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author | draknyte1 <draknyte1@hotmail.com> | 2016-11-04 15:23:26 +1000 |
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committer | draknyte1 <draknyte1@hotmail.com> | 2016-11-04 15:23:26 +1000 |
commit | 0669f5eb9d5029a8b94ec552171b0837605f7747 (patch) | |
tree | 6b40e64c04d51b7a33cf2f0b35f7232cf37c4247 /src/Java/gtPlusPlus/core/tileentities | |
parent | 3654052fb63a571c5eaca7f20714b87c17f7e966 (diff) | |
download | GT5-Unofficial-0669f5eb9d5029a8b94ec552171b0837605f7747.tar.gz GT5-Unofficial-0669f5eb9d5029a8b94ec552171b0837605f7747.tar.bz2 GT5-Unofficial-0669f5eb9d5029a8b94ec552171b0837605f7747.zip |
$ Cleaned up the entire project.
> Much neat, very nices.
Diffstat (limited to 'src/Java/gtPlusPlus/core/tileentities')
7 files changed, 941 insertions, 985 deletions
diff --git a/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java b/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java index 4fb3afe485..eebe106e58 100644 --- a/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java +++ b/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java @@ -7,16 +7,20 @@ import gtPlusPlus.core.util.Utils; public class ModTileEntities { - - public static void init(){ + public static void init() { Utils.LOG_INFO("Registering Tile Entities."); - //GameRegistry.registerTileEntity(TileEntityReverter.class, "TE_blockGriefSaver"); - //GameRegistry.registerTileEntity(TileEntityReverter.class, "Tower Reverter"); - //GameRegistry.registerTileEntity(TileEntityNHG.class, "NuclearFueledHeliumGenerator"); - //GameRegistry.registerTileEntity(TileEntityCharger.class, "TE_Charger"); - // GameRegistry.registerTileEntity(TileEntityHeliumGenerator.class, "Helium"); + // GameRegistry.registerTileEntity(TileEntityReverter.class, + // "TE_blockGriefSaver"); + // GameRegistry.registerTileEntity(TileEntityReverter.class, "Tower + // Reverter"); + // GameRegistry.registerTileEntity(TileEntityNHG.class, + // "NuclearFueledHeliumGenerator"); + // GameRegistry.registerTileEntity(TileEntityCharger.class, + // "TE_Charger"); + // GameRegistry.registerTileEntity(TileEntityHeliumGenerator.class, + // "Helium"); GameRegistry.registerTileEntity(TileEntityWorkbench.class, "TileWorkbench"); GameRegistry.registerTileEntity(TileEntityWorkbenchAdvanced.class, "TileWorkbenchAdvanced"); } - + } diff --git a/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java b/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java index 67c592c79c..196c01a018 100644 --- a/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java +++ b/src/Java/gtPlusPlus/core/tileentities/base/TILE_ENTITY_BASE.java @@ -9,31 +9,34 @@ import net.minecraft.tileentity.TileEntity; public class TILE_ENTITY_BASE extends TileEntity { @Override - public void writeToNBT(NBTTagCompound tag) { - super.writeToNBT(tag); - writeCustomNBT(tag); + public Packet getDescriptionPacket() { + final NBTTagCompound tag = new NBTTagCompound(); + this.writeCustomNBT(tag); + return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, -999, tag); } @Override - public void readFromNBT(NBTTagCompound tag) { - super.readFromNBT(tag); - readCustomNBT(tag); + public void onDataPacket(final NetworkManager net, final S35PacketUpdateTileEntity packet) { + super.onDataPacket(net, packet); + this.readCustomNBT(packet.func_148857_g()); } - public void writeCustomNBT(NBTTagCompound tag) {} - public void readCustomNBT(NBTTagCompound tag) {} + public void readCustomNBT(final NBTTagCompound tag) { + } @Override - public Packet getDescriptionPacket() { - NBTTagCompound tag = new NBTTagCompound(); - writeCustomNBT(tag); - return new S35PacketUpdateTileEntity(xCoord, yCoord, zCoord, -999, tag); + public void readFromNBT(final NBTTagCompound tag) { + super.readFromNBT(tag); + this.readCustomNBT(tag); + } + + public void writeCustomNBT(final NBTTagCompound tag) { } @Override - public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity packet) { - super.onDataPacket(net, packet); - readCustomNBT(packet.func_148857_g()); + public void writeToNBT(final NBTTagCompound tag) { + super.writeToNBT(tag); + this.writeCustomNBT(tag); } } diff --git a/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java b/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java index 392f80f939..535af68200 100644 --- a/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java +++ b/src/Java/gtPlusPlus/core/tileentities/general/TileEntityReverter.java @@ -7,83 +7,90 @@ import net.minecraft.block.Block; import net.minecraft.init.Blocks; import net.minecraft.tileentity.TileEntity; +public class TileEntityReverter extends TileEntity { + private static final int REVERT_CHANCE = 10; + public int radius = 16; + public int diameter = 8 * this.radius + 4; + public double requiredPlayerRange = 64.0D; + public Random rand = new Random(); + private int tickCount; + private boolean slowScan; + private int ticksSinceChange; + private Block[] blockData; + private byte[] metaData; + public boolean anyPlayerInRange() { + return this.worldObj.getClosestPlayer(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, + this.requiredPlayerRange) != null; + } -public class TileEntityReverter extends TileEntity -{ - private static final int REVERT_CHANCE = 10; - public int radius = 16; - public int diameter = 8 * this.radius + 4; - public double requiredPlayerRange = 64.0D; - public Random rand = new Random(); - private int tickCount; - private boolean slowScan; - private int ticksSinceChange; - private Block[] blockData; - private byte[] metaData; - - public boolean canUpdate(){ + @Override + public boolean canUpdate() { return true; } - public void updateEntity() - { - if (anyPlayerInRange()) - { - this.tickCount += 1; - if (this.worldObj.isRemote) - { - double var1 = this.xCoord + this.worldObj.rand.nextFloat(); - double var3 = this.yCoord + this.worldObj.rand.nextFloat(); - double var5 = this.zCoord + this.worldObj.rand.nextFloat(); + private void captureBlockData() { + this.blockData = new Block[this.diameter * this.diameter * this.diameter]; + this.metaData = new byte[this.diameter * this.diameter * this.diameter]; - this.worldObj.spawnParticle("enchantmenttable", var1, var3, var5, 0.0D, 0.0D, 0.0D); - if (this.rand.nextInt(5) == 0) - { - makeRandomOutline(); - makeRandomOutline(); - makeRandomOutline(); - } - } - else - { - if ((this.blockData == null) || (this.metaData == null)) - { - captureBlockData(); - this.slowScan = true; - } - if ((!this.slowScan) || (this.tickCount % 20 == 0)) { - if (scanAndRevertChanges()) - { - this.slowScan = false; - this.ticksSinceChange = 0; - } - else - { - this.ticksSinceChange += 1; - if (this.ticksSinceChange > 20) { - this.slowScan = true; - } - } + int index = 0; + for (int x = -this.radius; x <= this.radius; x++) { + for (int y = -this.radius; y <= this.radius; y++) { + for (int z = -this.radius; z <= this.radius; z++) { + final Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z); + final int meta = this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, this.zCoord + z); + + this.blockData[index] = blockID; + this.metaData[index] = (byte) meta; + + index++; } } } - else - { - this.blockData = null; - this.metaData = null; + } - this.tickCount = 0; + protected void drawParticleLine(final double srcX, final double srcY, final double srcZ, final double destX, + final double destY, final double destZ) { + final int particles = 16; + for (int i = 0; i < particles; i++) { + final double trailFactor = i / (particles - 1.0D); + + final double tx = srcX + (destX - srcX) * trailFactor + this.rand.nextFloat() * 0.005D; + final double ty = srcY + (destY - srcY) * trailFactor + this.rand.nextFloat() * 0.005D; + final double tz = srcZ + (destZ - srcZ) * trailFactor + this.rand.nextFloat() * 0.005D; + this.worldObj.spawnParticle("portal", tx, ty, tz, 0.0D, 0.0D, 0.0D); } } - private void makeRandomOutline() - { - makeOutline(this.rand.nextInt(12)); + private boolean isUnrevertable(final Block thereBlockID, final byte thereMeta, final Block replaceBlockID, + final byte replaceMeta) { + if (thereBlockID == ModBlocks.blockGriefSaver || replaceBlockID == ModBlocks.blockGriefSaver) { + return true; + } + /* + * if (((thereBlockID == towerTranslucent) && (thereMeta != 4)) || + * ((replaceBlockID == towerTranslucent) && (replaceMeta != 4))) { + * return true; } + */ + if (thereBlockID == Blocks.redstone_lamp && replaceBlockID == Blocks.lit_redstone_lamp) { + return true; + } + if (thereBlockID == Blocks.lit_redstone_lamp && replaceBlockID == Blocks.redstone_lamp) { + return true; + } + /* + * if ((thereBlockID == Blocks.water) || (replaceBlockID == + * Blocks.flowing_water)) { return true; } if ((thereBlockID == + * Blocks.flowing_water) || (replaceBlockID == Blocks.water)) { return + * true; } + */ + if (replaceBlockID == Blocks.tnt) { + return true; + } + return false; } - private