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authorDraknyte1 <Draknyte1@hotmail.com>2017-05-28 21:00:43 +1000
committerDraknyte1 <Draknyte1@hotmail.com>2017-05-28 21:00:43 +1000
commitf97580f051d6662d7516c69db553703405434cbb (patch)
tree52a9b2b5208d771eb472c1d23bb64d06a31beb65 /src/Java/gtPlusPlus/core
parentbaec3943ca0516d3b3890275a2555a929803cae5 (diff)
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% Separated Dimension_DarkWorld.java into 7 sub classes, instead of having them inline.
+ Added WorldGenRainForestTree_Ex.java, apparently forgot to include it several commits ago.
Diffstat (limited to 'src/Java/gtPlusPlus/core')
-rw-r--r--src/Java/gtPlusPlus/core/world/darkworld/Dimension_DarkWorld.java1310
-rw-r--r--src/Java/gtPlusPlus/core/world/darkworld/biome/GenLayerBiomes.java31
-rw-r--r--src/Java/gtPlusPlus/core/world/darkworld/biome/GenLayerDarkWorld.java30
-rw-r--r--src/Java/gtPlusPlus/core/world/darkworld/block/blockDarkWorldPortal.java5
-rw-r--r--src/Java/gtPlusPlus/core/world/darkworld/chunk/ChunkProviderModded.java488
-rw-r--r--src/Java/gtPlusPlus/core/world/darkworld/world/DarkWorldPortalPosition.java14
-rw-r--r--src/Java/gtPlusPlus/core/world/darkworld/world/TeleporterDimensionMod.java468
-rw-r--r--src/Java/gtPlusPlus/core/world/darkworld/world/WorldChunkManagerCustom.java255
-rw-r--r--src/Java/gtPlusPlus/core/world/darkworld/world/WorldProviderMod.java59
9 files changed, 1357 insertions, 1303 deletions
diff --git a/src/Java/gtPlusPlus/core/world/darkworld/Dimension_DarkWorld.java b/src/Java/gtPlusPlus/core/world/darkworld/Dimension_DarkWorld.java
index dd5e51b5ff..0222b8738f 100644
--- a/src/Java/gtPlusPlus/core/world/darkworld/Dimension_DarkWorld.java
+++ b/src/Java/gtPlusPlus/core/world/darkworld/Dimension_DarkWorld.java
@@ -1,36 +1,19 @@
package gtPlusPlus.core.world.darkworld;
-import java.util.*;
+import java.util.Random;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.event.FMLServerStartingEvent;
import cpw.mods.fml.common.registry.GameRegistry;
-import cpw.mods.fml.relauncher.Side;
-import cpw.mods.fml.relauncher.SideOnly;
-import gtPlusPlus.core.world.darkworld.biome.Biome_DarkWorld;
import gtPlusPlus.core.world.darkworld.block.*;
import gtPlusPlus.core.world.darkworld.item.itemDarkWorldPortalTrigger;
+import gtPlusPlus.core.world.darkworld.world.WorldProviderMod;
import net.minecraft.block.Block;
-import net.minecraft.block.BlockFalling;
-import net.minecraft.crash.CrashReport;
-import net.minecraft.crash.CrashReportCategory;
-import net.minecraft.entity.Entity;
-import net.minecraft.entity.EnumCreatureType;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
-import net.minecraft.util.*;
-import net.minecraft.world.*;
-import net.minecraft.world.biome.*;
-import net.minecraft.world.chunk.Chunk;
-import net.minecraft.world.chunk.IChunkProvider;
-import net.minecraft.world.gen.*;
-import net.minecraft.world.gen.feature.WorldGenLakes;
-import net.minecraft.world.gen.layer.*;
-import net.minecraft.world.gen.structure.*;
+import net.minecraft.world.World;
import net.minecraftforge.common.DimensionManager;
-import net.minecraftforge.common.MinecraftForge;
-import net.minecraftforge.event.terraingen.*;
@SuppressWarnings("unchecked")
public class Dimension_DarkWorld {
@@ -66,7 +49,7 @@ public class Dimension_DarkWorld {
public void load() {
GameRegistry.registerBlock(portalBlock, "dimensionDarkWorld_portal");
- DimensionManager.registerProviderType(DIMID, Dimension_DarkWorld.WorldProviderMod.class, false);
+ DimensionManager.registerProviderType(DIMID, WorldProviderMod.class, false);
DimensionManager.registerDimension(DIMID, DIMID);
// GameRegistry.addSmelting(Items.record_11, new ItemStack(block),
// 1.0f);
@@ -74,12 +57,15 @@ public class Dimension_DarkWorld {
}
