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authorNotAPenguin <michiel.vandeginste@gmail.com>2024-09-02 23:17:17 +0200
committerGitHub <noreply@github.com>2024-09-02 23:17:17 +0200
commit1b820de08a05070909a267e17f033fcf58ac8710 (patch)
tree02831a025986a06b20f87e5bcc69d1e0c639a342 /src/main/java/bartworks/system/material/BWGTMaterialReference.java
parentafd3fd92b6a6ab9ab0d0dc3214e6bc8ff7a86c9b (diff)
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The Great Renaming (#3014)
* move kekztech to a single root dir * move detrav to a single root dir * move gtnh-lanthanides to a single root dir * move tectech and delete some gross reflection in gt++ * remove more reflection inside gt5u * delete more reflection in gt++ * fix imports * move bartworks and bwcrossmod * fix proxies * move galactigreg and ggfab * move gtneioreplugin * try to fix gt++ bee loader * apply the rename rules to BW * apply rename rules to bwcrossmod * apply rename rules to detrav scanner mod * apply rename rules to galacticgreg * apply rename rules to ggfab * apply rename rules to goodgenerator * apply rename rules to gtnh-lanthanides * apply rename rules to gt++ * apply rename rules to kekztech * apply rename rules to kubatech * apply rename rules to tectech * apply rename rules to gt apply the rename rules to gt * fix tt import * fix mui hopefully * fix coremod except intergalactic * rename assline recipe class * fix a class name i stumbled on * rename StructureUtility to GTStructureUtility to prevent conflict with structurelib * temporary rename of GTTooltipDataCache to old name * fix gt client/server proxy names
Diffstat (limited to 'src/main/java/bartworks/system/material/BWGTMaterialReference.java')
-rw-r--r--src/main/java/bartworks/system/material/BWGTMaterialReference.java523
1 files changed, 523 insertions, 0 deletions
diff --git a/src/main/java/bartworks/system/material/BWGTMaterialReference.java b/src/main/java/bartworks/system/material/BWGTMaterialReference.java
new file mode 100644
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--- /dev/null
+++ b/src/main/java/bartworks/system/material/BWGTMaterialReference.java
@@ -0,0 +1,523 @@
+/*
+ * Copyright (c) 2018-2020 bartimaeusnek Permission is hereby granted, free of charge, to any person obtaining a copy of
+ * this software and associated documentation files (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following
+ * conditions: The above copyright notice and this permission notice shall be included in all copies or substantial
+ * portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
+ * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+package bartworks.system.material;
+
+import bartworks.MainMod;
+import gregtech.api.enums.Materials;
+
+public class BWGTMaterialReference {
+
+ private static final Werkstoff.GenerationFeatures ADD_CASINGS_ONLY = new Werkstoff.GenerationFeatures().disable()
+ .addCasings();
+
+ public static Werkstoff Aluminium = new Werkstoff(
+ Materials.Aluminium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 19);
+ public static Werkstoff Americium = new Werkstoff(
+ Materials.Americium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 103);
+ public static Werkstoff Antimony = new Werkstoff(
+ Materials.Antimony,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 58);
+ public static Werkstoff Arsenic = new Werkstoff(
+ Materials.Arsenic,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 39);
+ public static Werkstoff Barium = new Werkstoff(
+ Materials.Barium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 63);
+ public static Werkstoff Beryllium = new Werkstoff(
+ Materials.Beryllium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 8);
+ public static Werkstoff Bismuth = new Werkstoff(
+ Materials.Bismuth,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 90);
+ public static Werkstoff Boron = new Werkstoff(
+ Materials.Boron,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 9);
+ public static Werkstoff Caesium = new Werkstoff(
+ Materials.Caesium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 62);
+ public static Werkstoff Carbon = new Werkstoff(
+ Materials.Carbon,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 10);
+ public static Werkstoff Cadmium = new Werkstoff(
+ Materials.Cadmium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 55);
+ public static Werkstoff Cerium = new Werkstoff(
+ Materials.Cerium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 65);
+ public static Werkstoff Chrome = new Werkstoff(
+ Materials.Chrome,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 30);
+ public static Werkstoff Cobalt = new Werkstoff(
+ Materials.Cobalt,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 33);
+ public static Werkstoff Copper = new Werkstoff(
+ Materials.Copper,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 35);
+ public static Werkstoff Dysprosium = new Werkstoff(
+ Materials.Dysprosium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 73);
+ public static Werkstoff Erbium = new Werkstoff(
+ Materials.Erbium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 75);
+ public static Werkstoff Europium = new Werkstoff(
+ Materials.Europium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 70);
+ public static Werkstoff Gadolinium = new Werkstoff(
+ Materials.Gadolinium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 71);
+ public static Werkstoff Gallium = new Werkstoff(