void makeOutline(int outline) - { + private void makeOutline(final int outline) { double sx = this.xCoord; double sy = this.yCoord; double sz = this.zCoord; @@ -91,126 +98,143 @@ public class TileEntityReverter extends TileEntity double dx = this.xCoord; double dy = this.yCoord; double dz = this.zCoord; - switch (outline) - { - case 0: - sx -= this.radius; - dx -= this.radius; - sz -= this.radius; - dz += this.radius + 1; - case 8: - sx -= this.radius; - dx += this.radius + 1; - sz -= this.radius; - dz -= this.radius; - break; - case 1: - case 9: - sx -= this.radius; - dx -= this.radius; - sz -= this.radius; - dz += this.radius + 1; - break; - case 2: - case 10: - sx -= this.radius; - dx += this.radius + 1; - sz += this.radius + 1; - dz += this.radius + 1; - break; - case 3: - case 11: - sx += this.radius + 1; - dx += this.radius + 1; - sz -= this.radius; - dz += this.radius + 1; - break; - case 4: - sx -= this.radius; - dx -= this.radius; - sz -= this.radius; - dz -= this.radius; - break; - case 5: - sx += this.radius + 1; - dx += this.radius + 1; - sz -= this.radius; - dz -= this.radius; - break; - case 6: - sx += this.radius + 1; - dx += this.radius + 1; - sz += this.radius + 1; - dz += this.radius + 1; - break; - case 7: - sx -= this.radius; - dx -= this.radius; - sz += this.radius + 1; - dz += this.radius + 1; + switch (outline) { + case 0: + sx -= this.radius; + dx -= this.radius; + sz -= this.radius; + dz += this.radius + 1; + case 8: + sx -= this.radius; + dx += this.radius + 1; + sz -= this.radius; + dz -= this.radius; + break; + case 1: + case 9: + sx -= this.radius; + dx -= this.radius; + sz -= this.radius; + dz += this.radius + 1; + break; + case 2: + case 10: + sx -= this.radius; + dx += this.radius + 1; + sz += this.radius + 1; + dz += this.radius + 1; + break; + case 3: + case 11: + sx += this.radius + 1; + dx += this.radius + 1; + sz -= this.radius; + dz += this.radius + 1; + break; + case 4: + sx -= this.radius; + dx -= this.radius; + sz -= this.radius; + dz -= this.radius; + break; + case 5: + sx += this.radius + 1; + dx += this.radius + 1; + sz -= this.radius; + dz -= this.radius; + break; + case 6: + sx += this.radius + 1; + dx += this.radius + 1; + sz += this.radius + 1; + dz += this.radius + 1; + break; + case 7: + sx -= this.radius; + dx -= this.radius; + sz += this.radius + 1; + dz += this.radius + 1; } - switch (outline) - { - case 0: - case 1: - case 2: - case 3: - sy += this.radius + 1; - dy += this.radius + 1; - break; - case 4: - case 5: - case 6: - case 7: - sy -= this.radius; - dy += this.radius + 1; - break; - case 8: - case 9: - case 10: - case 11: - sy -= this.radius; - dy -= this.radius; + switch (outline) { + case 0: + case 1: + case 2: + case 3: + sy += this.radius + 1; + dy += this.radius + 1; + break; + case 4: + case 5: + case 6: + case 7: + sy -= this.radius; + dy += this.radius + 1; + break; + case 8: + case 9: + case 10: + case 11: + sy -= this.radius; + dy -= this.radius; } if (this.rand.nextBoolean()) { - drawParticleLine(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, dx, dy, dz); - } else { - drawParticleLine(sx, sy, sz, this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D); + this.drawParticleLine(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, dx, dy, dz); + } + else { + this.drawParticleLine(sx, sy, sz, this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D); } - drawParticleLine(sx, sy, sz, dx, dy, dz); + this.drawParticleLine(sx, sy, sz, dx, dy, dz); } - protected void drawParticleLine(double srcX, double srcY, double srcZ, double destX, double destY, double destZ) - { - int particles = 16; - for (int i = 0; i < particles; i++) - { - double trailFactor = i / (particles - 1.0D); + private void makeRandomOutline() { + this.makeOutline(this.rand.nextInt(12)); + } - double tx = srcX + (destX - srcX) * trailFactor + this.rand.nextFloat() * 0.005D; - double ty = srcY + (destY - srcY) * trailFactor + this.rand.nextFloat() * 0.005D; - double tz = srcZ + (destZ - srcZ) * trailFactor + this.rand.nextFloat() * 0.005D; - this.worldObj.spawnParticle("portal", tx, ty, tz, 0.0D, 0.0D, 0.0D); + private boolean revertBlock(final int x, final int y, final int z, final Block thereBlockID, final byte thereMeta, + final Block replaceBlockID, byte replaceMeta) { + /* + * if ((thereBlockID == Blocks.air) && + * (!replaceBlockID.getMaterial().blocksMovement())) { + * System.out.println("Not replacing block " + replaceBlockID + + * " because it doesn't block movement"); + * + * return false; } + */ + if (this.isUnrevertable(thereBlockID, thereMeta, replaceBlockID, replaceMeta)) { + return false; + } + if (this.rand.nextInt(5) == 0) { + if (replaceBlockID != Blocks.air) { + // replaceBlockID = null; + replaceMeta = 4; + } + this.worldObj.setBlock(x, y, z, replaceBlockID, replaceMeta, 2); + if (thereBlockID == Blocks.air) { + this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(replaceBlockID) + (replaceMeta << 12)); + } + else if (replaceBlockID == Blocks.air) { + this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(thereBlockID) + (thereMeta << 12)); + thereBlockID.dropBlockAsItem(this.worldObj, x, y, z, thereMeta, 0); + } } + return true; } - private boolean scanAndRevertChanges() - { + private boolean scanAndRevertChanges() { int index = 0; boolean reverted = false; for (int x = -this.radius; x <= this.radius; x++) { for (int y = -this.radius; y <= this.radius; y++) { - for (int z = -this.radius; z <= this.radius; z++) - { - Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z); - byte meta = (byte)this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, this.zCoord + z); + for (int z = -this.radius; z <= this.radius; z++) { + final Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z); + final byte meta = (byte) this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, + this.zCoord + z); if (this.blockData[index] != blockID) { - if (revertBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z, blockID, meta, this.blockData[index], this.metaData[index])) - { + if (this.revertBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z, blockID, meta, + this.blockData[index], this.metaData[index])) { reverted = true; } - else - { + else { this.blockData[index] = blockID; this.metaData[index] = meta; } @@ -222,88 +246,46 @@ public class TileEntityReverter extends TileEntity return reverted; } - private boolean revertBlock(int x, int y, int z, Block thereBlockID, byte thereMeta, Block replaceBlockID, byte replaceMeta) - { - /*if ((thereBlockID == Blocks.air) && (!replaceBlockID.getMaterial().blocksMovement())) - { - System.out.println("Not replacing block " + replaceBlockID + " because it doesn't block movement"); + @Override + public void updateEntity() { + if (this.anyPlayerInRange()) { + this.tickCount += 1; + if (this.worldObj.isRemote) { + final double var1 = this.xCoord + this.worldObj.rand.nextFloat(); + final double var3 = this.yCoord + this.worldObj.rand.nextFloat(); + final double var5 = this.zCoord + this.worldObj.rand.nextFloat(); - return false; - }*/ - if (isUnrevertable(thereBlockID, thereMeta, replaceBlockID, replaceMeta)) { - return false; - } - if (this.rand.nextInt(5) == 0) - { - if (replaceBlockID != Blocks.air) - { - //replaceBlockID = null; - replaceMeta = 4; - } - this.worldObj.setBlock(x, y, z, replaceBlockID, replaceMeta, 2); - if (thereBlockID == Blocks.air) - { - this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(replaceBlockID) + (replaceMeta << 12)); - } - else if (replaceBlockID == Blocks.air) - { - this.worldObj.playAuxSFX(2001, x, y, z, Block.getIdFromBlock(thereBlockID) + (thereMeta << 12)); - thereBlockID.dropBlockAsItem(this.worldObj, x, y, z, thereMeta, 0); + this.worldObj.spawnParticle("enchantmenttable", var1, var3, var5, 0.0D, 0.0D, 0.0D); + if (this.rand.nextInt(5) == 0) { + this.makeRandomOutline(); + this.makeRandomOutline(); + this.makeRandomOutline(); + } } - } - return true; - } - - private boolean isUnrevertable(Block thereBlockID, byte thereMeta, Block replaceBlockID, byte replaceMeta) - { - if ((thereBlockID == ModBlocks.blockGriefSaver) || (replaceBlockID == ModBlocks.blockGriefSaver)) { - return true; - } - /*if (((thereBlockID == towerTranslucent) && (thereMeta != 4)) || ((replaceBlockID == towerTranslucent) && (replaceMeta != 4))) { - return true; - }*/ - if ((thereBlockID == Blocks.redstone_lamp) && (replaceBlockID == Blocks.lit_redstone_lamp)) { - return true; - } - if ((thereBlockID == Blocks.lit_redstone_lamp) && (replaceBlockID == Blocks.redstone_lamp)) { - return true; - } - /*if ((thereBlockID == Blocks.water) || (replaceBlockID == Blocks.flowing_water)) { - return true; - } - if ((thereBlockID == Blocks.flowing_water) || (replaceBlockID == Blocks.water)) { - return true; - }*/ - if (replaceBlockID == Blocks.tnt) { - return true; - } - return false; - } - - private void