diff options
author | kekzdealer <kekzdealer@gmail.com> | 2020-05-18 02:10:10 +0200 |
---|---|---|
committer | kekzdealer <kekzdealer@gmail.com> | 2020-05-18 02:10:10 +0200 |
commit | 79191dd848796b231a1021db67d68568e869dd05 (patch) | |
tree | ce20406794e76322a79537ff09981052098b71e5 /src/main/java/client | |
parent | 548f30161b62baf8f676e41f3170cfa62f261bdf (diff) | |
download | GT5-Unofficial-79191dd848796b231a1021db67d68568e869dd05.tar.gz GT5-Unofficial-79191dd848796b231a1021db67d68568e869dd05.tar.bz2 GT5-Unofficial-79191dd848796b231a1021db67d68568e869dd05.zip |
moved renderer package to client package, added Space Elevator Tether and a TESR, added Space Elevator Capacitor
Diffstat (limited to 'src/main/java/client')
-rw-r--r-- | src/main/java/client/renderer/ConduitRenderer.java | 93 | ||||
-rw-r--r-- | src/main/java/client/renderer/TetherRenderer.java | 81 |
2 files changed, 174 insertions, 0 deletions
diff --git a/src/main/java/client/renderer/ConduitRenderer.java b/src/main/java/client/renderer/ConduitRenderer.java new file mode 100644 index 0000000000..9619a73241 --- /dev/null +++ b/src/main/java/client/renderer/ConduitRenderer.java @@ -0,0 +1,93 @@ +package client.renderer; + +import common.tileentities.TE_ItemProxyCable; +import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; +import cpw.mods.fml.client.registry.RenderingRegistry; +import net.minecraft.block.Block; +import net.minecraft.client.renderer.RenderBlocks; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.world.IBlockAccess; +import net.minecraftforge.common.util.ForgeDirection; + +public class ConduitRenderer implements ISimpleBlockRenderingHandler { + + public static final int RID = RenderingRegistry.getNextAvailableRenderId(); + private static final ConduitRenderer instance = new ConduitRenderer(); + + private ConduitRenderer() { + + } + + public static ConduitRenderer getInstance() { + return instance; + } + + @Override + public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { + + } + + @Override + public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, + RenderBlocks renderer) { + final TileEntity te = world.getTileEntity(x, y, z); + if(te instanceof TE_ItemProxyCable) { + final TE_ItemProxyCable cable = (TE_ItemProxyCable) te; + + final float thickness = TE_ItemProxyCable.getThickness(); + final float space = (1.0f - thickness) / 2.0f; + + float xThickness = thickness; + float xOffset = space; + float yThickness = thickness; + float yOffset = space; + float zThickness = thickness; + float zOffset = space; + + for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) { + if(cable.isConnected(side)) { + switch(side) { + case DOWN: + yOffset = 0.0F; + yThickness += space; + break; + case UP: + yThickness += space; + break; + case NORTH: + zOffset = 0.0F; + zThickness += space; + break; + case SOUTH: + zThickness += space; + break; + case WEST: + xOffset += 0.0F; + xThickness += space; + break; + case EAST: + xThickness += space; + break; + } + } + } + + block.setBlockBounds(xOffset, yOffset, zOffset, + xOffset + xThickness, yOffset + yThickness, zOffset + zThickness); + renderer.setRenderBoundsFromBlock(block); + } + + return false; + } + + @Override + public boolean shouldRender3DInInventory(int modelId) { + return true; + } + + @Override + public int getRenderId() { + return ConduitRenderer.RID; + } + +} diff --git a/src/main/java/client/renderer/TetherRenderer.java b/src/main/java/client/renderer/TetherRenderer.java new file mode 100644 index 0000000000..6484da7cef --- /dev/null +++ b/src/main/java/client/renderer/TetherRenderer.java @@ -0,0 +1,81 @@ +package client.renderer; + +import common.tileentities.TE_SpaceElevatorTether; +import kekztech.KekzCore; +import net.minecraft.client.renderer.OpenGlHelper; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.MathHelper; +import