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authorAlkalus <3060479+draknyte1@users.noreply.github.com>2019-04-18 16:57:20 +1000
committerAlkalus <3060479+draknyte1@users.noreply.github.com>2019-04-18 16:57:20 +1000
commit90f2e5a230cfad500a06e09a5a1297dd3efb02fe (patch)
treea126222d42967e8c32bb8ee278b6dfb8888a3203 /src/Java/gtPlusPlus/core/entity
parentdb3dece804bf33f8d66c52fd18e47b8e49cab9de (diff)
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% Made Bombs better.
Diffstat (limited to 'src/Java/gtPlusPlus/core/entity')
-rw-r--r--src/Java/gtPlusPlus/core/entity/projectile/EntityThrowableBomb.java46
1 files changed, 38 insertions, 8 deletions
diff --git a/src/Java/gtPlusPlus/core/entity/projectile/EntityThrowableBomb.java b/src/Java/gtPlusPlus/core/entity/projectile/EntityThrowableBomb.java
index 9e72daf687..49daa459e0 100644
--- a/src/Java/gtPlusPlus/core/entity/projectile/EntityThrowableBomb.java
+++ b/src/Java/gtPlusPlus/core/entity/projectile/EntityThrowableBomb.java
@@ -13,6 +13,7 @@ import gregtech.api.util.GT_Utility;
import gtPlusPlus.api.objects.minecraft.BlockPos;
import gtPlusPlus.core.util.math.MathUtils;
import gtPlusPlus.core.util.minecraft.EntityUtils;
+import gtPlusPlus.core.util.minecraft.gregtech.PollutionUtils;
public class EntityThrowableBomb extends EntityThrowable {
@@ -39,19 +40,26 @@ public class EntityThrowableBomb extends EntityThrowable {
if (object.entityHit != null) {
byte b0 = 6;
if (!GT_Utility.isWearingFullRadioHazmat((EntityLivingBase) object.entityHit)){
- object.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), b0);
- EntityUtils.setEntityOnFire(object.entityHit, 10);
+ object.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), 20);
+ EntityUtils.setEntityOnFire(object.entityHit, 20);
object.entityHit.fireResistance = 0;
ravage(EntityUtils.findBlockPosUnderEntity(object.entityHit));
}
}
- if (object.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK){
- ravage(new BlockPos(xBlock, yBlock, zBlock));
+ if (object.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK){
+
+ ravage(new BlockPos(xBlock, yBlock, zBlock));
+ for (BlockPos aSur : new BlockPos(xBlock, yBlock, zBlock).getSurroundingBlocks()) {
+ ravage(new BlockPos(aSur.xPos, aSur.yPos, aSur.zPos));
+ for (BlockPos aSur2 : new BlockPos(aSur.xPos, aSur.yPos, aSur.zPos).getSurroundingBlocks()) {
+ //ravage(new BlockPos(aSur2.xPos, aSur2.yPos, aSur2.zPos));
+ }
+ }
}
String mParticleType = "reddust";
int e=0;
- for (int i = 0; i < 24; ++i) {
+ for (int i = 0; i < 127; ++i) {
if ((e = MathUtils.randInt(0, 5)) <= 1){
if (e==0)
mParticleType = "largesmoke";
@@ -68,19 +76,41 @@ public class EntityThrowableBomb extends EntityThrowable {
private boolean ravage(BlockPos blockpos){
- int radius = 1;
+ int radius = 5;
for (int i=(blockpos.xPos-radius);i<(blockpos.xPos+radius);i++){
for (int j=(blockpos.yPos-radius);j<(blockpos.yPos+radius);j++){
for (int h=(blockpos.zPos-radius);h<(blockpos.zPos+radius);h++){
- int mChance = MathUtils.randInt(1, 10);
+ int mChance = MathUtils.randInt(0, 100);
if (mChance <= 3){
Block mBlockhit = worldObj.getBlock(i, j, h);
this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(-2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
+ this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(2, 2), this.posY+MathUtils.randDouble(-2, 2), this.posZ+MathUtils.randDouble(-2, 2), 0.0D, 0.0D, 0.0D);
- //GT_Pollution.addPollution(worldObj.getChunkFromBlockCoords(blockpos.xPos, blockpos.zPos), mPol);
+ PollutionUtils.addPollution(worldObj.getChunkFromBlockCoords(blockpos.xPos, blockpos.zPos), 500);
this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, 0.01f, true);
if (mBlockhit == Blocks.grass || mBlockhit == Blocks.mycelium){
worldObj.setBlock(i, j+1, h, Blocks.fire);