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authorJordan Byrne <draknyte1@hotmail.com>2018-01-29 14:26:51 +1000
committerJordan Byrne <draknyte1@hotmail.com>2018-01-29 14:26:51 +1000
commit33a1703896cbc37b9986c71038e20c659edb7814 (patch)
tree6251665044fd27eba431a5762073cd1eb9d7d20d /src/Java/gtPlusPlus/core/material/Material.java
parent0d8dc3b625c83c80e7a20b6b2233d972cb2f2af2 (diff)
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% Improved tooltip for Fluorite Ore.
% More ASM work on getDrops fix. $ Made GT++ Materials utilise GT TextureSets. $ Made Ore blocks use the most prominent texture set based on it's component materials. $ Fixed https://github.com/GTNewHorizons/NewHorizons/issues/2522. $ Fixed materials that require a blast furnace being fluid extractable. $ Fixed https://github.com/GTNewHorizons/NewHorizons/issues/2530.
Diffstat (limited to 'src/Java/gtPlusPlus/core/material/Material.java')
-rw-r--r--src/Java/gtPlusPlus/core/material/Material.java434
1 files changed, 223 insertions, 211 deletions
diff --git a/src/Java/gtPlusPlus/core/material/Material.java b/src/Java/gtPlusPlus/core/material/Material.java
index 0f90d61312..ee3759e2cb 100644
--- a/src/Java/gtPlusPlus/core/material/Material.java
+++ b/src/Java/gtPlusPlus/core/material/Material.java
@@ -3,6 +3,7 @@ package gtPlusPlus.core.material;
import static gregtech.api.enums.GT_Values.M;
import java.util.*;
+import java.util.Map.Entry;
import gregtech.api.enums.*;
import gtPlusPlus.api.objects.Logger;
@@ -10,6 +11,9 @@ import gtPlusPlus.core.item.base.cell.BaseItemCell;
import gtPlusPlus.core.material.state.MaterialState;
import gtPlusPlus.core.util.StringUtils;
import gtPlusPlus.core.util.Utils;
+import gtPlusPlus.core.util.array.ArrayUtils;
+import gtPlusPlus.core.util.array.AutoMap;
+import gtPlusPlus.core.util.array.Pair;
import gtPlusPlus.core.util.fluid.FluidUtils;
import gtPlusPlus.core.util.item.ItemUtils;
import gtPlusPlus.core.util.materials.MaterialUtils;
@@ -20,6 +24,7 @@ import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
+import scala.xml.dtd.ELEMENTS;
public class Material {
@@ -27,6 +32,11 @@ public class Material {
private String localizedName;
private MaterialState materialState;
+ private TextureSet textureSet;
+
+ public synchronized final TextureSet getTextureSet() {
+ return textureSet;
+ }
private Fluid vMoltenFluid;
private Fluid vPlasma;
@@ -66,19 +76,23 @@ public class Material {
public static Map<Integer, Materials> invalidMaterials = new HashMap<Integer, Materials>();
public Material(String materialName, MaterialState defaultState, short[] rgba, int radiationLevel, MaterialStack[] materialStacks) {
- this (materialName, defaultState, 0, rgba, -1, -1, -1, -1, false, "", radiationLevel, false, materialStacks);
+ this(materialName, defaultState, null, 0, rgba, -1, -1, -1, -1, false, "", radiationLevel, false, materialStacks);
}
public Material(String materialName, MaterialState defaultState, short[] rgba, int j, int k, int l, int m, int radiationLevel, MaterialStack[] materialStacks){
- this (materialName, defaultState, 0, rgba, j, k, l, m, false, "", radiationLevel, false, materialStacks);
+ this(materialName, defaultState, null, 0, rgba, j, k, l, m, false, "", radiationLevel, false, materialStacks);
}
+ public Material(String materialName, MaterialState defaultState, final TextureSet set, short[] rgba, int j, int k, int l, int m, int radiationLevel, MaterialStack[] materialStacks){
+ this(materialName, defaultState, set, 0, rgba, j, k, l, m, false, "", radiationLevel, false, materialStacks);
+ }
+
public Material(final String materialName, final MaterialState defaultState,final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, final MaterialStack... inputs){
this(materialName, defaultState, 0, rgba, meltingPoint, boilingPoint, protons, neutrons, blastFurnace, "", 0, inputs);
}
- public Material(final String materialName, final MaterialState defaultState,final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, boolean generateCells, final MaterialStack... inputs){
