN + f7 + this.aoLightValueScratchYZNN) / 4.0F;
+ this.brightnessTopLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYZNNP, this.aoBrightnessXYNN, this.aoBrightnessYZNP, i1);
+ this.brightnessTopRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZNP, this.aoBrightnessXYZPNP, this.aoBrightnessXYPN, i1);
+ this.brightnessBottomRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZNN, this.aoBrightnessXYPN, this.aoBrightnessXYZPNN, i1);
+ this.brightnessBottomLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYNN, this.aoBrightnessXYZNNN, this.aoBrightnessYZNN, i1);
+
+ if (flag1)
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = R * 0.5F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = G * 0.5F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = B * 0.5F;
+ }
+ else
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = 0.5F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = 0.5F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = 0.5F;
+ }
+
+ this.colorRedTopLeft *= f3;
+ this.colorGreenTopLeft *= f3;
+ this.colorBlueTopLeft *= f3;
+ this.colorRedBottomLeft *= f4;
+ this.colorGreenBottomLeft *= f4;
+ this.colorBlueBottomLeft *= f4;
+ this.colorRedBottomRight *= f5;
+ this.colorGreenBottomRight *= f5;
+ this.colorBlueBottomRight *= f5;
+ this.colorRedTopRight *= f6;
+ this.colorGreenTopRight *= f6;
+ this.colorBlueTopRight *= f6;
+ CustomOreBlockRenderer.renderFaceYNeg(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+ flag = true;
+ }
+
+ if (RenderBlocks.getInstance().renderAllFaces || block.shouldSideBeRendered(blockAccess, xPos, yPos + 1, zPos, 1))
+ {
+ if (this.renderMaxY >= 1.0D)
+ {
+ ++yPos;
+ }
+
+ this.aoBrightnessXYNP = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos);
+ this.aoBrightnessXYPP = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos);
+ this.aoBrightnessYZPN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos - 1);
+ this.aoBrightnessYZPP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos + 1);
+ this.aoLightValueScratchXYNP = blockAccess.getBlock(xPos - 1, yPos, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXYPP = blockAccess.getBlock(xPos + 1, yPos, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZPN = blockAccess.getBlock(xPos, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZPP = blockAccess.getBlock(xPos, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ flag2 = blockAccess.getBlock(xPos + 1, yPos + 1, zPos).getCanBlockGrass();
+ flag3 = blockAccess.getBlock(xPos - 1, yPos + 1, zPos).getCanBlockGrass();
+ flag4 = blockAccess.getBlock(xPos, yPos + 1, zPos + 1).getCanBlockGrass();
+ flag5 = blockAccess.getBlock(xPos, yPos + 1, zPos - 1).getCanBlockGrass();
+
+ if (!flag5 && !flag3)
+ {
+ this.aoLightValueScratchXYZNPN = this.aoLightValueScratchXYNP;
+ this.aoBrightnessXYZNPN = this.aoBrightnessXYNP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNPN = blockAccess.getBlock(xPos - 1, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos - 1);
+ }
+
+ if (!flag5 && !flag2)
+ {
+ this.aoLightValueScratchXYZPPN = this.aoLightValueScratchXYPP;
+ this.aoBrightnessXYZPPN = this.aoBrightnessXYPP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPPN = blockAccess.getBlock(xPos + 1, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos - 1);
+ }
+
+ if (!flag4 && !flag3)
+ {
+ this.aoLightValueScratchXYZNPP = this.aoLightValueScratchXYNP;
+ this.aoBrightnessXYZNPP = this.aoBrightnessXYNP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNPP = blockAccess.getBlock(xPos - 1, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos + 1);
+ }
+
+ if (!flag4 && !flag2)
+ {
+ this.aoLightValueScratchXYZPPP = this.aoLightValueScratchXYPP;
+ this.aoBrightnessXYZPPP = this.aoBrightnessXYPP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPPP = blockAccess.getBlock(xPos + 1, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos + 1);
+ }
+
+ if (this.renderMaxY >= 1.0D)
+ {
+ --yPos;
+ }
+
+ i1 = l;
+
+ if (this.renderMaxY >= 1.0D || !blockAccess.getBlock(xPos, yPos + 1, zPos).isOpaqueCube())
+ {
+ i1 = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos);
+ }
+
+ f7 = blockAccess.getBlock(xPos, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ f6 = (this.aoLightValueScratchXYZNPP + this.aoLightValueScratchXYNP + this.aoLightValueScratchYZPP + f7) / 4.0F;
+ f3 = (this.aoLightValueScratchYZPP + f7 + this.aoLightValueScratchXYZPPP + this.aoLightValueScratchXYPP) / 4.0F;