public void registerRenderers() {
+
}
public void generateNether(World world, Random random, int chunkX, int chunkZ) {
+
}
public void generateSurface(World world, Random random, int chunkX, int chunkZ) {
+
}
public int addFuel(ItemStack fuel) {
@@ -87,1289 +73,11 @@ public class Dimension_DarkWorld {
}
public void serverLoad(FMLServerStartingEvent event) {
+
}
public void preInit(FMLPreInitializationEvent event) {
- }
-
- public static class WorldProviderMod extends WorldProvider {
-
- @Override
- public void registerWorldChunkManager() {
- this.worldChunkMgr = new WorldChunkManagerCustom(this.worldObj.getSeed(), WorldType.AMPLIFIED);
- this.isHellWorld = false;
- this.hasNoSky = true;
- this.dimensionId = DIMID;
- }
-
- @Override
- @SideOnly(Side.CLIENT)
- public Vec3 getFogColor(float par1, float par2) {
- return Vec3.createVectorHelper(0.01568627450980392D, 0.09019607843137255D, 0.0D);
- }
-
- @Override
- public IChunkProvider createChunkGenerator() {
- return new ChunkProviderModded(this.worldObj, this.worldObj.getSeed() - 1278);
- }
-
- @Override
- public boolean isSurfaceWorld() {
- return true;
- }
-
- @Override
- public boolean canCoordinateBeSpawn(int par1, int par2) {
- return false;
- }
-
- @Override
- public boolean canRespawnHere() {
- return true;
- }
-
- @Override
- @SideOnly(Side.CLIENT)
- public boolean doesXZShowFog(int par1, int par2) {
- return true;
- }
-
- @Override
- public String getDimensionName() {
- return "dimensionDarkWorld";
- }
-
- }
-
- public class DarkWorldPortalPosition extends ChunkCoordinates {
- public long field_85087_d;
- final TeleporterDimensionMod field_85088_e;
-
- public DarkWorldPortalPosition(TeleporterDimensionMod darkworldTeleporter, int par2, int par3, int par4, long par5) {
- super(par2, par3, par4);
- this.field_85088_e = darkworldTeleporter;
- this.field_85087_d = par5;
- }
- }
-
- public static class TeleporterDimensionMod extends Teleporter {
-
- private final WorldServer worldServerInstance;
- /**
- * A private Random() function in Teleporter
- */
- private final Random random;
- /**
- * Stores successful portal placement locations for rapid lookup.
- */
- private final LongHashMap destinationCoordinateCache = new LongHashMap();
- /**
- * A list of valid keys for the destinationCoordainteCache. These are
- * based on the X & Z of the players initial location.
- */
- @SuppressWarnings("rawtypes")
- private final List destinationCoordinateKeys = new ArrayList();
-
- public TeleporterDimensionMod(WorldServer par1WorldServer) {
- super(par1WorldServer);
- this.worldServerInstance = par1WorldServer;
- this.random = new Random(par1WorldServer.getSeed());
- }
-
- /**
- * Place an entity in a nearby portal, creating one if necessary.
- */
- @Override
- public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8) {
- if (this.worldServerInstance.provider.dimensionId != 1) {
- if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8)) {
- this.makePortal(par1Entity);
- this.placeInExistingPortal(par1Entity, par2, par4, par6, par8);
- }
- }
- else {
- int i = MathHelper.floor_double(par1Entity.posX);
- int j = MathHelper.floor_double(par1Entity.posY) - 1;
- int k = MathHelper.floor_double(par1Entity.posZ);
- byte b0 = 1;
- byte b1 = 0;
-
- for (int l = -2; l <= 2; ++l) {
- for (int i1 = -2; i1 <= 2; ++i1) {
- for (int j1 = -1; j1 < 3; ++j1) {
- int k1 = i + i1 * b0 + l * b1;
- int l1 = j + j1;
- int i2 = k + i1 * b1 - l * b0;
- boolean flag = j1 < 0;
- this.worldServerInstance.setBlock(k1, l1, i2, flag ? blockPortalFrame : Blocks.air);
- }
- }
- }
-
- par1Entity.setLocationAndAngles(i, j, k, par1Entity.rotationYaw, 0.0F);
- par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
- }
- }
-
- /**
- * Place an entity in a nearby portal which already exists.