- this(materialName, defaultState, 0, rgba, meltingPoint, boilingPoint, protons, neutrons, blastFurnace, "", 0, generateCells, inputs);
+ public Material(final String materialName, final MaterialState defaultState, final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, boolean generateCells, final MaterialStack... inputs){
+ this(materialName, defaultState, null, 0, rgba, meltingPoint, boilingPoint, protons, neutrons, blastFurnace, "", 0, generateCells, inputs);
}
public Material(final String materialName, final MaterialState defaultState,final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, final int radiationLevel, final MaterialStack... inputs){
@@ -94,229 +108,256 @@ public class Material {
}
public Material(final String materialName, final MaterialState defaultState,final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, final String chemicalSymbol, final int radiationLevel, boolean addCells,final MaterialStack... inputs) {
- this (materialName, defaultState, 0, rgba, meltingPoint, boilingPoint, protons, neutrons, blastFurnace, chemicalSymbol, radiationLevel, addCells, inputs);
+ this (materialName, defaultState, null, 0, rgba, meltingPoint, boilingPoint, protons, neutrons, blastFurnace, chemicalSymbol, radiationLevel, addCells, inputs);
}
public Material(final String materialName, final MaterialState defaultState, final long durability, final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, final String chemicalSymbol, final int radiationLevel, final MaterialStack... inputs){
- this (materialName, defaultState, durability, rgba, meltingPoint, boilingPoint, protons, neutrons, blastFurnace, chemicalSymbol, radiationLevel, true, inputs);
+ this (materialName, defaultState, null, durability, rgba, meltingPoint, boilingPoint, protons, neutrons, blastFurnace, chemicalSymbol, radiationLevel, true, inputs);
}
- public Material(final String materialName, final MaterialState defaultState, final long durability, final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, final String chemicalSymbol, final int radiationLevel, boolean generateCells, final MaterialStack... inputs){
+ public Material(final String materialName, final MaterialState defaultState, final TextureSet set, final long durability, final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, final String chemicalSymbol, final int radiationLevel, boolean generateCells, final MaterialStack... inputs){
try {
- this.unlocalizedName = Utils.sanitizeString(materialName);
- this.localizedName = materialName;
-
- this.materialState = defaultState;
- Logger.MATERIALS(this.getLocalizedName()+" is "+defaultState.name()+".");
-
- this.RGBA = rgba;
- this.vGenerateCells = generateCells;
-
- //Add Components to an array.
- if (inputs == null){
- this.vMaterialInput = null;
- }
- else {
- if (inputs.length != 0){
- for (int i=0; i < inputs.length; i++){
- if (inputs[i] != null){
- this.vMaterialInput.add(i, inputs[i]);
+ this.unlocalizedName = Utils.sanitizeString(materialName);
+ this.localizedName = materialName;
+
+ this.materialState = defaultState;
+
+ Logger.MATERIALS(this.getLocalizedName()+" is "+defaultState.name()+".");
+
+ this.RGBA = rgba;
+ this.vGenerateCells = generateCells;
+
+ //Add Components to an array.
+ if (inputs == null){
+ this.vMaterialInput = null;
+ }
+ else {
+ if (inputs.length != 0){
+ for (int i=0; i < inputs.length; i++){
+ if (inputs[i] != null){
+ this.vMaterialInput.add(i, inputs[i]);
+ }
}
}
}
- }
+ this.textureSet = setTextureSet(set);
- //Set Melting/Boiling point, if value is -1 calculate it from compound inputs.
- if (meltingPoint != -1){
- this.meltingPointC = meltingPoint;
- }
- else {
- this.meltingPointC = this.calculateMeltingPoint();
- }
- if (boilingPoint != -1){
- if (boilingPoint != 0){
- this.boilingPointC = boilingPoint;
+ //Set Melting/Boiling point, if value is -1 calculate it from compound inputs.