+ f4 = (f7 + this.aoLightValueScratchYZPN + this.aoLightValueScratchXYPP + this.aoLightValueScratchXYZPPN) / 4.0F;
+ f5 = (this.aoLightValueScratchXYNP + this.aoLightValueScratchXYZNPN + f7 + this.aoLightValueScratchYZPN) / 4.0F;
+ this.brightnessTopRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYZNPP, this.aoBrightnessXYNP, this.aoBrightnessYZPP, i1);
+ this.brightnessTopLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZPP, this.aoBrightnessXYZPPP, this.aoBrightnessXYPP, i1);
+ this.brightnessBottomLeft = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZPN, this.aoBrightnessXYPP, this.aoBrightnessXYZPPN, i1);
+ this.brightnessBottomRight = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYNP, this.aoBrightnessXYZNPN, this.aoBrightnessYZPN, i1);
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = R;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = G;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = B;
+ this.colorRedTopLeft *= f3;
+ this.colorGreenTopLeft *= f3;
+ this.colorBlueTopLeft *= f3;
+ this.colorRedBottomLeft *= f4;
+ this.colorGreenBottomLeft *= f4;
+ this.colorBlueBottomLeft *= f4;
+ this.colorRedBottomRight *= f5;
+ this.colorGreenBottomRight *= f5;
+ this.colorBlueBottomRight *= f5;
+ this.colorRedTopRight *= f6;
+ this.colorGreenTopRight *= f6;
+ this.colorBlueTopRight *= f6;
+ CustomOreBlockRenderer.renderFaceYPos(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+ flag = true;
+ }
+
+ float f8;
+ float f9;
+ float f10;
+ float f11;
+ int j1;
+ int k1;
+ int l1;
+ int i2;
+ IIcon iicon;
+
+ if (RenderBlocks.getInstance().renderAllFaces || block.shouldSideBeRendered(blockAccess, xPos, yPos, zPos - 1, 2))
+ {
+ if (this.renderMinZ <= 0.0D)
+ {
+ --zPos;
+ }
+
+ this.aoLightValueScratchXZNN = blockAccess.getBlock(xPos - 1, yPos, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZNN = blockAccess.getBlock(xPos, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZPN = blockAccess.getBlock(xPos, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXZPN = blockAccess.getBlock(xPos + 1, yPos, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXZNN = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos);
+ this.aoBrightnessYZNN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos);
+ this.aoBrightnessYZPN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos);
+ this.aoBrightnessXZPN = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos);
+ flag2 = blockAccess.getBlock(xPos + 1, yPos, zPos - 1).getCanBlockGrass();
+ flag3 = blockAccess.getBlock(xPos - 1, yPos, zPos - 1).getCanBlockGrass();
+ flag4 = blockAccess.getBlock(xPos, yPos + 1, zPos - 1).getCanBlockGrass();
+ flag5 = blockAccess.getBlock(xPos, yPos - 1, zPos - 1).getCanBlockGrass();
+
+ if (!flag3 && !flag5)
+ {
+ this.aoLightValueScratchXYZNNN = this.aoLightValueScratchXZNN;
+ this.aoBrightnessXYZNNN = this.aoBrightnessXZNN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNNN = blockAccess.getBlock(xPos - 1, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos - 1, zPos);
+ }
+
+ if (!flag3 && !flag4)
+ {
+ this.aoLightValueScratchXYZNPN = this.aoLightValueScratchXZNN;
+ this.aoBrightnessXYZNPN = this.aoBrightnessXZNN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNPN = blockAccess.getBlock(xPos - 1, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos + 1, zPos);
+ }
+
+ if (!flag2 && !flag5)
+ {
+ this.aoLightValueScratchXYZPNN = this.aoLightValueScratchXZPN;
+ this.aoBrightnessXYZPNN = this.aoBrightnessXZPN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPNN = blockAccess.getBlock(xPos + 1, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos - 1, zPos);
+ }
+
+ if (!flag2 && !flag4)
+ {
+ this.aoLightValueScratchXYZPPN = this.aoLightValueScratchXZPN;
+ this.aoBrightnessXYZPPN = this.aoBrightnessXZPN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPPN = blockAccess.getBlock(xPos + 1, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos + 1, zPos);
+ }
+
+ if (this.renderMinZ <= 0.0D)
+ {
+ ++zPos;
+ }
+
+ i1 = l;
+
+ if (this.renderMinZ <= 0.0D || !blockAccess.getBlock(xPos, yPos, zPos - 1).isOpaqueCube())
+ {
+ i1 = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos - 1);
+ }
+
+ f7 = blockAccess.getBlock(xPos, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ f8 = (this.aoLightValueScratchXZNN + this.aoLightValueScratchXYZNPN + f7 + this.aoLightValueScratchYZPN) / 4.0F;
+ f9 = (f7 + this.aoLightValueScratchYZPN + this.aoLightValueScratchXZPN + this.aoLightValueScratchXYZPPN) / 4.0F;
