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| author | Draknyte1 <Draknyte1@hotmail.com> | 2017-05-28 21:00:43 +1000 |
|---|---|---|
| committer | Draknyte1 <Draknyte1@hotmail.com> | 2017-05-28 21:00:43 +1000 |
| commit | f97580f051d6662d7516c69db553703405434cbb (patch) | |
| tree | 52a9b2b5208d771eb472c1d23bb64d06a31beb65 /src/Java/gtPlusPlus/core | |
| parent | baec3943ca0516d3b3890275a2555a929803cae5 (diff) | |
| download | GT5-Unofficial-f97580f051d6662d7516c69db553703405434cbb.tar.gz GT5-Unofficial-f97580f051d6662d7516c69db553703405434cbb.tar.bz2 GT5-Unofficial-f97580f051d6662d7516c69db553703405434cbb.zip | |
% Separated Dimension_DarkWorld.java into 7 sub classes, instead of having them inline.
+ Added WorldGenRainForestTree_Ex.java, apparently forgot to include it several commits ago.
Diffstat (limited to 'src/Java/gtPlusPlus/core')
9 files changed, 1357 insertions, 1303 deletions
diff --git a/src/Java/gtPlusPlus/core/world/darkworld/Dimension_DarkWorld.java b/src/Java/gtPlusPlus/core/world/darkworld/Dimension_DarkWorld.java index dd5e51b5ff..0222b8738f 100644 --- a/src/Java/gtPlusPlus/core/world/darkworld/Dimension_DarkWorld.java +++ b/src/Java/gtPlusPlus/core/world/darkworld/Dimension_DarkWorld.java @@ -1,36 +1,19 @@ package gtPlusPlus.core.world.darkworld; -import java.util.*; +import java.util.Random; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.event.FMLServerStartingEvent; import cpw.mods.fml.common.registry.GameRegistry; -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import gtPlusPlus.core.world.darkworld.biome.Biome_DarkWorld; import gtPlusPlus.core.world.darkworld.block.*; import gtPlusPlus.core.world.darkworld.item.itemDarkWorldPortalTrigger; +import gtPlusPlus.core.world.darkworld.world.WorldProviderMod; import net.minecraft.block.Block; -import net.minecraft.block.BlockFalling; -import net.minecraft.crash.CrashReport; -import net.minecraft.crash.CrashReportCategory; -import net.minecraft.entity.Entity; -import net.minecraft.entity.EnumCreatureType; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; -import net.minecraft.util.*; -import net.minecraft.world.*; -import net.minecraft.world.biome.*; -import net.minecraft.world.chunk.Chunk; -import net.minecraft.world.chunk.IChunkProvider; -import net.minecraft.world.gen.*; -import net.minecraft.world.gen.feature.WorldGenLakes; -import net.minecraft.world.gen.layer.*; -import net.minecraft.world.gen.structure.*; +import net.minecraft.world.World; import net.minecraftforge.common.DimensionManager; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.event.terraingen.*; @SuppressWarnings("unchecked") public class Dimension_DarkWorld { @@ -66,7 +49,7 @@ public class Dimension_DarkWorld { public void load() { GameRegistry.registerBlock(portalBlock, "dimensionDarkWorld_portal"); - DimensionManager.registerProviderType(DIMID, Dimension_DarkWorld.WorldProviderMod.class, false); + DimensionManager.registerProviderType(DIMID, WorldProviderMod.class, false); DimensionManager.registerDimension(DIMID, DIMID); // GameRegistry.addSmelting(Items.record_11, new ItemStack(block), // 1.0f); @@ -74,12 +57,15 @@ public class Dimension_DarkWorld { } public void registerRenderers() { + } public void generateNether(World world, Random random, int chunkX, int chunkZ) { + } public void generateSurface(World world, Random random, int chunkX, int chunkZ) { + } public int addFuel(ItemStack fuel) { @@ -87,1289 +73,11 @@ public class Dimension_DarkWorld { } public void serverLoad(FMLServerStartingEvent event) { + } public void preInit(FMLPreInitializationEvent