+ if (meltingPoint != -1){
+ this.meltingPointC = meltingPoint;
}
else {
- this.boilingPointC = meltingPoint*4;
+ this.meltingPointC = this.calculateMeltingPoint();
+ }
+ if (boilingPoint != -1){
+ if (boilingPoint != 0){
+ this.boilingPointC = boilingPoint;
+ }
+ else {
+ this.boilingPointC = meltingPoint*4;
+ }
+ }
+ else {
+ this.boilingPointC = this.calculateMeltingPoint();
}
- }
- else {
- this.boilingPointC = this.calculateMeltingPoint();
- }
- this.meltingPointK = (int) MathUtils.celsiusToKelvin(this.meltingPointC);
- this.boilingPointK = (int) MathUtils.celsiusToKelvin(this.boilingPointC);
+ this.meltingPointK = (int) MathUtils.celsiusToKelvin(this.meltingPointC);
+ this.boilingPointK = (int) MathUtils.celsiusToKelvin(this.boilingPointC);
- //Set Proton/Neutron count, if value is -1 calculate it from compound inputs.
- if (protons != -1){
- this.vProtons = protons;
- }
- else {
- this.vProtons = this.calculateProtons();
- }
- if (boilingPoint != -1){
- this.vNeutrons = neutrons;
- }
- else {
- this.vNeutrons = this.calculateNeutrons();
- }
+ //Set Proton/Neutron count, if value is -1 calculate it from compound inputs.
+ if (protons != -1){
+ this.vProtons = protons;
+ }
+ else {
+ this.vProtons = this.calculateProtons();
+ }
+ if (boilingPoint != -1){
+ this.vNeutrons = neutrons;
+ }
+ else {
+ this.vNeutrons = this.calculateNeutrons();
+ }
- this.vMass = this.getMass();
+ this.vMass = this.getMass();
- //Sets tool Durability
- if (durability != 0){
- this.vDurability = durability;
- }
- else {
- if (inputs != null){
- long durabilityTemp = 0;
- int counterTemp = 0;
- for (final MaterialStack m : inputs){
- if (m.getStackMaterial() != null){
- if (m.getStackMaterial().vDurability != 0){
- durabilityTemp = (durabilityTemp+m.getStackMaterial().vDurability);
- counterTemp++;
+ //Sets tool Durability
+ if (durability != 0){
+ this.vDurability = durability;
+ }
+ else {
+ if (inputs != null){
+ long durabilityTemp = 0;
+ int counterTemp = 0;
+ for (final MaterialStack m : inputs){
+ if (m.getStackMaterial() != null){
+ if (m.getStackMaterial().vDurability != 0){
+ durabilityTemp = (durabilityTemp+m.getStackMaterial().vDurability);
+ counterTemp++;
+ }
}
}
- }
- if ((durabilityTemp != 0) && (counterTemp != 0)){
- this.vDurability = (durabilityTemp/counterTemp);
+ if ((durabilityTemp != 0) && (counterTemp != 0)){
+ this.vDurability = (durabilityTemp/counterTemp);
+ }
+ else {
+ this.vDurability = 8196;
+ }
}
else {
- this.vDurability = 8196;
+ this.vDurability = 0;
}
}
+
+ if ((this.vDurability >= 0) && (this.vDurability < 64000)){
+ this.vToolQuality = 1;
+ this.vHarvestLevel = 2;
+ }
+ else if ((this.vDurability >= 64000) && (this.vDurability < 128000)){
+ this.vToolQuality = 2;
+ this.vHarvestLevel = 2;
+ }
+ else if ((this.vDurability >= 128000) && (this.vDurability < 256000)){
+ this.vToolQuality = 3;
+ this.vHarvestLevel = 2;
+ }
+ else if ((this.vDurability >= 256000) && (this.vDurability < 512000)){
+ this.vToolQuality = 3;
+ this.vHarvestLevel = 3;
+ }
+ else if ((this.vDurability >= 512000) && (this.vDurability <= Integer.MAX_VALUE)){
+ this.vToolQuality = 4;
+ this.vHarvestLevel = 4;
+ }
else {
- this.vDurability = 0;
