diff options
author | Alkalus <Draknyte1@hotmail.com> | 2020-05-04 01:32:46 +0100 |
---|---|---|
committer | Alkalus <Draknyte1@hotmail.com> | 2020-05-04 01:32:46 +0100 |
commit | 2b7ae2001ed8f49d2de8f88ef306426af60c279b (patch) | |
tree | 954737087b6adcbb4b3b8f4f7d3464d2e0212b6f /src/Java/gtPlusPlus/core/tileentities | |
parent | 3159aef00e7babcf8c5e1d574a738b6d2cac9e42 (diff) | |
download | GT5-Unofficial-2b7ae2001ed8f49d2de8f88ef306426af60c279b.tar.gz GT5-Unofficial-2b7ae2001ed8f49d2de8f88ef306426af60c279b.tar.bz2 GT5-Unofficial-2b7ae2001ed8f49d2de8f88ef306426af60c279b.zip |
$ Fixed handling of Giant Eggs.
$ Fixed obscure crash caused by Dingos.
$ Fixed handling of Spawn Eggs and entities registered to the global list.
$ Potentially fixed NEI not working correctly for GT++ recipe maps.
Diffstat (limited to 'src/Java/gtPlusPlus/core/tileentities')
3 files changed, 363 insertions, 10 deletions
diff --git a/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java b/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java index 2d389d8bb2..246bacca19 100644 --- a/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java +++ b/src/Java/gtPlusPlus/core/tileentities/ModTileEntities.java @@ -5,13 +5,7 @@ import gtPlusPlus.api.objects.Logger; import gtPlusPlus.core.block.general.BlockSuperLight.TileEntitySuperLight; import gtPlusPlus.core.block.machine.Machine_SuperJukebox.TileEntitySuperJukebox; import gtPlusPlus.core.lib.LoadedMods; -import gtPlusPlus.core.tileentities.general.TileEntityCircuitProgrammer; -import gtPlusPlus.core.tileentities.general.TileEntityDecayablesChest; -import gtPlusPlus.core.tileentities.general.TileEntityFirepit; -import gtPlusPlus.core.tileentities.general.TileEntityFishTrap; -import gtPlusPlus.core.tileentities.general.TileEntityInfiniteFluid; -import gtPlusPlus.core.tileentities.general.TileEntityPlayerDoorBase; -import gtPlusPlus.core.tileentities.general.TileEntityXpConverter; +import gtPlusPlus.core.tileentities.general.*; import gtPlusPlus.core.tileentities.machines.TileEntityAdvPooCollector; import gtPlusPlus.core.tileentities.machines.TileEntityModularityTable; import gtPlusPlus.core.tileentities.machines.TileEntityPestKiller; @@ -47,7 +41,7 @@ public class ModTileEntities { GameRegistry.registerTileEntity(TileEntitySuperLight.class, "TileEntitySuperLight"); GameRegistry.registerTileEntity(TileEntityPestKiller.class, "TileEntityPestKiller"); GameRegistry.registerTileEntity(TileEntityRoundRobinator.class, "TileEntityRoundRobinator"); - + GameRegistry.registerTileEntity(TileEntityEggBox.class, "TileEggBox"); //Mod TEs if (LoadedMods.Thaumcraft){ diff --git a/src/Java/gtPlusPlus/core/tileentities/general/TileEntityDecayablesChest.java b/src/Java/gtPlusPlus/core/tileentities/general/TileEntityDecayablesChest.java index c184b47d25..db93e9c4fc 100644 --- a/src/Java/gtPlusPlus/core/tileentities/general/TileEntityDecayablesChest.java +++ b/src/Java/gtPlusPlus/core/tileentities/general/TileEntityDecayablesChest.java @@ -90,14 +90,14 @@ public class TileEntityDecayablesChest extends TileEntity implements ISidedInven boolean a1, a2; int u = 0; - a1 = b.getIsActive(world, iStack); + a1 = b.isTicking(world, iStack); a2 = false; int SECONDS_TO_PROCESS = 1; while (u < (20 * SECONDS_TO_PROCESS)) { if (!a1) { break; } - a1 = b.getIsActive(world, iStack); + a1 = b.isTicking(world, iStack); a2 = b.tickItemTag(world, iStack); u++; } diff --git a/src/Java/gtPlusPlus/core/tileentities/general/TileEntityEggBox.java