captureBlockData() - { - this.blockData = new Block[this.diameter * this.diameter * this.diameter]; - this.metaData = new byte[this.diameter * this.diameter * this.diameter]; - - int index = 0; - for (int x = -this.radius; x <= this.radius; x++) { - for (int y = -this.radius; y <= this.radius; y++) { - for (int z = -this.radius; z <= this.radius; z++) - { - Block blockID = this.worldObj.getBlock(this.xCoord + x, this.yCoord + y, this.zCoord + z); - int meta = this.worldObj.getBlockMetadata(this.xCoord + x, this.yCoord + y, this.zCoord + z); - - this.blockData[index] = blockID; - this.metaData[index] = ((byte)meta); - - index++; + else { + if (this.blockData == null || this.metaData == null) { + this.captureBlockData(); + this.slowScan = true; + } + if (!this.slowScan || this.tickCount % 20 == 0) { + if (this.scanAndRevertChanges()) { + this.slowScan = false; + this.ticksSinceChange = 0; + } + else { + this.ticksSinceChange += 1; + if (this.ticksSinceChange > 20) { + this.slowScan = true; + } + } } } } - } + else { + this.blockData = null; + this.metaData = null; - public boolean anyPlayerInRange() - { - return this.worldObj.getClosestPlayer(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, this.requiredPlayerRange) != null; + this.tickCount = 0; + } } } diff --git a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java index 9ec6aa3b24..cc260527c4 100644 --- a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java +++ b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityCharger.java @@ -9,178 +9,165 @@ import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.common.util.Constants; -public class TileEntityCharger extends TileEntity implements IInventory -{ - private ItemStack[] items = new ItemStack[1]; //18 - private int progress_Current = 1; - private int progress_Max = 1000; - public float charge_Current; - public float charge_Max = 10000; - private float tempItemChargeValue; - - public float getCharge(){ - return charge_Current; - } - - public int getProgress(){ - return progress_Current; - } +public class TileEntityCharger extends TileEntity implements IInventory { + private ItemStack[] items = new ItemStack[1]; // 18 + private int progress_Current = 1; + private final int progress_Max = 1000; + public float charge_Current; + public float charge_Max = 10000; + private float tempItemChargeValue; @Override - public int getSizeInventory() - { - return items.length; + public void closeInventory() { } @Override - public ItemStack getStackInSlot(int slot) - { - return items[slot]; - } - - @Override - public ItemStack decrStackSize(int slot, int amount) - { - if (items[slot] != null) - { + public ItemStack decrStackSize(final int slot, final int amount) { + if (this.items[slot] != null) { ItemStack itemstack; - if (items[slot].stackSize == amount) - { - itemstack = items[slot]; - items[slot] = null; - markDirty(); + if (this.items[slot].stackSize == amount) { + itemstack = this.items[slot]; + this.items[slot] = null; + this.markDirty(); return itemstack; } - itemstack = items[slot].splitStack(amount); - if (items[slot].stackSize == 0) items[slot] = null; - markDirty(); + itemstack = this.items[slot].splitStack(amount); + if (this.items[slot].stackSize == 0) { + this.items[slot] = null; + } + this.markDirty(); return itemstack; } return null; } - @Override - public ItemStack getStackInSlotOnClosing(int slot) - { - if (items[slot] != null) - { - ItemStack itemstack = items[slot]; - items[slot] = null; - return itemstack; - } - return null; + public float getCharge() { + return this.charge_Current; } @Override - public void setInventorySlotContents(int slot, ItemStack stack) - { - if (stack != null){ - items[slot] = stack; - if (stack != null && stack.stackSize > getInventoryStackLimit()) - { - stack.stackSize = getInventoryStackLimit(); - } + public String getInventoryName() { + return "container.Charger"; + } + @Override + public int getInventoryStackLimit() { + return 64; + } - markDirty(); - } + public int getProgress() { + return this.progress_Current; } @Override - public String getInventoryName() - { - return "container.Charger"; + public int getSizeInventory() { + return this.items.length; } @Override - public boolean hasCustomInventoryName() - { - return false; + public ItemStack getStackInSlot(final int slot) { + return this.items[slot]; } @Override - public void readFromNBT(NBTTagCompound nbt) - { - super.readFromNBT(nbt); - NBTTagList list = nbt.getTagList("Items", Constants.NBT.TAG_COMPOUND); - items = new ItemStack[getSizeInventory()]; - - for (int i = 0; i < list.tagCount(); ++i) { NBTTagCompound comp = list.getCompoundTagAt(i); int j = comp.getByte("Slot") & 255; if (j >= 0 && j < items.length) - { - items[j] = ItemStack.loadItemStackFromNBT(comp); - } + public ItemStack getStackInSlotOnClosing(final int slot) { + if (this.items[slot] != null) { + final ItemStack itemstack = this.items[slot]; + this.items[slot] = null; + return itemstack; } + return null; } @Override - public void writeToNBT(NBTTagCompound nbt) - { - super.writeToNBT(nbt); - NBTTagList list = new NBTTagList(); - - for (int i = 0; i < items.length; ++i) - { - if (items[i] != null) - { - NBTTagCompound comp = new NBTTagCompound(); - comp.setByte("Slot", (byte)i); - items[i].writeToNBT(comp); - list.appendTag(comp); - } - } - - nbt.setTag("Items", list); + public boolean hasCustomInventoryName() { + return false; } @Override - public int getInventoryStackLimit() - { - return 64; + public boolean isItemValidForSlot(final int slot, final ItemStack stack) { + return true; } @Override - public boolean isUseableByPlayer(EntityPlayer player) - { - return worldObj.getTileEntity(xCoord, yCoord, zCoord) != this ? false : player.getDistanceSq((double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D) <= 64.0D; + public boolean isUseableByPlayer(final EntityPlayer player) { + return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false + : player.getDistanceSq(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D) <= 64.0D; } @Override - public void openInventory() {} + public void openInventory() { + } @Override - public void closeInventory() {} + public void readFromNBT(final NBTTagCompound nbt) { + super.readFromNBT(nbt); + final NBTTagList list = nbt.getTagList("Items", Constants.NBT.TAG_COMPOUND); + this.items = new ItemStack[this.getSizeInventory()]; + + for (int i = 0; i < list.tagCount(); ++i) { + final NBTTagCompound comp = list.getCompoundTagAt(i); + final int j = comp.getByte("Slot") & 255; + if (j >= 0 && j < this.items.length) { + this.items[j] = ItemStack.loadItemStackFromNBT(comp); + } + } + } @Override - public boolean isItemValidForSlot(int slot, ItemStack stack) - { - return true; + public void setInventorySlotContents(final int slot, final ItemStack stack) { + if (stack != null) { + this.items[slot] = stack; + if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { + stack.stackSize = this.getInventoryStackLimit(); + } + + this.markDirty(); + } } @Override public void updateEntity() { - if(!this.worldObj.isRemote){ - if (progress_Current < progress_Max){ - progress_Current++; + if (!this.worldObj.isRemote) { + if (this.progress_Current < this.progress_Max) { + this.progress_Current++; } - else if (progress_Current >= progress_Max){ - if (charge_Current < charge_Max){ - charge_Current = charge_Current+500; - } - if (getStackInSlot(0).getItem() instanceof BaseItemWithCharge){ + else if (this.progress_Current >= this.progress_Max) { + if (this.charge_Current < this.charge_Max) { + this.charge_Current = this.charge_Current + 500; + } + if (this.getStackInSlot(0).getItem() instanceof BaseItemWithCharge) { float tempCharge; - ItemStack output = getStackInSlot(0).copy(); - if (output.stackTagCompound != null){ + final ItemStack output = this.getStackInSlot(0).copy(); + if (output.stackTagCompound != null) { tempCharge = output.stackTagCompound.getFloat("charge_Current"); output.stackTagCompound = new NBTTagCompound(); - output.stackTagCompound.setFloat("charge_Current", tempCharge+40); - this.charge_Current = charge_Current-40; + output.stackTagCompound.setFloat("charge_Current", tempCharge + 40); + this.charge_Current = this.charge_Current - 40; tempCharge = 0; } } - progress_Current = 0; + this.progress_Current = 0; } } } + @Override + public void writeToNBT(final NBTTagCompound nbt) { + super.writeToNBT(nbt); + final NBTTagList list = new NBTTagList(); + + for (int i = 0; i < this.items.length; ++i) { + if (this.items[i] != null) { + final NBTTagCompound comp = new NBTTagCompound(); + comp.setByte("Slot", (byte) i); + this.items[i].writeToNBT(comp); + list.appendTag(comp); + } + } + + nbt.setTag("Items", list); + } + }