event) { - } - - public static class WorldProviderMod extends WorldProvider { - - @Override - public void registerWorldChunkManager() { - this.worldChunkMgr = new WorldChunkManagerCustom(this.worldObj.getSeed(), WorldType.AMPLIFIED); - this.isHellWorld = false; - this.hasNoSky = true; - this.dimensionId = DIMID; - } - - @Override - @SideOnly(Side.CLIENT) - public Vec3 getFogColor(float par1, float par2) { - return Vec3.createVectorHelper(0.01568627450980392D, 0.09019607843137255D, 0.0D); - } - - @Override - public IChunkProvider createChunkGenerator() { - return new ChunkProviderModded(this.worldObj, this.worldObj.getSeed() - 1278); - } - - @Override - public boolean isSurfaceWorld() { - return true; - } - - @Override - public boolean canCoordinateBeSpawn(int par1, int par2) { - return false; - } - - @Override - public boolean canRespawnHere() { - return true; - } - - @Override - @SideOnly(Side.CLIENT) - public boolean doesXZShowFog(int par1, int par2) { - return true; - } - - @Override - public String getDimensionName() { - return "dimensionDarkWorld"; - } - - } - - public class DarkWorldPortalPosition extends ChunkCoordinates { - public long field_85087_d; - final TeleporterDimensionMod field_85088_e; - - public DarkWorldPortalPosition(TeleporterDimensionMod darkworldTeleporter, int par2, int par3, int par4, long par5) { - super(par2, par3, par4); - this.field_85088_e = darkworldTeleporter; - this.field_85087_d = par5; - } - } - - public static class TeleporterDimensionMod extends Teleporter { - - private final WorldServer worldServerInstance; - /** - * A private Random() function in Teleporter - */ - private final Random random; - /** - * Stores successful portal placement locations for rapid lookup. - */ - private final LongHashMap destinationCoordinateCache = new LongHashMap(); - /** - * A list of valid keys for the destinationCoordainteCache. These are - * based on the X & Z of the players initial location. - */ - @SuppressWarnings("rawtypes") - private final List destinationCoordinateKeys = new ArrayList(); - - public TeleporterDimensionMod(WorldServer par1WorldServer) { - super(par1WorldServer); - this.worldServerInstance = par1WorldServer; - this.random = new Random(par1WorldServer.getSeed()); - } - - /** - * Place an entity in a nearby portal, creating one if necessary. - */ - @Override - public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8) { - if (this.worldServerInstance.provider.dimensionId != 1) { - if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8)) { - this.makePortal(par1Entity); - this.placeInExistingPortal(par1Entity, par2, par4, par6, par8); - } - } - else { - int i = MathHelper.floor_double(par1Entity.posX); - int j = MathHelper.floor_double(par1Entity.posY) - 1; - int k = MathHelper.floor_double(par1Entity.posZ); - byte b0 = 1; - byte b1 = 0; - - for (int l = -2; l <= 2; ++l) { - for (int i1 = -2; i1 <= 2; ++i1) { - for (int j1 = -1; j1 < 3; ++j1) { - int k1 = i + i1 * b0 + l * b1; - int l1 = j + j1; - int i2 = k + i1 * b1 - l * b0; - boolean flag = j1 < 0; - this.worldServerInstance.setBlock(k1, l1, i2, flag ? blockPortalFrame : Blocks.air); - } - } - } - - par1Entity.setLocationAndAngles(i, j, k, par1Entity.rotationYaw, 0.0F); - par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; - } - } - - /** - * Place an entity in a nearby portal which already exists. - */ - @Override - public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8) { - short short1 = 128; - double d3 = -1.0D; - int i = 0; - int j = 0; - int k = 0; - int l = MathHelper.floor_double(par1Entity.posX); - int