- */
- @Override
- public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8) {
- short short1 = 128;
- double d3 = -1.0D;
- int i = 0;
- int j = 0;
- int k = 0;
- int l = MathHelper.floor_double(par1Entity.posX);
- int i1 = MathHelper.floor_double(par1Entity.posZ);
- long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1);
- boolean flag = true;
- double d7;
- int l3;
-
- if (this.destinationCoordinateCache.containsItem(j1)) {
- Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition) this.destinationCoordinateCache
- .getValueByKey(j1);
- d3 = 0.0D;
- i = portalposition.posX;
- j = portalposition.posY;
- k = portalposition.posZ;
- portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime();
- flag = false;
- }
- else {
- for (l3 = l - short1; l3 <= l + short1; ++l3) {
- double d4 = l3 + 0.5D - par1Entity.posX;
-
- for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1) {
- double d5 = l1 + 0.5D - par1Entity.posZ;
-
- for (int i2 = this.worldServerInstance.getActualHeight() - 1; i2 >= 0; --i2) {
- if (this.worldServerInstance.getBlock(l3, i2, l1) == portalBlock) {
- while (this.worldServerInstance.getBlock(l3, i2 - 1, l1) == portalBlock) {
- --i2;
- }
-
- d7 = i2 + 0.5D - par1Entity.posY;
- double d8 = d4 * d4 + d7 * d7 + d5 * d5;
-
- if (d3 < 0.0D || d8 < d3) {
- d3 = d8;
- i = l3;
- j = i2;
- k = l1;
- }
- }
- }
- }
- }
- }
-
- if (d3 >= 0.0D) {
- if (flag) {
- this.destinationCoordinateCache.add(j1,
- new Teleporter.PortalPosition(i, j, k, this.worldServerInstance.getTotalWorldTime()));
- this.destinationCoordinateKeys.add(Long.valueOf(j1));
- }
-
- double d11 = i + 0.5D;
- double d6 = j + 0.5D;
- d7 = k + 0.5D;
- int i4 = -1;
-
- if (this.worldServerInstance.getBlock(i - 1, j, k) == portalBlock) {
- i4 = 2;
- }
-
- if (this.worldServerInstance.getBlock(i + 1, j, k) == portalBlock) {
- i4 = 0;
- }
-
- if (this.worldServerInstance.getBlock(i, j, k - 1) == portalBlock) {
- i4 = 3;
- }
-
- if (this.worldServerInstance.getBlock(i, j, k + 1) == portalBlock) {
- i4 = 1;
- }
-
- int j2 = par1Entity.getTeleportDirection();
-
- if (i4 > -1) {
- int k2 = Direction.rotateLeft[i4];
- int l2 = Direction.offsetX[i4];
- int i3 = Direction.offsetZ[i4];
- int j3 = Direction.offsetX[k2];
- int k3 = Direction.offsetZ[k2];
- boolean flag1 = !this.worldServerInstance.isAirBlock(i + l2 + j3, j, k + i3 + k3)
- || !this.worldServerInstance.isAirBlock(i + l2 + j3, j + 1, k + i3 + k3);
- boolean flag2 = !this.worldServerInstance.isAirBlock(i + l2, j, k + i3)
- || !this.worldServerInstance.isAirBlock(i + l2, j + 1, k + i3);
-
- if (flag1 && flag2) {
- i4 = Direction.rotateOpposite[i4];
- k2 = Direction.rotateOpposite[k2];
- l2 = Direction.offsetX[i4];
- i3 = Direction.offsetZ[i4];
- j3 = Direction.offsetX[k2];
- k3 = Direction.offsetZ[k2];
- l3 = i - j3;
- d11 -= j3;
- int k1 = k - k3;
- d7 -= k3;
- flag1 = !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j, k1 + i3 + k3)
- || !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j + 1, k1 + i3 + k3);
- flag2 = !this.worldServerInstance.isAirBlock(l3 + l2, j, k1 + i3)
- || !this.worldServerInstance.isAirBlock(l3 + l2, j + 1, k1 + i3);
- }
-
- float f1 = 0.5F;
- float f2 = 0.5F;
-
- if (!flag1 && flag2) {
- f1 = 1.0F;
- }
- else if (flag1 && !flag2) {
- f1 = 0.0F;
- }
- else if (flag1 && flag2) {
- f2 = 0.0F;
- }
-
- d11 += j3 * f1 + f2 * l2;
- d7 += k3 * f1 + f2 * i3;
- float f3 = 0.0F;
- float f4 = 0.0F;
- float f5 = 0.0F;
- float f6 = 0.0F;
-
- if (i4 == j2) {
- f3 = 1.0F;
- f4 = 1.0F;
- }
- else if (i4 == Direction.rotateOpposite[j2]) {
- f3 = -1.0F;
- f4 = -1.0F;
- }
- else if (i4 == Direction.rotateRight[j2]) {
- f5 = 1.0F;
