aboutsummaryrefslogtreecommitdiff
path: root/src/Java/gtPlusPlus/core/slots/SlotOutput.java
diff options
context:
space:
mode:
authorAlkalus <draknyte1@hotmail.com>2017-11-14 23:36:13 +1000
committerAlkalus <draknyte1@hotmail.com>2017-11-14 23:36:13 +1000
commitb025896cf3cb12d0c0369fc490b23cd90e064cea (patch)
tree1f499076def393f760610ace9716a12c1f8fd80f /src/Java/gtPlusPlus/core/slots/SlotOutput.java
parent390ac495e051df79017840504912adda10b04584 (diff)
downloadGT5-Unofficial-b025896cf3cb12d0c0369fc490b23cd90e064cea.tar.gz
GT5-Unofficial-b025896cf3cb12d0c0369fc490b23cd90e064cea.tar.bz2
GT5-Unofficial-b025896cf3cb12d0c0369fc490b23cd90e064cea.zip
% Formatting.
Diffstat (limited to 'src/Java/gtPlusPlus/core/slots/SlotOutput.java')
-rw-r--r--src/Java/gtPlusPlus/core/slots/SlotOutput.java67
1 files changed, 30 insertions, 37 deletions
diff --git a/src/Java/gtPlusPlus/core/slots/SlotOutput.java b/src/Java/gtPlusPlus/core/slots/SlotOutput.java
index 9219b50261..018df63a4c 100644
--- a/src/Java/gtPlusPlus/core/slots/SlotOutput.java
+++ b/src/Java/gtPlusPlus/core/slots/SlotOutput.java
@@ -8,88 +8,81 @@ import net.minecraft.item.ItemStack;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
-public class SlotOutput extends SlotCrafting{
+public class SlotOutput extends SlotCrafting {
private final IInventory craftMatrix;
private final EntityPlayer thePlayer;
private int amountCrafted;
-
- public SlotOutput(final EntityPlayer player, final InventoryCrafting craftingInventory, final IInventory p_i45790_3_, final int slotIndex, final int xPosition, final int yPosition)
- {
+ public SlotOutput(final EntityPlayer player, final InventoryCrafting craftingInventory,
+ final IInventory p_i45790_3_, final int slotIndex, final int xPosition, final int yPosition) {
super(player, craftingInventory, p_i45790_3_, slotIndex, xPosition, yPosition);
this.thePlayer = player;
this.craftMatrix = craftingInventory;
}
+
/**
- * Check if the stack is a valid item for this slot. Always true beside for the armor slots.
+ * Check if the stack is a valid item for this slot. Always true beside for
+ * the armor slots.
*/
@Override
- public boolean isItemValid(final ItemStack par1ItemStack)
- {
+ public boolean isItemValid(final ItemStack par1ItemStack) {
return false;
}
+
/**
- * Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new
- * stack.
+ * Decrease the size of the stack in slot (first int arg) by the amount of
+ * the second int arg. Returns the new stack.
*/
@Override
- public ItemStack decrStackSize(final int par1)
- {
- if (this.getHasStack())
- {
+ public ItemStack decrStackSize(final int par1) {
+ if (this.getHasStack()) {
this.amountCrafted += Math.min(par1, this.getStack().stackSize);
}
return super.decrStackSize(par1);
}
+
/**
- * the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood. Typically increases an
- * internal count then calls onCrafting(item).
+ * the itemStack passed in is the output - ie, iron ingots, and pickaxes,
+ * not ore and wood. Typically increases an internal count then calls
+ * onCrafting(item).
*/
@Override
- protected void onCrafting(final ItemStack par1ItemStack, final int par2)
- {
+ protected void onCrafting(final ItemStack par1ItemStack, final int par2) {
this.amountCrafted += par2;
this.onCrafting(par1ItemStack);
}
+
/**
- * the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
+ * the itemStack passed in is the output - ie, iron ingots, and pickaxes,
+ * not ore and wood.
*/
@Override
- protected void onCrafting(final ItemStack stack)
- {
+ protected void onCrafting(final ItemStack stack) {
stack.onCrafting(this.thePlayer.worldObj, this.thePlayer, this.amountCrafted);
this.amountCrafted = 0;
}
@Override
- public void onPickupFromSlot(final EntityPlayer playerIn, final ItemStack stack)
- {
+ public void onPickupFromSlot(final EntityPlayer playerIn, final ItemStack stack) {
{
FMLCommonHandler.instance().firePlayerCraftingEvent(playerIn, stack, this.craftMatrix);
this.onCrafting(stack);
- for (int i = 0; i < this.craftMatrix.getSizeInventory(); ++i)
- {
+ for (int i = 0; i < this.craftMatrix.getSizeInventory(); ++i) {
final ItemStack itemstack1 = this.craftMatrix.getStackInSlot(i);
- if (itemstack1 != null)
- {
+ if (itemstack1 != null) {
this.craftMatrix.decrStackSize(i, 1);
- if (itemstack1.getItem().hasContainerItem(itemstack1))
- {
+ if (itemstack1.getItem().hasContainerItem(itemstack1)) {
ItemStack itemstack2 = itemstack1.getItem().getContainerItem(itemstack1);
- if (itemstack2.isItemStackDamageable() && (itemstack2.getItemDamage() > itemstack2.getMaxDamage()))
- {
+ if (itemstack2.isItemStackDamageable()
+ && (itemstack2.getItemDamage() > itemstack2.getMaxDamage())) {
MinecraftForge.EVENT_BUS.post(new PlayerDestroyItemEvent(this.thePlayer, itemstack2));
itemstack2 = null;
}
- if (!this.thePlayer.inventory.addItemStackToInventory(itemstack2))
- {
- if (this.craftMatrix.getStackInSlot(i) == null)
- {
+ if (!this.thePlayer.inventory.addItemStackToInventory(itemstack2)) {
+ if (this.craftMatrix.getStackInSlot(i) == null) {
this.craftMatrix.setInventorySlotContents(i, itemstack2);
- }
- else
- {
+ } else {
this.thePlayer.dropPlayerItemWithRandomChoice(itemstack2, false);
}
}