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authorGlodBlock <1356392126@qq.com>2021-04-24 01:02:11 +0800
committerGlodBlock <1356392126@qq.com>2021-04-24 01:02:11 +0800
commit00eef66593a502b743ea3f356025cb5de2d55cc5 (patch)
treea9570eb4a21adc5de2583055aa0f75baf55e1ec4 /src/main/java/GoodGenerator/Loader/Loaders.java
parent946007ce85119960ce4340bb4c7833848a6a3be4 (diff)
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make the LNG structure more complex and add TecTech blueprint for it
Diffstat (limited to 'src/main/java/GoodGenerator/Loader/Loaders.java')
-rw-r--r--src/main/java/GoodGenerator/Loader/Loaders.java7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/main/java/GoodGenerator/Loader/Loaders.java b/src/main/java/GoodGenerator/Loader/Loaders.java
index d8ab077c41..873f8f34af 100644
--- a/src/main/java/GoodGenerator/Loader/Loaders.java
+++ b/src/main/java/GoodGenerator/Loader/Loaders.java
@@ -1,6 +1,7 @@
package GoodGenerator.Loader;
import GoodGenerator.Blocks.RegularBlock.Casing;
+import GoodGenerator.Blocks.RegularBlock.Frame;
import GoodGenerator.Blocks.TEs.MultiNqGenerator;
import GoodGenerator.Items.MyItemBlocks;
import GoodGenerator.Items.MyItems;
@@ -21,12 +22,16 @@ public class Loaders {
public static final Item highDensityThorium = new MyItems("highDensityThorium",GoodGenerator.GG);
public static final Block MAR_Casing = new Casing("MAR_Casing",new String[]{
- GoodGenerator.MOD_ID+":MAR_Casing",
+ GoodGenerator.MOD_ID+":MAR_Casing"
+ });
+ public static final Block radiationProtectionSteelFrame = new Frame("radiationProtectionSteelFrame",new String[]{
+ GoodGenerator.MOD_ID+":radiationProtectionSteelFrame"
});
public static ItemStack MAR;
public static void Register(){
GameRegistry.registerBlock(MAR_Casing, MyItemBlocks.class,"MAR_Casing");
+ GameRegistry.registerBlock(radiationProtectionSteelFrame,MyItemBlocks.class,"radiationProtectionSteelFrame");
GameRegistry.registerItem(radiationProtectionPlate,"radiationProtectionPlate",GoodGenerator.MOD_ID);
GameRegistry.registerItem(wrappedUraniumIngot,"wrappedUraniumIngot",GoodGenerator.MOD_ID);
GameRegistry.registerItem(highDensityUraniumNugget,"highDensityUraniumNugget",GoodGenerator.MOD_ID);