+ f10 = (this.aoLightValueScratchYZNN + f7 + this.aoLightValueScratchXYZPNN + this.aoLightValueScratchXZPN) / 4.0F;
+ f11 = (this.aoLightValueScratchXYZNNN + this.aoLightValueScratchXZNN + this.aoLightValueScratchYZNN + f7) / 4.0F;
+ f3 = (float)((double)f8 * this.renderMaxY * (1.0D - this.renderMinX) + (double)f9 * this.renderMaxY * this.renderMinX + (double)f10 * (1.0D - this.renderMaxY) * this.renderMinX + (double)f11 * (1.0D - this.renderMaxY) * (1.0D - this.renderMinX));
+ f4 = (float)((double)f8 * this.renderMaxY * (1.0D - this.renderMaxX) + (double)f9 * this.renderMaxY * this.renderMaxX + (double)f10 * (1.0D - this.renderMaxY) * this.renderMaxX + (double)f11 * (1.0D - this.renderMaxY) * (1.0D - this.renderMaxX));
+ f5 = (float)((double)f8 * this.renderMinY * (1.0D - this.renderMaxX) + (double)f9 * this.renderMinY * this.renderMaxX + (double)f10 * (1.0D - this.renderMinY) * this.renderMaxX + (double)f11 * (1.0D - this.renderMinY) * (1.0D - this.renderMaxX));
+ f6 = (float)((double)f8 * this.renderMinY * (1.0D - this.renderMinX) + (double)f9 * this.renderMinY * this.renderMinX + (double)f10 * (1.0D - this.renderMinY) * this.renderMinX + (double)f11 * (1.0D - this.renderMinY) * (1.0D - this.renderMinX));
+ j1 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXZNN, this.aoBrightnessXYZNPN, this.aoBrightnessYZPN, i1);
+ k1 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZPN, this.aoBrightnessXZPN, this.aoBrightnessXYZPPN, i1);
+ l1 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZNN, this.aoBrightnessXYZPNN, this.aoBrightnessXZPN, i1);
+ i2 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYZNNN, this.aoBrightnessXZNN, this.aoBrightnessYZNN, i1);
+ this.brightnessTopLeft = RenderBlocks.getInstance().mixAoBrightness(j1, k1, l1, i2, this.renderMaxY * (1.0D - this.renderMinX), this.renderMaxY * this.renderMinX, (1.0D - this.renderMaxY) * this.renderMinX, (1.0D - this.renderMaxY) * (1.0D - this.renderMinX));
+ this.brightnessBottomLeft = RenderBlocks.getInstance().mixAoBrightness(j1, k1, l1, i2, this.renderMaxY * (1.0D - this.renderMaxX), this.renderMaxY * this.renderMaxX, (1.0D - this.renderMaxY) * this.renderMaxX, (1.0D - this.renderMaxY) * (1.0D - this.renderMaxX));
+ this.brightnessBottomRight = RenderBlocks.getInstance().mixAoBrightness(j1, k1, l1, i2, this.renderMinY * (1.0D - this.renderMaxX), this.renderMinY * this.renderMaxX, (1.0D - this.renderMinY) * this.renderMaxX, (1.0D - this.renderMinY) * (1.0D - this.renderMaxX));
+ this.brightnessTopRight = RenderBlocks.getInstance().mixAoBrightness(j1, k1, l1, i2, this.renderMinY * (1.0D - this.renderMinX), this.renderMinY * this.renderMinX, (1.0D - this.renderMinY) * this.renderMinX, (1.0D - this.renderMinY) * (1.0D - this.renderMinX));
+
+ if (flag1)
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = R * 0.8F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = G * 0.8F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = B * 0.8F;
+ }
+ else
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = 0.8F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = 0.8F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = 0.8F;
+ }
+
+ this.colorRedTopLeft *= f3;
+ this.colorGreenTopLeft *= f3;
+ this.colorBlueTopLeft *= f3;
+ this.colorRedBottomLeft *= f4;
+ this.colorGreenBottomLeft *= f4;
+ this.colorBlueBottomLeft *= f4;
+ this.colorRedBottomRight *= f5;
+ this.colorGreenBottomRight *= f5;
+ this.colorBlueBottomRight *= f5;
+ this.colorRedTopRight *= f6;
+ this.colorGreenTopRight *= f6;
+ this.colorBlueTopRight *= f6;
+ iicon = this.getBlockIcon(block, blockAccess, xPos, yPos, zPos, 2);
+ CustomOreBlockRenderer.renderFaceZNeg(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+
+ RenderBlocks.getInstance();
+ if (RenderBlocks.fancyGrass && iicon.getIconName().equals("grass_side") && !this.hasOverrideBlockTexture())
+ {
+ this.colorRedTopLeft *= R;
+ this.colorRedBottomLeft *= R;
+ this.colorRedBottomRight *= R;
+ this.colorRedTopRight *= R;
+ this.colorGreenTopLeft *= G;
+ this.colorGreenBottomLeft *= G;
+ this.colorGreenBottomRight *= G;
+ this.colorGreenTopRight *= G;
+ this.colorBlueTopLeft *= B;
+ this.colorBlueBottomLeft *= B;
+ this.colorBlueBottomRight *= B;
+ this.colorBlueTopRight *= B;
+ CustomOreBlockRenderer.renderFaceZNeg(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+ }
+
+ flag = true;
+ }
+