i1 = MathHelper.floor_double(par1Entity.posZ); - long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1); - boolean flag = true; - double d7; - int l3; - - if (this.destinationCoordinateCache.containsItem(j1)) { - Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition) this.destinationCoordinateCache - .getValueByKey(j1); - d3 = 0.0D; - i = portalposition.posX; - j = portalposition.posY; - k = portalposition.posZ; - portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime(); - flag = false; - } - else { - for (l3 = l - short1; l3 <= l + short1; ++l3) { - double d4 = l3 + 0.5D - par1Entity.posX; - - for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1) { - double d5 = l1 + 0.5D - par1Entity.posZ; - - for (int i2 = this.worldServerInstance.getActualHeight() - 1; i2 >= 0; --i2) { - if (this.worldServerInstance.getBlock(l3, i2, l1) == portalBlock) { - while (this.worldServerInstance.getBlock(l3, i2 - 1, l1) == portalBlock) { - --i2; - } - - d7 = i2 + 0.5D - par1Entity.posY; - double d8 = d4 * d4 + d7 * d7 + d5 * d5; - - if (d3 < 0.0D || d8 < d3) { - d3 = d8; - i = l3; - j = i2; - k = l1; - } - } - } - } - } - } - - if (d3 >= 0.0D) { - if (flag) { - this.destinationCoordinateCache.add(j1, - new Teleporter.PortalPosition(i, j, k, this.worldServerInstance.getTotalWorldTime())); - this.destinationCoordinateKeys.add(Long.valueOf(j1)); - } - - double d11 = i + 0.5D; - double d6 = j + 0.5D; - d7 = k + 0.5D; - int i4 = -1; - - if (this.worldServerInstance.getBlock(i - 1, j, k) == portalBlock) { - i4 = 2; - } - - if (this.worldServerInstance.getBlock(i + 1, j, k) == portalBlock) { - i4 = 0; - } - - if (this.worldServerInstance.getBlock(i, j, k - 1) == portalBlock) { - i4 = 3; - } - - if (this.worldServerInstance.getBlock(i, j, k + 1) == portalBlock) { - i4 = 1; - } - - int j2 = par1Entity.getTeleportDirection(); - - if (i4 > -1) { - int k2 = Direction.rotateLeft[i4]; - int l2 = Direction.offsetX[i4]; - int i3 = Direction.offsetZ[i4]; - int j3 = Direction.offsetX[k2]; - int k3 = Direction.offsetZ[k2]; - boolean flag1 = !this.worldServerInstance.isAirBlock(i + l2 + j3, j, k + i3 + k3) - || !this.worldServerInstance.isAirBlock(i + l2 + j3, j + 1, k + i3 + k3); - boolean flag2 = !this.worldServerInstance.isAirBlock(i + l2, j, k + i3) - || !this.worldServerInstance.isAirBlock(i + l2, j + 1, k + i3); - - if (flag1 && flag2) { - i4 = Direction.rotateOpposite[i4]; - k2 = Direction.rotateOpposite[k2]; - l2 = Direction.offsetX[i4]; - i3 = Direction.offsetZ[i4]; - j3 = Direction.offsetX[k2]; - k3 = Direction.offsetZ[k2]; - l3 = i - j3; - d11 -= j3; - int k1 = k - k3; - d7 -= k3; - flag1 = !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j, k1 + i3 + k3) - || !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j + 1, k1 + i3 + k3); - flag2 = !this.worldServerInstance.isAirBlock(l3 + l2, j, k1 + i3) - || !this.worldServerInstance.isAirBlock(l3 + l2, j + 1, k1 + i3); - } - - float f1 = 0.5F; - float f2 = 0.5F; - - if (!flag1 && flag2) { - f1 = 1.0F; - } - else if (flag1 && !flag2) { - f1 = 0.0F; - } - else if (flag1 && flag2) { - f2 = 0.0F; - } - - d11 += j3 * f1 + f2 * l2; - d7 += k3 * f1 + f2 * i3; - float f3 = 0.0F; - float f4 = 0.0F; - float f5 = 0.0F; - float f6 = 0.0F; - - if (i4 == j2) { - f3 = 1.0F; - f4 = 1.0F; - } - else if (i4 == Direction.rotateOpposite[j2]) { - f3 = -1.0F; - f4 = -1.0F; - } - else if (i4 == Direction.rotateRight[j2]) { - f5 = 1.0F; - f6 = -1.0F; - } - else { - f5 = -1.0F; - f6 = 1.0F; - } - - double d9 = par1Entity.motionX; - double d10 = par1Entity.motionZ; - par1Entity.motionX = d9 * f3 + d10 * f6; - par1Entity.motionZ = d9 * f5 + d10 * f4; - par1Entity.rotationYaw = par8 - j2 * 90 + i4 * 90; - } - else { - par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; - } - - par1Entity.setLocationAndAngles(d11, d6, d7, par1Entity.rotationYaw, par1Entity.rotationPitch); - return true; - } - else { - return false; - } - } - - @Override - public boolean makePortal(Entity par1Entity) { - byte b0 = 16; - double d0 = -1.0D; - int i = MathHelper.floor_double(par1Entity.posX); - int j = MathHelper.floor_double(par1Entity.posY); - int k = MathHelper.floor_double(par1Entity.posZ); - int l = i; - int i1 = j; - int j1 = k; - int k1 = 0; - int l1 = this.random.nextInt(4); - int i2; - double d1; - double d2; - int k2; - int i3; - int k3; - int j3; - int i4; - int l3; - int k4; - int j4; - int i5; - int l4; - double d3; - double d4; - - for (i2 = i - b0; i2 <= i + b0; ++i2) { - d1 = i2 + 0.5D - par1Entity.posX; - - for (k2 = k - b0; k2 <= k + b0; ++k2) { - d2 = k2 + 0.5D - par1Entity.posZ; - label274: - - for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) { - if (this.worldServerInstance.isAirBlock(i2, i3, k2)) { - while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) { - --i3; - } - - for (j3 = l1; j3 < l1 + 4; ++j3) { - k3 = j3 % 2; - l3 = 1 - k3; - - if (j3 % 4 >= 2) { - k3 = -k3; - l3 = -l3; - } - - for (i4 = 0; i4 < 3; ++i4) { - for (j4 = 0; j4 < 4; ++j4) { - for (k4 = -1; k4 < 4; ++k4) { - l4 = i2 + (j4 - 1) * k3 + i4 * l3; - i5 = i3 + k4; - int j5 = k2 + (j4 - 1) * l3 - i4 * k3; - - if (k4 < 0 - && !this.worldServerInstance.getBlock(l4, i5, j5).getMaterial() - .isSolid() - || k4 >= 0 && !this.worldServerInstance.isAirBlock(l4, i5, j5)) { - continue label274; - } - } - } - } - - d4 = i3 + 0.5D - par1Entity.posY; - d3 = d1 * d1 + d4 * d4 + d2 * d2; - - if (d0 < 0.0D || d3 < d0) { - d0 = d3; - l = i2; - i1 = i3; - j1 = k2; - k1 = j3 % 4; - } - } - } - } - } - } - - if (d0 < 0.0D) { - for (i2 = i - b0; i2 <= i + b0; ++i2) { - d1 = i2 + 0.5D - par1Entity.posX; - - for (k2 = k - b0; k2 <= k + b0; ++k2) { - d2 = k2 + 0.5D - par1Entity.posZ; - label222: - - for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) { - if (this.worldServerInstance.isAirBlock(i2, i3, k2)) { - while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) { - --i3; - } - - for (j3 = l1; j3 < l1 + 2; ++j3) { - k3 = j3 % 2; - l3 = 1 - k3; - - for (i4 = 0; i4 < 4; ++i4) { - for (j4 = -1; j4 < 4; ++j4) { - k4 = i2 + (i4 - 1) * k3; - l4 = i3 + j4; - i5 = k2 + (i4 - 1) * l3; - - if (j4 < 0 - && !this.worldServerInstance.getBlock(k4, l4, i5).getMaterial() - .isSolid() - || j4 >= 0 && !this.worldServerInstance.isAirBlock(k4, l4, i5)) { - continue label222; - } - } - } - - d4 = i3 + 0.5D - par1Entity.posY; - d3 = d1 * d1 + d4 * d4 + d2 * d2; - - if (d0 < 0.0D || d3 < d0) { - d0 = d3; - l = i2; - i1 = i3; - j1 = k2; - k1 = j3 % 2; - } - } - } - } - } - } - } - - int k5 = l; - int j2 = i1; - k2 = j1; - int l5 = k1 % 2; - int l2 = 1 - l5; - - if (k1 % 4 >= 2) { - l5 = -l5; - l2 = -l2; - } - - boolean flag; - - if (d0 < 0.0D) { - if (i1 < 70) { - i1 = 70; - } - - if (i1 > this.worldServerInstance.getActualHeight() - 10) { - i1 = this.worldServerInstance.getActualHeight() - 10; - } - - j2 = i1; - - for (i3 = -1; i3 <= 1; ++i3) { - for (j3 = 1; j3 < 3; ++j3) { - for (k3 = -1; k3 < 3; ++k3) { - l3 = k5 + (j3 - 1) * l5 + i3 * l2; - i4 = j2 + k3; - j4 = k2 + (j3 - 1) * l2 - i3 * l5; - flag = k3 < 0; - this.worldServerInstance.setBlock(l3, i4, j4, flag ? blockPortalFrame : Blocks.air); - } - } - } - } - - for (i3 = 0; i3 < 4; ++i3) { - for (j3 = 0; j3 < 4; ++j3) { - for (k3 = -1; k3 < 4; ++k3) { - l3 = k5 + (j3 - 1) * l5; - i4 = j2 + k3; - j4 = k2 + (j3 - 1) * l2; - flag = j3 == 0 || j3 == 3 || k3 == -1 || k3 == 3; - this.worldServerInstance.setBlock(l3, i4, j4, flag ? blockPortalFrame : portalBlock, 0, 2); - } - } - - for (j3 = 0; j3 < 4; ++j3) { - for (k3 = -1; k3 < 4; ++k3) { - l3 = k5 + (j3 - 1) * l5; - i4 = j2 + k3; - j4 = k2 + (j3 - 1) * l2; - this.worldServerInstance.notifyBlocksOfNeighborChange(l3, i4, j4, - this.worldServerInstance.getBlock(l3, i4, j4)); - } - } - } - - return true; - } - - /** - * called periodically to remove out-of-date portal locations from the - * cache list. Argument par1 is a WorldServer.getTotalWorldTime() value. - */ - @Override - public void removeStalePortalLocations(long par1) { - if (par1 % 100L == 0L) { - @SuppressWarnings("rawtypes") - Iterator iterator = this.destinationCoordinateKeys.iterator(); - long j = par1 - 600L; - - while (iterator.hasNext()) { - Long olong = (Long) iterator.next(); - Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition) this.destinationCoordinateCache - .getValueByKey(olong.longValue()); - - if (portalposition == null || portalposition.lastUpdateTime < j) { - iterator.remove(); - this.destinationCoordinateCache.remove(olong.longValue()); - } - } - } - } - - public class PortalPosition extends ChunkCoordinates { - /** - * The worldtime at which this PortalPosition was last verified - */ - public long lastUpdateTime; - - public PortalPosition(int par2, int par3, int par4, long par5) { - super(par2, par3, par4); - this.lastUpdateTime = par5; - } - } - } - - public static class ChunkProviderModded implements IChunkProvider { - private Random rand; - private NoiseGeneratorOctaves field_147431_j; - private NoiseGeneratorOctaves field_147432_k; - private NoiseGeneratorOctaves field_147429_l; - private NoiseGeneratorPerlin field_147430_m; - /** - * A NoiseGeneratorOctaves used in generating terrain - */ - public NoiseGeneratorOctaves noiseGen5; - /** - * A NoiseGeneratorOctaves used in generating terrain - */ - public NoiseGeneratorOctaves noiseGen6; - public NoiseGeneratorOctaves mobSpawnerNoise; - /** - * Reference to the World object. - */ - private World worldObj; - private WorldType field_147435_p; - private final double[] field_147434_q; - private final float[] parabolicField; - private double[] stoneNoise = new double[256]; - private MapGenBase caveGenerator = new MapGenCaves(); - /** - * Holds Stronghold Generator - */ - // private MapGenStronghold strongholdGenerator = new - // MapGenStronghold(); - /** - * Holds Village Generator - */ - private MapGenVillage villageGenerator = new MapGenVillage(); - /** - * Holds Mineshaft Generator - */ - private MapGenMineshaft mineshaftGenerator = new MapGenMineshaft(); - private MapGenScatteredFeature scatteredFeatureGenerator = new MapGenScatteredFeature(); - /** - * Holds ravine generator - */ - private MapGenBase ravineGenerator = new MapGenRavine(); - /** - * The biomes that are used to generate the chunk - */ - private BiomeGenBase[] biomesForGeneration; - double[] field_147427_d; - double[] field_147428_e; - double[] field_147425_f; - double[] field_147426_g; - int[][] field_73219_j = new int[32][32]; - { - caveGenerator = TerrainGen.getModdedMapGen(caveGenerator, - net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.CAVE); - /* - * strongholdGenerator = (MapGenStronghold) - * TerrainGen.getModdedMapGen(strongholdGenerator, - * net.minecraftforge.event.terraingen.InitMapGenEvent.EventType. - * STRONGHOLD); - */ - villageGenerator = (MapGenVillage) TerrainGen.getModdedMapGen(villageGenerator, - net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.VILLAGE); - mineshaftGenerator = (MapGenMineshaft) TerrainGen.getModdedMapGen(mineshaftGenerator, - net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.MINESHAFT); - scatteredFeatureGenerator = (MapGenScatteredFeature) TerrainGen.getModdedMapGen(scatteredFeatureGenerator, - net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.SCATTERED_FEATURE); - ravineGenerator = TerrainGen.getModdedMapGen(ravineGenerator, - net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.RAVINE); - } - - public ChunkProviderModded(World par1World, long par2) { - this.worldObj = par1World; - this.field_147435_p = par1World.getWorldInfo().getTerrainType(); - this.rand = new Random(par2); - this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16); - this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16); - this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8); - this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4); - this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10); - this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16); - this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8); - this.field_147434_q = new double[825]; - this.parabolicField = new float[25]; - - for (int j = -2; j <= 2; ++j) { - for (int k = -2; k <= 2; ++k) { - float f = 10.0F / MathHelper.sqrt_float(j * j + k * k + 0.2F); - this.parabolicField[j + 2 + (k + 2) * 5] = f; - } - } - - NoiseGenerator[] noiseGens = { field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, - noiseGen6, mobSpawnerNoise }; - noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens); - this.field_147431_j = (NoiseGeneratorOctaves) noiseGens[0]; - this.field_147432_k = (NoiseGeneratorOctaves) noiseGens[1]; - this.field_147429_l = (NoiseGeneratorOctaves) noiseGens[2]; - this.field_147430_m = (NoiseGeneratorPerlin) noiseGens[3]; - this.noiseGen5 = (NoiseGeneratorOctaves) noiseGens[4]; - this.noiseGen6 = (NoiseGeneratorOctaves) noiseGens[5]; - this.mobSpawnerNoise = (NoiseGeneratorOctaves) noiseGens[6]; - } - - public void func_147424_a(int p_147424_1_, int p_147424_2_, Block[] p_147424_3_) { - byte b0 = 63; - this.biomesForGeneration = this.worldObj.getWorldChunkManager() - .getBiomesForGeneration(this.biomesForGeneration, p_147424_1_ * 4 - 2, p_147424_2_ * 4 - 2, 10, 10); - this.func_147423_a(p_147424_1_ * 4, 0, p_147424_2_ * 4); - - for (int k = 0; k < 4; ++k) { - int l = k * 5; - int i1 = (k + 1) * 5; - - for (int j1 = 0; j1 < 4; ++j1) { - int k1 = (l + j1) * 33; - int l1 = (l + j1 + 1) * 33; - int i2 = (i1 + j1) * 33; - int j2 = (i1 + j1 + 1) * 33; - - for (int k2 = 0; k2 < 32; ++k2) { - double d0 = 0.125D; - double d1 = this.field_147434_q[k1 + k2]; - double d2 = this.field_147434_q[l1 + k2]; - double d3 = this.field_147434_q[i2 + k2]; - double d4 = this.field_147434_q[j2 + k2]; - double d5 = (this.field_147434_q[k1 + k2 + 1] - d1) * d0; - double d6 = (this.field_147434_q[l1 + k2 + 1] - d2) * d0; - double d7 = (this.field_147434_q[i2 + k2 + 1] - d3) * d0; - double d8 = (this.field_147434_q[j2 + k2 + 1] - d4) * d0; - - for (int l2 = 0; l2 < 8; ++l2) { - double d9 = 0.25D; - double d10 = d1; - double d11 = d2; - double d12 = (d3 - d1) * d9; - double d13 = (d4 - d2) * d9; - - for (int i3 = 0; i3 < 4; ++i3) { - int j3 = i3 + k * 4 << 12 | 0 + j1 * 4 << 8 | k2 * 8 + l2; - short short1 = 256; - j3 -= short1; - double d14 = 0.25D; - double d16 = (d11 - d10) * d14; - double d15 = d10 - d16; - - for (int k3 = 0; k3 < 4; ++k3) { - if ((d15 += d16) > 0.0D) { - p_147424_3_[j3 += short1] = blockMainFiller; - } - else if (k2 * 8 + l2 < b0) { - p_147424_3_[j3 += short1] = blockFluidLakes; - } - else { - p_147424_3_[j3 += short1] = null; - } - } - - d10 += d12; - d11 += d13; - } - - d1 += d5; - d2 += d6; - d3 += d7; - d4 += d8; - } - } - } - } - } - - public void replaceBlocksForBiome(int p_147422_1_, int p_147422_2_, Block[] p_147422_3_, byte[] p_147422_4_, BiomeGenBase[] p_147422_5_) { - @SuppressWarnings("deprecation") - ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, p_147422_1_, - p_147422_2_, p_147422_3_, p_147422_5_); - MinecraftForge.EVENT_BUS.post(event); - if (event.getResult() == cpw.mods.fml.common.eventhandler.Event.Result.DENY) - return; - - double d0 = 0.03125D; - this.stoneNoise = this.field_147430_m.func_151599_a(this.stoneNoise, p_147422_1_ * 16, p_147422_2_ * 16, 16, - 16, d0 * 2.0D, d0 * 2.0D, 1.0D); - - for (int k = 0; k < 16; ++k) { - for (int l = 0; l < 16; ++l) { - BiomeGenBase biomegenbase = p_147422_5_[l + k * 16]; - biomegenbase.genTerrainBlocks(this.worldObj, this.rand, p_147422_3_, p_147422_4_, - p_147422_1_ * 16 + k, p_147422_2_ * 16 + l, this.stoneNoise[l + k * 16]); - } - } - } - - /** - * loads or generates the chunk at the chunk location specified - */ - @Override - public Chunk loadChunk(int par1, int par2) { - return this.provideChunk(par1, par2); - } - - /** - * Will return back a chunk, if it doesn't exist and its not a MP client - * it will generates all the blocks for the specified chunk from the map - * seed and chunk seed - */ - @Override - public Chunk provideChunk(int par1, int par2) { - this.rand.setSeed(par1 * 341873128712L + par2 * 132897987541L); - Block[] ablock = new Block[65536]; - byte[] abyte = new byte[65536]; - this.func_147424_a(par1, par2, ablock); - this.biomesForGeneration = this.worldObj.getWorldChunkManager() - .loadBlockGeneratorData(this.biomesForGeneration, par1 * 16, par2 * 16, 16, 16); - this.replaceBlocksForBiome(par1, par2, ablock, abyte, this.biomesForGeneration); - - Chunk chunk = new Chunk(this.worldObj, ablock, abyte, par1, par2); - byte[] abyte1 = chunk.getBiomeArray(); - - for (int k = 0; k < abyte1.length; ++k) { - abyte1[k] = (byte) this.biomesForGeneration[k].biomeID; - } - - chunk.generateSkylightMap(); - return chunk; - } - - private void func_147423_a(int p_147423_1_, int p_147423_2_, int p_147423_3_) { - this.field_147426_g = this.noiseGen6.generateNoiseOctaves(this.field_147426_g, p_147423_1_, p_147423_3_, 5, - 5, 200.0D, 200.0D, 0.5D); - this.field_147427_d = this.field_147429_l.generateNoiseOctaves(this.field_147427_d, p_147423_1_, - p_147423_2_, p_147423_3_, 5, 33, 5, 8.555150000000001D, 4.277575000000001D, 8.555150000000001D); - this.field_147428_e = this.field_147431_j.generateNoiseOctaves(this.field_147428_e, p_147423_1_, - p_147423_2_, p_147423_3_, 5, 33, 5, 684.412D, 684.412D, 684.412D); - this.field_147425_f = this.field_147432_k.generateNoiseOctaves(this.field_147425_f, p_147423_1_, - p_147423_2_, p_147423_3_, 5, 33, 5, 684.412D, 684.412D, 684.412D); - int l = 0; - int i1 = 0; - for (int j1 = 0; j1 < 5; ++j1) { - for (int k1 = 0; k1 < 5; ++k1) { - float f = 0.0F; - float f1 = 0.0F; - float f2 = 0.0F; - byte b0 = 2; - BiomeGenBase biomegenbase = this.biomesForGeneration[j1 + 2 + (k1 + 2) * 10]; - - for (int l1 = -b0; l1 <= b0; ++l1) { - for (int i2 = -b0; i2 <= b0; ++i2) { - BiomeGenBase biomegenbase1 = this.biomesForGeneration[j1 + l1 + 2 + (k1 + i2 + 2) * 10]; - float f3 = biomegenbase1.rootHeight; - float f4 = biomegenbase1.heightVariation; - - if (this.field_147435_p == WorldType.AMPLIFIED && f3 > 0.0F) { - f3 = 1.0F + f3 * 2.0F; - f4 = 1.0F + f4 * 4.0F; - } - - float f5 = this.parabolicField[l1 + 2 + (i2 + 2) * 5] / (f3 + 2.0F); - - if (biomegenbase1.rootHeight > biomegenbase.rootHeight) { - f5 /= 2.0F; - } - - f += f4 * f5; - f1 += f3 * f5; - f2 += f5; - } - } - - f /= f2; - f1 /= f2; - f = f * 0.9F + 0.1F; - f1 = (f1 * 4.0F - 1.0F) / 8.0F; - double d13 = this.field_147426_g[i1] / 8000.0D; - - if (d13 < 0.0D) { - d13 = -d13 * 0.3D; - } - - d13 = d13 * 3.0D - 2.0D; - - if (d13 < 0.0D) { - d13 /= 2.0D; - - if (d13 < -1.0D) { - d13 = -1.0D; - } - - d13 /= 1.4D; - d13 /= 2.0D; - } - else { - if (d13 > 1.0D) { - d13 = 1.0D; - } - - d13 /= 8.0D; - } - - ++i1; - double d12 = f1; - double d14 = f; - d12 += d13 * 0.2D; - d12 = d12 * 8.5D / 8.0D; - double d5 = 8.5D + d12 * 4.0D; - - for (int j2 = 0; j2 < 33; ++j2) { - double d6 = (j2 - d5) * 12.0D * 128.0D / 256.0D / d14; - - if (d6 < 0.0D) { - d6 *= 4.0D; - } - - double d7 = this.field_147428_e[l] / 512.0D; - double d8 = this.field_147425_f[l] / 512.0D; - double d9 = (this.field_147427_d[l] / 10.0D + 1.0D) / 2.0D; - double d10 = MathHelper.denormalizeClamp(d7, d8, d9) - d6; - - if (j2 > 29) { - double d11 = (j2 - 29) / 3.0F; - d10 = d10 * (1.0D - d11) + -10.0D * d11; - } - - this.field_147434_q[l] = d10; - ++l; - } - } - } - } - - /** - * Checks to see if a chunk exists at x, y - */ - @Override - public boolean chunkExists(int par1, int par2) { - return true; - } - - /** - * Populates chunk with ores etc etc - */ - @Override - public void populate(IChunkProvider par1IChunkProvider, int par2, int par3) { - BlockFalling.fallInstantly = true; - int k = par2 * 16; - int l = par3 * 16; - BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(k + 16, l + 16); - this.rand.setSeed(this.worldObj.getSeed()); - long i1 = this.rand.nextLong() / 2L * 2L + 1L; - long j1 = this.rand.nextLong() / 2L * 2L + 1L; - this.rand.setSeed(par2 * i1 + par3 * j1 ^ this.worldObj.getSeed()); - boolean flag = false; - - MinecraftForge.EVENT_BUS - .post(new PopulateChunkEvent.Pre(par1IChunkProvider, worldObj, rand, par2, par3, flag)); - - int k1; - int l1; - int i2; - - if (biomegenbase != BiomeGenBase.desert && biomegenbase != BiomeGenBase.desertHills && !flag - && this.rand.nextInt(4) == 0 && TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, - flag, net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAKE)) { - k1 = k + this.rand.nextInt(16) + 8; - l1 = this.rand.nextInt(256); - i2 = l + this.rand.nextInt(16) + 8; - (new WorldGenLakes(blockFluidLakes)).generate(this.worldObj, this.rand, k1, l1, i2); - } - - if (TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, - net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAVA) && !flag - && this.rand.nextInt(8) == 0) { - k1 = k + this.rand.nextInt(16) + 8; - l1 = this.rand.nextInt(this.rand.nextInt(248) + 8); - i2 = l + this.rand.nextInt(16) + 8; - - if (l1 < 63 || this.rand.nextInt(10) == 0) { - (new WorldGenLakes(blockFluidLakes)).generate(this.worldObj, this.rand, k1, l1, i2); - } - } - biomegenbase.decorate(this.worldObj, this.rand, k, l); - SpawnerAnimals.performWorldGenSpawning(this.worldObj, biomegenbase, k + 8, l + 8, 16, 16, this.rand); - k += 8; - l += 8; - - MinecraftForge.EVENT_BUS - .post(new PopulateChunkEvent.Post(par1IChunkProvider, worldObj, rand, par2, par3, flag)); - - BlockFalling.fallInstantly = false; - } - - /** - * Two modes of operation: if passed true, save all Chunks in one go. If - * passed false, save up to two chunks. Return true if all chunks have - * been saved. - */ < |
