diff options
| author | Draknyte1 <Draknyte1@hotmail.com> | 2017-05-28 15:58:23 +1000 |
|---|---|---|
| committer | Draknyte1 <Draknyte1@hotmail.com> | 2017-05-28 15:58:23 +1000 |
| commit | 6d0ac5984482e24d20b1928f7bb61f29b55bc62c (patch) | |
| tree | d647382cfaa07566c104fc309fe86553d9306acc /src/Java/gtPlusPlus/core/world | |
| parent | 8866af1647dca9846dc33ec59792cf845904e8eb (diff) | |
| download | GT5-Unofficial-6d0ac5984482e24d20b1928f7bb61f29b55bc62c.tar.gz GT5-Unofficial-6d0ac5984482e24d20b1928f7bb61f29b55bc62c.tar.bz2 GT5-Unofficial-6d0ac5984482e24d20b1928f7bb61f29b55bc62c.zip | |
- Removed DimensionA.
+ Added Dark World.
+ Added New Blocks and Items for Dark World.
Diffstat (limited to 'src/Java/gtPlusPlus/core/world')
34 files changed, 1930 insertions, 4559 deletions
diff --git a/src/Java/gtPlusPlus/core/world/DimensionIDs.java b/src/Java/gtPlusPlus/core/world/DimensionIDs.java deleted file mode 100644 index 52ed10ccef..0000000000 --- a/src/Java/gtPlusPlus/core/world/DimensionIDs.java +++ /dev/null @@ -1,7 +0,0 @@ -package gtPlusPlus.core.world; - -public class DimensionIDs { - - public static final int Dimension_A = 210; - -} diff --git a/src/Java/gtPlusPlus/core/world/darkworld/Dimension_DarkWorld.java b/src/Java/gtPlusPlus/core/world/darkworld/Dimension_DarkWorld.java new file mode 100644 index 0000000000..b44b05ede6 --- /dev/null +++ b/src/Java/gtPlusPlus/core/world/darkworld/Dimension_DarkWorld.java @@ -0,0 +1,1363 @@ +package gtPlusPlus.core.world.darkworld; + +import java.util.*; + +import cpw.mods.fml.common.event.FMLPreInitializationEvent; +import cpw.mods.fml.common.event.FMLServerStartingEvent; +import cpw.mods.fml.common.registry.GameRegistry; +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gtPlusPlus.core.util.item.ItemUtils; +import gtPlusPlus.core.world.darkworld.biome.Biome_DarkWorld; +import gtPlusPlus.core.world.darkworld.block.blockDarkWorldPortal; +import gtPlusPlus.core.world.darkworld.block.blockDarkWorldPortalFrame; +import gtPlusPlus.core.world.darkworld.item.itemDarkWorldPortalTrigger; +import net.minecraft.block.Block; +import net.minecraft.block.BlockFalling; +import net.minecraft.crash.CrashReport; +import net.minecraft.crash.CrashReportCategory; +import net.minecraft.entity.Entity; +import net.minecraft.entity.EnumCreatureType; +import net.minecraft.init.Blocks; +import net.minecraft.init.Items; +import net.minecraft.item.Item; +import net.minecraft.item.ItemStack; +import net.minecraft.util.*; +import net.minecraft.world.*; +import net.minecraft.world.biome.*; +import net.minecraft.world.chunk.Chunk; +import net.minecraft.world.chunk.IChunkProvider; +import net.minecraft.world.gen.*; +import net.minecraft.world.gen.feature.WorldGenLakes; +import net.minecraft.world.gen.layer.*; +import net.minecraft.world.gen.structure.*; +import net.minecraftforge.common.DimensionManager; +import net.minecraftforge.common.MinecraftForge; +import net.minecraftforge.event.terraingen.*; + +@SuppressWarnings("unchecked") +public class Dimension_DarkWorld { + + public Object instance; + public static int DIMID = 93; + + public static blockDarkWorldPortal portal; + public static itemDarkWorldPortalTrigger block; + public static Block blockTopLayer = Block.getBlockFromItem(ItemUtils.getCorrectStacktype("minecraft:dirt:2", 1).getItem()); + public static Block blockSecondLayer = Blocks.dirt; + public static Block blockMainFiller = Blocks.stone; + public static Block blockSecondaryFiller; + public static Block blockFluidLakes = Blocks.lava; + + public static Block blockPortalFrame; + + static { + + portal = new blockDarkWorldPortal(); + block = (itemDarkWorldPortalTrigger) (new