+ if (RenderBlocks.getInstance().renderAllFaces || block.shouldSideBeRendered(blockAccess, xPos, yPos, zPos + 1, 3))
+ {
+ if (this.renderMaxZ >= 1.0D)
+ {
+ ++zPos;
+ }
+
+ this.aoLightValueScratchXZNP = blockAccess.getBlock(xPos - 1, yPos, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXZPP = blockAccess.getBlock(xPos + 1, yPos, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZNP = blockAccess.getBlock(xPos, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchYZPP = blockAccess.getBlock(xPos, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXZNP = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos);
+ this.aoBrightnessXZPP = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos);
+ this.aoBrightnessYZNP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos);
+ this.aoBrightnessYZPP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos);
+ flag2 = blockAccess.getBlock(xPos + 1, yPos, zPos + 1).getCanBlockGrass();
+ flag3 = blockAccess.getBlock(xPos - 1, yPos, zPos + 1).getCanBlockGrass();
+ flag4 = blockAccess.getBlock(xPos, yPos + 1, zPos + 1).getCanBlockGrass();
+ flag5 = blockAccess.getBlock(xPos, yPos - 1, zPos + 1).getCanBlockGrass();
+
+ if (!flag3 && !flag5)
+ {
+ this.aoLightValueScratchXYZNNP = this.aoLightValueScratchXZNP;
+ this.aoBrightnessXYZNNP = this.aoBrightnessXZNP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNNP = blockAccess.getBlock(xPos - 1, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos - 1, zPos);
+ }
+
+ if (!flag3 && !flag4)
+ {
+ this.aoLightValueScratchXYZNPP = this.aoLightValueScratchXZNP;
+ this.aoBrightnessXYZNPP = this.aoBrightnessXZNP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNPP = blockAccess.getBlock(xPos - 1, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos + 1, zPos);
+ }
+
+ if (!flag2 && !flag5)
+ {
+ this.aoLightValueScratchXYZPNP = this.aoLightValueScratchXZPP;
+ this.aoBrightnessXYZPNP = this.aoBrightnessXZPP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPNP = blockAccess.getBlock(xPos + 1, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos - 1, zPos);
+ }
+
+ if (!flag2 && !flag4)
+ {
+ this.aoLightValueScratchXYZPPP = this.aoLightValueScratchXZPP;
+ this.aoBrightnessXYZPPP = this.aoBrightnessXZPP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPPP = blockAccess.getBlock(xPos + 1, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos + 1, zPos);
+ }
+
+ if (this.renderMaxZ >= 1.0D)
+ {
+ --zPos;
+ }
+
+ i1 = l;
+
+ if (this.renderMaxZ >= 1.0D || !blockAccess.getBlock(xPos, yPos, zPos + 1).isOpaqueCube())
+ {
+ i1 = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos + 1);
+ }
+
+ f7 = blockAccess.getBlock(xPos, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ f8 = (this.aoLightValueScratchXZNP + this.aoLightValueScratchXYZNPP + f7 + this.aoLightValueScratchYZPP) / 4.0F;
+ f9 = (f7 + this.aoLightValueScratchYZPP + this.aoLightValueScratchXZPP + this.aoLightValueScratchXYZPPP) / 4.0F;
+ f10 = (this.aoLightValueScratchYZNP + f7 + this.aoLightValueScratchXYZPNP + this.aoLightValueScratchXZPP) / 4.0F;
+ f11 = (this.aoLightValueScratchXYZNNP + this.aoLightValueScratchXZNP + this.aoLightValueScratchYZNP + f7) / 4.0F;
+ f3 = (float)((double)f8 * this.renderMaxY * (1.0D - this.renderMinX) + (double)f9 * this.renderMaxY * this.renderMinX + (double)f10 * (1.0D - this.renderMaxY) * this.renderMinX + (double)f11 * (1.0D - this.renderMaxY) * (1.0D - this.renderMinX));
+ f4 = (float)((double)f8 * this.renderMinY * (1.0D - this.renderMinX) + (double)f9 * this.renderMinY * this.renderMinX + (double)f10 * (1.0D - this.renderMinY) * this.renderMinX + (double)f11 * (1.0D - this.renderMinY) * (1.0D - this.renderMinX));
+ f5 = (float)((double)f8 * this.renderMinY * (1.0D - this.renderMaxX) + (double)f9 * this.renderMinY * this.renderMaxX + (double)f10 * (1.0D - this.renderMinY) * this.renderMaxX + (double)f11 * (1.0D - this.renderMinY) * (1.0D - this.renderMaxX));
+ f6 = (float)((double)f8 * this.renderMaxY * (1.0D - this.renderMaxX) + (double)f9 * this.renderMaxY * this.renderMaxX + (double)f10 * (1.0D - this.renderMaxY) * this.renderMaxX + (double)f11 * (1.0D - this.renderMaxY) * (1.0D - this.renderMaxX));
+ j1 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXZNP, this.aoBrightnessXYZNPP, this.aoBrightnessYZPP, i1);
+ k1 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZPP, this.aoBrightnessXZPP, this.aoBrightnessXYZPPP, i1);
+ l1 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessYZNP, this.aoBrightnessXYZPNP, this.aoBrightnessXZPP, i1);