- f6 = -1.0F;
- }
- else {
- f5 = -1.0F;
- f6 = 1.0F;
- }
-
- double d9 = par1Entity.motionX;
- double d10 = par1Entity.motionZ;
- par1Entity.motionX = d9 * f3 + d10 * f6;
- par1Entity.motionZ = d9 * f5 + d10 * f4;
- par1Entity.rotationYaw = par8 - j2 * 90 + i4 * 90;
- }
- else {
- par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
- }
-
- par1Entity.setLocationAndAngles(d11, d6, d7, par1Entity.rotationYaw, par1Entity.rotationPitch);
- return true;
- }
- else {
- return false;
- }
- }
-
- @Override
- public boolean makePortal(Entity par1Entity) {
- byte b0 = 16;
- double d0 = -1.0D;
- int i = MathHelper.floor_double(par1Entity.posX);
- int j = MathHelper.floor_double(par1Entity.posY);
- int k = MathHelper.floor_double(par1Entity.posZ);
- int l = i;
- int i1 = j;
- int j1 = k;
- int k1 = 0;
- int l1 = this.random.nextInt(4);
- int i2;
- double d1;
- double d2;
- int k2;
- int i3;
- int k3;
- int j3;
- int i4;
- int l3;
- int k4;
- int j4;
- int i5;
- int l4;
- double d3;
- double d4;
-
- for (i2 = i - b0; i2 <= i + b0; ++i2) {
- d1 = i2 + 0.5D - par1Entity.posX;
-
- for (k2 = k - b0; k2 <= k + b0; ++k2) {
- d2 = k2 + 0.5D - par1Entity.posZ;
- label274:
-
- for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) {
- if (this.worldServerInstance.isAirBlock(i2, i3, k2)) {
- while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) {
- --i3;
- }
-
- for (j3 = l1; j3 < l1 + 4; ++j3) {
- k3 = j3 % 2;
- l3 = 1 - k3;
-
- if (j3 % 4 >= 2) {
- k3 = -k3;
- l3 = -l3;
- }
-
- for (i4 = 0; i4 < 3; ++i4) {
- for (j4 = 0; j4 < 4; ++j4) {
- for (k4 = -1; k4 < 4; ++k4) {
- l4 = i2 + (j4 - 1) * k3 + i4 * l3;
- i5 = i3 + k4;
- int j5 = k2 + (j4 - 1) * l3 - i4 * k3;
-
- if (k4 < 0
- && !this.worldServerInstance.getBlock(l4, i5, j5).getMaterial()
- .isSolid()
- || k4 >= 0 && !this.worldServerInstance.isAirBlock(l4, i5, j5)) {
- continue label274;
- }
- }
- }
- }
-
- d4 = i3 + 0.5D - par1Entity.posY;
- d3 = d1 * d1 + d4 * d4 + d2 * d2;
-
- if (d0 < 0.0D || d3 < d0) {
- d0 = d3;
- l = i2;
- i1 = i3;
- j1 = k2;
- k1 = j3 % 4;
- }
- }
- }
- }
- }
- }
-
- if (d0 < 0.0D) {
- for (i2 = i - b0; i2 <= i + b0; ++i2) {
- d1 = i2 + 0.5D - par1Entity.posX;
-
- for (k2 = k - b0; k2 <= k + b0; ++k2) {
- d2 = k2 + 0.5D - par1Entity.posZ;
- label222:
-
- for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) {
- if (this.worldServerInstance.isAirBlock(i2, i3, k2)) {
- while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) {
- --i3;
- }
-
- for (j3 = l1; j3 < l1 + 2; ++j3) {
- k3 = j3 % 2;
- l3 = 1 - k3;
-
- for (i4 = 0; i4 < 4; ++i4) {
- for (j4 = -1; j4 < 4; ++j4) {
- k4 = i2 + (i4 - 1) * k3;
- l4 = i3 + j4;
- i5 = k2 + (i4 - 1) * l3;
-
- if (j4 < 0
- && !this.worldServerInstance.getBlock(k4, l4, i5).getMaterial()
- .isSolid()
- || j4 >= 0 && !this.worldServerInstance.isAirBlock(k4, l4, i5)) {
- continue label222;
- }
- }
- }
-
- d4 = i3 + 0.5D - par1Entity.posY;
- d3 = d1 * d1 + d4 * d4 + d2 * d2;
-
- if (d0 < 0.0D || d3 < d0) {
- d0 = d3;
- l = i2;
- i1 = i3;
- j1 = k2;
- k1 = j3 % 2;
- }
- }
- }
- }
- }
- }
- }
-
- int k5 = l;
- int j2 = i1;
- k2 = j1;
- int l5 = k1 % 2;
- int l2 = 1 - l5;
-
- if (k1 % 4 >= 2) {
- l5 = -l5;
- l2 = -l2;
- }
-
- boolean flag;
-
- if (d0 < 0.0D) {
- if (i1 < 70) {
- i1 = 70;
- }
-
- if (i1 > this.worldServerInstance.getActualHeight() - 10) {
- i1 = this.worldServerInstance.getActualHeight() - 10;
- }
-
- j2 = i1;
-
- for (i3 = -1; i3 <= 1; ++i3) {
- for (j3 = 1; j3 < 3; ++j3) {
- for (k3 = -1; k3 < 3; ++k3) {
- l3 = k5 + (j3 - 1) * l5 + i3 * l2;
- i4 = j2 + k3;
- j4 = k2 + (j3 - 1) * l2 - i3 * l5;
- flag = k3 < 0;