\ No newline at end of file diff --git a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java index 3a9dbbd4c7..1183b906dc 100644 --- a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java +++ b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityNHG.java @@ -12,491 +12,486 @@ import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.common.util.Constants; -public class TileEntityNHG extends TileEntity implements IInventory -{ - private ItemStack[] items = new ItemStack[19]; //18 - private int progress = 1; - private int maxProgress = 180; - private int heatCycleProgress = 12; - public float coreTemp; - public float maxTemp = 10000; - private boolean fuelrod_1 = false; - private boolean fuelrod_2 = false; - private boolean fuelrod_3 = false; - private boolean fuelrod_4 = false; - private boolean fuelrod_5 = false; - private boolean fuelrod_6 = false; - private boolean fuelrod_7 = false; - private boolean fuelrod_8 = false; - private boolean fuelrod_9 = false; - private boolean fuelrod_10 = false; - private boolean fuelrod_11 = false; - private boolean fuelrod_12 = false; - private boolean fuelrod_13 = false; - private boolean fuelrod_14 = false; - private boolean fuelrod_15 = false; - private boolean fuelrod_16 = false; - private boolean fuelrod_17 = false; - private boolean fuelrod_18 = false; - - public float getCoreTemp(){ - return coreTemp; - } - - public int getProgress(){ - return progress; - } - - public boolean isValidFuelRod(ItemStack input){ - if(!this.worldObj.isRemote){ - if (input != null){ - if (input.getItem() instanceof FuelRod_Base){ - int fuelRodFuelLevel = getRodFuelValue(input); - float fuelRodHeatLevel = getRodHeatValue(input); - Utils.LOG_WARNING("Fuel Left: "+fuelRodFuelLevel+" Current Temp: "+fuelRodHeatLevel); - return true; - //return input.stackTagCompound.getInteger("code"); - } - } - - } - return false; - } - - public ItemStack doFuelRodHeatDamage(ItemStack input){ - if(!this.worldObj.isRemote){ - if (input != null){ - if (isValidFuelRod(input)){ - int fuelRodFuelLevel = getRodFuelValue(input); - float fuelRodHeatLevel = getRodHeatValue(input); - if(fuelRodFuelLevel <= 0 || fuelRodFuelLevel == 0){ - return null; - } - if(fuelRodHeatLevel == 0 && fuelRodFuelLevel > 0){ - if(fuelRodFuelLevel >= 5){ - int tempInt=fuelRodFuelLevel; - float tempFloat=fuelRodHeatLevel; - ItemStack output = input.copy(); - if (input.stackTagCompound != null){ - output.stackTagCompound = new NBTTagCompound(); - output.stackTagCompound.setInteger("fuelRemaining", tempInt-40); - output.stackTagCompound.setFloat("heat", tempFloat+20); - } - return output; - } - return null; - } - else if(fuelRodHeatLevel >= 5 && fuelRodFuelLevel > 0){ - int tempInt=fuelRodFuelLevel; - float tempFloat=fuelRodHeatLevel; - ItemStack output = input.copy(); - if (input.stackTagCompound != null){ - output.stackTagCompound = new NBTTagCompound(); - output.stackTagCompound.setInteger("fuelRemaining", tempInt-5); - output.stackTagCompound.setFloat("heat", tempFloat+5); - } - return output; - } +public class TileEntityNHG extends TileEntity implements IInventory { + private ItemStack[] items = new ItemStack[19]; // 18 + private int progress = 1; + private final int maxProgress = 180; + private int heatCycleProgress = 12; + public float coreTemp; + public float maxTemp = 10000; + private boolean fuelrod_1 = false; + private boolean fuelrod_2 = false; + private boolean fuelrod_3 = false; + private boolean fuelrod_4 = false; + private boolean fuelrod_5 = false; + private boolean fuelrod_6 = false; + private boolean fuelrod_7 = false; + private boolean fuelrod_8 = false; + private boolean fuelrod_9 = false; + private boolean fuelrod_10 = false; + private boolean fuelrod_11 = false; + private boolean fuelrod_12 = false; + private boolean fuelrod_13 = false; + private boolean fuelrod_14 = false; + private boolean fuelrod_15 = false; + private boolean fuelrod_16 = false; + private boolean fuelrod_17 = false; + private boolean fuelrod_18 = false; + + // Machine Code - TODO + private ItemStack neutrons; - else if(fuelRodHeatLevel >= 5 && fuelRodFuelLevel == 0){ - ItemStack output = input.copy(); - if (input.stackTagCompound != null){ - output.stackTagCompound = new NBTTagCompound(); - output.stackTagCompound.setInteger("heat", -5); - } - return output; - } - else { - return null; + public boolean calculateHeat() { + /* + * if (!fuelrod_1 || !fuelrod_2 || !fuelrod_3 || !fuelrod_4 || + * !fuelrod_5 || !fuelrod_6 || !fuelrod_7 || !fuelrod_8 || !fuelrod_9 || + * !fuelrod_10 || !fuelrod_11 || !fuelrod_12 || !fuelrod_13 || + * !fuelrod_14 || !fuelrod_15 || !fuelrod_16 || !fuelrod_17 || + * !fuelrod_18){ coreTemp = 0; } else { + */ + if (!this.worldObj.isRemote) { + for (int i = 0; i < this.getSizeInventory(); i++) { + if (this.items[i] != null) { + if (this.items[i].getItem() instanceof FuelRod_Base) { + final ItemStack fuelRodStack = this.getStackInSlot(i).copy(); + // if (fuelRodStack.stackTagCompound.getFloat("heat") != + // 0){ + this.doFuelRodHeatDamage(fuelRodStack); + this.coreTemp = this.coreTemp + fuelRodStack.stackTagCompound.getFloat("heat"); + return true; + // } } } } } - return null; - } - - public float getRodHeatValue(ItemStack value){ - if (value != null){ - if (value.stackTagCompound != null){ - return value.stackTagCompound.getFloat("heat"); - } - } - return 0f; - } + // } - public int getRodFuelValue(ItemStack value){ - if (value != null){ - if (value.stackTagCompound != null){ - int tempInt = value.stackTagCompound.getInteger("fuelRemaining"); - return tempInt; - } - } - return 0; + return false; } - public void checkFuelRods(){ - - if(!this.worldObj.isRemote){ - for (int i = 0; i < getSizeInventory(); i++){ - if (items[i] != null){ - if (items[i].getItem() instanceof FuelRod_Base){ - ItemStack fuelRodStack = getStackInSlot(i).copy(); - //setInventorySlotContents(i, doFuelRodHeatDamage(fuelRodStack)); - if (i == 0){ - fuelrod_1 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + public void checkFuelRods() { + + if (!this.worldObj.isRemote) { + for (int i = 0; i < this.getSizeInventory(); i++) { + if (this.items[i] != null) { + if (this.items[i].getItem() instanceof FuelRod_Base) { + final ItemStack fuelRodStack = this.getStackInSlot(i).copy(); + // setInventorySlotContents(i, + // doFuelRodHeatDamage(fuelRodStack)); + if (i == 0) { + this.fuelrod_1 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 1){ - fuelrod_2 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 1) { + this.fuelrod_2 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 2){ - fuelrod_3 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 2) { + this.fuelrod_3 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 3){ - fuelrod_4 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 3) { + this.fuelrod_4 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 4){ - fuelrod_5 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 4) { + this.fuelrod_5 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 5){ - fuelrod_6 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 5) { + this.fuelrod_6 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 6){ - fuelrod_7 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 6) { + this.fuelrod_7 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 7){ - fuelrod_8 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 7) { + this.fuelrod_8 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 8){ - fuelrod_9 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 8) { + this.fuelrod_9 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 9){ - fuelrod_10 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 9) { + this.fuelrod_10 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 10){ - fuelrod_11 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 10) { + this.fuelrod_11 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 11){ - fuelrod_12 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 11) { + this.fuelrod_12 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 12){ - fuelrod_13 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 12) { + this.fuelrod_13 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 13){ - fuelrod_14 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 13) { + this.fuelrod_14 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 14){ - fuelrod_15 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 14) { + this.fuelrod_15 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 15){ - fuelrod_16 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 15) { + this.fuelrod_16 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 16){ - fuelrod_17 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 16) { + this.fuelrod_17 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - else if (i == 17){ - fuelrod_18 = true; - ItemStack r = doFuelRodHeatDamage(fuelRodStack); - setInventorySlotContents(i, r); + else if (i == 17) { + this.fuelrod_18 = true; + final ItemStack r = this.doFuelRodHeatDamage(fuelRodStack); + this.setInventorySlotContents(i, r); } - } } } - Utils.LOG_WARNING("|"+fuelrod_1+"|"+fuelrod_2+"|"+fuelrod_3+"| "+"|"+fuelrod_10+"|"+fuelrod_11+"|"+fuelrod_12+"|"); - Utils.LOG_WARNING("|"+fuelrod_4+"|"+fuelrod_5+"|"+fuelrod_6+"| "+"|"+fuelrod_13+"|"+fuelrod_14+"|"+fuelrod_15+"|"); - Utils.LOG_WARNING("|"+fuelrod_7+"|"+fuelrod_8+"|"+fuelrod_9+"| "+"|"+fuelrod_16+"|"+fuelrod_17+"|"+fuelrod_18+"|"); + Utils.LOG_WARNING( + "|" + this.fuelrod_1 + "|" + this.fuelrod_2 + "|" + this.fuelrod_3 + "| " + "|" + + this.fuelrod_10 + "|" + this.fuelrod_11 + "|" + this.fuelrod_12 + "|"); + Utils.LOG_WARNING( + "|" + this.fuelrod_4 + "|" + this.fuelrod_5 + "|" + this.fuelrod_6 + "| " + "|" + + this.fuelrod_13 + "|" + this.fuelrod_14 + "|" + this.fuelrod_15 + "|"); + Utils.LOG_WARNING( + "|" + this.fuelrod_7 + "|" + this.fuelrod_8 + "|" + this.fuelrod_9 + "| " + "|" + + this.fuelrod_16 + "|" + this.fuelrod_17 + "|" + this.fuelrod_18 + "|"); } } - public boolean calculateHeat(){ - /*if (!fuelrod_1 || !fuelrod_2 || !fuelrod_3 || !fuelrod_4 || !fuelrod_5 || !fuelrod_6 || !fuelrod_7 || !fuelrod_8 || !fuelrod_9 || !fuelrod_10 || !fuelrod_11 || !fuelrod_12 || !fuelrod_13 || !fuelrod_14 || !fuelrod_15 || !fuelrod_16 || !fuelrod_17 || !fuelrod_18){ - coreTemp = 0; + @Override + public void closeInventory() { + } + + @Override + public ItemStack decrStackSize(final int slot, final int amount) { + if (this.items[slot] != null) { + ItemStack itemstack; + + if (this.items[slot].stackSize == amount) { + itemstack = this.items[slot]; + this.items[slot] = null; + this.markDirty(); + return itemstack; + } + itemstack = this.items[slot].splitStack(amount); + if (this.items[slot].stackSize == 0) { + this.items[slot] = null; + } + this.markDirty(); + return itemstack; } - else {*/ - if(!this.worldObj.isRemote){ - for (int i = 0; i < getSizeInventory(); i++){ - if (items[i] != null){ - if (items[i].getItem() instanceof FuelRod_Base){ - ItemStack fuelRodStack = getStackInSlot(i).copy(); - //if (fuelRodStack.stackTagCompound.getFloat("heat") != 0){ - doFuelRodHeatDamage(fuelRodStack); - coreTemp = coreTemp+fuelRodStack.stackTagCompound.getFloat("heat"); - return true; - //} + return null; + } + + public ItemStack doFuelRodHeatDamage(final ItemStack input) { + if (!this.worldObj.isRemote) { + if (input != null) { + if (this.isValidFuelRod(input)) { + final int fuelRodFuelLevel = this.getRodFuelValue(input); + final float fuelRodHeatLevel = this.getRodHeatValue(input); + if (fuelRodFuelLevel <= 0 || fuelRodFuelLevel == 0) { + return null; + } + if (fuelRodHeatLevel == 0 && fuelRodFuelLevel > 0) { + if (fuelRodFuelLevel >= 5) { + final int tempInt = fuelRodFuelLevel; + final float tempFloat = fuelRodHeatLevel; + final ItemStack output = input.copy(); + if (input.stackTagCompound != null) { + output.stackTagCompound = new NBTTagCompound(); + output.stackTagCompound.setInteger("fuelRemaining", tempInt - 40); + output.stackTagCompound.setFloat("heat", tempFloat + 20); + } + return output; + } + return null; + } + else if (fuelRodHeatLevel >= 5 && fuelRodFuelLevel > 0) { + final int tempInt = fuelRodFuelLevel; + final float tempFloat = fuelRodHeatLevel; + final ItemStack output = input.copy(); + if (input.stackTagCompound != null) { + output.stackTagCompound = new NBTTagCompound(); + output.stackTagCompound.setInteger("fuelRemaining", tempInt - 5); + output.stackTagCompound.setFloat("heat", tempFloat + 5); + } + return output; + } + + else if (fuelRodHeatLevel >= 5 && fuelRodFuelLevel == 0) { + final ItemStack output = input.copy(); + if (input.stackTagCompound != null) { + output.stackTagCompound = new NBTTagCompound(); + output.stackTagCompound.setInteger("heat", -5); + } + return output; + } + else { + return null; } } } } - //} - - + return null; + } - return false; + public float getCoreTemp() { + return this.coreTemp; } @Override - public int getSizeInventory() - { - return items.length; + public String getInventoryName() { + return "container.NHG"; } @Override - public ItemStack getStackInSlot(int slot) - { - - return items[slot]; + public int getInventoryStackLimit() { + return 64; + } + public int getProgress() { + return this.progress; } - @Override - public ItemStack decrStackSize(int slot, int amount) - { - if (items[slot] != null) - { - ItemStack itemstack; + public int getRodFuelValue(final ItemStack value) { + if (value != null) { + if (value.stackTagCompound != null) { + final int tempInt = value.stackTagCompound.getInteger("fuelRemaining"); + return tempInt; + } + } + return 0; + } - if (items[slot].stackSize == amount) - { - itemstack = items[slot]; - items[slot] = null; - markDirty(); - return itemstack; + public float getRodHeatValue(final ItemStack value) { + if (value != null) { + if (value.stackTagCompound != null) { + return value.stackTagCompound.getFloat("heat"); } - itemstack = items[slot].splitStack(amount); - if (items[slot].stackSize == 0) items[slot] = null; - markDirty(); - return itemstack; } - return null; + return 0f; } @Override - public ItemStack getStackInSlotOnClosing(int slot) - { - if (items[slot] != null) - { - ItemStack itemstack = items[slot]; - items[slot] = null; - return itemstack; - } - return null; + public int getSizeInventory() { + return this.items.length; } @Override - public void setInventorySlotContents(int slot, ItemStack stack) - { - if (stack != null){ - items[slot] = stack; - if (stack != null && stack.stackSize > getInventoryStackLimit()) - { - stack.stackSize = getInventoryStackLimit(); - } + public ItemStack getStackInSlot(final int slot) { + return this.items[slot]; - markDirty(); - } } @Override - public String getInventoryName() - { - return "container.NHG"; + public ItemStack getStackInSlotOnClosing(final int slot) { + if (this.items[slot] != null) { + final ItemStack itemstack = this.items[slot]; + this.items[slot] = null; + return itemstack; + } + return null; } @Override - public boolean hasCustomInventoryName() - { + public boolean hasCustomInventoryName() { return false; } @Override - public void readFromNBT(NBTTagCompound nbt) - { - super.readFromNBT(nbt); - NBTTagList list = nbt.getTagList("Items", Constants.NBT.TAG_COMPOUND); - items = new ItemStack[getSizeInventory()]; - - for (int i = 0; i < list.tagCount(); ++i) { NBTTagCompound comp = list.getCompoundTagAt(i); int j = comp.getByte("Slot") & 255; if (j >= 0 && j < items.length) - { - items[j] = ItemStack.loadItemStackFromNBT(comp); - } - } + public boolean isItemValidForSlot(final int slot, final ItemStack stack) { + return true; } @Override - public void writeToNBT(NBTTagCompound nbt) - { - super.writeToNBT(nbt); - NBTTagList list = new NBTTagList(); - - for (int i = 0; i < items.length; ++i) - { - if (items[i] != null) - { - NBTTagCompound comp = new NBTTagCompound(); - comp.setByte("Slot", (byte)i); - items[i].writeToNBT(comp); - list.appendTag(comp); + public boolean isUseableByPlayer(final EntityPlayer player) { + return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false + : player.getDistanceSq(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D) <= 64.0D; + } + + public boolean isValidFuelRod(final ItemStack input) { + if (!this.worldObj.isRemote) { + if (input != null) { + if (input.getItem() instanceof FuelRod_Base) { + final int fuelRodFuelLevel = this.getRodFuelValue(input); + final float fuelRodHeatLevel = this.getRodHeatValue(input); + Utils.LOG_WARNING("Fuel Left: " + fuelRodFuelLevel + " Current Temp: " + fuelRodHeatLevel); + return true; + // return input.stackTagCompound.getInteger("code"); + } } - } - nbt.setTag("Items", list); + } + return false; } @Override - public int getInventoryStackLimit() - { - return 64; + public void openInventory() { } - @Override - public boolean isUseableByPlayer(EntityPlayer player) - { - return worldObj.getTileEntity(xCoord, yCoord, zCoord) != this ? false : player.getDistanceSq((double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D) <= 64.0D; + public void readCustomNBT(final NBTTagCompound tag) { + this.neutrons = ItemStack.loadItemStackFromNBT(tag.getCompoundTag("Neutrons")); + this.progress = tag.getInteger("Progress"); + this.coreTemp = tag.getFloat("coreTemp"); } @Override - public void openInventory() {} + public void readFromNBT(final NBTTagCompound nbt) { + super.readFromNBT(nbt); + final NBTTagList list = nbt.getTagList("Items", Constants.NBT.TAG_COMPOUND); + this.items = new ItemStack[this.getSizeInventory()]; + + for (int i = 0; i < list.tagCount(); ++i) { + final NBTTagCompound comp = list.getCompoundTagAt(i); + final int j = comp.getByte("Slot") & 255; + if (j >= 0 && j < this.items.length) { + this.items[j] = ItemStack.loadItemStackFromNBT(comp); + } + } + } @Override - public void closeInventory() {} + public void setInventorySlotContents(final int slot, final ItemStack stack) { + if (stack != null) { + this.items[slot] = stack; + if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { + stack.stackSize = this.getInventoryStackLimit(); + } - @Override - public boolean isItemValidForSlot(int slot, ItemStack stack) - { - return true; + this.markDirty(); + } } - //Machine Code - TODO - private ItemStack neutrons; - @Override public void updateEntity() { - if(!this.worldObj.isRemote){ + if (!this.worldObj.isRemote) { - if(progress >= heatCycleProgress){ - //Utils.LOG_SPECIFIC_WARNING("NFHG", "Updating Entity "+this.getBlockType().getUnlocalizedName(), 376); - if (MathUtils.divideXintoY(heatCycleProgress, maxProgress)){ - Utils.LOG_SPECIFIC_WARNING("NFHG", "Updating Entity "+this.getBlockType().getUnlocalizedName(), 378); - calculateHeat(); - heatCycleProgress=0; + if (this.progress >= this.heatCycleProgress) { + // Utils.LOG_SPECIFIC_WARNING("NFHG", "Updating Entity + // "+this.getBlockType().getUnlocalizedName(), 376); + if (MathUtils.divideXintoY(this.heatCycleProgress, this.maxProgress)) { + Utils.LOG_SPECIFIC_WARNING("NFHG", "Updating Entity " + this.getBlockType().getUnlocalizedName(), + 378); + this.calculateHeat(); + this.heatCycleProgress = 0; } - } - - if(++progress >= maxProgress){ + } + if (++this.progress >= this.maxProgress) { - Utils.LOG_SPECIFIC_WARNING("NFHG", "Updating Entity "+this.getBlockType().getUnlocalizedName(), 338); - if (items[18] != null){ - ItemStack checkOutput = getStackInSlot(18); - if(neutrons == null){ - neutrons = new ItemStack(ModItems.itemHeliumBlob, 1); - if (checkOutput == null){ + Utils.LOG_SPECIFIC_WARNING("NFHG", "Updating Entity " + this.getBlockType().getUnlocalizedName(), 338); + if (this.items[18] != null) { + final ItemStack checkOutput = this.getStackInSlot(18); + if (this.neutrons == null) { + this.neutrons = new ItemStack(ModItems.itemHeliumBlob, 1); + if (checkOutput == null) { Utils.LOG_WARNING("ItemStack in Output slot is definitely null, making a new ItemStack."); - setInventorySlotContents(18, neutrons); - progress = 0; - markDirty(); + this.setInventorySlotContents(18, this.neutrons); + this.progress = 0; + this.markDirty(); } else { checkOutput.stackSize++; - Utils.LOG_WARNING("Found an ItemStack to increase the size of. Current size is "+neutrons.stackSize); + Utils.LOG_WARNING("Found an ItemStack to increase the size of. Current size is " + + this.neutrons.stackSize); - progress = 0; - markDirty(); + this.progress = 0; + this.markDirty(); } } - else if(checkOutput.getItem() == ModItems.itemHeliumBlob && checkOutput.stackSize < 64){ + else if (checkOutput.getItem() == ModItems.itemHeliumBlob && checkOutput.stackSize < 64) { checkOutput.stackSize++; - Utils.LOG_WARNING("Found an ItemStack to increase size of. Current size is "+checkOutput.stackSize); - progress = 0; - markDirty(); + Utils.LOG_WARNING( + "Found an ItemStack to increase size of. Current size is " + checkOutput.stackSize); + this.progress = 0; + this.markDirty(); } - else if(checkOutput.getItem() == ModItems.itemHeliumBlob && checkOutput.stackSize == 64){ + else if (checkOutput.getItem() == ModItems.itemHeliumBlob && checkOutput.stackSize == 64) { Utils.LOG_WARNING("Output stack is full."); - progress = 0; - markDirty(); + this.progress = 0; + this.markDirty(); } } - else if (items[18] == null){ + else if (this.items[18] == null) { Utils.LOG_WARNING("ItemStack in Output slot is null"); - neutrons = new ItemStack(ModItems.itemHeliumBlob, 1); - ItemStack checkOutput = getStackInSlot(18); - if (checkOutput == null){ + this.neutrons = new ItemStack(ModItems.itemHeliumBlob, 1); + final ItemStack checkOutput = this.getStackInSlot(18); + if (checkOutput == null) { Utils.LOG_WARNING("ItemStack in Output slot is definitely null, making a new ItemStack."); - setInventorySlotContents(18, neutrons); - progress = 0; - markDirty(); + this.setInventorySlotContents(18, this.neutrons); + this.progress = 0; + this.markDirty(); } else { Utils.LOG_WARNING("Found an ItemStack to increase the size of."); - checkOutput.stackSize++; - progress = 0; - markDirty(); + checkOutput.stackSize++; + this.progress = 0; + this.markDirty(); } } - checkFuelRods(); + this.checkFuelRods(); } - progress++; + this.progress++; } } - public void readCustomNBT(NBTTagCompound tag) - { - this.neutrons = ItemStack.loadItemStackFromNBT(tag.getCompoundTag("Neutrons")); - this.progress = tag.getInteger("Progress"); - this.coreTemp = tag.getFloat("coreTemp"); - } - - public void writeCustomNBT(NBTTagCompound tag) - { + public void writeCustomNBT(final NBTTagCompound tag) { tag.setInteger("Progress", this.progress); tag.setFloat("coreTemp", this.coreTemp); - if(neutrons != null) { - NBTTagCompound produce = new NBTTagCompound(); - neutrons.writeToNBT(produce); + if (this.neutrons != null) { + final NBTTagCompound produce = new NBTTagCompound(); + this.neutrons.writeToNBT(produce); tag.setTag("Neutrons", produce); } - else + else { tag.removeTag("Neutrons"); + } } + @Override + public void writeToNBT(final NBTTagCompound nbt) { + super.writeToNBT(nbt); + final NBTTagList list = new NBTTagList(); + for (int i = 0; i < this.items.length; ++i) { + if (this.items[i] != null) { + final NBTTagCompound comp = new NBTTagCompound(); + comp.setByte("Slot", (byte) i); + this.items[i].writeToNBT(comp); + list.appendTag(comp); + } + } + + nbt.setTag("Items", list); + } }
\ No newline at end of file diff --git a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbench.java b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbench.java index 0723e1bad1..2a87d4a7ab 100644 --- a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbench.java +++ b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbench.java @@ -8,7 +8,6 @@ import ic2.api.network.INetworkDataProvider; import ic2.api.network.INetworkUpdateListener; import ic2.api.tile.IWrenchable; import ic2.core.IC2; -import ic2.core.network.NetworkManager; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.InventoryCraftResult; @@ -17,154 +16,150 @@ import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; -public class TileEntityWorkbench extends TileEntity implements INetworkDataProvider, INetworkUpdateListener, IWrenchable{ +public class TileEntityWorkbench extends TileEntity + implements INetworkDataProvider, INetworkUpdateListener, IWrenchable { - //Credit to NovaViper in http://www.minecraftforge.net/forum/index.php?topic=26439.0 - Helped me restructure my Inventory system and now the crafting matrix works better. + // Credit to NovaViper in + // http://www.minecraftforge.net/forum/index.php?topic=26439.0 - Helped me + // restructure my Inventory system and now the crafting matrix works better. - public InventoryWorkbenchChest inventoryChest; - public InventoryWorkbenchTools inventoryTool; - public InventoryWorkbenchHoloSlots inventoryHolo; - public InventoryWorkbenchHoloCrafting inventoryCrafting; + public InventoryWorkbenchChest inventoryChest; + public InventoryWorkbenchTools inventoryTool; + public InventoryWorkbenchHoloSlots inventoryHolo; + public InventoryWorkbenchHoloCrafting inventoryCrafting; - public IInventory inventoryCraftResult = new InventoryCraftResult(); + public IInventory inventoryCraftResult = new InventoryCraftResult(); - public TileEntityWorkbench(){ - this.inventoryTool = new InventoryWorkbenchTools();//number of slots - without product slot - this.inventoryChest = new InventoryWorkbenchChest();//number of slots - without product slot + private short facing = 0; + + public short prevFacing = 0; + + public TileEntityWorkbench() { + this.inventoryTool = new InventoryWorkbenchTools();// number of slots - + // without product + // slot + this.inventoryChest = new InventoryWorkbenchChest();// number of slots - + // without product + // slot this.inventoryHolo = new InventoryWorkbenchHoloSlots(); this.inventoryCrafting = new InventoryWorkbenchHoloCrafting(); this.canUpdate(); } + @Override + public short getFacing() { + return this.facing; + } + + @Override + public List<String> getNetworkedFields() { + final List<String> ret = new Vector(2); + ret.add("facing"); + return ret; + } + @SuppressWarnings("static-method") - public NBTTagCompound getTag(NBTTagCompound nbt, String tag) - { - if(!nbt.hasKey(tag)) - { + public NBTTagCompound getTag(final NBTTagCompound nbt, final String tag) { + if (!nbt.hasKey(tag)) { nbt.setTag(tag, new NBTTagCompound()); } return nbt.getCompoundTag(tag); } @Override - public void writeToNBT(NBTTagCompound nbt) - { - super.writeToNBT(nbt); - - nbt.setShort("facing", this.facing); - - inventoryChest.writeToNBT(getTag(nbt, "ContentsChest")); - inventoryTool.writeToNBT(getTag(nbt, "ContentsTools")); - //inventoryCrafting.writeToNBT(getTag(nbt, "ContentsCrafting")); - inventoryHolo.writeToNBT(getTag(nbt, "ContentsHolo")); + public ItemStack getWrenchDrop(final EntityPlayer entityPlayer) { + return new ItemStack(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord), 1, + this.worldObj.getBlockMetadata(this.xCoord, this.yCoord, this.zCoord)); + } + @Override + public float