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authorAlkalus <draknyte1@hotmail.com>2017-09-26 18:40:32 +1000
committerAlkalus <draknyte1@hotmail.com>2017-09-26 18:40:32 +1000
commit1435e8a664d28389a0220b6fdfb1d3e7980a7f4e (patch)
tree1cb593ffcc24248fcabcc6c24e5a6991929fac19 /src/Java/gtPlusPlus/xmod/gregtech/api
parent2f61b44487964411c9a02dcce70e39bae388805e (diff)
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% Changed Blast Smelter Recipe addition again. Input fluids should now be supported.
> This allows more alloys requiring oxygen or argon to be produced.
Diffstat (limited to 'src/Java/gtPlusPlus/xmod/gregtech/api')
-rw-r--r--src/Java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java20
1 files changed, 17 insertions, 3 deletions
diff --git a/src/Java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java b/src/Java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java
index bc25a32945..3a889fbf36 100644
--- a/src/Java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java
+++ b/src/Java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java
@@ -83,15 +83,29 @@ public interface IGregtech_RecipeAdder {
* Adds a Recipe for the Alloy Blast Smelter. (up to 9 Inputs)
*
* @param aInput = ItemStack[] (not null, and respects StackSize)
- * @param aFluidOutput = Output of the UU-Matter (not null, and respects StackSize)
- * @param aChances = Output Change (can be == 0)
+ * @param aFluidOutput = Output of the Molten Metal (not null, and respects StackSize)
+ * @param aChances = Output Chance (can be == 0)
* @param aDuration = Duration (must be >= 0)
- * @param aEUt = EU needed for heating up (must be >= 0)
+ * @param aEUt = EU per tick needed for heating up (must be >= 0)
* @return true if the Recipe got added, otherwise false.
*/
public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aOutput, int aChance, int aDuration, int aEUt);
+ /**
+ * Adds a Recipe for the Alloy Blast Smelter. (up to 9 Inputs)
+ *
+ * @param aInput = ItemStack[] (not null, and respects StackSize)
+ * @param aFluidInput = Input of a fluid (can be null, and respects StackSize)
+ * @param aFluidOutput = Output of the Molten Metal (not null, and respects StackSize)
+ * @param aChances = Output Chance (can be == 0)
+ * @param aDuration = Duration (must be >= 0)
+ * @param aEUt = EU per tick needed for heating up (must be >= 0)
+ * @return true if the Recipe got added, otherwise false.
+ */
+ public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, int aChance, int aDuration, int aEUt);
+
+
public boolean addLFTRRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt);
public boolean addLFTRRecipe(ItemStack aInput1, FluidStack aInput2, ItemStack aOutput1, FluidStack aOutput2, int aDuration, int aEUt);
public boolean addLFTRRecipe(FluidStack aInput1, FluidStack aInput2, FluidStack aOutput1, int aDuration, int aEUt);