itemDarkWorldPortalTrigger().setUnlocalizedName("dimensionDarkWorld_trigger")); + Item.itemRegistry.addObject(423, "dimensionDarkWorld_trigger", block); + blockPortalFrame = new blockDarkWorldPortalFrame(); + } + + public Dimension_DarkWorld() { + } + + public void load() { + GameRegistry.registerBlock(portal, "dimensionDarkWorld_portal"); + DimensionManager.registerProviderType(DIMID, Dimension_DarkWorld.WorldProviderMod.class, false); + DimensionManager.registerDimension(DIMID, DIMID); + GameRegistry.addSmelting(Items.record_11, new ItemStack(block), 1.0f); + + } + + public void registerRenderers() { + } + + public void generateNether(World world, Random random, int chunkX, int chunkZ) { + } + + public void generateSurface(World world, Random random, int chunkX, int chunkZ) { + } + + public int addFuel(ItemStack fuel) { + return 0; + } + + public void serverLoad(FMLServerStartingEvent event) { + } + + public void preInit(FMLPreInitializationEvent event) { + } + + public static class WorldProviderMod extends WorldProvider { + + @Override + public void registerWorldChunkManager() { + this.worldChunkMgr = new WorldChunkManagerCustom(this.worldObj.getSeed(), WorldType.DEFAULT); + this.isHellWorld = true; + this.hasNoSky = true; + this.dimensionId = DIMID; + } + + @Override + @SideOnly(Side.CLIENT) + public Vec3 getFogColor(float par1, float par2) { + return Vec3.createVectorHelper(0.01568627450980392D, 0.09019607843137255D, 0.0D); + } + + @Override + public IChunkProvider createChunkGenerator() { + return new ChunkProviderModded(this.worldObj, this.worldObj.getSeed() - 1278); + } + + @Override + public boolean isSurfaceWorld() { + return false; + } + + @Override + public boolean canCoordinateBeSpawn(int par1, int par2) { + return false; + } + + @Override + public boolean canRespawnHere() { + return true; + } + + @Override + @SideOnly(Side.CLIENT) + public boolean doesXZShowFog(int par1, int par2) { + return true; + } + + @Override + public String getDimensionName() { + return "dimensionDarkWorld"; + } + + } + + public class DarkWorldPortalPosition extends ChunkCoordinates { + public long field_85087_d; + final TeleporterDimensionMod field_85088_e; + + public DarkWorldPortalPosition(TeleporterDimensionMod darkworldTeleporter, int par2, int par3, int par4, long par5) { + super(par2, par3, par4); + this.field_85088_e = darkworldTeleporter; + this.field_85087_d = par5; + } + } + + public static class TeleporterDimensionMod extends Teleporter { + + private final WorldServer worldServerInstance; + /** + * A private Random() function in Teleporter + */ + private final Random random; + /** + * Stores successful portal placement locations for rapid lookup. + */ + private final LongHashMap destinationCoordinateCache = new LongHashMap(); + /** + * A list of valid keys for the destinationCoordainteCache. These are + * based on the X & Z of the players initial location. + */ + @SuppressWarnings("rawtypes") + private final List destinationCoordinateKeys = new ArrayList(); + + public TeleporterDimensionMod(WorldServer par1WorldServer) { + super(par1WorldServer); + this.worldServerInstance = par1WorldServer; + this.random = new Random(par1WorldServer.getSeed()); + } + + /** + * Place an entity in a nearby portal, creating one if necessary. + */ + @Override + public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8) { + if (this.worldServerInstance.provider.dimensionId != 1) { + if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8)) { + this.makePortal(par1Entity); + this.placeInExistingPortal(par1Entity, par2, par4, par6, par8); + } + } + else { + int i = MathHelper.floor_double(par1Entity.posX); + int