+ Materials.Gallium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 37);
+ public static Werkstoff Gold = new Werkstoff(
+ Materials.Gold,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 86);
+ public static Werkstoff Holmium = new Werkstoff(
+ Materials.Holmium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 74);
+ public static Werkstoff Indium = new Werkstoff(
+ Materials.Indium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 56);
+ public static Werkstoff Iridium = new Werkstoff(
+ Materials.Iridium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 84);
+ public static Werkstoff Iron = new Werkstoff(
+ Materials.Iron,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 32);
+ public static Werkstoff Lanthanum = new Werkstoff(
+ Materials.Lanthanum,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 64);
+ public static Werkstoff Lead = new Werkstoff(
+ Materials.Lead,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 89);
+ public static Werkstoff Lithium = new Werkstoff(
+ Materials.Lithium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 6);
+ public static Werkstoff Lutetium = new Werkstoff(
+ Materials.Lutetium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 78);
+ public static Werkstoff Magnesium = new Werkstoff(
+ Materials.Magnesium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 18);
+ public static Werkstoff Manganese = new Werkstoff(
+ Materials.Manganese,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 31);
+ public static Werkstoff Molybdenum = new Werkstoff(
+ Materials.Molybdenum,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 48);
+ public static Werkstoff Neodymium = new Werkstoff(
+ Materials.Neodymium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 67);
+ public static Werkstoff Neutronium = new Werkstoff(
+ Materials.Neutronium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 129);
+ public static Werkstoff Nickel = new Werkstoff(
+ Materials.Nickel,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 34);
+ public static Werkstoff Niobium = new Werkstoff(
+ Materials.Niobium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 47);
+ public static Werkstoff Osmium = new Werkstoff(
+ Materials.Osmium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 83);
+ public static Werkstoff Palladium = new Werkstoff(
+ Materials.Palladium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 52);
+ public static Werkstoff Phosphorus = new Werkstoff(
+ Materials.Phosphorus,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 21);
+ public static Werkstoff Platinum = new Werkstoff(
+ Materials.Platinum,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 85);
+ public static Werkstoff Plutonium241 = new Werkstoff(
+ Materials.Plutonium241,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ISOTOPE,
+ 31_766 + 101);
+ public static Werkstoff Potassium = new Werkstoff(
+ Materials.Potassium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 25);
+ public static Werkstoff Praseodymium = new Werkstoff(
+ Materials.Praseodymium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 66);
+ public static Werkstoff Promethium = new Werkstoff(
+ Materials.Promethium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 68);
+ public static Werkstoff Rubidium = new Werkstoff(
+ Materials.Rubidium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 43);
+ public static Werkstoff Samarium = new Werkstoff(
+ Materials.Samarium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 69);
+ public static Werkstoff Scandium = new Werkstoff(
+ Materials.Scandium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 27);
+ public static Werkstoff Silicon = new Werkstoff(
+ Materials.Silicon,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 20);
+ public static Werkstoff Silver = new Werkstoff(
+ Materials.Silver,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 54);
+ public static Werkstoff Sodium = new Werkstoff(
+ Materials.Sodium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 17);
+ public static Werkstoff Strontium = new Werkstoff(
+ Materials.Strontium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 44);
+ public static Werkstoff Sulfur = new Werkstoff(
+ Materials.Sulfur,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 22);
+ public static Werkstoff Tantalum = new Werkstoff(
+ Materials.Tantalum,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 80);
+ public static Werkstoff Terbium = new Werkstoff(
+ Materials.Terbium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 72);
+ public static Werkstoff Thorium = new Werkstoff(
+ Materials.Thorium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 96);
+ public static Werkstoff Thulium = new Werkstoff(
+ Materials.Thulium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 76);
+ public static Werkstoff Tin = new Werkstoff(Materials.Tin, ADD_CASINGS_ONLY, Werkstoff.Types.ELEMENT, 31_766 + 57);
+ public static Werkstoff Titanium = new Werkstoff(
+ Materials.Titanium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 28);
+ public static Werkstoff Tritanium = new Werkstoff(
+ Materials.Tritanium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 329);
+ public static Werkstoff Tritium = new Werkstoff(
+ Materials.Tritium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 3);
+ public static Werkstoff Tungsten = new Werkstoff(
+ Materials.Tungsten,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 81);
+ public static Werkstoff Uranium = new Werkstoff(