- this.worldServerInstance.setBlock(l3, i4, j4, flag ? blockPortalFrame : Blocks.air);
- }
- }
- }
- }
-
- for (i3 = 0; i3 < 4; ++i3) {
- for (j3 = 0; j3 < 4; ++j3) {
- for (k3 = -1; k3 < 4; ++k3) {
- l3 = k5 + (j3 - 1) * l5;
- i4 = j2 + k3;
- j4 = k2 + (j3 - 1) * l2;
- flag = j3 == 0 || j3 == 3 || k3 == -1 || k3 == 3;
- this.worldServerInstance.setBlock(l3, i4, j4, flag ? blockPortalFrame : portalBlock, 0, 2);
- }
- }
-
- for (j3 = 0; j3 < 4; ++j3) {
- for (k3 = -1; k3 < 4; ++k3) {
- l3 = k5 + (j3 - 1) * l5;
- i4 = j2 + k3;
- j4 = k2 + (j3 - 1) * l2;
- this.worldServerInstance.notifyBlocksOfNeighborChange(l3, i4, j4,
- this.worldServerInstance.getBlock(l3, i4, j4));
- }
- }
- }
-
- return true;
- }
-
- /**
- * called periodically to remove out-of-date portal locations from the
- * cache list. Argument par1 is a WorldServer.getTotalWorldTime() value.
- */
- @Override
- public void removeStalePortalLocations(long par1) {
- if (par1 % 100L == 0L) {
- @SuppressWarnings("rawtypes")
- Iterator iterator = this.destinationCoordinateKeys.iterator();
- long j = par1 - 600L;
-
- while (iterator.hasNext()) {
- Long olong = (Long) iterator.next();
- Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition) this.destinationCoordinateCache
- .getValueByKey(olong.longValue());
-
- if (portalposition == null || portalposition.lastUpdateTime < j) {
- iterator.remove();
- this.destinationCoordinateCache.remove(olong.longValue());
- }
- }
- }
- }
-
- public class PortalPosition extends ChunkCoordinates {
- /**
- * The worldtime at which this PortalPosition was last verified
- */
- public long lastUpdateTime;
-
- public PortalPosition(int par2, int par3, int par4, long par5) {
- super(par2, par3, par4);
- this.lastUpdateTime = par5;
- }
- }
- }
-
- public static class ChunkProviderModded implements IChunkProvider {
- private Random rand;
- private NoiseGeneratorOctaves field_147431_j;
- private NoiseGeneratorOctaves field_147432_k;
- private NoiseGeneratorOctaves field_147429_l;
- private NoiseGeneratorPerlin field_147430_m;
- /**
- * A NoiseGeneratorOctaves used in generating terrain
- */
- public NoiseGeneratorOctaves noiseGen5;
- /**
- * A NoiseGeneratorOctaves used in generating terrain
- */
- public NoiseGeneratorOctaves noiseGen6;
- public NoiseGeneratorOctaves mobSpawnerNoise;
- /**
- * Reference to the World object.
- */
- private World worldObj;
- private WorldType field_147435_p;
- private final double[] field_147434_q;
- private final float[] parabolicField;
- private double[] stoneNoise = new double[256];
- private MapGenBase caveGenerator = new MapGenCaves();
- /**
- * Holds Stronghold Generator
- */
- // private MapGenStronghold strongholdGenerator = new
- // MapGenStronghold();
- /**
- * Holds Village Generator
- */
- private MapGenVillage villageGenerator = new MapGenVillage();
- /**
- * Holds Mineshaft Generator
- */
- private MapGenMineshaft mineshaftGenerator = new MapGenMineshaft();
- private MapGenScatteredFeature scatteredFeatureGenerator = new MapGenScatteredFeature();
- /**
- * Holds ravine generator
- */
- private MapGenBase ravineGenerator = new MapGenRavine();
- /**
- * The biomes that are used to generate the chunk
- */
- private BiomeGenBase[] biomesForGeneration;
- double[] field_147427_d;
- double[] field_147428_e;
- double[] field_147425_f;
- double[] field_147426_g;
- int[][] field_73219_j = new int[32][32];
- {
- caveGenerator = TerrainGen.getModdedMapGen(caveGenerator,
- net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.CAVE);
- /*
- * strongholdGenerator = (MapGenStronghold)
- * TerrainGen.getModdedMapGen(strongholdGenerator,
- * net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.
