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author | Alkalus <draknyte1@hotmail.com> | 2017-09-25 19:25:05 +1000 |
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committer | Alkalus <draknyte1@hotmail.com> | 2017-09-25 19:25:05 +1000 |
commit | f4eefcee265ac46886ce766d5006b97ac193761e (patch) | |
tree | d3b1db48dab7c22c04491e372f382f13ee4adf36 /src/Java/gtPlusPlus/core/world | |
parent | c2310a3e78c2980a5924c007eca2b3e192bc3fd8 (diff) | |
download | GT5-Unofficial-f4eefcee265ac46886ce766d5006b97ac193761e.tar.gz GT5-Unofficial-f4eefcee265ac46886ce766d5006b97ac193761e.tar.bz2 GT5-Unofficial-f4eefcee265ac46886ce766d5006b97ac193761e.zip |
+ Added textures and Models for the Staballoy Construct and the Sick Blaze..
$ Fixed Dark World Top and secondary layer not generating.
Diffstat (limited to 'src/Java/gtPlusPlus/core/world')
-rw-r--r-- | src/Java/gtPlusPlus/core/world/darkworld/biome/Biome_DarkWorld.java | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/Java/gtPlusPlus/core/world/darkworld/biome/Biome_DarkWorld.java b/src/Java/gtPlusPlus/core/world/darkworld/biome/Biome_DarkWorld.java index e13ce29872..e4f0741b09 100644 --- a/src/Java/gtPlusPlus/core/world/darkworld/biome/Biome_DarkWorld.java +++ b/src/Java/gtPlusPlus/core/world/darkworld/biome/Biome_DarkWorld.java @@ -12,7 +12,6 @@ import gtPlusPlus.core.lib.CORE; import gtPlusPlus.core.util.Utils; import gtPlusPlus.core.world.darkworld.Dimension_DarkWorld; import net.minecraft.entity.monster.EntityGhast; -import net.minecraft.entity.monster.EntityGiantZombie; import net.minecraft.entity.passive.*; import net.minecraft.item.ItemStack; import net.minecraft.world.World; @@ -78,12 +77,10 @@ public class Biome_DarkWorld { this.spawnableCaveCreatureList.clear(); //Enemies - this.spawnableMonsterList.add(new SpawnListEntry(EntityGhast.class, 5, 1, 5)); - this.spawnableMonsterList.add(new SpawnListEntry(EntityGiantZombie.class, 20, 1, 1)); - + this.spawnableMonsterList.add(new SpawnListEntry(EntityGhast.class, 5, 1, 5)); - addToMonsterSpawnLists(EntitySickBlaze.class, 5, 1, 5); - addToMonsterSpawnLists(EntityStaballoyConstruct.class, 5, 1, 5); + this.spawnableMonsterList.add(new SpawnListEntry(EntitySickBlaze.class, 5, 1, 5)); + this.spawnableMonsterList.add(new SpawnListEntry(EntityStaballoyConstruct.class, 5, 1, 5)); /**addToMonsterSpawnLists(EntityBlaze.class, 5, 1, 5); addToMonsterSpawnLists(EntityCaveSpider.class, 5, 1, 5); |