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authorAlkalus <3060479+draknyte1@users.noreply.github.com>2019-01-29 05:13:11 +0000
committerAlkalus <3060479+draknyte1@users.noreply.github.com>2019-01-29 05:13:11 +0000
commit222fbc044f89a2d272f0bace58c28db1e6927e0f (patch)
tree19a16783690890d374ec6af5814b1d067eda3d97 /src/Java/gtPlusPlus/core/container
parent22c6a05a8a3a00294bcb8890a1e2a0fdc9196de8 (diff)
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+ Added Super Busses.
+ Added Breaker Boxes. + Added Super Jukebox. (framework) + Added King Bat. (framework) + Added Custom WAILA plugin. (framework) + Added lots of simple function calls to CI. (Recipe simplification) % Rewrote the recipes for Wireless Chargers, they now require assembly. % Cleaned up some old code. $ Adjusted bug with pollution scrubbers using no durability and removing LOTS of pollution. $ Greatly improved code base for pollution scrubbers. $ Added pollution back to the Cyclotron.
Diffstat (limited to 'src/Java/gtPlusPlus/core/container')
-rw-r--r--src/Java/gtPlusPlus/core/container/Container_SuperJukebox.java190
1 files changed, 190 insertions, 0 deletions
diff --git a/src/Java/gtPlusPlus/core/container/Container_SuperJukebox.java b/src/Java/gtPlusPlus/core/container/Container_SuperJukebox.java
new file mode 100644
index 0000000000..cb2f33dd47
--- /dev/null
+++ b/src/Java/gtPlusPlus/core/container/Container_SuperJukebox.java
@@ -0,0 +1,190 @@
+package gtPlusPlus.core.container;
+
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.inventory.Container;
+import net.minecraft.inventory.Slot;
+import net.minecraft.item.ItemStack;
+import net.minecraft.world.World;
+import gtPlusPlus.api.objects.Logger;
+import gtPlusPlus.core.block.ModBlocks;
+import gtPlusPlus.core.inventories.InventoryCircuitProgrammer;
+import gtPlusPlus.core.slots.SlotIntegratedCircuit;
+import gtPlusPlus.core.slots.SlotNoInput;
+import gtPlusPlus.core.tileentities.general.TileEntityCircuitProgrammer;
+
+public class Container_SuperJukebox extends Container {
+
+ protected TileEntityCircuitProgrammer tile_entity;
+ public final InventoryCircuitProgrammer inventoryChest;
+
+ private final World worldObj;
+ private final int posX;
+ private final int posY;
+ private final int posZ;
+
+ public static final int SLOT_OUTPUT = 25;
+
+ public static int StorageSlotNumber = 26; // Number of slots in storage area
+ public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
+ // and Hotbar)
+ public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
+ // slots
+
+ public Container_SuperJukebox(final InventoryPlayer inventory, final TileEntityCircuitProgrammer te) {
+ this.tile_entity = te;
+ this.inventoryChest = te.getInventory();
+
+ int var6;
+ int var7;
+ this.worldObj = te.getWorldObj();
+ this.posX = te.xCoord;
+ this.posY = te.yCoord;
+ this.posZ = te.zCoord;
+ Logger.INFO("1");
+
+ int o = 0;
+
+ // Storage Side
+ /*for (var6 = 0; var6 < 3; var6++) {
+ for (var7 = 0; var7 < 5; var7++) {
+ this.addSlotToContainer(new SlotIntegratedCircuit(o, this.inventoryChest, o, 44 + (var7 * 18), 15 + (var6 * 18)));
+ o++;
+ }
+ }*/
+
+
+ int xStart = 8;
+ int yStart = 5;
+
+ try {
+ //0
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart, yStart));
+ //1-10
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+18, yStart));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+36, yStart));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+54, yStart));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+72, yStart));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+90, yStart));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+108, yStart));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+18, yStart+18));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+36, yStart+18));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+54, yStart+18));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+72, yStart+18));
+ //11-20
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+90, yStart+18));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+108, yStart+18));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+18, yStart+36));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+36, yStart+36));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+54, yStart+36));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+72, yStart+36));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+90, yStart+36));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+108, yStart+36));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+18, yStart+54));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+36, yStart+54));
+ //21-24
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+54, yStart+54));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+72, yStart+54));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+90, yStart+54));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+108, yStart+54));
+ Logger.INFO("2");
+
+ //Add Output
+ this.addSlotToContainer(new SlotNoInput(this.inventoryChest, SLOT_OUTPUT, xStart+(8*18), yStart+54));
+ o++;
+ Logger.INFO("3");
+
+
+
+ // Player Inventory
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 9; ++var7) {
+ this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
+ }
+ }
+ // Player Hotbar
+ for (var6 = 0; var6 < 9; ++var6) {
+ this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
+ }
+
+
+
+ Logger.INFO("4");
+ }
+ catch (Throwable t) {}
+
+ }
+
+ @Override
+ public ItemStack slotClick(final int aSlotIndex, final int aMouseclick, final int aShifthold,
+ final EntityPlayer aPlayer) {
+
+ if (!aPlayer.worldObj.isRemote) {
+ if ((aSlotIndex == 999) || (aSlotIndex == -999)) {
+ // Utils.LOG_WARNING("??? - "+aSlotIndex);
+ }
+ }
+ return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
+ }
+
+ @Override
+ public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
+ super.onContainerClosed(par1EntityPlayer);
+ }
+
+ @Override
+ public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
+ if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockCircuitProgrammer) {
+ return false;
+ }
+
+ return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
+ }
+
+ @Override
+ public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
+ ItemStack var3 = null;
+ final Slot var4 = (Slot) this.inventorySlots.get(par2);
+
+ if ((var4 != null) && var4.getHasStack()) {
+ final ItemStack var5 = var4.getStack();
+ var3 = var5.copy();
+
+ /*
+ * if (par2 == 0) { if (!this.mergeItemStack(var5,
+ * InOutputSlotNumber, FullSlotNumber, true)) { return null; }
+ *
+ * var4.onSlotChange(var5, var3); } else if (par2 >=
+ * InOutputSlotNumber && par2 < InventoryOutSlotNumber) { if
+ * (!this.mergeItemStack(var5, InventoryOutSlotNumber,
+ * FullSlotNumber, false)) { return null; } } else if (par2 >=
+ * InventoryOutSlotNumber && par2 < FullSlotNumber) { if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber,
+ * InventoryOutSlotNumber, false)) { return null; } } else if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber,
+ * false)) { return null; }
+ */
+
+ if (var5.stackSize == 0) {
+ var4.putStack((ItemStack) null);
+ } else {
+ var4.onSlotChanged();
+ }
+
+ if (var5.stackSize == var3.stackSize) {
+ return null;
+ }
+
+ var4.onPickupFromSlot(par1EntityPlayer, var5);
+ }
+
+ return var3;
+ }
+
+ // Can merge Slot
+ @Override
+ public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
+ return super.func_94530_a(p_94530_1_, p_94530_2_);
+ }
+
+} \ No newline at end of file