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authorAlkalus <3060479+draknyte1@users.noreply.github.com>2019-02-01 19:52:37 +0000
committerAlkalus <3060479+draknyte1@users.noreply.github.com>2019-02-01 19:52:37 +0000
commit754e8ab095531069181152cf9ca24c85defc1eac (patch)
tree62056709f66b42a71a3b634f070aec6d4a81bc42 /src/Java/gtPlusPlus/xmod/gregtech/api/interfaces
parentd015262242110df899f6ffe7a9f84780382e8584 (diff)
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+ Added a mild tweak for OB graves, so that they are now immune to TC Hungry Nodes.
+ Added ability to create Simple Washers using Copper Pipes as well. (Suggested by Bear989Sr) % Adjusted the voltage returned from getVoltageForTier(tier), to now return the correct voltage, not the voltage of the next tier. % Adjusted ABS recipe handling, items for output are now supported. % Adjusted message sent to players when querying Super Buses. % Changed the Large Assembler & Casing recipes to now require an assembler. Also much harder. % Adjusted HG-1223, improved it's ABS recipe and tiering. % Greatly buffed the output of Zhuhai. Please let me know if it needs a nerf. $ Fixed some issues in GregtechMeta_MultiBlockBase, related to recognition of Control Cores & their bus. $ Fixed some hatch detection issues during Multiblock structure checks.
Diffstat (limited to 'src/Java/gtPlusPlus/xmod/gregtech/api/interfaces')
-rw-r--r--src/Java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java19
1 files changed, 18 insertions, 1 deletions
diff --git a/src/Java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java b/src/Java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java
index ac2320afdb..621918b370 100644
--- a/src/Java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java
+++ b/src/Java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java
@@ -111,13 +111,30 @@ public interface IGregtech_RecipeAdder {
* @param aInput = ItemStack[] (not null, and respects StackSize)
* @param aFluidInput = Input of a fluid (can be null, and respects StackSize)
* @param aFluidOutput = Output of the Molten Metal (not null, and respects StackSize)
+ * @param aOutputStack = Item Output (Can be null)
* @param aChances = Output Chance (can be == 0)
* @param aDuration = Duration (must be >= 0)
* @param aEUt = EU per tick needed for heating up (must be >= 0)
- * @param aSpecialValue = Stores the Required Temp for the Recipe
* @return true if the Recipe got added, otherwise false.
*/
+ public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, ItemStack[] aOutputStack, int aChance, int aDuration, int aEUt);
+
public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, int aChance, int aDuration, int aEUt, int aSpecialValue);
+
+ /**
+ * Adds a Recipe for the Alloy Blast Smelter. (up to 9 Inputs)
+ *
+ * @param aInput = ItemStack[] (not null, and respects StackSize)
+ * @param aFluidInput = Input of a fluid (can be null, and respects StackSize)
+ * @param aFluidOutput = Output of the Molten Metal (not null, and respects StackSize)
+ * @param aOutputStack = Item Output (Can be null)
+ * @param aChances = Output Chance (can be == 0)
+ * @param aDuration = Duration (must be >= 0)
+ * @param aEUt = EU per tick needed for heating up (must be >= 0)
+ * @param aSpecialValue = Stores the Required Temp for the Recipe
+ * @return true if the Recipe got added, otherwise false.
+ */
+ public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, ItemStack[] aOutputStack, int aChance, int aDuration, int aEUt, int aSpecialValue);
public boolean addLFTRRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt);