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author | Alkalus <3060479+draknyte1@users.noreply.github.com> | 2019-05-13 18:20:11 +1000 |
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committer | Alkalus <3060479+draknyte1@users.noreply.github.com> | 2019-05-13 18:20:11 +1000 |
commit | ff47ff098d524402639b3593a0eb58dbbcbeb538 (patch) | |
tree | 5dbf22a9a978e6b1c6fc690c5d3a54c6b70bc5c7 /src/Java/gtPlusPlus/xmod/gregtech/api/metatileentity | |
parent | f7390af19986b4e4370379bb46dee71f12b717e8 (diff) | |
download | GT5-Unofficial-ff47ff098d524402639b3593a0eb58dbbcbeb538.tar.gz GT5-Unofficial-ff47ff098d524402639b3593a0eb58dbbcbeb538.tar.bz2 GT5-Unofficial-ff47ff098d524402639b3593a0eb58dbbcbeb538.zip |
+ Added EntityDeathHandler.java, along with some custom drops for Zombies, Blazes and SpecialMob's Brutish Zombie.
$ Temporarily disabled bonus outputs again on Multiblocks, fixing the ghost item issue along with processing.
Diffstat (limited to 'src/Java/gtPlusPlus/xmod/gregtech/api/metatileentity')
-rw-r--r-- | src/Java/gtPlusPlus/xmod/gregtech/api/metatileentity/implementations/base/GregtechMeta_MultiBlockBase.java | 169 |
1 files changed, 142 insertions, 27 deletions
diff --git a/src/Java/gtPlusPlus/xmod/gregtech/api/metatileentity/implementations/base/GregtechMeta_MultiBlockBase.java b/src/Java/gtPlusPlus/xmod/gregtech/api/metatileentity/implementations/base/GregtechMeta_MultiBlockBase.java index e9f8546545..0e1ef0e47e 100644 --- a/src/Java/gtPlusPlus/xmod/gregtech/api/metatileentity/implementations/base/GregtechMeta_MultiBlockBase.java +++ b/src/Java/gtPlusPlus/xmod/gregtech/api/metatileentity/implementations/base/GregtechMeta_MultiBlockBase.java @@ -540,26 +540,149 @@ GT_MetaTileEntity_MultiBlockBase { } + /* + * public boolean checkRecipeGeneric( ItemStack[] aItemInputs, FluidStack[] + * aFluidInputs, int aMaxParallelRecipes, int aEUPercent, int + * aSpeedBonusPercent, int aOutputChanceRoll, GT_Recipe aRecipe) { // Based on + * the Processing Array. A bit overkill, but very flexible. + * + * + * if (this.doesMachineBoostOutput()) { log("Boosting."); return + * checkRecipeBoostedOutputs(aItemInputs, aFluidInputs, aMaxParallelRecipes, + * aEUPercent, aSpeedBonusPercent, aOutputChanceRoll, aRecipe); } + * + * + * //Control Core to control the Multiblocks behaviour. int aControlCoreTier = + * getControlCoreTier(); + * + * //If no core, return false; if (aControlCoreTier > 0) { + * log("Control core found."); } + * + * + * // Reset outputs and progress stats this.mEUt = 0; this.mMaxProgresstime = 0; + * this.mOutputItems = new ItemStack[]{}; this.mOutputFluids = new + * FluidStack[]{}; + * + * long tVoltage = getMaxInputVoltage(); byte tTier = (byte) Math.max(1, + * GT_Utility.getTier(tVoltage)); log("Running checkRecipeGeneric(0)"); + * + * //Check to see if Voltage Tier > Control Core Tier if (tTier > + * aControlCoreTier) { + * log("Control core found is lower tier than power tier. OK"); tTier = (byte) + * aControlCoreTier; } + * + * tTier = (byte) MathUtils.getValueWithinRange(tTier, 0, 9); + * + * GT_Recipe tRecipe = aRecipe != null ? aRecipe : findRecipe( + * getBaseMetaTileEntity(), mLastRecipe, false, + * gregtech.api.enums.GT_Values.V[tTier], aFluidInputs, aItemInputs); + * + * log("Running