+ this.vToolQuality = 0;
+ this.vHarvestLevel = 0;
}
- }
-
- if ((this.vDurability >= 0) && (this.vDurability < 64000)){
- this.vToolQuality = 1;
- this.vHarvestLevel = 2;
- }
- else if ((this.vDurability >= 64000) && (this.vDurability < 128000)){
- this.vToolQuality = 2;
- this.vHarvestLevel = 2;
- }
- else if ((this.vDurability >= 128000) && (this.vDurability < 256000)){
- this.vToolQuality = 3;
- this.vHarvestLevel = 2;
- }
- else if ((this.vDurability >= 256000) && (this.vDurability < 512000)){
- this.vToolQuality = 3;
- this.vHarvestLevel = 3;
- }
- else if ((this.vDurability >= 512000) && (this.vDurability <= Integer.MAX_VALUE)){
- this.vToolQuality = 4;
- this.vHarvestLevel = 4;
- }
- else {
- this.vToolQuality = 0;
- this.vHarvestLevel = 0;
- }
- //Sets the Rad level
- if (radiationLevel > 0){
- Logger.MATERIALS(this.getLocalizedName()+" is radioactive. Level: "+radiationLevel+".");
- this.isRadioactive = true;
- this.vRadiationLevel = (byte) radiationLevel;
- }
- else {
- Logger.MATERIALS(this.getLocalizedName()+" is not radioactive.");
- this.isRadioactive = false;
- this.vRadiationLevel = 0;
- }
+ //Sets the Rad level
+ if (radiationLevel > 0){
+ Logger.MATERIALS(this.getLocalizedName()+" is radioactive. Level: "+radiationLevel+".");
+ this.isRadioactive = true;
+ this.vRadiationLevel = (byte) radiationLevel;
+ }
+ else {
+ Logger.MATERIALS(this.getLocalizedName()+" is not radioactive.");
+ this.isRadioactive = false;
+ this.vRadiationLevel = 0;
+ }
- //Sets the materials 'tier'. Will probably replace this logic.
- this.vTier = MaterialUtils.getTierOfMaterial((int) MathUtils.celsiusToKelvin(meltingPoint));
+ //Sets the materials 'tier'. Will probably replace this logic.
+ this.vTier = MaterialUtils.getTierOfMaterial((int) MathUtils.celsiusToKelvin(meltingPoint));
- this.usesBlastFurnace = blastFurnace;
- this.vVoltageMultiplier = this.getMeltingPointK() >= 2800 ? 60 : 15;
+ this.usesBlastFurnace = blastFurnace;
+ this.vVoltageMultiplier = this.getMeltingPointK() >= 2800 ? 60 : 15;
- this.vComponentCount = this.getComponentCount(inputs);
- this.vSmallestRatio = this.getSmallestRatio(this.vMaterialInput);
- int tempSmallestSize = 0;
+ this.vComponentCount = this.getComponentCount(inputs);
+ this.vSmallestRatio = this.getSmallestRatio(this.vMaterialInput);
+ int tempSmallestSize = 0;
- if (this.vSmallestRatio != null){
- for (int v=0;v<this.vSmallestRatio.length;v++){
- tempSmallestSize=(int) (tempSmallestSize+this.vSmallestRatio[v]);
+ if (this.vSmallestRatio != null){
+ for (int v=0;v<this.vSmallestRatio.length;v++){
+ tempSmallestSize=(int) (tempSmallestSize+this.vSmallestRatio[v]);
+ }
+ this.smallestStackSizeWhenProcessing = tempSmallestSize; //Valid stacksizes
+ }
+ else {
+ this.smallestStackSizeWhenProcessing = 1; //Valid stacksizes
}
- this.smallestStackSizeWhenProcessing = tempSmallestSize; //Valid stacksizes
- }
- else {
- this.smallestStackSizeWhenProcessing = 1; //Valid stacksizes
- }
- //Makes a Fancy Chemical Tooltip
- this.vChemicalSymbol = chemicalSymbol;
- if (this.vMaterialInput != null){
- this.vChemicalFormula = this.getToolTip(chemicalSymbol, OrePrefixes.dust.mMaterialAmount / M, true);
- }