+ i2 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYZNNP, this.aoBrightnessXZNP, this.aoBrightnessYZNP, i1);
+ this.brightnessTopLeft = RenderBlocks.getInstance().mixAoBrightness(j1, i2, l1, k1, this.renderMaxY * (1.0D - this.renderMinX), (1.0D - this.renderMaxY) * (1.0D - this.renderMinX), (1.0D - this.renderMaxY) * this.renderMinX, this.renderMaxY * this.renderMinX);
+ this.brightnessBottomLeft = RenderBlocks.getInstance().mixAoBrightness(j1, i2, l1, k1, this.renderMinY * (1.0D - this.renderMinX), (1.0D - this.renderMinY) * (1.0D - this.renderMinX), (1.0D - this.renderMinY) * this.renderMinX, this.renderMinY * this.renderMinX);
+ this.brightnessBottomRight = RenderBlocks.getInstance().mixAoBrightness(j1, i2, l1, k1, this.renderMinY * (1.0D - this.renderMaxX), (1.0D - this.renderMinY) * (1.0D - this.renderMaxX), (1.0D - this.renderMinY) * this.renderMaxX, this.renderMinY * this.renderMaxX);
+ this.brightnessTopRight = RenderBlocks.getInstance().mixAoBrightness(j1, i2, l1, k1, this.renderMaxY * (1.0D - this.renderMaxX), (1.0D - this.renderMaxY) * (1.0D - this.renderMaxX), (1.0D - this.renderMaxY) * this.renderMaxX, this.renderMaxY * this.renderMaxX);
+
+ if (flag1)
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = R * 0.8F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = G * 0.8F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = B * 0.8F;
+ }
+ else
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = 0.8F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = 0.8F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = 0.8F;
+ }
+
+ this.colorRedTopLeft *= f3;
+ this.colorGreenTopLeft *= f3;
+ this.colorBlueTopLeft *= f3;
+ this.colorRedBottomLeft *= f4;
+ this.colorGreenBottomLeft *= f4;
+ this.colorBlueBottomLeft *= f4;
+ this.colorRedBottomRight *= f5;
+ this.colorGreenBottomRight *= f5;
+ this.colorBlueBottomRight *= f5;
+ this.colorRedTopRight *= f6;
+ this.colorGreenTopRight *= f6;
+ this.colorBlueTopRight *= f6;
+ iicon = this.getBlockIcon(block, blockAccess, xPos, yPos, zPos, 3);
+ CustomOreBlockRenderer.renderFaceZPos(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+
+ RenderBlocks.getInstance();
+ if (RenderBlocks.fancyGrass && iicon.getIconName().equals("grass_side") && !this.hasOverrideBlockTexture())
+ {
+ this.colorRedTopLeft *= R;
+ this.colorRedBottomLeft *= R;
+ this.colorRedBottomRight *= R;
+ this.colorRedTopRight *= R;
+ this.colorGreenTopLeft *= G;
+ this.colorGreenBottomLeft *= G;
+ this.colorGreenBottomRight *= G;
+ this.colorGreenTopRight *= G;
+ this.colorBlueTopLeft *= B;
+ this.colorBlueBottomLeft *= B;
+ this.colorBlueBottomRight *= B;
+ this.colorBlueTopRight *= B;
+ CustomOreBlockRenderer.renderFaceZPos(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+ }
+
+ flag = true;
+ }
+
+ if (RenderBlocks.getInstance().renderAllFaces || block.shouldSideBeRendered(blockAccess, xPos - 1, yPos, zPos, 4))
+ {
+ if (this.renderMinX <= 0.0D)
+ {
+ --xPos;
+ }
+
+ this.aoLightValueScratchXYNN = blockAccess.getBlock(xPos, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXZNN = blockAccess.getBlock(xPos, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXZNP = blockAccess.getBlock(xPos, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXYNP = blockAccess.getBlock(xPos, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYNN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos);
+ this.aoBrightnessXZNN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos - 1);
+ this.aoBrightnessXZNP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos + 1);
+ this.aoBrightnessXYNP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos);
+ flag2 = blockAccess.getBlock(xPos - 1, yPos + 1, zPos).getCanBlockGrass();
+ flag3 = blockAccess.getBlock(xPos - 1, yPos - 1, zPos).getCanBlockGrass();
+ flag4 = blockAccess.getBlock(xPos - 1, yPos, zPos - 1).getCanBlockGrass();
+ flag5 = blockAccess.getBlock(xPos - 1, yPos, zPos + 1).getCanBlockGrass();
+
+ if (!flag4 && !flag3)
+ {
+ this.aoLightValueScratchXYZNNN = this.aoLightValueScratchXZNN;
+ this.aoBrightnessXYZNNN = this.aoBrightnessXZNN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNNN = blockAccess.getBlock(xPos, yPos - 1, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos - 1);
+ }
+
+ if (!flag5 && !flag3)
+ {
+ this.aoLightValueScratchXYZNNP = this.aoLightValueScratchXZNP;