b/src/Java/gtPlusPlus/core/tileentities/general/TileEntityEggBox.java new file mode 100644 index 0000000000..0c428537cb --- /dev/null +++ b/src/Java/gtPlusPlus/core/tileentities/general/TileEntityEggBox.java @@ -0,0 +1,359 @@ +package gtPlusPlus.core.tileentities.general; + +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.core.inventories.Inventory_EggBox; +import gtPlusPlus.core.item.general.ItemGiantEgg; +import gtPlusPlus.core.util.minecraft.ItemUtils; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.inventory.ISidedInventory; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.world.World; + +public class TileEntityEggBox extends TileEntity implements ISidedInventory { + + private final Inventory_EggBox inventoryContents; + + /** Determines if the check for adjacent chests has taken place. */ + public boolean adjacentChestChecked; + /** Contains the chest tile located adjacent to this one (if any) */ + public TileEntityEggBox adjacentChestZNeg; + /** Contains the chest tile located adjacent to this one (if any) */ + public TileEntityEggBox adjacentChestXPos; + /** Contains the chest tile located adjacent to this one (if any) */ + public TileEntityEggBox adjacentChestXNeg; + /** Contains the chest tile located adjacent to this one (if any) */ + public TileEntityEggBox adjacentChestZPos; + /** The current angle of the lid (between 0 and 1) */ + public float lidAngle; + /** The angle of the lid last tick */ + public float prevLidAngle; + /** The number of players currently using this chest */ + public int numPlayersUsing; + + private String customName; + + private int cachedChestType; + private int tickCount = 0; + + public TileEntityEggBox() { + this.inventoryContents = new Inventory_EggBox(); + } + + public Inventory_EggBox getInventory() { + return this.inventoryContents; + } + + @Override + public void updateEntity() { + + // Try do chesty stuff + try { + this.updateEntityChest(); + } catch (Throwable t) { + + } + + try { + if (!this.worldObj.isRemote) { + this.tickCount++; + if ((this.tickCount % 10) == 0) { + cachedChestType = 1; + } + + if ((this.tickCount % 20) == 0) { + for (ItemStack inv : this.getInventory().getInventory()) { + if (inv == null) { + continue; + } + if (inv.getItem() instanceof ItemGiantEgg) { + ItemGiantEgg D = (ItemGiantEgg) inv.getItem(); + tryUpdateDecayable(D, inv, this.worldObj); + } + } + + } + updateSlots(); + } + } catch (final Throwable t) { + } + } + + public void tryUpdateDecayable(final ItemGiantEgg d, ItemStack iStack, final World world) { + if (world == null || iStack == null) { + return; + } + if (world.isRemote) { + return; + } + + boolean a1, a2; + int u = 0; + a1 = d.isTicking(world, iStack); + a2 = false; + int SECONDS_TO_PROCESS = 1; + while (u < (20 * SECONDS_TO_PROCESS)) { + if (!a1) { + break; + } + a1 = d.isTicking(world, iStack); + a2 = d.tickItemTag(world, iStack); + u++; + } + Logger.MACHINE_INFO("| "+d.getUnlocalizedName()+" | "+a1+"/"+a2); + + if (!a1 && !a2) { + ItemStack replacement = ItemUtils.getSimpleStack(d.getHatchResult(), 1); + replacement.stackSize = 1; + //iStack = replacement.copy(); + for (int fff = 0; fff < this.inventoryContents.getSizeInventory(); fff++) { + if (this.inventoryContents.getStackInSlot(fff) == iStack) { + this.inventoryContents.setInventorySlotContents(fff, replacement.copy()); + } + } + + updateSlots(); + this.inventoryContents. + markDirty(); + } + } + + public boolean anyPlayerInRange() { + return