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author | GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> | 2023-01-01 02:25:59 +0000 |
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committer | GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> | 2023-01-01 02:25:59 +0000 |
commit | 80140b74c0a97ea869d1bff3b9b912770b28b92e (patch) | |
tree | 20f688ad6ef43797d11f990510d6d541b4a0fb94 /src/main/java/com | |
parent | 7a51be38a4df865c88a0e5e7cf8e6a152a73663f (diff) | |
download | GT5-Unofficial-80140b74c0a97ea869d1bff3b9b912770b28b92e.tar.gz GT5-Unofficial-80140b74c0a97ea869d1bff3b9b912770b28b92e.tar.bz2 GT5-Unofficial-80140b74c0a97ea869d1bff3b9b912770b28b92e.zip |
All sides working!
Diffstat (limited to 'src/main/java/com')
-rw-r--r-- | src/main/java/com/github/technus/tectech/thing/block/RenderEyeOfHarmony.java | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/main/java/com/github/technus/tectech/thing/block/RenderEyeOfHarmony.java b/src/main/java/com/github/technus/tectech/thing/block/RenderEyeOfHarmony.java index 84aa67b5cf..b1ff9cec20 100644 --- a/src/main/java/com/github/technus/tectech/thing/block/RenderEyeOfHarmony.java +++ b/src/main/java/com/github/technus/tectech/thing/block/RenderEyeOfHarmony.java @@ -279,10 +279,10 @@ public class RenderEyeOfHarmony extends TileEntitySpecialRenderer { minV = texture.getMinV(); maxV = texture.getMaxV(); - tes.addVertexWithUV(X[3], Y[3], Z[3], maxU, maxV); - tes.addVertexWithUV(X[2], Y[2], Z[2], maxU, minV); - tes.addVertexWithUV(X[5], Y[5], Z[5], minU, minV); - tes.addVertexWithUV(X[4], Y[4], Z[4], minU, maxV); + tes.addVertexWithUV(X[5], Y[5], Z[5], maxU, maxV); + tes.addVertexWithUV(X[4], Y[4], Z[4], maxU, minV); + tes.addVertexWithUV(X[3], Y[3], Z[3], minU, minV); + tes.addVertexWithUV(X[2], Y[2], Z[2], minU, maxV); } { @@ -293,10 +293,10 @@ public class RenderEyeOfHarmony extends TileEntitySpecialRenderer { minV = texture.getMinV(); maxV = texture.getMaxV(); - tes.addVertexWithUV(X[7], Y[7], Z[7], maxU, maxV); - tes.addVertexWithUV(X[0], Y[0], Z[0], maxU, minV); - tes.addVertexWithUV(X[3], Y[3], Z[3], minU, minV); - tes.addVertexWithUV(X[4], Y[4], Z[4], minU, maxV); + tes.addVertexWithUV(X[3], Y[3], Z[3], maxU, maxV); + tes.addVertexWithUV(X[4], Y[4], Z[4], maxU, minV); + tes.addVertexWithUV(X[7], Y[7], Z[7], minU, minV); + tes.addVertexWithUV(X[0], Y[0], Z[0], minU, maxV); } { |