- else if (!this.vChemicalSymbol.equals("")){
- Logger.INFO("materialInput is null, using a valid chemical symbol.");
- this.vChemicalFormula = this.vChemicalSymbol;
- }
- else{
- Logger.INFO("MaterialInput == null && chemicalSymbol probably equals nothing");
- this.vChemicalFormula = "??";
- }
+ //Makes a Fancy Chemical Tooltip
+ this.vChemicalSymbol = chemicalSymbol;
+ if (this.vMaterialInput != null){
+ this.vChemicalFormula = this.getToolTip(chemicalSymbol, OrePrefixes.dust.mMaterialAmount / M, true);
+ }
+ else if (!this.vChemicalSymbol.equals("")){
+ Logger.INFO("materialInput is null, using a valid chemical symbol.");
+ this.vChemicalFormula = this.vChemicalSymbol;
+ }
+ else{
+ Logger.INFO("MaterialInput == null && chemicalSymbol probably equals nothing");
+ this.vChemicalFormula = "??";
+ }
- final Materials isValid = Materials.get(this.getLocalizedName());
- if (FluidUtils.getFluidStack(localizedName, 1) != null){
- this.vMoltenFluid = FluidUtils.getFluidStack(localizedName, 1).getFluid();
- }
- else if (isValid == null || isValid == Materials._NULL){
- this.vMoltenFluid = this.generateFluid();
- }
- else {
- if (isValid.mFluid != null){
- this.vMoltenFluid = isValid.mFluid;
+ final Materials isValid = Materials.get(this.getLocalizedName());
+ if (FluidUtils.getFluidStack(localizedName, 1) != null){
+ this.vMoltenFluid = FluidUtils.getFluidStack(localizedName, 1).getFluid();
}
- else if (isValid.mGas != null){
- this.vMoltenFluid = isValid.mGas;
+ else if (isValid == null || isValid == Materials._NULL){
+ this.vMoltenFluid = this.generateFluid();
}
else {
- this.vMoltenFluid = this.generateFluid();
+ if (isValid.mFluid != null){
+ this.vMoltenFluid = isValid.mFluid;
+ }
+ else if (isValid.mGas != null){
+ this.vMoltenFluid = isValid.mGas;
+ }
+ else {
+ this.vMoltenFluid = this.generateFluid();
+ }
}
- }
- this.vPlasma = this.generatePlasma();
+ this.vPlasma = this.generatePlasma();
- String ratio = "";
- if (this.vSmallestRatio != null) {
- for (int hu=0;hu<this.vSmallestRatio.length;hu++){
- if (ratio.equals("")){
- ratio = String.valueOf(this.vSmallestRatio[hu]);
- }
- else {
- ratio = ratio + ":" +this.vSmallestRatio[hu];
+ String ratio = "";
+ if (this.vSmallestRatio != null) {
+ for (int hu=0;hu<this.vSmallestRatio.length;hu++){
+ if (ratio.equals("")){
+ ratio = String.valueOf(this.vSmallestRatio[hu]);
+ }
+ else {
+ ratio = ratio + ":" +this.vSmallestRatio[hu];
+ }
}
}
- }
- Logger.INFO("Creating a Material instance for "+materialName);
- Logger.INFO("Formula: "+this.vChemicalFormula + " Smallest Stack: "+this.smallestStackSizeWhenProcessing+" Smallest Ratio:"+ratio);
- Logger.INFO("Protons: "+this.vProtons);
- Logger.INFO("Neutrons: "+this.vNeutrons);
- Logger.INFO("Mass: "+this.vMass+"/units");
- Logger.INFO("Melting Point: "+this.meltingPointC+"C.");
- Logger.INFO("Boiling Point: "+this.boilingPointC+"C.");
+ Logger.INFO("Creating a Material instance for "+materialName);
+ Logger.INFO("Formula: "+this.vChemicalFormula + " Smallest Stack: "+this.smallestStackSizeWhenProcessing+" Smallest Ratio:"+ratio);
+ Logger.INFO("Protons: "+this.vProtons);
+ Logger.INFO("Neutrons: "+this.vNeutrons);
+ Logger.INFO("Mass: "+this.vMass+"/units");
