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authorAlexdoru <57050655+Alexdoru@users.noreply.github.com>2024-10-02 07:31:08 +0200
committerGitHub <noreply@github.com>2024-10-02 05:31:08 +0000
commit3b9bd1188e932e6bb8041f7bb9afbf3ce75e26d3 (patch)
tree107d9d2442891990ef1cdef1d8bb2df6bb96952a /src/main/java/bartworks/util/NoiseUtil
parentbfc7b2b07f72d0903a70791ff96f9c837ddd5ff0 (diff)
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Cleanup the codebase (#3311)
Co-authored-by: boubou19 <miisterunknown@gmail.com>
Diffstat (limited to 'src/main/java/bartworks/util/NoiseUtil')
-rw-r--r--src/main/java/bartworks/util/NoiseUtil/SimplexNoise.java26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/main/java/bartworks/util/NoiseUtil/SimplexNoise.java b/src/main/java/bartworks/util/NoiseUtil/SimplexNoise.java
index ea2e571910..c6418d2213 100644
--- a/src/main/java/bartworks/util/NoiseUtil/SimplexNoise.java
+++ b/src/main/java/bartworks/util/NoiseUtil/SimplexNoise.java
@@ -11,11 +11,11 @@ import bartworks.util.MathUtils;
public class SimplexNoise { // Simplex noise in 2D, 3D and 4D
- private static Grad[] grad3 = { new Grad(1, 1, 0), new Grad(-1, 1, 0), new Grad(1, -1, 0), new Grad(-1, -1, 0),
- new Grad(1, 0, 1), new Grad(-1, 0, 1), new Grad(1, 0, -1), new Grad(-1, 0, -1), new Grad(0, 1, 1),
- new Grad(0, -1, 1), new Grad(0, 1, -1), new Grad(0, -1, -1) };
+ private static final Grad[] grad3 = { new Grad(1, 1, 0), new Grad(-1, 1, 0), new Grad(1, -1, 0),
+ new Grad(-1, -1, 0), new Grad(1, 0, 1), new Grad(-1, 0, 1), new Grad(1, 0, -1), new Grad(-1, 0, -1),
+ new Grad(0, 1, 1), new Grad(0, -1, 1), new Grad(0, 1, -1), new Grad(0, -1, -1) };
- private static Grad[] grad4 = { new Grad(0, 1, 1, 1), new Grad(0, 1, 1, -1), new Grad(0, 1, -1, 1),
+ private static final Grad[] grad4 = { new Grad(0, 1, 1, 1), new Grad(0, 1, 1, -1), new Grad(0, 1, -1, 1),
new Grad(0, 1, -1, -1), new Grad(0, -1, 1, 1), new Grad(0, -1, 1, -1), new Grad(0, -1, -1, 1),
new Grad(0, -1, -1, -1), new Grad(1, 0, 1, 1), new Grad(1, 0, 1, -1), new Grad(1, 0, -1, 1),
new Grad(1, 0, -1, -1), new Grad(-1, 0, 1, 1), new Grad(-1, 0, 1, -1), new Grad(-1, 0, -1, 1),
@@ -25,20 +25,20 @@ public class SimplexNoise { // Simplex noise in 2D, 3D and 4D
new Grad(1, -1, -1, 0), new Grad(-1, 1, 1, 0), new Grad(-1, 1, -1, 0), new Grad(-1, -1, 1, 0),
new Grad(-1, -1, -1, 0) };
- private static short[] p = { 151, 160, 137, 91, 90, 15, 131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36, 103,
- 30, 69, 142, 8, 99, 37, 240, 21, 10, 23, 190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117,
- 35, 11, 32, 57, 177, 33, 88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175, 74, 165, 71, 134, 139, 48,
- 27, 166, 77, 146, 158, 231, 83, 111, 229, 122, 60, 211, 133, 230, 220, 105, 92, 41, 55, 46, 245, 40, 244, 102,
- 143, 54, 65, 25, 63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89, 18, 169, 200, 196, 135, 130, 116, 188,
- 159, 86, 164, 100, 109, 198, 173, 186, 3, 64, 52, 217, 226, 250, 124, 123, 5, 202, 38, 147, 118, 126, 255, 82,
- 85, 212, 207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42, 223, 183, 170, 213, 119, 248, 152, 2, 44, 154,
+ private static final short[] p = { 151, 160, 137, 91, 90, 15, 131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36,
+ 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23, 190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203,
+ 117, 35, 11, 32, 57, 177, 33, 88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175, 74, 165, 71, 134, 139,
+ 48, 27, 166, 77, 146, 158, 231, 83, 111, 229, 122, 60, 211, 133, 230, 220, 105, 92, 41, 55, 46, 245, 40, 244,
+ 102, 143, 54, 65, 25, 63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89, 18, 169, 200, 196, 135, 130, 116,
+ 188, 159, 86, 164, 100, 109, 198, 173, 186, 3, 64, 52, 217, 226, 250, 124, 123, 5, 202, 38, 147, 118, 126, 255,
+ 82, 85, 212, 207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42, 223, 183, 170, 213, 119, 248, 152, 2, 44, 154,
163, 70, 221, 153, 101, 155, 167, 43, 172, 9, 129, 22, 39, 253, 19, 98, 108, 110, 79, 113, 224, 232, 178, 185,
112, 104, 218, 246, 97, 228, 251, 34, 242, 193, 238, 210, 144, 12, 191, 179, 162, 241, 81, 51, 145, 235, 249,
14, 239, 107, 49, 192, 214, 31, 181, 199, 106, 157, 184, 84, 204, 176, 115, 121, 50, 45, 127, 4, 150, 254, 138,
236, 205, 93, 222, 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180 };
// To remove the need for index wrapping, double the permutation table length
- private static short[] perm = new short[512];
- private static short[] permMod12 = new short[512];
+ private static final short[] perm = new short[512];
+ private static final short[] permMod12 = new short[512];
static {
for (int i = 0; i < 512; i++) {