j = MathHelper.floor_double(par1Entity.posY) - 1; + int k = MathHelper.floor_double(par1Entity.posZ); + byte b0 = 1; + byte b1 = 0; + + for (int l = -2; l <= 2; ++l) { + for (int i1 = -2; i1 <= 2; ++i1) { + for (int j1 = -1; j1 < 3; ++j1) { + int k1 = i + i1 * b0 + l * b1; + int l1 = j + j1; + int i2 = k + i1 * b1 - l * b0; + boolean flag = j1 < 0; + this.worldServerInstance.setBlock(k1, l1, i2, flag ? blockPortalFrame : Blocks.air); + } + } + } + + par1Entity.setLocationAndAngles(i, j, k, par1Entity.rotationYaw, 0.0F); + par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; + } + } + + /** + * Place an entity in a nearby portal which already exists. + */ + @Override + public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8) { + short short1 = 128; + double d3 = -1.0D; + int i = 0; + int j = 0; + int k = 0; + int l = MathHelper.floor_double(par1Entity.posX); + int i1 = MathHelper.floor_double(par1Entity.posZ); + long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1); + boolean flag = true; + double d7; + int l3; + + if (this.destinationCoordinateCache.containsItem(j1)) { + Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition) this.destinationCoordinateCache + .getValueByKey(j1); + d3 = 0.0D; + i = portalposition.posX; + j = portalposition.posY; + k = portalposition.posZ; + portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime(); + flag = false; + } + else { + for (l3 = l - short1; l3 <= l + short1; ++l3) { + double d4 = l3 + 0.5D - par1Entity.posX; + + for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1) { + double d5 = l1 + 0.5D - par1Entity.posZ; + + for (int i2 = this.worldServerInstance.getActualHeight() - 1; i2 >= 0; --i2) { + if (this.worldServerInstance.getBlock(l3, i2, l1) == portal) { + while (this.worldServerInstance.getBlock(l3, i2 - 1, l1) == portal) { + --i2; + } + + d7 = i2 + 0.5D - par1Entity.posY; + double d8 = d4 * d4 + d7 * d7 + d5 * d5; + + if (d3 < 0.0D || d8 < d3) { + d3 = d8; + i = l3; + j = i2; + k = l1; + } + } + } + } + } + } + + if (d3 >= 0.0D) { + if (flag) { + this.destinationCoordinateCache.add(j1, + new Teleporter.PortalPosition(i, j, k, this.worldServerInstance.getTotalWorldTime())); + this.destinationCoordinateKeys.add(Long.valueOf(j1)); + } + + double d11 = i + 0.5D; + double d6 = j + 0.5D; + d7 = k + 0.5D; + int i4 = -1; + + if (this.worldServerInstance.getBlock(i - 1, j, k) == portal) { + i4 = 2; + } + + if (this.worldServerInstance.getBlock(i + 1, j, k) == portal) { + i4 = 0; + } + + if (this.worldServerInstance.getBlock(i, j, k - 1) == portal) { + i4 = 3; + } + + if (this.worldServerInstance.getBlock(i, j, k + 1) == portal) { + i4 = 1; + } + + int j2 = par1Entity.getTeleportDirection(); + + if (i4 > -1) { + int k2 = Direction.rotateLeft[i4]; + int l2 = Direction.offsetX[i4]; + int i3 = Direction.offsetZ[i4]; + int j3 = Direction.offsetX[k2]; + int k3 = Direction.offsetZ[k2]; + boolean flag1 = !this.worldServerInstance.isAirBlock(i + l2 + j3, j, k + i3 + k3) + || !this.worldServerInstance.isAirBlock(i + l2 + j3, j + 1, k + i3 + k3); + boolean flag2 = !this.worldServerInstance.isAirBlock(i + l2, j, k + i3) + || !this.worldServerInstance.isAirBlock(i + l2, j + 1, k + i3); + + if (flag1 && flag2) { + i4 = Direction.rotateOpposite[i4]; + k2 = Direction.rotateOpposite[k2]; + l2 = Direction.offsetX[i4]; + i3 = Direction.offsetZ[i4]; + j3 = Direction.offsetX[k2]; + k3 = Direction.offsetZ[k2]; + l3 = i - j3; + d11 -= j3; + int k1 = k - k3; + d7 -= k3; + flag1 = !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j, k1 + i3 + k3) + || !