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authorAlkalus <3060479+draknyte1@users.noreply.github.com>2021-12-07 16:46:26 +0000
committerAlkalus <3060479+draknyte1@users.noreply.github.com>2021-12-07 16:46:26 +0000
commitfa37b0aa6eea11f788fe35a8e4b1d12a7d5b0118 (patch)
treef2dcbec84756cc8ae7b285ebd2f5285383cae823 /src/Java/gtPlusPlus/core/common
parent43e67b5f97543c2a1ea51b89ed745d0773f94751 (diff)
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Stopped fluids from having their generation queued.
Possibly improved GT++ Fluid generation where GT counterparts exist. Adding remapping event for when existing items are removed with a suitable replacement added. Did some locale work.
Diffstat (limited to 'src/Java/gtPlusPlus/core/common')
-rw-r--r--src/Java/gtPlusPlus/core/common/CommonProxy.java17
1 files changed, 0 insertions, 17 deletions
diff --git a/src/Java/gtPlusPlus/core/common/CommonProxy.java b/src/Java/gtPlusPlus/core/common/CommonProxy.java
index 9565d242c4..f77938f713 100644
--- a/src/Java/gtPlusPlus/core/common/CommonProxy.java
+++ b/src/Java/gtPlusPlus/core/common/CommonProxy.java
@@ -3,7 +3,6 @@ package gtPlusPlus.core.common;
import cpw.mods.fml.common.event.*;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import cpw.mods.fml.common.registry.GameRegistry;
-import gregtech.api.enums.ItemList;
import gregtech.api.enums.OrePrefixes;
import gtPlusPlus.GTplusplus;
import gtPlusPlus.api.objects.Logger;
@@ -51,8 +50,6 @@ import net.minecraftforge.client.IItemRenderer;
public class CommonProxy {
- private boolean mFluidsGenerated = false;
-
public CommonProxy() {
// Should Register Gregtech Materials I've Made
Utils.registerEvent(this);
@@ -99,11 +96,6 @@ public class CommonProxy {
Logger.INFO("[Proxy] Calling Render registrator.");
registerRenderThings();
- if (!mFluidsGenerated && ItemList.Cell_Empty.hasBeenSet()) {
- Material.generateQueuedFluids();
- mFluidsGenerated = true;
- }
-
}
public void init(final FMLInitializationEvent e) {
@@ -114,15 +106,6 @@ public class CommonProxy {
registerCustomItemsForMaterials();
ModBlocks.blockCustomMobSpawner = new BlockGenericSpawner();
-
- if (!mFluidsGenerated && ItemList.Cell_Empty.hasBeenSet()) {
- Material.generateQueuedFluids();
- mFluidsGenerated = true;
- } else {
- Logger.INFO("[ERROR] Did not generate fluids at all.");
- Logger.WARNING("[ERROR] Did not generate fluids at all.");
- Logger.ERROR("[ERROR] Did not generate fluids at all.");
- }
CI.init();
FluidFactory.init();