+ this.aoBrightnessXYZNNP = this.aoBrightnessXZNP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNNP = blockAccess.getBlock(xPos, yPos - 1, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos + 1);
+ }
+
+ if (!flag4 && !flag2)
+ {
+ this.aoLightValueScratchXYZNPN = this.aoLightValueScratchXZNN;
+ this.aoBrightnessXYZNPN = this.aoBrightnessXZNN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNPN = blockAccess.getBlock(xPos, yPos + 1, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos - 1);
+ }
+
+ if (!flag5 && !flag2)
+ {
+ this.aoLightValueScratchXYZNPP = this.aoLightValueScratchXZNP;
+ this.aoBrightnessXYZNPP = this.aoBrightnessXZNP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZNPP = blockAccess.getBlock(xPos, yPos + 1, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos + 1);
+ }
+
+ if (this.renderMinX <= 0.0D)
+ {
+ ++xPos;
+ }
+
+ i1 = l;
+
+ if (this.renderMinX <= 0.0D || !blockAccess.getBlock(xPos - 1, yPos, zPos).isOpaqueCube())
+ {
+ i1 = block.getMixedBrightnessForBlock(blockAccess, xPos - 1, yPos, zPos);
+ }
+
+ f7 = blockAccess.getBlock(xPos - 1, yPos, zPos).getAmbientOcclusionLightValue();
+ f8 = (this.aoLightValueScratchXYNN + this.aoLightValueScratchXYZNNP + f7 + this.aoLightValueScratchXZNP) / 4.0F;
+ f9 = (f7 + this.aoLightValueScratchXZNP + this.aoLightValueScratchXYNP + this.aoLightValueScratchXYZNPP) / 4.0F;
+ f10 = (this.aoLightValueScratchXZNN + f7 + this.aoLightValueScratchXYZNPN + this.aoLightValueScratchXYNP) / 4.0F;
+ f11 = (this.aoLightValueScratchXYZNNN + this.aoLightValueScratchXYNN + this.aoLightValueScratchXZNN + f7) / 4.0F;
+ f3 = (float)((double)f9 * this.renderMaxY * this.renderMaxZ + (double)f10 * this.renderMaxY * (1.0D - this.renderMaxZ) + (double)f11 * (1.0D - this.renderMaxY) * (1.0D - this.renderMaxZ) + (double)f8 * (1.0D - this.renderMaxY) * this.renderMaxZ);
+ f4 = (float)((double)f9 * this.renderMaxY * this.renderMinZ + (double)f10 * this.renderMaxY * (1.0D - this.renderMinZ) + (double)f11 * (1.0D - this.renderMaxY) * (1.0D - this.renderMinZ) + (double)f8 * (1.0D - this.renderMaxY) * this.renderMinZ);
+ f5 = (float)((double)f9 * this.renderMinY * this.renderMinZ + (double)f10 * this.renderMinY * (1.0D - this.renderMinZ) + (double)f11 * (1.0D - this.renderMinY) * (1.0D - this.renderMinZ) + (double)f8 * (1.0D - this.renderMinY) * this.renderMinZ);
+ f6 = (float)((double)f9 * this.renderMinY * this.renderMaxZ + (double)f10 * this.renderMinY * (1.0D - this.renderMaxZ) + (double)f11 * (1.0D - this.renderMinY) * (1.0D - this.renderMaxZ) + (double)f8 * (1.0D - this.renderMinY) * this.renderMaxZ);
+ j1 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYNN, this.aoBrightnessXYZNNP, this.aoBrightnessXZNP, i1);
+ k1 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXZNP, this.aoBrightnessXYNP, this.aoBrightnessXYZNPP, i1);
+ l1 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXZNN, this.aoBrightnessXYZNPN, this.aoBrightnessXYNP, i1);
+ i2 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYZNNN, this.aoBrightnessXYNN, this.aoBrightnessXZNN, i1);
+ this.brightnessTopLeft = RenderBlocks.getInstance().mixAoBrightness(k1, l1, i2, j1, this.renderMaxY * this.renderMaxZ, this.renderMaxY * (1.0D - this.renderMaxZ), (1.0D - this.renderMaxY) * (1.0D - this.renderMaxZ), (1.0D - this.renderMaxY) * this.renderMaxZ);
+ this.brightnessBottomLeft = RenderBlocks.getInstance().mixAoBrightness(k1, l1, i2, j1, this.renderMaxY * this.renderMinZ, this.renderMaxY * (1.0D - this.renderMinZ), (1.0D - this.renderMaxY) * (1.0D - this.renderMinZ), (1.0D - this.renderMaxY) * this.renderMinZ);
+ this.brightnessBottomRight = RenderBlocks.getInstance().mixAoBrightness(k1, l1, i2, j1, this.renderMinY * this.renderMinZ, this.renderMinY * (1.0D - this.renderMinZ), (1.0D - this.renderMinY) * (1.0D - this.renderMinZ), (1.0D - this.renderMinY) * this.renderMinZ);
+ this.brightnessTopRight = RenderBlocks.getInstance().mixAoBrightness(k1, l1, i2, j1, this.renderMinY * this.renderMaxZ, this.renderMinY * (1.0D - this.renderMaxZ), (1.0D - this.renderMinY) * (1.0D - this.renderMaxZ), (1.0D - this.renderMinY) * this.renderMaxZ);
+
+ if (flag1)
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = R * 0.6F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = G * 0.6F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = B * 0.6F;
+ }
+ else
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = 0.6F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = 0.6F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = 0.6F;