net.minecraft.util.ResourceLocation; +import org.lwjgl.opengl.GL11; + +public class TetherRenderer extends TileEntitySpecialRenderer { + + private static final ResourceLocation tetherBeamTexture = new ResourceLocation(KekzCore.MODID, "textures/effects/Tether_beam.png"); + + public void renderTileEntityAt(TE_SpaceElevatorTether teTether, double x, double y, double z, float partialTick) { + float sthBeamLength = 1.0F; // 0.1F is about 30 or so blocks? + GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F); + + // Get Tessellator instance + final Tessellator tessellator = Tessellator.instance; + // Bind beam texture and set texture params + super.bindTexture(tetherBeamTexture); + GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, 10497.0F); + GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, 10497.0F); + // Set render flags for inner beam + GL11.glDisable(GL11.GL_LIGHTING); + GL11.glDisable(GL11.GL_CULL_FACE); + GL11.glDisable(GL11.GL_BLEND); + GL11.glDepthMask(true); + OpenGlHelper.glBlendFunc(770, 1, 1, 0); + // Prepare Tessellator + tessellator.startDrawingQuads(); + tessellator.setColorRGBA(255, 255, 255, 32); + // Variables stuff II + double halfBeamWidth = 0.38D; + double d_rot1 = 0.5D + Math.cos(2.356194490192345D) * halfBeamWidth; // rotates the beam... + double d_rot2 = 0.5D + Math.sin(2.356194490192345D) * halfBeamWidth; + double d_rot3 = 0.5D + Math.cos((Math.PI / 4D)) * halfBeamWidth; + double d_rot4 = 0.5D + Math.sin((Math.PI / 4D)) * halfBeamWidth; + double d_rot5 = 0.5D + Math.cos(3.9269908169872414D) * halfBeamWidth; + double d_rot6 = 0.5D + Math.sin(3.9269908169872414D) * halfBeamWidth; + double d_rot7 = 0.5D + Math.cos(5.497787143782138D) * halfBeamWidth; + double d_rot8 = 0.5D + Math.sin(5.497787143782138D) * halfBeamWidth; // ...until here + double d23 = 256.0F * sthBeamLength; + double uv_x1 = 0.0D; + double uv_x2 = 1.0D; + double uv_y1 = -1.0D; // This makes the beam stream upwards if you add a time sensitive number to it + double uv_y2 = (double)(256.0F * sthBeamLength) * (0.5D / halfBeamWidth) + uv_y1; + // Construct mesh with texture + tessellator.addVertexWithUV(x + d_rot1, y + d23, z + d_rot2, uv_x2, uv_y2); + tessellator.addVertexWithUV(x + d_rot1, y, z + d_rot2, uv_x2, uv_y1); + tessellator.addVertexWithUV(x + d_rot3, y, z + d_rot4, uv_x1, uv_y1); + tessellator.addVertexWithUV(x + d_rot3, y + d23, z + d_rot4, uv_x1, uv_y2); + tessellator.addVertexWithUV(x + d_rot7, y + d23, z + d_rot8, uv_x2, uv_y2); + tessellator.addVertexWithUV(x + d_rot7, y, z + d_rot8, uv_x2, uv_y1); + tessellator.addVertexWithUV(x + d_rot5, y, z + d_rot6, uv_x1, uv_y1); + tessellator.addVertexWithUV(x + d_rot5, y + d23, z + d_rot6, uv_x1, uv_y2); + tessellator.addVertexWithUV(x + d_rot3, y + d23, z + d_rot4, uv_x2, uv_y2); + tessellator.addVertexWithUV(x + d_rot3, y, z + d_rot4, uv_x2, uv_y1); + tessellator.addVertexWithUV(x + d_rot7, y, z + d_rot8, uv_x1, uv_y1); + tessellator.addVertexWithUV(x + d_rot7, y + d23, z + d_rot8, uv_x1, uv_y2); + tessellator.addVertexWithUV(x + d_rot5, y + d23, z + d_rot6, uv_x2, uv_y2); + tessellator.addVertexWithUV(x + d_rot5, y, z + d_rot6, uv_x2, uv_y1); + tessellator.addVertexWithUV(x + d_rot1, y, z + d_rot2, uv_x1, uv_y1); + tessellator.addVertexWithUV(x + d_rot1, y + d23, z + d_rot2, uv_x1, uv_y2); + // Draw! + tessellator.draw(); + + // Reset render flags + GL11.glEnable(GL11.GL_LIGHTING); + GL11.glEnable(GL11.GL_TEXTURE_2D); + GL11.glDepthMask(true); + } + + @Override + public void renderTileEntityAt(TileEntity te, double p_147500_2_, double p_147500_4_, double p_147500_6_, float p_147500_8_) { + this.renderTileEntityAt((TE_SpaceElevatorTether) te, p_147500_2_, p_147500_4_, p_147500_6_, p_147500_8_); + } +} |