+ Logger.INFO("Melting Point: "+this.meltingPointC+"C.");
+ Logger.INFO("Boiling Point: "+this.boilingPointC+"C.");
}
catch (Throwable t){
t.printStackTrace();
}
- }
+ }
-
+ private TextureSet setTextureSet(TextureSet set) {
+ if (set != null) {
+ return set;
+ }
+ else {
+ // build hash table with count
+ AutoMap<Material> sets = new AutoMap<Material>();
+ if (this.vMaterialInput != null) {
+ for (MaterialStack r : this.vMaterialInput) {
+ if (r.getStackMaterial().getTextureSet().mSetName.toLowerCase().contains("fluid")) {
+ sets.put(ELEMENT.getInstance().GOLD);
+ }
+ else {
+ sets.put(r.getStackMaterial());
+ }
+ }
+ TextureSet mostUsedTypeTextureSet = (TextureSet) MaterialUtils.getMostCommonTextureSet(new ArrayList(sets.values()));
+ if (mostUsedTypeTextureSet != null && mostUsedTypeTextureSet instanceof TextureSet) {
+ Logger.MATERIALS("Set textureset for "+this.localizedName+" to be "+mostUsedTypeTextureSet.mSetName+".");
+ return mostUsedTypeTextureSet;
+ }
+ }
+ }
+ Logger.MATERIALS("Set textureset for "+this.localizedName+" to be "+Materials.Iron.mIconSet.mSetName+". [Fallback]");
+ return Materials.Iron.mIconSet;
+ }
public final String getLocalizedName(){
if (this.localizedName != null) {
@@ -342,7 +383,7 @@ public class Material {
}
return new short[] {255,0,0};
}
-
+
final public short[] getRGBA(){
if (this.RGBA != null) {
if (this.RGBA.length == 4){
@@ -475,12 +516,12 @@ public class Material {
public final ItemStack getNugget(final int stacksize){
return ItemUtils.getItemStackOfAmountFromOreDictNoBroken("nugget"+this.unlocalizedName, stacksize);
}
-
+
/**
* Ore Components
* @return
*/
-
+
public final ItemStack getOre(final int stacksize){
return ItemUtils.getItemStackOfAmountFromOreDictNoBroken("ore"+Utils.sanitizeString(this.getUnlocalizedName()), stacksize);
}
@@ -494,11 +535,11 @@ public class Material {
Logger.DEBUG_MATERIALS("[Invalid Ore] Is a1 valid? "+(a1 != null));
Logger.DEBUG_MATERIALS("[Invalid Ore] Is a2 valid? "+(a2 != null));
Logger.DEBUG_MATERIALS("[Invalid Ore] Is a3 valid? "+(a3 != null));
-
- Block x = Block.getBlockFromItem(ItemUtils.getItemStackOfAmountFromOreDictNoBroken("ore"+Utils.sanitizeString(this.unlocalizedName), stacksize).getItem());
- if (x != null){
- return x;
- }
+
+ Block x = Block.getBlockFromItem(ItemUtils.getItemStackOfAmountFromOreDictNoBroken("ore"+Utils.sanitizeString(this.unlocalizedName), stacksize).getItem());
+ if (x != null){
+ return x;
+ }
}
catch (Throwable t){
t.printStackTrace();
@@ -585,7 +626,6 @@ public class Material {
}
- @SuppressWarnings("static-method")
public final long[] getSmallestRatio(final ArrayList<MaterialStack> tempInput){
if (tempInput != null){
if (!tempInput.isEmpty()){
@@ -687,7 +727,7 @@ public class Material {
if (this.materialState == MaterialState.ORE){
return null;
}
-
+
final Materials isValid = Materials.get(this.getLocalizedName());
Logger.INFO("Is "+this.getLocalizedName()+" a Gregtech material? "+(isValid != null && isValid != Materials._NULL)+" | Found "+isValid.mDefaultLocalName);
if (isValid != Materials._NULL){
@@ -923,32 +963,4 @@ public class Material {
}
}
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
}