- * STRONGHOLD);
- */
- villageGenerator = (MapGenVillage) TerrainGen.getModdedMapGen(villageGenerator,
- net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.VILLAGE);
- mineshaftGenerator = (MapGenMineshaft) TerrainGen.getModdedMapGen(mineshaftGenerator,
- net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.MINESHAFT);
- scatteredFeatureGenerator = (MapGenScatteredFeature) TerrainGen.getModdedMapGen(scatteredFeatureGenerator,
- net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.SCATTERED_FEATURE);
- ravineGenerator = TerrainGen.getModdedMapGen(ravineGenerator,
- net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.RAVINE);
- }
-
- public ChunkProviderModded(World par1World, long par2) {
- this.worldObj = par1World;
- this.field_147435_p = par1World.getWorldInfo().getTerrainType();
- this.rand = new Random(par2);
- this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16);
- this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16);
- this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8);
- this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4);
- this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
- this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
- this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
- this.field_147434_q = new double[825];
- this.parabolicField = new float[25];
-
- for (int j = -2; j <= 2; ++j) {
- for (int k = -2; k <= 2; ++k) {
- float f = 10.0F / MathHelper.sqrt_float(j * j + k * k + 0.2F);
- this.parabolicField[j + 2 + (k + 2) * 5] = f;
- }
- }
-
- NoiseGenerator[] noiseGens = { field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5,
- noiseGen6, mobSpawnerNoise };
- noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens);
- this.field_147431_j = (NoiseGeneratorOctaves) noiseGens[0];
- this.field_147432_k = (NoiseGeneratorOctaves) noiseGens[1];
- this.field_147429_l = (NoiseGeneratorOctaves) noiseGens[2];
- this.field_147430_m = (NoiseGeneratorPerlin) noiseGens[3];
- this.noiseGen5 = (NoiseGeneratorOctaves) noiseGens[4];
- this.noiseGen6 = (NoiseGeneratorOctaves) noiseGens[5];
- this.mobSpawnerNoise = (NoiseGeneratorOctaves) noiseGens[6];
- }
-
- public void func_147424_a(int p_147424_1_, int p_147424_2_, Block[] p_147424_3_) {
- byte b0 = 63;
- this.biomesForGeneration = this.worldObj.getWorldChunkManager()
- .getBiomesForGeneration(this.biomesForGeneration, p_147424_1_ * 4 - 2, p_147424_2_ * 4 - 2, 10, 10);
- this.func_147423_a(p_147424_1_ * 4, 0, p_147424_2_ * 4);
-
- for (int k = 0; k < 4; ++k) {
- int l = k * 5;
- int i1 = (k + 1) * 5;
-
- for (int j1 = 0; j1 < 4; ++j1) {
- int k1 = (l + j1) * 33;
- int l1 = (l + j1 + 1) * 33;
- int i2 = (i1 + j1) * 33;
- int j2 = (i1 + j1 + 1) * 33;
-
- for (int k2 = 0; k2 < 32; ++k2) {
- double d0 = 0.125D;
- double d1 = this.field_147434_q[k1 + k2];
- double d2 = this.field_147434_q[l1 + k2];
- double d3 = this.field_147434_q[i2 + k2];
- double d4 = this.field_147434_q[j2 + k2];
- double d5 = (this.field_147434_q[k1 + k2 + 1] - d1) * d0;
- double d6 = (this.field_147434_q[l1 + k2 + 1] - d2) * d0;
- double d7 = (this.field_147434_q[i2 + k2 + 1] - d3) * d0;
- double d8 = (this.field_147434_q[j2 + k2 + 1] - d4) * d0;
-
- for (int l2 = 0; l2 < 8; ++l2) {
- double d9 = 0.25D;
- double d10 = d1;
- double d11 = d2;
- double d12 = (d3 - d1) * d9;
- double d13 = (d4 - d2) * d9;
-
- for (int i3 = 0; i3 < 4; ++i3) {
- int j3 = i3 + k * 4 << 12 | 0 + j1 * 4 << 8 | k2 * 8 + l2;
- short short1 = 256;
- j3 -= short1;
- double d14 = 0.25D;
- double d16 = (d11 - d10) * d14;
- double d15 = d10 - d16;
-
- for (int k3 = 0; k3 < 4; ++k3) {