this.worldObj.getClosestPlayer(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D, 32) != null; + } + + public NBTTagCompound getTag(final NBTTagCompound nbt, final String tag) { + if (!nbt.hasKey(tag)) { + nbt.setTag(tag, new NBTTagCompound()); + } + return nbt.getCompoundTag(tag); + } + + @Override + public void writeToNBT(final NBTTagCompound nbt) { + super.writeToNBT(nbt); + // Utils.LOG_WARNING("Trying to write NBT data to TE."); + final NBTTagCompound chestData = new NBTTagCompound(); + this.inventoryContents.writeToNBT(chestData); + nbt.setTag("ContentsChest", chestData); + if (this.hasCustomInventoryName()) { + nbt.setString("CustomName", this.getCustomName()); + } + } + + @Override + public void readFromNBT(final NBTTagCompound nbt) { + super.readFromNBT(nbt); + // Utils.LOG_WARNING("Trying to read NBT data from TE."); + this.inventoryContents.readFromNBT(nbt.getCompoundTag("ContentsChest")); + if (nbt.hasKey("CustomName", 8)) { + this.setCustomName(nbt.getString("CustomName")); + } + } + + @Override + public int getSizeInventory() { + return this.getInventory().getSizeInventory(); + } + + @Override + public ItemStack getStackInSlot(final int slot) { + return this.getInventory().getStackInSlot(slot); + } + + @Override + public ItemStack decrStackSize(final int slot, final int count) { + return this.getInventory().decrStackSize(slot, count); + } + + @Override + public ItemStack getStackInSlotOnClosing(final int slot) { + return this.getInventory().getStackInSlotOnClosing(slot); + } + + @Override + public void setInventorySlotContents(final int slot, final ItemStack stack) { + this.getInventory().setInventorySlotContents(slot, stack); + } + + @Override + public int getInventoryStackLimit() { + return this.getInventory().getInventoryStackLimit(); + } + + @Override + public boolean isUseableByPlayer(final EntityPlayer entityplayer) { + return this.getInventory().isUseableByPlayer(entityplayer); + } + + @Override + public void openInventory() { + if (this.numPlayersUsing < 0) { + this.numPlayersUsing = 0; + } + if (!this.worldObj.isRemote) { + this.numPlayersUsing++; + cachedChestType = 1; + } + this.worldObj.addBlockEvent(this.xCoord, this.yCoord, this.zCoord, this.getBlockType(), 1, this.numPlayersUsing); + this.worldObj.notifyBlocksOfNeighborChange(this.xCoord, this.yCoord, this.zCoord, this.getBlockType()); + this.worldObj.notifyBlocksOfNeighborChange(this.xCoord, this.yCoord - 1, this.zCoord, this.getBlockType()); + this.getInventory().openInventory(); + } + + @Override + public void closeInventory() { + if (!this.worldObj.isRemote) { + this.numPlayersUsing--; + cachedChestType = 1; + } + this.worldObj.addBlockEvent(this.xCoord, this.yCoord, this.zCoord, this.getBlockType(), 1, this.numPlayersUsing); + this.worldObj.notifyBlocksOfNeighborChange(this.xCoord, this.yCoord, this.zCoord, this.getBlockType()); + this.worldObj.notifyBlocksOfNeighborChange(this.xCoord, this.yCoord - 1, this.zCoord, this.getBlockType()); + this.getInventory().closeInventory(); + } + + @Override + public boolean isItemValidForSlot(final int slot, final ItemStack itemstack) { + return this.getInventory().isItemValidForSlot(slot, itemstack); + } + + @Override + public int[] getAccessibleSlotsFromSide(final int p_94128_1_) { + final int[] accessibleSides = new int[this.getSizeInventory()]; + for (int r = 0; r < this.getInventory().getSizeInventory(); r++) { + accessibleSides[r] = r; + } + return accessibleSides; + + } + + @Override + public boolean