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authorAlkalus <draknyte1@hotmail.com>2017-11-06 06:25:45 +1000
committerAlkalus <draknyte1@hotmail.com>2017-11-06 06:25:45 +1000
commitc0412528f85d54348eade43e1d62b49780d4e277 (patch)
treea04e23b5d3a0ec7144a18f87ad4b6f7687e95bd1 /src/Java/gtPlusPlus/core/item
parentcb098bdcd95723ee8a60ae28ca826c80295fcf6d (diff)
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+ Added Mekanism support, now it's Osmium and Circuits are useless for Gregtech progression.
$ Fixed HF potion entity not rendering. ^ Version Bump.
Diffstat (limited to 'src/Java/gtPlusPlus/core/item')
-rw-r--r--src/Java/gtPlusPlus/core/item/ModItems.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Java/gtPlusPlus/core/item/ModItems.java b/src/Java/gtPlusPlus/core/item/ModItems.java
index 43334a450c..4e6a461d41 100644
--- a/src/Java/gtPlusPlus/core/item/ModItems.java
+++ b/src/Java/gtPlusPlus/core/item/ModItems.java
@@ -299,7 +299,7 @@ public final class ModItems {
itemGemShards = new ItemGemShards("itemGemShards", "Gem Shards", AddToCreativeTab.tabMisc, 32, 0, "They glitter in the light", EnumRarity.rare, EnumChatFormatting.GRAY, false, Utils.rgbtoHexValue(182, 114, 18)).setTextureName(CORE.MODID + ":itemHeliumBlob");
itemHalfCompleteCasings = new ItemHalfCompleteCasings("itemHalfCompleteCasings", "Half Complete Casing", AddToCreativeTab.tabMisc, 32, 0, "This isn't quite finished yet.", EnumRarity.common, EnumChatFormatting.GRAY, false, Utils.rgbtoHexValue(255, 255, 255)).setTextureName("gregtech" + ":" + "gt.metaitem.01/" + "761");
itemSulfuricPotion = new ItemSulfuricAcidPotion("itemSulfuricPotion", "Thowable Vial of Sulfuric Acid", "Burn your foes alive!").setTextureName(CORE.MODID + ":itemSulfuricAcidPotion");
- itemHydrofluoricPotion = new ItemHydrofluoricAcidPotion("itemHydrofluoricPotion", "Thowable Vial of Hydrofluoric Acid", "They won't see this coming, nor anything after!").setTextureName(CORE.MODID + ":itemSulfuricAcidPotion");
+ itemHydrofluoricPotion = new ItemHydrofluoricAcidPotion("itemHydrofluoricPotion", "Thowable Vial of Hydrofluoric Acid", "They won't see this coming, nor anything after!").setTextureName(CORE.MODID + ":itemPotion");
//Start meta Item Generation
ItemsFoods.load();