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author | Draknyte1 <Draknyte1@hotmail.com> | 2016-09-07 16:36:25 +1000 |
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committer | Draknyte1 <Draknyte1@hotmail.com> | 2016-09-07 16:36:25 +1000 |
commit | 221c2f0fe81430e7dd4087e5f5845bd7c62ec56d (patch) | |
tree | d6e0faaef01b9d517828557e1be82500d476f95e /src/Java/gtPlusPlus/core/tileentities/general | |
parent | 5872c0947ce7bc788b03fa2fb690b8815d3d0a04 (diff) | |
download | GT5-Unofficial-221c2f0fe81430e7dd4087e5f5845bd7c62ec56d.tar.gz GT5-Unofficial-221c2f0fe81430e7dd4087e5f5845bd7c62ec56d.tar.bz2 GT5-Unofficial-221c2f0fe81430e7dd4087e5f5845bd7c62ec56d.zip |
% Refactored the entire project to stop using MiscUtils everywhere possible, now it's gtPlusPlus.
Diffstat (limited to 'src/Java/gtPlusPlus/core/tileentities/general')
-rw-r--r-- | src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java | 310 |
1 files changed, 310 insertions, 0 deletions
diff --git a/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java b/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java new file mode 100644 index 0000000000..8767b6607c --- /dev/null +++ b/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java @@ -0,0 +1,310 @@ +package gtPlusPlus.core.tileentities.general; + +import gtPlusPlus.core.block.ModBlocks; + +import java.util.Random; + +import net.minecraft.block.Block; +import net.minecraft.init.Blocks; +import net.minecraft.tileentity.TileEntity; + + + +public class TileEntityReverter extends TileEntity +{ + private static final int REVERT_CHANCE = 10; + public int radius = 16; + public int diameter = 8 * this.radius + 4; + public double requiredPlayerRange = 64.0D; + public Random rand = new Random(); + private int tickCount; + private boolean slowScan; + private int ticksSinceChange; + private Block[] blockData; + private byte[] metaData; + + public boolean canUpdate(){ + return true; + } + + public void updateEntity() + { + if (anyPlayerInRange()) + { + this.tickCount += 1; + if (this.worldObj.isRemote) + { + double var1 = this.xCoord + this.worldObj.rand.nextFloat(); + double var3 = this.yCoord + this.worldObj.rand.nextFloat(); + double var5 = this.zCoord + this.worldObj.rand.nextFloat(); + + this.worldObj.spawnParticle("enchantmenttable", var1, var3, var5, 0.0D, 0.0D, 0.0D); + if (this.rand.nextInt(5) == 0) + { + makeRandomOutline(); + makeRandomOutline(); + makeRandomOutline(); + } + } + else + { + if ((this.blockData == null) || (this.metaData == null)) + { + captureBlockData(); + this.slowScan = true; + } + if ((!this.slowScan) || (this.tickCount % 20 == 0)) { + if (scanAndRevertChanges()) + { + this.slowScan = false; + this.ticksSinceChange = 0; + } + else + { + this.ticksSinceChange += 1; + if (this.ticksSinceChange > 20) { + this.slowScan = true; + } + } + } + } + } + else + { + this.blockData = null; + this.metaData = null; + + this.tickCount = 0; + } + } + + private void makeRandomOutline() + { + makeOutline(this.rand.nextInt(12)); + } + + private void makeOutline(int outline) + { + double sx = this.xCoord; + double sy = this.yCoord; + double sz = this.zCoord; + + double dx = this.xCoord; + double dy = this.yCoord; + double dz = this.zCoord; + switch (outline) + { + case 0: + sx -= this.radius; + dx -= this.radius; + sz -= this.radius; + dz += this.radius + 1; + case 8: + sx -= this.radius; + dx += this.radius + 1; + sz -= this.radius; + dz -= this.radius; + break; + case 1: + case 9: + sx -= this.radius; + dx -= this.radius; + sz -= this.radius; + dz += this.radius + 1; + break; + case 2: + case 10: + sx -= this.radius; + dx += this.radius + 1; + sz += this.radius + 1; + dz += this.radius + 1; + break; + case 3: + case 11: + sx += this.radius + 1; + dx += this.radius + 1; + sz -= this.radius; + dz += this.radius + 1; + break; + case 4: + sx -= this.radius; + dx -= this.radius; + sz -= this.radius; + dz -= this.radius; + break; + case 5: + sx += this.radius + 1; + dx += this.radius + 1; + sz -= this.radius; + dz -= this.radius; + break; + case 6: + sx += this.radius + 1; + dx += this.radius + 1; + sz += this.radius + 1; + dz += this.radius + 1; + break; + case 7: + sx -= this.radius; + dx -= this.radius; + sz += this.radius + 1; + dz += this.radius + 1; + } + switch (outline) + { + case 0: + case 1: + case 2: + case 3: + sy += this.radius + 1; + dy += this.radius + 1; + break; + case 4: + case 5: + case 6: + case 7: + sy -= this.radius; + dy += this.radius + 1; + break; + case 8: + case 9: + case 10: + case 11: + sy -= this.radius; + dy -= this.radius; + } + if (this.rand.nextBoolean()) { + drawParticleLine(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, dx, dy, dz); + } else { + drawParticleLine(sx, sy, sz, this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D); + } + drawParticleLine(sx, sy, sz, dx, dy, dz); + } + + protected void drawParticleLine(double srcX, double srcY, double srcZ, double destX, double destY, double destZ) + { + int particles = 16; + for (int i = 0; i < particles; i++) + { + double trailFactor = i / (particles - 1.0D); + + double tx = srcX + (destX - srcX) * trailFactor + this.rand.nextFloat() * 0.005D; + double ty = srcY + (destY - srcY) * trailFactor + this.rand.nextFloat() * 0.005D; + double tz = srcZ + (destZ - srcZ) * trailFactor + this.rand.nextFloat() * 0.005D; + this.worldObj.spawnParticle("portal", tx, ty, tz, 0.0D, 0.0D, 0.0D); + } + } + + private boolean scanAndRevertChanges() + { + int index = 0; + boolean reverted = false; + for (int x = -this.radius; x <= this.radius; x++) { + for (int y = -this.radius; y <= this.radius; y++) { + for (int z = -this.radius; z <= this.radius; z++) + { + Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z); + byte meta = (byte)this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, this.zCoord + z); + if (this.blockData[index] != blockID) { + if (revertBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z, blockID, meta, this.blockData[index], this.metaData[index])) + { + reverted = true; + } + else + { + this.blockData[index] = blockID; + this.metaData[index] = meta; + } + } + index++; + } + } + } + return reverted; + } + + private boolean revertBlock(int x, int y, int z, Block thereBlockID, byte thereMeta, Block replaceBlockID, byte replaceMeta) + { + /*if ((thereBlockID == Blocks.air) && (!replaceBlockID.getMaterial().blocksMovement())) + { + System.out.println("Not replacing block " + replaceBlockID + " because it doesn't block movement"); + + return false; + }*/ + if (isUnrevertable(thereBlockID, thereMeta, replaceBlockID, replaceMeta)) { + return false; + } + if (this.rand.nextInt(5) == 0) + { + if (replaceBlockID != Blocks.air) + { + //replaceBlockID = null; + replaceMeta = 4; + } + this.worldObj.setBlock(x, y, z, replaceBlockID, replaceMeta, 2); + if (thereBlockID == Blocks.air) + { + this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(replaceBlockID) + (replaceMeta << 12)); + } + else if (replaceBlockID == Blocks.air) + { + this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(thereBlockID) + (thereMeta << 12)); + thereBlockID.dropBlockAsItem(this.worldObj, x, y, z, thereMeta, 0); + } + } + return true; + } + + private boolean isUnrevertable(Block thereBlockID, byte thereMeta, Block replaceBlockID, byte replaceMeta) + { + if ((thereBlockID == ModBlocks.blockGriefSaver) || (replaceBlockID == ModBlocks.blockGriefSaver)) { + return true; + } + /*if (((thereBlockID == towerTranslucent) && (thereMeta != 4)) || ((replaceBlockID == towerTranslucent) && (replaceMeta != 4))) { + return true; + }*/ + if ((thereBlockID == Blocks.redstone_lamp) && (replaceBlockID == Blocks.lit_redstone_lamp)) { + return true; + } + if ((thereBlockID == Blocks.lit_redstone_lamp) && (replaceBlockID == Blocks.redstone_lamp)) { + return true; + } + /*if ((thereBlockID == Blocks.water) || (replaceBlockID == Blocks.flowing_water)) { + return true; + } + if ((thereBlockID == Blocks.flowing_water) || (replaceBlockID == Blocks.water)) { + return true; + }*/ + if (replaceBlockID == Blocks.tnt) { + return true; + } + return false; + } + + private void captureBlockData() + { + this.blockData = new Block[this.diameter * this.diameter * this.diameter]; + this.metaData = new byte[this.diameter * this.diameter * this.diameter]; + + int index = 0; + for (int x = -this.radius; x <= this.radius; x++) { + for (int y = -this.radius; y <= this.radius; y++) { + for (int z = -this.radius; z <= this.radius; z++) + { + Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z); + int meta = this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, this.zCoord + z); + + this.blockData[index] = blockID; + this.metaData[index] = ((byte)meta); + + index++; + } + } + } + } + + public boolean anyPlayerInRange() + { + return this.worldObj.getClosestPlayer(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, this.requiredPlayerRange) != null; + } +} |