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authorDraknyte1 <Draknyte1@hotmail.com>2016-10-10 16:35:28 +1000
committerDraknyte1 <Draknyte1@hotmail.com>2016-10-10 16:35:28 +1000
commit26e10439a576e08bc3261a6d7c6c00c6cad7b761 (patch)
treeb1b056901ce11d0339caf430ba1cb9ef686a53be /src/Java/gtPlusPlus/core/gui
parent6d4f28c0b73afa2cdc59b9da24c290ec29bb9132 (diff)
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+ Added some Geothermal Generators.
+ Added recipes and fuels for all Geothermals. (Normal Lava and Pahoehoe Lava) $ Fixed workbench not saving crafting table contents when closed. % Changed internal loading of Workbenches, Tanks and Geothermals. % Disabled old workbench buttons, now using Gregtech Holo slots.
Diffstat (limited to 'src/Java/gtPlusPlus/core/gui')
-rw-r--r--src/Java/gtPlusPlus/core/gui/machine/GUI_Workbench.java8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Java/gtPlusPlus/core/gui/machine/GUI_Workbench.java b/src/Java/gtPlusPlus/core/gui/machine/GUI_Workbench.java
index 2da4c7bc7c..0507e9099e 100644
--- a/src/Java/gtPlusPlus/core/gui/machine/GUI_Workbench.java
+++ b/src/Java/gtPlusPlus/core/gui/machine/GUI_Workbench.java
@@ -52,8 +52,8 @@ public class GUI_Workbench extends GuiContainer {
super.initGui();
//The parameters of GuiButton are(id, x, y, width, height, text);
- this.buttonList.add(new GuiButton( 1, 367, 132, 18, 18, "X"));
- this.buttonList.add(new GuiButton( 2, 385, 132, 18, 18, "Y"));
+ //this.buttonList.add(new GuiButton( 1, 367, 132, 18, 18, "X"));
+ //this.buttonList.add(new GuiButton( 2, 385, 132, 18, 18, "Y"));
//NOTE: the id always has to be different or else it might get called twice or never!
//Add any other buttons here too!
@@ -65,12 +65,12 @@ public class GUI_Workbench extends GuiContainer {
//If the button id is different, or you have mrs buttons, create another if block for that too!
if(B.id == 1){
System.out.println("Trying to empty crafting grid to the storage compartment.");
- moveItemsToChest = true;
+ //moveItemsToChest = true;
((Container_Workbench) this.inventorySlots).moveCraftingToChest();
}
else if(B.id == 2){
System.out.println("Trying to move items into the crafting grid.");
- moveItemsToCrafting = true;
+ //moveItemsToCrafting = true;
((Container_Workbench) this.inventorySlots).moveChestToCrafting();
}