- if ((d15 += d16) > 0.0D) {
- p_147424_3_[j3 += short1] = blockMainFiller;
- }
- else if (k2 * 8 + l2 < b0) {
- p_147424_3_[j3 += short1] = blockFluidLakes;
- }
- else {
- p_147424_3_[j3 += short1] = null;
- }
- }
-
- d10 += d12;
- d11 += d13;
- }
-
- d1 += d5;
- d2 += d6;
- d3 += d7;
- d4 += d8;
- }
- }
- }
- }
- }
-
- public void replaceBlocksForBiome(int p_147422_1_, int p_147422_2_, Block[] p_147422_3_, byte[] p_147422_4_, BiomeGenBase[] p_147422_5_) {
- @SuppressWarnings("deprecation")
- ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, p_147422_1_,
- p_147422_2_, p_147422_3_, p_147422_5_);
- MinecraftForge.EVENT_BUS.post(event);
- if (event.getResult() == cpw.mods.fml.common.eventhandler.Event.Result.DENY)
- return;
-
- double d0 = 0.03125D;
- this.stoneNoise = this.field_147430_m.func_151599_a(this.stoneNoise, p_147422_1_ * 16, p_147422_2_ * 16, 16,
- 16, d0 * 2.0D, d0 * 2.0D, 1.0D);
-
- for (int k = 0; k < 16; ++k) {
- for (int l = 0; l < 16; ++l) {
- BiomeGenBase biomegenbase = p_147422_5_[l + k * 16];
- biomegenbase.genTerrainBlocks(this.worldObj, this.rand, p_147422_3_, p_147422_4_,
- p_147422_1_ * 16 + k, p_147422_2_ * 16 + l, this.stoneNoise[l + k * 16]);
- }
- }
- }
-
- /**
- * loads or generates the chunk at the chunk location specified
- */
- @Override
- public Chunk loadChunk(int par1, int par2) {
- return this.provideChunk(par1, par2);
- }
-
- /**
- * Will return back a chunk, if it doesn't exist and its not a MP client
- * it will generates all the blocks for the specified chunk from the map
- * seed and chunk seed
- */
- @Override
- public Chunk provideChunk(int par1, int par2) {
- this.rand.setSeed(par1 * 341873128712L + par2 * 132897987541L);
- Block[] ablock = new Block[65536];
- byte[] abyte = new byte[65536];
- this.func_147424_a(par1, par2, ablock);
- this.biomesForGeneration = this.worldObj.getWorldChunkManager()
- .loadBlockGeneratorData(this.biomesForGeneration, par1 * 16, par2 * 16, 16, 16);
- this.replaceBlocksForBiome(par1, par2, ablock, abyte, this.biomesForGeneration);
-
- Chunk chunk = new Chunk(this.worldObj, ablock, abyte, par1, par2);
- byte[] abyte1 = chunk.getBiomeArray();
-
- for (int k = 0; k < abyte1.length; ++k) {
- abyte1[k] = (byte) this.biomesForGeneration[k].biomeID;
- }
-
- chunk.generateSkylightMap();
- return chunk;
- }
-
- private void func_147423_a(int p_147423_1_, int p_147423_2_, int p_147423_3_) {
- this.field_147426_g = this.noiseGen6.generateNoiseOctaves(this.field_147426_g, p_147423_1_, p_147423_3_, 5,
- 5, 200.0D, 200.0D, 0.5D);
- this.field_147427_d = this.field_147429_l.generateNoiseOctaves(this.field_147427_d, p_147423_1_,
- p_147423_2_, p_147423_3_, 5, 33, 5, 8.555150000000001D, 4.277575000000001D, 8.555150000000001D);
- this.field_147428_e = this.field_147431_j.generateNoiseOctaves(this.field_147428_e, p_147423_1_,
- p_147423_2_, p_147423_3_, 5, 33, 5, 684.412D, 684.412D, 684.412D);
- this.field_147425_f = this.field_147432_k.generateNoiseOctaves(this.field_147425_f, p_147423_1_,
- p_147423_2_, p_147423_3_, 5, 33, 5, 684.412D, 684.412D, 684.412D);
- int l = 0;
- int i1 = 0;
- for (int j1 = 0; j1 < 5; ++j1) {
- for (int k1 = 0; k1 < 5; ++k1) {
- float f = 0.0F;
- float f1 = 0.0F;
- float f2 = 0.0F;
- byte b0 = 2;
- BiomeGenBase biomegenbase = this.biomesForGeneration[j1 + 2 + (k1 + 2) * 10];
-
- for (int l1 = -b0; l1 <= b0; ++l1) {
- for (int i2 = -b0; i2 <= b0; ++i2) {
- BiomeGenBase biomegenbase1 = this.biomesForGeneration[j1 + l1 + 2 + (k1 + i2 + 2) * 10];
- float f3 = biomegenbase1.rootHeight;
- float f4 = biomegenbase1.heightVariation;
-
