diff options
author | kekzdealer <kekzdealer@gmail.com> | 2020-05-18 22:57:11 +0200 |
---|---|---|
committer | kekzdealer <kekzdealer@gmail.com> | 2020-05-18 22:57:11 +0200 |
commit | e763bd08b1ac3800ca259e1d16d63821b28e0067 (patch) | |
tree | fce8bf7aeda3b53ff094e50d34b87e5dc3fafb18 /src/main/java/common/tileentities | |
parent | a785ef53e7e135fe59a95d3412b73a3a6a31da38 (diff) | |
download | GT5-Unofficial-e763bd08b1ac3800ca259e1d16d63821b28e0067.tar.gz GT5-Unofficial-e763bd08b1ac3800ca259e1d16d63821b28e0067.tar.bz2 GT5-Unofficial-e763bd08b1ac3800ca259e1d16d63821b28e0067.zip |
Implemented TESR for Space Elevator Capacitors. This allows me to change their colour saturation on the fly to sync it with the elevator charge state. - Added tooltip to the caps to tell players that the invisible top/bot faces are intended as a performance improvement
Diffstat (limited to 'src/main/java/common/tileentities')
-rw-r--r-- | src/main/java/common/tileentities/TE_SpaceElevatorCapacitor.java | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/main/java/common/tileentities/TE_SpaceElevatorCapacitor.java b/src/main/java/common/tileentities/TE_SpaceElevatorCapacitor.java new file mode 100644 index 0000000000..22a4954b0f --- /dev/null +++ b/src/main/java/common/tileentities/TE_SpaceElevatorCapacitor.java @@ -0,0 +1,45 @@ +package common.tileentities; + +import net.minecraft.tileentity.TileEntity; + +public class TE_SpaceElevatorCapacitor extends TileEntity { + + private float chargeLevel = 0.0F; + + /** + * Called by the space elevator controller while charging + * @param charge + * Current elevator charge + * @param maxCharge + * Charge level it is trying to reach + */ + public void updateChargeLevel(int charge, int maxCharge) { + chargeLevel = ((float) charge) / ((float) maxCharge); + } + + /** + * Called by this block's renderer to calculate the block's colour saturation + * @return + * Charge level from 0.0F to 1.0F + */ + public float getChargeLevel() { + return chargeLevel; + } + + /** + * Called by the space elevator in case of power loss + */ + public void resetChargeLevel() { + chargeLevel = 0.0F; + } + + long tickCounter = 0; + @Override + public void updateEntity() { + if(tickCounter == 20){ + chargeLevel = Float.compare(chargeLevel, 0.0F) == 0 ? 1.0F : 0.0F; + tickCounter = 0; + } + tickCounter++; + } +} |