+ Materials.Uranium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 98);
+ public static Werkstoff Uranium235 = new Werkstoff(
+ Materials.Uranium235,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ISOTOPE,
+ 31_766 + 97);
+ public static Werkstoff Vanadium = new Werkstoff(
+ Materials.Vanadium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 29);
+ public static Werkstoff Ytterbium = new Werkstoff(
+ Materials.Ytterbium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 77);
+ public static Werkstoff Yttrium = new Werkstoff(
+ Materials.Yttrium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 45);
+ public static Werkstoff Zinc = new Werkstoff(
+ Materials.Zinc,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 36);
+ public static Werkstoff Ardite = new Werkstoff(
+ Materials.Ardite,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 382);
+ public static Werkstoff Naquadah = new Werkstoff(
+ Materials.Naquadah,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 324);
+ public static Werkstoff NaquadahAlloy = new Werkstoff(
+ Materials.NaquadahAlloy,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.COMPOUND,
+ 31_766 + 325);
+ public static Werkstoff NaquadahEnriched = new Werkstoff(
+ Materials.NaquadahEnriched,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ISOTOPE,
+ 31_766 + 326);
+ public static Werkstoff Naquadria = new Werkstoff(
+ Materials.Naquadria,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ELEMENT,
+ 31_766 + 327);
+ public static Werkstoff WroughtIron = new Werkstoff(
+ Materials.WroughtIron,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ISOTOPE,
+ 31_766 + 304);
+ public static Werkstoff AnnealedCopper = new Werkstoff(
+ Materials.AnnealedCopper,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.ISOTOPE,
+ 31_766 + 345);
+
+ public static Werkstoff Osmiridium = new Werkstoff(
+ Materials.Osmiridium,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 317);
+ public static Werkstoff SterlingSilver = new Werkstoff(
+ Materials.SterlingSilver,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 350);
+ public static Werkstoff RoseGold = new Werkstoff(
+ Materials.RoseGold,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 351);
+ public static Werkstoff BlackBronze = new Werkstoff(
+ Materials.BlackBronze,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 352);
+ public static Werkstoff BismuthBronze = new Werkstoff(
+ Materials.BismuthBronze,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 353);
+ public static Werkstoff BlackSteel = new Werkstoff(
+ Materials.BlackSteel,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 334);
+ public static Werkstoff RedSteel = new Werkstoff(
+ Materials.RedSteel,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 348);
+ public static Werkstoff BlueSteel = new Werkstoff(
+ Materials.BlueSteel,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 349);
+ public static Werkstoff DamascusSteel = new Werkstoff(
+ Materials.DamascusSteel,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 335);
+ public static Werkstoff TungstenSteel = new Werkstoff(
+ Materials.TungstenSteel,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 316);
+ public static Werkstoff Ultimet = new Werkstoff(
+ Materials.Ultimet,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 344);
+ public static Werkstoff TungstenCarbide = new Werkstoff(
+ Materials.TungstenCarbide,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 370);
+ public static Werkstoff VanadiumSteel = new Werkstoff(
+ Materials.VanadiumSteel,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 371);
+ public static Werkstoff HSSG = new Werkstoff(
+ Materials.HSSG,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 372);
+ public static Werkstoff HSSE = new Werkstoff(
+ Materials.HSSE,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 373);
+ public static Werkstoff HSSS = new Werkstoff(
+ Materials.HSSS,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 374);
+ public static Werkstoff StainlessSteel = new Werkstoff(
+ Materials.StainlessSteel,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 306);
+ public static Werkstoff Brass = new Werkstoff(
+ Materials.Brass,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 301);
+ public static Werkstoff Bronze = new Werkstoff(
+ Materials.Bronze,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.MIXTURE,
+ 31_766 + 300);
+
+ public static Werkstoff Wood = new Werkstoff(
+ Materials.Wood,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.BIOLOGICAL,
+ 31_766 + 809);
+
+ public static Werkstoff Steel = new Werkstoff(
+ Materials.Steel,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.COMPOUND,
+ 31_766 + 305);
+ public static Werkstoff Polytetrafluoroethylene = new Werkstoff(
+ Materials.Polytetrafluoroethylene,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.COMPOUND,
+ 31_766 + 473);
+ public static Werkstoff Plastic = new Werkstoff(
+ Materials.Plastic,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.COMPOUND,
+ 31_766 + 874);
+ public static Werkstoff Epoxid = new Werkstoff(
+ Materials.Epoxid,
+ ADD_CASINGS_ONLY,
+ Werkstoff.Types.COMPOUND,
+ 31_766 + 470);
+ public static Werkstoff Magnesia = new Werkstoff(
+ Materials.Magnesia,
+ new Werkstoff.GenerationFeatures().disable()
+ .addMetalItems()
+ .addMolten(),
+ Werkstoff.Types.COMPOUND,
+ 31_766 + 471);
+
+ public static void init() {
+ MainMod.LOGGER.info("Load Elements from GT");
+ }
+}