canInsertItem(final int p_102007_1_, final ItemStack p_102007_2_, final int p_102007_3_) { + return this.getInventory().isItemValidForSlot(0, p_102007_2_); + } + + @Override + public boolean canExtractItem(final int p_102008_1_, final ItemStack p_102008_2_, final int p_102008_3_) { + return this.getInventory().isItemValidForSlot(0, p_102008_2_); + } + + public String getCustomName() { + return this.customName; + } + + public void setCustomName(final String customName) { + this.customName = customName; + } + + @Override + public String getInventoryName() { + return this.hasCustomInventoryName() ? this.customName : "container.EggBox"; + } + + @Override + public boolean hasCustomInventoryName() { + return (this.customName != null) && !this.customName.equals(""); + } + + /** + * Causes the TileEntity to reset all it's cached values for it's container + * Block, metadata and in the case of chests, the adjacent chest check + */ + public void updateContainingBlockInfo() { + super.updateContainingBlockInfo(); + this.adjacentChestChecked = false; + } + + /** + * Performs the check for adjacent chests to determine if this chest is double + * or not. + */ + public void checkForAdjacentChests() { + if (!this.adjacentChestChecked) { + this.adjacentChestChecked = true; + this.adjacentChestZNeg = null; + this.adjacentChestXPos = null; + this.adjacentChestXNeg = null; + this.adjacentChestZPos = null; + } + } + + public void updateEntityChest() { + float f; + this.prevLidAngle = this.lidAngle; + f = 0.04F; + double d2; + if (this.numPlayersUsing > 0 && this.lidAngle == 0.0F && this.adjacentChestZNeg == null + && this.adjacentChestXNeg == null) { + double d1 = (double) this.xCoord + 0.5D; + d2 = (double) this.zCoord + 0.5D; + this.worldObj.playSoundEffect(d1, (double) this.yCoord + 0.5D, d2, "random.chestopen", 0.5F, + this.worldObj.rand.nextFloat() * 0.1F + 0.9F); + } + + if (this.numPlayersUsing == 0 && this.lidAngle > 0.0F || this.numPlayersUsing > 0 && this.lidAngle < 1.0F) { + float f1 = this.lidAngle; + if (this.numPlayersUsing > 0) { + //this.lidAngle += f; + this.lidAngle += (float) (f * (1 + 0.10 * 0.01)); + } else { + //this.lidAngle -= f; + this.lidAngle -= (float) (f * (1 + 0.10 * 0.01)); + } + if (this.lidAngle > 1.0F) { + this.lidAngle = 1.0F; + } + float f2 = 0.5F; + if (this.lidAngle < f2 && f1 >= f2 && this.adjacentChestZNeg == null && this.adjacentChestXNeg == null) { + d2 = (double) this.xCoord + 0.5D; + double d0 = (double) this.zCoord + 0.5D; + this.worldObj.playSoundEffect(d2, (double) this.yCoord + 0.5D, d0, "random.chestclosed", 0.5F, + this.worldObj.rand.nextFloat() * 0.1F + 0.9F); + } + + if (this.lidAngle < 0.0F) { + this.lidAngle = 0.0F; + } + } + } + + /** + * Called when a client event is received with the event number and argument, + * see World.sendClientEvent + */ + public boolean receiveClientEvent(int p_145842_1_, int p_145842_2_) { + if (p_145842_1_ == 1) + { + this.numPlayersUsing = p_145842_2_; + return true; + } + else + { + return super.receiveClientEvent(p_145842_1_, p_145842_2_); + } + } + + /** + * invalidates a tile entity + */ + public final void invalidate() { + super.invalidate(); + cachedChestType = 1; + this.updateContainingBlockInfo(); + this.checkForAdjacentChests(); + } + + private final int updateSlots() { + //Have slots changed? + if (cachedChestType == 0) { + return 0; + } + ItemUtils.organiseInventory(getInventory()); + cachedChestType = 0; + return cachedChestType; + + } + +} |