+ }
+
+ this.colorRedTopLeft *= f3;
+ this.colorGreenTopLeft *= f3;
+ this.colorBlueTopLeft *= f3;
+ this.colorRedBottomLeft *= f4;
+ this.colorGreenBottomLeft *= f4;
+ this.colorBlueBottomLeft *= f4;
+ this.colorRedBottomRight *= f5;
+ this.colorGreenBottomRight *= f5;
+ this.colorBlueBottomRight *= f5;
+ this.colorRedTopRight *= f6;
+ this.colorGreenTopRight *= f6;
+ this.colorBlueTopRight *= f6;
+ iicon = this.getBlockIcon(block, blockAccess, xPos, yPos, zPos, 4);
+ CustomOreBlockRenderer.renderFaceXNeg(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+
+ RenderBlocks.getInstance();
+ if (RenderBlocks.fancyGrass && iicon.getIconName().equals("grass_side") && !this.hasOverrideBlockTexture())
+ {
+ this.colorRedTopLeft *= R;
+ this.colorRedBottomLeft *= R;
+ this.colorRedBottomRight *= R;
+ this.colorRedTopRight *= R;
+ this.colorGreenTopLeft *= G;
+ this.colorGreenBottomLeft *= G;
+ this.colorGreenBottomRight *= G;
+ this.colorGreenTopRight *= G;
+ this.colorBlueTopLeft *= B;
+ this.colorBlueBottomLeft *= B;
+ this.colorBlueBottomRight *= B;
+ this.colorBlueTopRight *= B;
+ CustomOreBlockRenderer.renderFaceXNeg(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+ }
+
+ flag = true;
+ }
+
+ if (RenderBlocks.getInstance().renderAllFaces || block.shouldSideBeRendered(blockAccess, xPos + 1, yPos, zPos, 5))
+ {
+ if (this.renderMaxX >= 1.0D)
+ {
+ ++xPos;
+ }
+
+ this.aoLightValueScratchXYPN = blockAccess.getBlock(xPos, yPos - 1, zPos).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXZPN = blockAccess.getBlock(xPos, yPos, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXZPP = blockAccess.getBlock(xPos, yPos, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoLightValueScratchXYPP = blockAccess.getBlock(xPos, yPos + 1, zPos).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYPN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos);
+ this.aoBrightnessXZPN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos - 1);
+ this.aoBrightnessXZPP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos, zPos + 1);
+ this.aoBrightnessXYPP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos);
+ flag2 = blockAccess.getBlock(xPos + 1, yPos + 1, zPos).getCanBlockGrass();
+ flag3 = blockAccess.getBlock(xPos + 1, yPos - 1, zPos).getCanBlockGrass();
+ flag4 = blockAccess.getBlock(xPos + 1, yPos, zPos + 1).getCanBlockGrass();
+ flag5 = blockAccess.getBlock(xPos + 1, yPos, zPos - 1).getCanBlockGrass();
+
+ if (!flag3 && !flag5)
+ {
+ this.aoLightValueScratchXYZPNN = this.aoLightValueScratchXZPN;
+ this.aoBrightnessXYZPNN = this.aoBrightnessXZPN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPNN = blockAccess.getBlock(xPos, yPos - 1, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos - 1);
+ }
+
+ if (!flag3 && !flag4)
+ {
+ this.aoLightValueScratchXYZPNP = this.aoLightValueScratchXZPP;
+ this.aoBrightnessXYZPNP = this.aoBrightnessXZPP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPNP = blockAccess.getBlock(xPos, yPos - 1, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos - 1, zPos + 1);
+ }
+
+ if (!flag2 && !flag5)
+ {
+ this.aoLightValueScratchXYZPPN = this.aoLightValueScratchXZPN;
+ this.aoBrightnessXYZPPN = this.aoBrightnessXZPN;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPPN = blockAccess.getBlock(xPos, yPos + 1, zPos - 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos - 1);
+ }
+
+ if (!flag2 && !flag4)
+ {
+ this.aoLightValueScratchXYZPPP = this.aoLightValueScratchXZPP;
+ this.aoBrightnessXYZPPP = this.aoBrightnessXZPP;
+ }
+ else
+ {
+ this.aoLightValueScratchXYZPPP = blockAccess.getBlock(xPos, yPos + 1, zPos + 1).getAmbientOcclusionLightValue();
+ this.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(blockAccess, xPos, yPos + 1, zPos + 1);
+ }
+
+ if (this.renderMaxX >= 1.0D)
+ {
+ --xPos;
+ }
+
+ i1 = l;
+
+ if (this.renderMaxX >= 1.0D || !blockAccess.getBlock(xPos + 1, yPos, zPos).isOpaqueCube())
+ {
+ i1 = block.getMixedBrightnessForBlock(blockAccess, xPos + 1, yPos, zPos);
+ }
+
+ f7 = blockAccess.getBlock(xPos + 1, yPos, zPos).getAmbientOcclusionLightValue();
+ f8 = (this.aoLightValueScratchXYPN + this.aoLightValueScratchXYZPNP + f7 + this.aoLightValueScratchXZPP) / 4.0F;
+ f9 = (this.aoLightValueScratchXYZPNN + this.aoLightValueScratchXYPN + this.aoLightValueScratchXZPN + f7) / 4.0F;
+ f10 = (this.aoLightValueScratchXZPN + f7 + this.aoLightValueScratchXYZPPN + this.aoLightValueScratchXYPP) / 4.0F;