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j + 1, k1 + i3 + k3); + flag2 = !this.worldServerInstance.isAirBlock(l3 + l2, j, k1 + i3) + || !this.worldServerInstance.isAirBlock(l3 + l2, j + 1, k1 + i3); + } + + float f1 = 0.5F; + float f2 = 0.5F; + + if (!flag1 && flag2) { + f1 = 1.0F; + } + else if (flag1 && !flag2) { + f1 = 0.0F; + } + else if (flag1 && flag2) { + f2 = 0.0F; + } + + d11 += j3 * f1 + f2 * l2; + d7 += k3 * f1 + f2 * i3; + float f3 = 0.0F; + float f4 = 0.0F; + float f5 = 0.0F; + float f6 = 0.0F; + + if (i4 == j2) { + f3 = 1.0F; + f4 = 1.0F; + } + else if (i4 == Direction.rotateOpposite[j2]) { + f3 = -1.0F; + f4 = -1.0F; + } + else if (i4 == Direction.rotateRight[j2]) { + f5 = 1.0F; + f6 = -1.0F; + } + else { + f5 = -1.0F; + f6 = 1.0F; + } + + double d9 = par1Entity.motionX; + double d10 = par1Entity.motionZ; + par1Entity.motionX = d9 * f3 + d10 * f6; + par1Entity.motionZ = d9 * f5 + d10 * f4; + par1Entity.rotationYaw = par8 - j2 * 90 + i4 * 90; + } + else { + par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; + } + + par1Entity.setLocationAndAngles(d11, d6, d7, par1Entity.rotationYaw, par1Entity.rotationPitch); + return true; + } + else { + return false; + } + } + + @Override + public boolean makePortal(Entity par1Entity) { + byte b0 = 16; + double d0 = -1.0D; + int i = MathHelper.floor_double(par1Entity.posX); + int j = MathHelper.floor_double(par1Entity.posY); + int k = MathHelper.floor_double(par1Entity.posZ); + int l = i; + int i1 = j; + int j1 = k; + int k1 = 0; + int l1 = this.random.nextInt(4); + int i2; + double d1; + double d2; + int k2; + int i3; + int k3; + int j3; + int i4; + int l3; + int k4; + int j4; + int i5; + int l4; + double d3; + double d4; + + for (i2 = i - b0; i2 <= i + b0; ++i2) { + d1 = i2 + 0.5D - par1Entity.posX; + + for (k2 = k - b0; k2 <= k + b0; ++k2) { + d2 = k2 + 0.5D - par1Entity.posZ; + label274: + + for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) { + if (this.worldServerInstance.isAirBlock(i2, i3, k2)) { + while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) { + --i3; + } + + for (j3 = l1; j3 < l1 + 4; ++j3) { + k3 = j3 % 2; + l3 = 1 - k3; + + if (j3 % 4 >= 2) { + k3 = -k3; + l3 = -l3; + } + + for (i4 = 0; i4 < 3; ++i4) { + for (j4 = 0; j4 < 4; ++j4) { + for (k4 = -1; k4 < 4; ++k4) { + l4 = i2 + (j4 - 1) * k3 + i4 * l3; + i5 = i3 + k4; + int j5 = k2 + (j4 - 1) * l3 - i4 * k3; + + if (k4 < 0 + && !this.worldServerInstance.getBlock(l4, i5, j5).getMaterial() + .isSolid() + || k4 >= 0 && !this.worldServerInstance.isAirBlock(l4, i5, j5)) { + continue label274; + } + } + } + } + + d4 = i3 + 0.5D - par1Entity.posY; + d3 = d1 * d1 + d4 * d4 + d2 * d2; + + if (d0 < 0.0D || d3 < d0) { + d0 = d3; + l = i2; + i1 = i3; + j1 = k2; + k1 = j3 % 4; + } + } + } + } + } + } + + if (d0 < 0.0D) { + for (i2 = i - b0; i2 <= i + b0; ++i2) { + d1 = i2 + 0.5D - par1Entity.posX; + + for (k2 = k - b0; k2 <= k + b0; ++k2) { + d2 = k2 + 0.5D - par1Entity.posZ; + label222: + + for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) { + if (this.worldServerInstance.isAirBlock(i2, i3, k2)) { + while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) { + --i3; + } + + for (j3 = l1; j3 < l1 + 2; ++j3) { + k3 = j3 % 2; + l3 = 1 - k3; + + for (i4 = 0; i4 < 4; ++i4) { + for (j4 = -1; j4 < 4; ++j4) { + k4 = i2 + (i4 - 1) * k3; + l4 = i3 + j4; + i5 = k2 + (i4 - 1) * l3; + + if (j4 < 0 + && !this.worldServerInstance.getBlock(k4, l4, i5).getMaterial() + .isSolid() + || j4 >= 0 && !this.worldServerInstance.isAirBlock(k4, l4, i5)) { + continue label222; + } + } + } + + d4 = i3 + 0.5D - par1Entity.posY; + d3 = d1 * d1 + d4 * d4 + d2 * d2; + + if (d0 < 0.0D || d3 < d0) { + d0 = d3; + l = i2; + i1 = i3; + j1 = k2; + k1 = j3 % 