getWrenchDropRate() { + return 1.0F; + } - // Write Crafting Matrix to NBT - NBTTagList craftingTag = new NBTTagList(); - for (int currentIndex = 0; currentIndex < inventoryCrafting.getSizeInventory(); ++currentIndex) { - if (inventoryCrafting.getStackInSlot(currentIndex) != null) { - NBTTagCompound tagCompound = new NBTTagCompound(); - tagCompound.setByte("Slot", (byte) currentIndex); - inventoryCrafting.getStackInSlot(currentIndex).writeToNBT(tagCompound); - craftingTag.appendTag(tagCompound); - } - } + @Override + public void onNetworkUpdate(final String field) { - nbt.setTag("CraftingMatrix", craftingTag); - // Write craftingResult to NBT - if (inventoryCraftResult.getStackInSlot(0) != null) - nbt.setTag("CraftingResult", inventoryCraftResult.getStackInSlot(0).writeToNBT(new NBTTagCompound())); + this.prevFacing = this.facing; } @Override - public void readFromNBT(NBTTagCompound nbt) - { + public void readFromNBT(final NBTTagCompound nbt) { super.readFromNBT(nbt); - this.prevFacing = (this.facing = nbt.getShort("facing")); - - inventoryChest.readFromNBT(nbt.getCompoundTag("ContentsChest")); - inventoryTool.readFromNBT(nbt.getCompoundTag("ContentsTools")); - //inventoryCrafting.readFromNBT(nbt.getCompoundTag("ContentsCrafting")); - inventoryHolo.readFromNBT(nbt.getCompoundTag("ContentsHolo")); + this.prevFacing = this.facing = nbt.getShort("facing"); + + this.inventoryChest.readFromNBT(nbt.getCompoundTag("ContentsChest")); + this.inventoryTool.readFromNBT(nbt.getCompoundTag("ContentsTools")); + // inventoryCrafting.readFromNBT(nbt.getCompoundTag("ContentsCrafting")); + this.inventoryHolo.readFromNBT(nbt.getCompoundTag("ContentsHolo")); // Read in the Crafting Matrix from NBT - NBTTagList craftingTag = nbt.getTagList("CraftingMatrix", 10); - inventoryCrafting = new InventoryWorkbenchHoloCrafting(); //TODO: magic number + final NBTTagList craftingTag = nbt.getTagList("CraftingMatrix", 10); + this.inventoryCrafting = new InventoryWorkbenchHoloCrafting(); // TODO: + // magic + // number for (int i = 0; i < craftingTag.tagCount(); ++i) { - NBTTagCompound tagCompound = (NBTTagCompound) craftingTag.getCompoundTagAt(i); - byte slot = tagCompound.getByte("Slot"); - if (slot >= 0 && slot < inventoryCrafting.getSizeInventory()) { - inventoryCrafting.setInventorySlotContents(slot, ItemStack.loadItemStackFromNBT(tagCompound)); + final NBTTagCompound tagCompound = craftingTag.getCompoundTagAt(i); + final byte slot = tagCompound.getByte("Slot"); + if (slot >= 0 && slot < this.inventoryCrafting.getSizeInventory()) { + this.inventoryCrafting.setInventorySlotContents(slot, ItemStack.loadItemStackFromNBT(tagCompound)); } } - // Read craftingResult from NBT - NBTTagCompound tagCraftResult = nbt.getCompoundTag("CraftingResult"); - inventoryCraftResult.setInventorySlotContents(0, ItemStack.loadItemStackFromNBT(tagCraftResult)); - - } - - @Override - public List<String> getNetworkedFields(){ - List<String> ret = new Vector(2); - ret.add("facing"); - return ret; - } - + final NBTTagCompound tagCraftResult = nbt.getCompoundTag("CraftingResult"); + this.inventoryCraftResult.setInventorySlotContents(0, ItemStack.loadItemStackFromNBT(tagCraftResult)); - @Override - public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, int side) - { - return false; } - private short facing = 0; - public short prevFacing = 0; - @Override - public void setFacing(short facing1) - { + public void setFacing(final short facing1) { this.facing = facing1; if (this.prevFacing != facing1) { - ((NetworkManager)IC2.network.get()).updateTileEntityField(this, "facing"); + IC2.network.get().updateTileEntityField(this, "facing"); } this.prevFacing = facing1; } @Override - public short getFacing() - { - return this.facing; - } - - - @Override - public boolean wrenchCanRemove(EntityPlayer entityPlayer) - { + public boolean wrenchCanRemove(final EntityPlayer entityPlayer) { return true; } @Override - public float getWrenchDropRate() - { - return 1.0F; + public boolean wrenchCanSetFacing(final EntityPlayer entityPlayer, final int side) { + return false; } @Override - public ItemStack getWrenchDrop(EntityPlayer entityPlayer) - { - return new ItemStack(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord), 1, this.worldObj.getBlockMetadata(this.xCoord, this.yCoord, this.zCoord)); - } + public void writeToNBT(final NBTTagCompound nbt) { + super.writeToNBT(nbt); - @Override - public void onNetworkUpdate(String field) { + nbt.setShort("facing", this.facing); - this.prevFacing = this.facing; - - } + this.inventoryChest.writeToNBT(this.getTag(nbt, "ContentsChest")); + this.inventoryTool.writeToNBT(this.getTag(nbt, "ContentsTools")); + // inventoryCrafting.writeToNBT(getTag(nbt, "ContentsCrafting")); + this.inventoryHolo.writeToNBT(this.getTag(nbt, "ContentsHolo")); + + // Write Crafting Matrix to NBT + final NBTTagList craftingTag = new NBTTagList(); + for (int currentIndex = 0; currentIndex < this.inventoryCrafting.getSizeInventory(); ++currentIndex) { + if (this.inventoryCrafting.getStackInSlot(currentIndex) != null) { + final NBTTagCompound tagCompound = new NBTTagCompound(); + tagCompound.setByte("Slot", (byte) currentIndex); + this.inventoryCrafting.getStackInSlot(currentIndex).writeToNBT(tagCompound); + craftingTag.appendTag(tagCompound); + } + } + nbt.setTag("CraftingMatrix", craftingTag); + // Write craftingResult to NBT + if (this.inventoryCraftResult.getStackInSlot(0) != null) { + nbt.setTag("CraftingResult", this.inventoryCraftResult.getStackInSlot(0).writeToNBT(new NBTTagCompound())); + } + } }
\ No newline at end of file diff --git a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbenchAdvanced.java b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbenchAdvanced.java index 3a98556224..0cd730d4c8 100644 --- a/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbenchAdvanced.java +++ b/src/Java/gtPlusPlus/core/tileentities/machines/TileEntityWorkbenchAdvanced.java @@ -11,7 +11,6 @@ import ic2.api.network.INetworkDataProvider; import ic2.api.network.INetworkUpdateListener; import ic2.api.tile.IWrenchable; import ic2.core.IC2; -import ic2.core.network.NetworkManager; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.InventoryCraftResult; @@ -22,223 +21,214 @@ import net.minecraft.tileentity.TileEntity; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.util.ForgeDirection; -public class TileEntityWorkbenchAdvanced extends TileEntity implements IEnergySink, INetworkDataProvider, INetworkUpdateListener, IWrenchable{ - - //Credit to NovaViper in http://www.minecraftforge.net/forum/index.php?topic=26439.0 - Helped me restructure my Inventory system and now the crafting matrix works better. +public class TileEntityWorkbenchAdvanced extends TileEntity + implements IEnergySink, INetworkDataProvider, INetworkUpdateListener, IWrenchable { + + // Credit to NovaViper in + // http://www.minecraftforge.net/forum/index.php?topic=26439.0 - Helped me + // restructure my Inventory system and now the crafting matrix works better. + + public InventoryWorkbenchChest inventoryChest; + public InventoryWorkbenchToolsElectric inventoryTool; + public InventoryWorkbenchHoloSlots inventoryHolo; + public InventoryWorkbenchHoloCrafting inventoryCrafting; + + public IInventory inventoryCraftResult = new InventoryCraftResult(); + + // Wrench Code + private short facing = 0; + public short prevFacing = 0; + + // E-Net Code + public double energy = 0.0D; + public int maxEnergy; + private boolean addedToEnergyNet = false; + private int tier; + private float guiChargeLevel; + + public TileEntityWorkbenchAdvanced(final int maxenergy, final int tier1) { + this.inventoryTool = new InventoryWorkbenchToolsElectric();// number of + // slots - + // without + // product + // slot + this.inventoryChest = new InventoryWorkbenchChest();// number of slots - + // without product + // slot + this.inventoryHolo = new InventoryWorkbenchHoloSlots(); + this.inventoryCrafting = new InventoryWorkbenchHoloCrafting(); + this.canUpdate(); - public InventoryWorkbenchChest inventoryChest; - public InventoryWorkbenchToolsElectric inventoryTool; - public InventoryWorkbenchHoloSlots inventoryHolo; - public InventoryWorkbenchHoloCrafting inventoryCrafting; + // Electric Stats + this.maxEnergy = maxenergy; + this.tier = tier1; - public IInventory inventoryCraftResult = new InventoryCraftResult(); + } - //Wrench Code - private short facing = 0; - public short prevFacing = 0; + @Override + public boolean acceptsEnergyFrom(final TileEntity emitter, final ForgeDirection direction) { + return true; + } - //E-Net Code - public double energy = 0.0D; - public int maxEnergy; - private boolean addedToEnergyNet = false; - private int tier; - private float guiChargeLevel; + public final float getChargeLevel() { + return this.guiChargeLevel; + } + @Override + public double getDemandedEnergy() { + return this.maxEnergy - this.energy; + } - public