- if (this.field_147435_p == WorldType.AMPLIFIED && f3 > 0.0F) {
- f3 = 1.0F + f3 * 2.0F;
- f4 = 1.0F + f4 * 4.0F;
- }
-
- float f5 = this.parabolicField[l1 + 2 + (i2 + 2) * 5] / (f3 + 2.0F);
-
- if (biomegenbase1.rootHeight > biomegenbase.rootHeight) {
- f5 /= 2.0F;
- }
-
- f += f4 * f5;
- f1 += f3 * f5;
- f2 += f5;
- }
- }
-
- f /= f2;
- f1 /= f2;
- f = f * 0.9F + 0.1F;
- f1 = (f1 * 4.0F - 1.0F) / 8.0F;
- double d13 = this.field_147426_g[i1] / 8000.0D;
-
- if (d13 < 0.0D) {
- d13 = -d13 * 0.3D;
- }
-
- d13 = d13 * 3.0D - 2.0D;
-
- if (d13 < 0.0D) {
- d13 /= 2.0D;
-
- if (d13 < -1.0D) {
- d13 = -1.0D;
- }
-
- d13 /= 1.4D;
- d13 /= 2.0D;
- }
- else {
- if (d13 > 1.0D) {
- d13 = 1.0D;
- }
-
- d13 /= 8.0D;
- }
-
- ++i1;
- double d12 = f1;
- double d14 = f;
- d12 += d13 * 0.2D;
- d12 = d12 * 8.5D / 8.0D;
- double d5 = 8.5D + d12 * 4.0D;
-
- for (int j2 = 0; j2 < 33; ++j2) {
- double d6 = (j2 - d5) * 12.0D * 128.0D / 256.0D / d14;
-
- if (d6 < 0.0D) {
- d6 *= 4.0D;
- }
-
- double d7 = this.field_147428_e[l] / 512.0D;
- double d8 = this.field_147425_f[l] / 512.0D;
- double d9 = (this.field_147427_d[l] / 10.0D + 1.0D) / 2.0D;
- double d10 = MathHelper.denormalizeClamp(d7, d8, d9) - d6;
-
- if (j2 > 29) {
- double d11 = (j2 - 29) / 3.0F;
- d10 = d10 * (1.0D - d11) + -10.0D * d11;
- }
-
- this.field_147434_q[l] = d10;
- ++l;
- }
- }
- }
- }
-
- /**
- * Checks to see if a chunk exists at x, y
- */
- @Override
- public boolean chunkExists(int par1, int par2) {
- return true;
- }
-
- /**
- * Populates chunk with ores etc etc
- */
- @Override
- public void populate(IChunkProvider par1IChunkProvider, int par2, int par3) {
- BlockFalling.fallInstantly = true;
- int k = par2 * 16;
- int l = par3 * 16;
- BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(k + 16, l + 16);
- this.rand.setSeed(this.worldObj.getSeed());
- long i1 = this.rand.nextLong() / 2L * 2L + 1L;
- long j1 = this.rand.nextLong() / 2L * 2L + 1L;
- this.rand.setSeed(par2 * i1 + par3 * j1 ^ this.worldObj.getSeed());
- boolean flag = false;
-
- MinecraftForge.EVENT_BUS
- .post(new PopulateChunkEvent.Pre(par1IChunkProvider, worldObj, rand, par2, par3, flag));
-
- int k1;
- int l1;
- int i2;
-
- if (biomegenbase != BiomeGenBase.desert && biomegenbase != BiomeGenBase.desertHills && !flag
- && this.rand.nextInt(4) == 0 && TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3,
- flag, net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAKE)) {
- k1 = k + this.rand.nextInt(16) + 8;
- l1 = this.rand.nextInt(256);
- i2 = l + this.rand.nextInt(16) + 8;
- (new WorldGenLakes(blockFluidLakes)).generate(this.worldObj, this.rand, k1, l1, i2);
- }
-
- if (TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag,
- net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAVA) && !flag
- && this.rand.nextInt(8) == 0) {
- k1 = k + this.rand.nextInt(16) + 8;
- l1 = this.rand.nextInt(this.rand.nextInt(248) + 8);
- i2 = l + this.rand.nextInt(16) + 8;
-
- if (l1 < 63 || this.rand.nextInt(10) == 0) {
- (new WorldGenLakes(blockFluidLakes)).generate(this.worldObj, this.rand, k1, l1, i2);
- }
- }
- biomegenbase.decorate(this.worldObj, this.rand, k, l);
- SpawnerAnimals.performWorldGenSpawning(this.worldObj, biomegenbase, k + 8, l + 8, 16, 16, this.rand);
- k += 8;
- l += 8;
-
- MinecraftForge.EVENT_BUS
- .post(new PopulateChunkEvent.Post(par1IChunkProvider, worldObj, rand, par2, par3, flag));
-
- BlockFalling.fallInstantly = false;
- }
-
- /**
- * Two modes of operation: if passed true, save all Chunks in one go. If
- * passed false, save up to two chunks. Return true if all chunks have
- * been saved.
- */
<