diff options
author | Jordan Byrne <draknyte1@hotmail.com> | 2018-01-30 06:00:37 +1000 |
---|---|---|
committer | Jordan Byrne <draknyte1@hotmail.com> | 2018-01-30 06:00:37 +1000 |
commit | 0815b934e97917f664e02ea8d683baee07f793ca (patch) | |
tree | d2dc875f510f3cac78dedd323767e8554168c4b6 /src/Java/gtPlusPlus/core/entity | |
parent | 2c5e49ab84060665fb8639f708bcb59278a1b49c (diff) | |
download | GT5-Unofficial-0815b934e97917f664e02ea8d683baee07f793ca.tar.gz GT5-Unofficial-0815b934e97917f664e02ea8d683baee07f793ca.tar.bz2 GT5-Unofficial-0815b934e97917f664e02ea8d683baee07f793ca.zip |
^ Version bump to 1.7.0pre2
% Toned down Staballoy Construct explosion.
% Changed ore Density during generation in Toxic Everglades.
% Updated en_US.lang.
Diffstat (limited to 'src/Java/gtPlusPlus/core/entity')
-rw-r--r-- | src/Java/gtPlusPlus/core/entity/monster/EntityStaballoyConstruct.java | 13 |
1 files changed, 3 insertions, 10 deletions
diff --git a/src/Java/gtPlusPlus/core/entity/monster/EntityStaballoyConstruct.java b/src/Java/gtPlusPlus/core/entity/monster/EntityStaballoyConstruct.java index cd7878273f..92fdcb578a 100644 --- a/src/Java/gtPlusPlus/core/entity/monster/EntityStaballoyConstruct.java +++ b/src/Java/gtPlusPlus/core/entity/monster/EntityStaballoyConstruct.java @@ -249,19 +249,12 @@ public class EntityStaballoyConstruct extends EntityIronGolem { @Override public boolean isPlayerCreated() { - return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0; + return false; } @Override public void setPlayerCreated(boolean p_70849_1_) { - byte b0 = this.dataWatcher.getWatchableObjectByte(16); - - if (p_70849_1_) { - this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 1))); - } - else { - this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -2))); - } + } /** @@ -488,7 +481,7 @@ public class EntityStaballoyConstruct extends EntityIronGolem { /* float f = 12.0F; this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, f, true);*/ - final float f = 16F; + final float f = 6.5F; ExplosionHandler explode = new ExplosionHandler(); explode.createExplosion(this.worldObj, this, this.posX, this.posY, this.posZ, f, true, true); |