checkRecipeGeneric(1)"); // Remember last recipe - an + * optimization for findRecipe() this.mLastRecipe = tRecipe; + * + * if (tRecipe == null) { log("BAD RETURN - 1"); return false; } + * + * if (!this.canBufferOutputs(tRecipe, aMaxParallelRecipes)) { + * log("BAD RETURN - 2"); return false; } + * + * // EU discount float tRecipeEUt = (tRecipe.mEUt * aEUPercent) / 100.0f; float + * tTotalEUt = 0.0f; + * + * int parallelRecipes = 0; + * + * log("parallelRecipes: "+parallelRecipes); + * log("aMaxParallelRecipes: "+aMaxParallelRecipes); + * log("tTotalEUt: "+tTotalEUt); log("tVoltage: "+tVoltage); + * log("tRecipeEUt: "+tRecipeEUt); Logger.INFO("EU1: "+tRecipeEUt); // Count + * recipes to do in parallel, consuming input items and fluids and considering + * input voltage limits for (; parallelRecipes < aMaxParallelRecipes && + * tTotalEUt < (tVoltage - tRecipeEUt); parallelRecipes++) { if + * (!tRecipe.isRecipeInputEqual(true, aFluidInputs, aItemInputs)) { + * log("Broke at "+parallelRecipes+"."); break; } + * log("Bumped EU from "+tTotalEUt+" to "+(tTotalEUt+tRecipeEUt)+"."); tTotalEUt + * += tRecipeEUt; Logger.INFO("EU2: "+tTotalEUt); } + * + * if (parallelRecipes == 0) { log("BAD RETURN - 3"); return false; } + * + * Logger.INFO("EU3: "+tTotalEUt); + * + * // -- Try not to fail after this point - inputs have already been consumed! + * -- + * + * + * // Convert speed bonus to duration multiplier // e.g. 100% speed bonus = 200% + * speed = 100%/200% = 50% recipe duration. aSpeedBonusPercent = Math.max(-99, + * aSpeedBonusPercent); float tTimeFactor = 100.0f / (100.0f + + * aSpeedBonusPercent); this.mMaxProgresstime = (int)(tRecipe.mDuration * + * tTimeFactor * 10000); + * + * int aTempEu = (int) Math.floor(tTotalEUt); Logger.INFO("EU4: "+aTempEu); + * this.mEUt = (int) aTempEu; + * + * + * this.mEfficiency = (10000 - (getIdealStatus() - getRepairStatus()) * 1000); + * this.mEfficiencyIncrease = 10000; + * + * // Overclock if (this.mEUt <= 16) { this.mEUt = (this.mEUt * (1 << tTier - 1) + * * (1 << tTier - 1)); this.mMaxProgresstime = (this.mMaxProgresstime / (1 << + * tTier - 1)); } else { while (this.mEUt <= + * gregtech.api.enums.GT_Values.V[(tTier - 1)]) { this.mEUt *= 4; + * this.mMaxProgresstime /= 2; } } + * + * if (this.mEUt > 0) { this.mEUt = (-this.mEUt); } + * + * this.mMaxProgresstime = Math.max(1, this.mMaxProgresstime); + * + * // Collect fluid outputs FluidStack[] tOutputFluids = new + * FluidStack[tRecipe.mFluidOutputs.length]; for (int h = 0; h < + * tRecipe.mFluidOutputs.length; h++) { if (tRecipe.getFluidOutput(h) != null) { + * tOutputFluids[h] = tRecipe.getFluidOutput(h).copy(); tOutputFluids[h].amount + * *= parallelRecipes; } } + * + * // Collect output item types ItemStack[] tOutputItems = new + * ItemStack[tRecipe.mOutputs.length]; for (int h = 0; h < + * tRecipe.mOutputs.length; h++) { if (tRecipe.getOutput(h) != null) { + * tOutputItems[h] = tRecipe.getOutput(h).copy(); tOutputItems[h].stackSize = 0; + * } } + * + * // Set output item stack sizes (taking output chance into account) for (int f + * = 0; f < tOutputItems.length; f++) { if (tRecipe.mOutputs[f] != null && + * tOutputItems[f] != null) { for (int g = 0; g < parallelRecipes; g++) { if + * (getBaseMetaTileEntity().getRandomNumber(aOutputChanceRoll) < + * tRecipe.getOutputChance(f)) tOutputItems[f].stackSize += + * tRecipe.mOutputs[f].stackSize; } } } + * + * tOutputItems = removeNulls(tOutputItems); + * + * // Sanitize item stack size, splitting any stacks greater than max stack size + * List<ItemStack> splitStacks = new ArrayList<ItemStack>(); for (ItemStack + * tItem : tOutputItems) { while (tItem.getMaxStackSize() < tItem.stackSize) { + * ItemStack tmp = tItem.copy(); tmp.stackSize = tmp.getMaxStackSize(); + * tItem.stackSize = tItem.stackSize - tItem.getMaxStackSize(); + * splitStacks.add(tmp); } } + * + * if (splitStacks.size() > 0) { ItemStack[] tmp = new + * ItemStack[splitStacks.size()]; tmp = splitStacks.toArray(tmp); tOutputItems = + * ArrayUtils.addAll(tOutputItems, tmp); } + * + * // Strip empty stacks List<ItemStack> tSList = new ArrayList<ItemStack>(); + * for (ItemStack tS : tOutputItems) { if (tS.stackSize > 0) tSList.add(tS); } + * tOutputItems = tSList.toArray(new ItemStack[tSList.size()]); + * + * // Commit outputs this.mOutputItems = tOutputItems; this.mOutputFluids = + * tOutputFluids; updateSlots(); + * + * // Play sounds (GT++ addition - GT multiblocks play no sounds) + * startProcess(); + * + * log("GOOD RETURN - 1"); return true; } + */ + public boolean checkRecipeGeneric( ItemStack[] aItemInputs, FluidStack[] aFluidInputs, int aMaxParallelRecipes, int aEUPercent, int aSpeedBonusPercent, int aOutputChanceRoll, GT_Recipe aRecipe) { - // Based on the Processing Array. A bit overkill, but very flexible. - - - if (this.doesMachineBoostOutput()) { - log("Boosting."); - return checkRecipeBoostedOutputs(aItemInputs, aFluidInputs, aMaxParallelRecipes, aEUPercent, aSpeedBonusPercent, aOutputChanceRoll, aRecipe); - } - - - //Control Core to control the Multiblocks behaviour. - int aControlCoreTier = getControlCoreTier(); - - //If no core, return false; - if (aControlCoreTier > 0) { - log("Control core found."); - } + // Based on the Processing Array. A bit overkill, but very flexible. // Reset outputs and progress stats @@ -572,15 +695,8 @@ GT_MetaTileEntity_MultiBlockBase { byte tTier = (byte) Math.max(1, GT_Utility.getTier(tVoltage)); log("Running checkRecipeGeneric(0)"); - //Check to see if Voltage Tier > Control Core Tier - if (tTier > aControlCoreTier) { - log("Control core found is lower tier than power tier. OK"); - tTier = (byte) aControlCoreTier; - } - tTier = (byte) MathUtils.getValueWithinRange(tTier, 0, 9); - - GT_Recipe tRecipe = aRecipe != null ? aRecipe : findRecipe( + GT_Recipe tRecipe = findRecipe( getBaseMetaTileEntity(), mLastRecipe, false, gregtech.api.enums.GT_Values.V[tTier], aFluidInputs, aItemInputs); @@ -636,7 +752,7 @@ GT_MetaTileEntity_MultiBlockBase { this.mEUt = (int)Math.ceil(tTotalEUt); this.mEfficiency = (10000 - (getIdealStatus() - getRepairStatus()) * 1000); - this.mEfficiencyIncrease = 10000; + this.mEfficiencyIncrease = 10000; // Overclock if (this.mEUt <= 16) { @@ -719,8 +835,7 @@ GT_MetaTileEntity_MultiBlockBase { log("GOOD RETURN - 1"); return true; - } - +} |