TileEntityWorkbenchAdvanced(int maxenergy, int tier1){ - this.inventoryTool = new InventoryWorkbenchToolsElectric();//number of slots - without product slot - this.inventoryChest = new InventoryWorkbenchChest();//number of slots - without product slot - this.inventoryHolo = new InventoryWorkbenchHoloSlots(); - this.inventoryCrafting = new InventoryWorkbenchHoloCrafting(); - this.canUpdate(); + @Override + public short getFacing() { + return this.facing; + } - //Electric Stats - this.maxEnergy = maxenergy; - this.tier = tier1; + @Override + public List<String> getNetworkedFields() { + final List<String> ret = new Vector(2); + ret.add("facing"); + return ret; + } + @Override + public int getSinkTier() { + return this.tier; } @SuppressWarnings("static-method") - public NBTTagCompound getTag(NBTTagCompound nbt, String tag) - { - if(!nbt.hasKey(tag)) - { + public NBTTagCompound getTag(final NBTTagCompound nbt, final String tag) { + if (!nbt.hasKey(tag)) { nbt.setTag(tag, new NBTTagCompound()); } return nbt.getCompoundTag(tag); } @Override - public void writeToNBT(NBTTagCompound nbt) - { - super.writeToNBT(nbt); - nbt.setDouble("energy", this.energy); - nbt.setShort("facing", this.facing); + public ItemStack getWrenchDrop(final EntityPlayer entityPlayer) { + return new ItemStack(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord), 1, + this.worldObj.getBlockMetadata(this.xCoord, this.yCoord, this.zCoord)); + } - inventoryChest.writeToNBT(getTag(nbt, "ContentsChest")); - inventoryTool.writeToNBT(getTag(nbt, "ContentsTools")); - //inventoryCrafting.writeToNBT(getTag(nbt, "ContentsCrafting")); - inventoryHolo.writeToNBT(getTag(nbt, "ContentsHolo")); + @Override + public float getWrenchDropRate() { + return 1.0F; + } - // Write Crafting Matrix to NBT - NBTTagList craftingTag = new NBTTagList(); - for (int currentIndex = 0; currentIndex < inventoryCrafting.getSizeInventory(); ++currentIndex) { - if (inventoryCrafting.getStackInSlot(currentIndex) != null) { - NBTTagCompound tagCompound = new NBTTagCompound(); - tagCompound.setByte("Slot", (byte) currentIndex); - inventoryCrafting.getStackInSlot(currentIndex).writeToNBT(tagCompound); - craftingTag.appendTag(tagCompound); - } + @Override + public double injectEnergy(final ForgeDirection directionFrom, final double amount, final double voltage) { + if (this.energy >= this.maxEnergy) { + return amount; } + this.energy += amount; + return 0.0D; + } - nbt.setTag("CraftingMatrix", craftingTag); - // Write craftingResult to NBT - if (inventoryCraftResult.getStackInSlot(0) != null) - nbt.setTag("CraftingResult", inventoryCraftResult.getStackInSlot(0).writeToNBT(new NBTTagCompound())); + @Override + public void onNetworkUpdate(final String field) { + + this.prevFacing = this.facing; } @Override - public void readFromNBT(NBTTagCompound nbt) - { + public void readFromNBT(final NBTTagCompound nbt) { super.readFromNBT(nbt); this.energy = nbt.getDouble("energy"); - this.prevFacing = (this.facing = nbt.getShort("facing")); + this.prevFacing = this.facing = nbt.getShort("facing"); - inventoryChest.readFromNBT(nbt.getCompoundTag("ContentsChest")); - inventoryTool.readFromNBT(nbt.getCompoundTag("ContentsTools")); - //inventoryCrafting.readFromNBT(nbt.getCompoundTag("ContentsCrafting")); - inventoryHolo.readFromNBT(nbt.getCompoundTag("ContentsHolo")); + this.inventoryChest.readFromNBT(nbt.getCompoundTag("ContentsChest")); + this.inventoryTool.readFromNBT(nbt.getCompoundTag("ContentsTools")); + // inventoryCrafting.readFromNBT(nbt.getCompoundTag("ContentsCrafting")); + this.inventoryHolo.readFromNBT(nbt.getCompoundTag("ContentsHolo")); // Read in the Crafting Matrix from NBT - NBTTagList craftingTag = nbt.getTagList("CraftingMatrix", 10); - inventoryCrafting = new InventoryWorkbenchHoloCrafting(); //TODO: magic number + final NBTTagList craftingTag = nbt.getTagList("CraftingMatrix", 10); + this.inventoryCrafting = new InventoryWorkbenchHoloCrafting(); // TODO: + // magic + // number for (int i = 0; i < craftingTag.tagCount(); ++i) { - NBTTagCompound tagCompound = (NBTTagCompound) craftingTag.getCompoundTagAt(i); - byte slot = tagCompound.getByte("Slot"); - if (slot >= 0 && slot < inventoryCrafting.getSizeInventory()) { - inventoryCrafting.setInventorySlotContents(slot, ItemStack.loadItemStackFromNBT(tagCompound)); + final NBTTagCompound tagCompound = craftingTag.getCompoundTagAt(i); + final byte slot = tagCompound.getByte("Slot"); + if (slot >= 0 && slot < this.inventoryCrafting.getSizeInventory()) { + this.inventoryCrafting.setInventorySlotContents(slot, ItemStack.loadItemStackFromNBT(tagCompound)); } } - // Read craftingResult from NBT - NBTTagCompound tagCraftResult = nbt.getCompoundTag("CraftingResult"); - inventoryCraftResult.setInventorySlotContents(0, ItemStack.loadItemStackFromNBT(tagCraftResult)); - - } + final NBTTagCompound tagCraftResult = nbt.getCompoundTag("CraftingResult"); + this.inventoryCraftResult.setInventorySlotContents(0, ItemStack.loadItemStackFromNBT(tagCraftResult)); - @Override - public boolean acceptsEnergyFrom(TileEntity emitter, ForgeDirection direction) - { - return true; } @Override - public double getDemandedEnergy() - { - return this.maxEnergy - this.energy; - } - - @Override - public int getSinkTier() - { - return this.tier; - } - - @Override - public double injectEnergy(ForgeDirection directionFrom, double amount, double voltage) - { - if (this.energy >= this.maxEnergy) { - return amount; + public void setFacing(final short facing1) { + this.facing = facing1; + if (this.prevFacing != facing1) { + IC2.network.get().updateTileEntityField(this, "facing"); } - this.energy += amount; - return 0.0D; - } - - public final float getChargeLevel() - { - return this.guiChargeLevel; + this.prevFacing = facing1; } - public void setTier(int tier1) - { + public void setTier(final int tier1) { if (this.tier == tier1) { return; } - boolean addedToENet = this.addedToEnergyNet; - if (addedToENet) - { + final boolean addedToENet = this.addedToEnergyNet; + if (addedToENet) { MinecraftForge.EVENT_BUS.post(new EnergyTileUnloadEvent(this)); this.addedToEnergyNet = false; } this.tier = tier1; - for (int i=0; i<inventoryTool.getSizeInventory(); i++){ - //this.inventoryTool..setTier(tier1); TODO + for (int i = 0; i < this.inventoryTool.getSizeInventory(); i++) { + // this.inventoryTool..setTier(tier1); TODO } - if (addedToENet) - { + if (addedToENet) { MinecraftForge.EVENT_BUS.post(new EnergyTileLoadEvent(this)); this.addedToEnergyNet = true; } } @Override - public List<String> getNetworkedFields(){ - List<String> ret = new Vector(2); - ret.add("facing"); - return ret; + public boolean wrenchCanRemove(final EntityPlayer entityPlayer) { + return true; } - @Override - public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, int side) - { + public boolean wrenchCanSetFacing(final EntityPlayer entityPlayer, final int side) { return false; } @Override - public void setFacing(short facing1) - { - this.facing = facing1; - if (this.prevFacing != facing1) { - ((NetworkManager)IC2.network.get()).updateTileEntityField(this, "facing"); - } - this.prevFacing = facing1; - } - - @Override - public short getFacing() - { - return this.facing; - } - - - @Override - public boolean wrenchCanRemove(EntityPlayer entityPlayer) - { - return true; - } - - @Override - public float getWrenchDropRate() - { - return 1.0F; - } + public void writeToNBT(final NBTTagCompound nbt) { + super.writeToNBT(nbt); + nbt.setDouble("energy", this.energy); + nbt.setShort("facing", this.facing); - @Override - public ItemStack getWrenchDrop(EntityPlayer entityPlayer) - { - return new ItemStack(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord), 1, this.worldObj.getBlockMetadata(this.xCoord, this.yCoord, this.zCoord)); - } + this.inventoryChest.writeToNBT(this.getTag(nbt, "ContentsChest")); + this.inventoryTool.writeToNBT(this.getTag(nbt, "ContentsTools")); + // inventoryCrafting.writeToNBT(getTag(nbt, "ContentsCrafting")); + this.inventoryHolo.writeToNBT(this.getTag(nbt, "ContentsHolo")); - @Override - public void onNetworkUpdate(String field) { + // Write Crafting Matrix to NBT + final NBTTagList craftingTag = new NBTTagList(); + for (int currentIndex = 0; currentIndex < this.inventoryCrafting.getSizeInventory(); ++currentIndex) { + if (this.inventoryCrafting.getStackInSlot(currentIndex) != null) { + final NBTTagCompound tagCompound = new NBTTagCompound(); + tagCompound.setByte("Slot", (byte) currentIndex); + this.inventoryCrafting.getStackInSlot(currentIndex).writeToNBT(tagCompound); + craftingTag.appendTag(tagCompound); + } + } - this.prevFacing = this.facing; + nbt.setTag("CraftingMatrix", craftingTag); + // Write craftingResult to NBT + if (this.inventoryCraftResult.getStackInSlot(0) != null) { + nbt.setTag("CraftingResult", this.inventoryCraftResult.getStackInSlot(0).writeToNBT(new NBTTagCompound())); + } } |