2; + } + } + } + } + } + } + } + + int k5 = l; + int j2 = i1; + k2 = j1; + int l5 = k1 % 2; + int l2 = 1 - l5; + + if (k1 % 4 >= 2) { + l5 = -l5; + l2 = -l2; + } + + boolean flag; + + if (d0 < 0.0D) { + if (i1 < 70) { + i1 = 70; + } + + if (i1 > this.worldServerInstance.getActualHeight() - 10) { + i1 = this.worldServerInstance.getActualHeight() - 10; + } + + j2 = i1; + + for (i3 = -1; i3 <= 1; ++i3) { + for (j3 = 1; j3 < 3; ++j3) { + for (k3 = -1; k3 < 3; ++k3) { + l3 = k5 + (j3 - 1) * l5 + i3 * l2; + i4 = j2 + k3; + j4 = k2 + (j3 - 1) * l2 - i3 * l5; + flag = k3 < 0; + this.worldServerInstance.setBlock(l3, i4, j4, flag ? blockPortalFrame : Blocks.air); + } + } + } + } + + for (i3 = 0; i3 < 4; ++i3) { + for (j3 = 0; j3 < 4; ++j3) { + for (k3 = -1; k3 < 4; ++k3) { + l3 = k5 + (j3 - 1) * l5; + i4 = j2 + k3; + j4 = k2 + (j3 - 1) * l2; + flag = j3 == 0 || j3 == 3 || k3 == -1 || k3 == 3; + this.worldServerInstance.setBlock(l3, i4, j4, flag ? blockPortalFrame : portal, 0, 2); + } + } + + for (j3 = 0; j3 < 4; ++j3) { + for (k3 = -1; k3 < 4; ++k3) { + l3 = k5 + (j3 - 1) * l5; + i4 = j2 + k3; + j4 = k2 + (j3 - 1) * l2; + this.worldServerInstance.notifyBlocksOfNeighborChange(l3, i4, j4, + this.worldServerInstance.getBlock(l3, i4, j4)); + } + } + } + + return true; + } + + /** + * called periodically to remove out-of-date portal locations from the + * cache list. Argument par1 is a WorldServer.getTotalWorldTime() value. + */ + @Override + public void removeStalePortalLocations(long par1) { + if (par1 % 100L == 0L) { + @SuppressWarnings("rawtypes") + Iterator iterator = this.destinationCoordinateKeys.iterator(); + long j = par1 - 600L; + + while (iterator.hasNext()) { + Long olong = (Long) iterator.next(); + Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition) this.destinationCoordinateCache + .getValueByKey(olong.longValue()); + + if (portalposition == null || portalposition.lastUpdateTime < j) { + iterator.remove(); + this.destinationCoordinateCache.remove(olong.longValue()); + } + } + } + } + + public class PortalPosition extends ChunkCoordinates { + /** + * The worldtime at which this PortalPosition was last verified + */ + public long lastUpdateTime; + + public PortalPosition(int par2, int par3, int par4, long par5) { + super(par2, par3, par4); + this.lastUpdateTime = par5; + } + } + } + + public static class ChunkProviderModded implements IChunkProvider { + private Random rand; + private NoiseGeneratorOctaves field_147431_j; + private NoiseGeneratorOctaves field_147432_k; + private NoiseGeneratorOctaves field_147429_l; + private NoiseGeneratorPerlin field_147430_m; + /** + * A NoiseGeneratorOctaves used in generating terrain + */ + public NoiseGeneratorOctaves noiseGen5; + /** + * A NoiseGeneratorOctaves used in generating terrain + */ + public NoiseGeneratorOctaves noiseGen6; + public NoiseGeneratorOctaves mobSpawnerNoise; + /** + * Reference to the World object. + */ + private World worldObj; + private WorldType field_147435_p; + private final double[] field_147434_q; + private final float[] parabolicField; + private double[] stoneNoise = new double[256]; + private MapGenBase caveGenerator = new MapGenCaves(); + /** + * Holds Stronghold Generator + */ + private MapGenStronghold strongholdGenerator = new MapGenStronghold(); + /** + * Holds Village Generator + */ + private MapGenVillage villageGenerator = new MapGenVillage(); + /** + * Holds Mineshaft Generator + */ + private MapGenMineshaft mineshaftGenerator = new MapGenMineshaft(); + private MapGenScatteredFeature scatteredFeatureGenerator = new MapGenScatteredFeature(); + /** + * Holds ravine generator + */ + private MapGenBase ravineGenerator = new MapGenRavine(); + /** + * The biomes that are used to generate the chunk + */ + private BiomeGenBase[] biomesForGeneration; + double[] field_147427_d; + double[] field_147428_e; + double[] field_147425_f; + double[] field_147426_g; + int[][] field_73219_j = new int[32][32]; + { + caveGenerator = TerrainGen.getModdedMapGen(caveGenerator, + net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.CAVE); + strongholdGenerator = (MapGenStronghold) TerrainGen.getModdedMapGen(strongholdGenerator, + net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.STRONGHOLD); + villageGenerator = (MapGenVillage) TerrainGen.getModdedMapGen(villageGenerator, + net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.VILLAGE); + mineshaftGenerator = (MapGenMineshaft) TerrainGen.getModdedMapGen(mineshaftGenerator, + net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.MINESHAFT); + scatteredFeatureGenerator = (MapGenScatteredFeature) TerrainGen.getModdedMapGen(scatteredFeatureGenerator, + net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.SCATTERED_FEATURE); + ravineGenerator = TerrainGen.getModdedMapGen(ravineGenerator, + net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.RAVINE); + } + + public ChunkProviderModded(World par1World, long par2) { + this.worldObj = par1World; + this.field_147435_p = par1World.getWorldInfo().getTerrainType(); + this.rand = new Random(par2); + this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16); + this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16); + this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8); + this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4); + this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10); + this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16); + this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8); + this.field_147434_q = new double[825]; + this.parabolicField = new float[25]; + + for (int j = -2; j <= 2; ++j) { + for (int k = -2; k <= 2; ++k) { + float f = 10.0F / MathHelper.sqrt_float(j * j + k * k + 0.2F); + this.parabolicField[j + 2 + (k + 2) * 5] = f; + } + } + + NoiseGenerator[] noiseGens = { field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, + noiseGen6, mobSpawnerNoise }; + noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens); + this.field_147431_j = (NoiseGeneratorOctaves) noiseGens[0]; + this.field_147432_k = (NoiseGeneratorOctaves) noiseGens[1]; + this.field_147429_l = (NoiseGeneratorOctaves) noiseGens[2]; + this.field_147430_m = (NoiseGeneratorPerlin) noiseGens[3]; + this.noiseGen5 = (NoiseGeneratorOctaves) noiseGens[4]; + this.noiseGen6 = (NoiseGeneratorOctaves) noiseGens[5]; + this.mobSpawnerNoise = (NoiseGeneratorOctaves) noiseGens[6]; + } + + public void func_147424_a(int p_147424_1_, int p_147424_2_, Block[] p_147424_3_) { + byte b0 = 63; + this.biomesForGeneration = this.worldObj.getWorldChunkManager() + .getBiomesForGeneration(this.biomesForGeneration, p_147424_1_ * 4 - 2, p_147424_2_ * 4 - 2, 10, 10); + this.func_147423_a(p_147424_1_ * 4, 0, p_147424_2_ * 4); + + for (int k = 0; k < 4; ++k) { + int l = k * 5; + int i1 = (k + 1) * 5; + + for (int j1 = 0; j1 < 4; ++j1) { + int k1 = (l + j1) * 33; + int l1 = (l + j1 + 1) * 33; + int i2 = (i1 + j1) * 33; + int j2 = (i1 + j1 + 1) * 33; + + for (int k2 = 0; k2 < 32; ++k2) { + double d0 = 0.125D; + double d1 = this.field_147434_q[k1 + k2]; + double d2 = this.field_147434_q[l1 + k2]; + double d3 = this.field_147434_q[i2 + k2]; + double d4 = this.field_147434_q[j2 + k2]; + double d5 = (this.field_147434_q[k1 + k2 + 1] - d1) * d0; + double d6 = (this.field_147434_q[l1 + k2 + 1] - d2) * d0; + doub |
