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author | Alkalus <Draknyte1@hotmail.com> | 2020-03-28 20:32:11 +0000 |
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committer | Alkalus <Draknyte1@hotmail.com> | 2020-03-28 20:32:11 +0000 |
commit | a3c8210a4318f34cbe46306cb1c829f41650515d (patch) | |
tree | c1415ec21d67729464f6597fdf0d1a875edc13ac /src/Java/gtPlusPlus/core/material | |
parent | 254f1af84f1a673523aa936acada7d5b1c1a91c3 (diff) | |
download | GT5-Unofficial-a3c8210a4318f34cbe46306cb1c829f41650515d.tar.gz GT5-Unofficial-a3c8210a4318f34cbe46306cb1c829f41650515d.tar.bz2 GT5-Unofficial-a3c8210a4318f34cbe46306cb1c829f41650515d.zip |
+ Added Materials for the new LNR fuels.
+ Added a new casing block class for special handled multiblock casings.
+ Added locale for Naq Fuel Cells.
$ Reworked TAE. There are now 19 texture slots free out of the 64 total.
$ Fixed a minor bug in the update checker.
Diffstat (limited to 'src/Java/gtPlusPlus/core/material')
-rw-r--r-- | src/Java/gtPlusPlus/core/material/nuclear/NUCLIDE.java | 54 |
1 files changed, 53 insertions, 1 deletions
diff --git a/src/Java/gtPlusPlus/core/material/nuclear/NUCLIDE.java b/src/Java/gtPlusPlus/core/material/nuclear/NUCLIDE.java index d2e24b04a1..73751ac49d 100644 --- a/src/Java/gtPlusPlus/core/material/nuclear/NUCLIDE.java +++ b/src/Java/gtPlusPlus/core/material/nuclear/NUCLIDE.java @@ -70,8 +70,60 @@ public final class NUCLIDE { new MaterialStack(ELEMENT.getInstance().URANIUM235, 14) }); + // Secondary material is molten metal + public static final Material NAQ_FUEL_T1 = new Material( + "Naquadah Fuel", + MaterialState.PURE_LIQUID, //State + null, //Material Colour + -1, //Melting Point in C + -1, //Boiling Point in C + -1, //Protons + -1, + false, //Uses Blast furnace? + //Material Stacks with Percentage of required elements. + new MaterialStack[]{ + new MaterialStack(ELEMENT.getInstance().NAQUADAH, 2), + new MaterialStack(ELEMENT.getInstance().TANTALUM, 3) + }); + + // Secondary material is a plasma + public static final Material NAQ_FUEL_T2 = new Material( + "Enriched Naquadah Fuel", + MaterialState.PURE_LIQUID, //State + null, //Material Colour + -1, //Melting Point in C + -1, //Boiling Point in C + -1, //Protons + -1, + false, //Uses Blast furnace? + //Material Stacks with Percentage of required elements. + new MaterialStack[]{ + new MaterialStack(ELEMENT.getInstance().NAQUADAH_ENRICHED, 2), + new MaterialStack(ELEMENT.getInstance().TITANIUM, 3) + }); + + // Secondary material is a plasma + public static final Material NAQ_FUEL_T3 = new Material( + "Naquadria Fuel", + MaterialState.PURE_LIQUID, //State + null, //Material Colour + -1, //Melting Point in C + -1, //Boiling Point in C + -1, //Protons + -1, + false, //Uses Blast furnace? + //Material Stacks with Percentage of required elements. + new MaterialStack[]{ + new MaterialStack(ELEMENT.getInstance().NAQUADRIA, 2), + new MaterialStack(ELEMENT.getInstance().AMERICIUM, 3) + }); + + private static final NUCLIDE INSTANCE = new NUCLIDE(); - public static NUCLIDE getInstance(){return INSTANCE;} + + public static NUCLIDE getInstance(){ + return INSTANCE; + } } |