+ f11 = (f7 + this.aoLightValueScratchXZPP + this.aoLightValueScratchXYPP + this.aoLightValueScratchXYZPPP) / 4.0F;
+ f3 = (float)((double)f8 * (1.0D - this.renderMinY) * this.renderMaxZ + (double)f9 * (1.0D - this.renderMinY) * (1.0D - this.renderMaxZ) + (double)f10 * this.renderMinY * (1.0D - this.renderMaxZ) + (double)f11 * this.renderMinY * this.renderMaxZ);
+ f4 = (float)((double)f8 * (1.0D - this.renderMinY) * this.renderMinZ + (double)f9 * (1.0D - this.renderMinY) * (1.0D - this.renderMinZ) + (double)f10 * this.renderMinY * (1.0D - this.renderMinZ) + (double)f11 * this.renderMinY * this.renderMinZ);
+ f5 = (float)((double)f8 * (1.0D - this.renderMaxY) * this.renderMinZ + (double)f9 * (1.0D - this.renderMaxY) * (1.0D - this.renderMinZ) + (double)f10 * this.renderMaxY * (1.0D - this.renderMinZ) + (double)f11 * this.renderMaxY * this.renderMinZ);
+ f6 = (float)((double)f8 * (1.0D - this.renderMaxY) * this.renderMaxZ + (double)f9 * (1.0D - this.renderMaxY) * (1.0D - this.renderMaxZ) + (double)f10 * this.renderMaxY * (1.0D - this.renderMaxZ) + (double)f11 * this.renderMaxY * this.renderMaxZ);
+ j1 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYPN, this.aoBrightnessXYZPNP, this.aoBrightnessXZPP, i1);
+ k1 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXZPP, this.aoBrightnessXYPP, this.aoBrightnessXYZPPP, i1);
+ l1 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXZPN, this.aoBrightnessXYZPPN, this.aoBrightnessXYPP, i1);
+ i2 = RenderBlocks.getInstance().getAoBrightness(this.aoBrightnessXYZPNN, this.aoBrightnessXYPN, this.aoBrightnessXZPN, i1);
+ this.brightnessTopLeft = RenderBlocks.getInstance().mixAoBrightness(j1, i2, l1, k1, (1.0D - this.renderMinY) * this.renderMaxZ, (1.0D - this.renderMinY) * (1.0D - this.renderMaxZ), this.renderMinY * (1.0D - this.renderMaxZ), this.renderMinY * this.renderMaxZ);
+ this.brightnessBottomLeft = RenderBlocks.getInstance().mixAoBrightness(j1, i2, l1, k1, (1.0D - this.renderMinY) * this.renderMinZ, (1.0D - this.renderMinY) * (1.0D - this.renderMinZ), this.renderMinY * (1.0D - this.renderMinZ), this.renderMinY * this.renderMinZ);
+ this.brightnessBottomRight = RenderBlocks.getInstance().mixAoBrightness(j1, i2, l1, k1, (1.0D - this.renderMaxY) * this.renderMinZ, (1.0D - this.renderMaxY) * (1.0D - this.renderMinZ), this.renderMaxY * (1.0D - this.renderMinZ), this.renderMaxY * this.renderMinZ);
+ this.brightnessTopRight = RenderBlocks.getInstance().mixAoBrightness(j1, i2, l1, k1, (1.0D - this.renderMaxY) * this.renderMaxZ, (1.0D - this.renderMaxY) * (1.0D - this.renderMaxZ), this.renderMaxY * (1.0D - this.renderMaxZ), this.renderMaxY * this.renderMaxZ);
+
+ if (flag1)
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = R * 0.6F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = G * 0.6F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = B * 0.6F;
+ }
+ else
+ {
+ this.colorRedTopLeft = this.colorRedBottomLeft = this.colorRedBottomRight = this.colorRedTopRight = 0.6F;
+ this.colorGreenTopLeft = this.colorGreenBottomLeft = this.colorGreenBottomRight = this.colorGreenTopRight = 0.6F;
+ this.colorBlueTopLeft = this.colorBlueBottomLeft = this.colorBlueBottomRight = this.colorBlueTopRight = 0.6F;
+ }
+
+ this.colorRedTopLeft *= f3;
+ this.colorGreenTopLeft *= f3;
+ this.colorBlueTopLeft *= f3;
+ this.colorRedBottomLeft *= f4;
+ this.colorGreenBottomLeft *= f4;
+ this.colorBlueBottomLeft *= f4;
+ this.colorRedBottomRight *= f5;
+ this.colorGreenBottomRight *= f5;
+ this.colorBlueBottomRight *= f5;
+ this.colorRedTopRight *= f6;
+ this.colorGreenTopRight *= f6;
+ this.colorBlueTopRight *= f6;
+ iicon = this.getBlockIcon(block, blockAccess, xPos, yPos, zPos, 5);
+ CustomOreBlockRenderer.renderFaceXPos(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+
+ RenderBlocks.getInstance();
+ if (RenderBlocks.fancyGrass && iicon.getIconName().equals("grass_side") && !this.hasOverrideBlockTexture())
+ {
+ this.colorRedTopLeft *= R;
+ this.colorRedBottomLeft *= R;
+ this.colorRedBottomRight *= R;
+ this.colorRedTopRight *= R;
+ this.colorGreenTopLeft *= G;
+ this.colorGreenBottomLeft *= G;
+ this.colorGreenBottomRight *= G;
+ this.colorGreenTopRight *= G;
+ this.colorBlueTopLeft *= B;
+ this.colorBlueBottomLeft *= B;
+ this.colorBlueBottomRight *= B;
+ this.colorBlueTopRight *= B;
+ CustomOreBlockRenderer.renderFaceXPos(aWorld, aRenderer, block, xPos, yPos, zPos, aTextures);
+ }
+
+ flag = true;
+ }
+
+ this.enableAO = false;
+ return flag;
+ }
}