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author | GlodBlock <1356392126@qq.com> | 2021-12-07 23:02:17 +0800 |
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committer | GlodBlock <1356392126@qq.com> | 2021-12-07 23:02:17 +0800 |
commit | 92238a0f3b06a80683f50dfd2d6e9164d2d0f1ab (patch) | |
tree | 2d1118c74e43d5f4337266c3d64f1921c0526d42 /src/main/java/goodgenerator/blocks/myFluids | |
parent | 06cac63657f40c489477abe923ea3f144fe6749c (diff) | |
download | GT5-Unofficial-92238a0f3b06a80683f50dfd2d6e9164d2d0f1ab.tar.gz GT5-Unofficial-92238a0f3b06a80683f50dfd2d6e9164d2d0f1ab.tar.bz2 GT5-Unofficial-92238a0f3b06a80683f50dfd2d6e9164d2d0f1ab.zip |
rename package
Diffstat (limited to 'src/main/java/goodgenerator/blocks/myFluids')
-rw-r--r-- | src/main/java/goodgenerator/blocks/myFluids/BaseFluid.java | 54 | ||||
-rw-r--r-- | src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java | 176 |
2 files changed, 230 insertions, 0 deletions
diff --git a/src/main/java/goodgenerator/blocks/myFluids/BaseFluid.java b/src/main/java/goodgenerator/blocks/myFluids/BaseFluid.java new file mode 100644 index 0000000000..9ccbd27e70 --- /dev/null +++ b/src/main/java/goodgenerator/blocks/myFluids/BaseFluid.java @@ -0,0 +1,54 @@ +package goodgenerator.blocks.myFluids; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import net.minecraft.block.material.Material; +import net.minecraft.client.renderer.texture.IIconRegister; +import net.minecraft.util.IIcon; +import net.minecraftforge.fluids.BlockFluidClassic; +import net.minecraftforge.fluids.Fluid; +import net.minecraftforge.fluids.FluidRegistry; + +import static goodgenerator.main.GoodGenerator.MOD_ID; + +public class BaseFluid extends BlockFluidClassic{ + @SideOnly( Side.CLIENT ) + protected IIcon stillIcon; + @SideOnly( Side.CLIENT ) + protected IIcon flowingIcon; + private String stillTexture; + private String flowingTexture; + + public BaseFluid(Fluid fluid, Material material) + { + super( fluid, material ); + } + + public void SetTexture(String fluidName) + { + stillTexture = MOD_ID + ":fluids/" + fluidName + ".still"; + flowingTexture = MOD_ID + ":fluids/" + fluidName + ".flowing"; + } + + public static Fluid BuildFluid(String fluidName){ + Fluid tFluid = new Fluid(fluidName); + FluidRegistry.registerFluid(tFluid); + return tFluid; + } + + @SideOnly( Side.CLIENT ) + @Override + public void registerBlockIcons( IIconRegister register ) + { + stillIcon = register.registerIcon(stillTexture); + flowingIcon = register.registerIcon(flowingTexture); + + super.getFluid().setIcons( stillIcon, flowingIcon ); + } + + @Override + public IIcon getIcon( int side, int meta ) + { + return ( side == 0 || side == 1 ) ? stillIcon : flowingIcon; + } +} diff --git a/src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java b/src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java new file mode 100644 index 0000000000..94857b73f6 --- /dev/null +++ b/src/main/java/goodgenerator/blocks/myFluids/FluidsBuilder.java @@ -0,0 +1,176 @@ +package goodgenerator.blocks.myFluids; + +import goodgenerator.crossmod.nei.NEI_Config; +import cpw.mods.fml.common.registry.GameRegistry; +import net.minecraft.block.material.Material; +import net.minecraftforge.fluids.Fluid; + +public class FluidsBuilder { + public FluidsBuilder(){ + } + + public static void Register() { + crackedNaquadahGas_Lightly(); + crackedNaquadahGas_Moderately(); + crackedNaquadahGas_Heavily(); + crackedLightNaquadahFuel_Lightly(); + crackedLightNaquadahFuel_Moderately(); + crackedLightNaquadahFuel_Heavily(); + crackedHeavyNaquadahFuel_Lightly(); + crackedHeavyNaquadahFuel_Moderately(); + crackedHeavyNaquadahFuel_Heavily(); + crackedNaquadahAsphalt_Lightly(); + crackedNaquadahAsphalt_Moderately(); + crackedNaquadahAsphalt_Heavily(); + combustionPromotor(); + } + + public static void crackedNaquadahGas_Lightly(){ + Fluid tmp = BaseFluid.BuildFluid("lightlyCrackedNaquadahGas"); + tmp.setGaseous(true) + .setTemperature(800); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("lightlyCrackedNaquadahGas"); + tmp2.setBlockName("lightlyCrackedNaquadahGas"); + GameRegistry.registerBlock(tmp2,"lightlyCrackedNaquadahGas"); + NEI_Config.hide(tmp2); + } + + public static void crackedNaquadahGas_Moderately(){ + Fluid tmp = BaseFluid.BuildFluid("moderatelyCrackedNaquadahGas"); + tmp.setGaseous(true) + .setTemperature(800); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("moderatelyCrackedNaquadahGas"); + tmp2.setBlockName("moderatelyCrackedNaquadahGas"); + GameRegistry.registerBlock(tmp2,"moderatelyCrackedNaquadahGas"); + NEI_Config.hide(tmp2); + } + + public static void crackedNaquadahGas_Heavily(){ + Fluid tmp = BaseFluid.BuildFluid("heavilyCrackedNaquadahGas"); + tmp.setGaseous(true) + .setTemperature(800); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("heavilyCrackedNaquadahGas"); + tmp2.setBlockName("heavilyCrackedNaquadahGas"); + GameRegistry.registerBlock(tmp2,"heavilyCrackedNaquadahGas"); + NEI_Config.hide(tmp2); + } + + public static void crackedLightNaquadahFuel_Lightly(){ + Fluid tmp = BaseFluid.BuildFluid("lightlyCrackedLightNaquadahFuel"); + tmp.setGaseous(false) + .setTemperature(1200); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("lightlyCrackedLightNaquadahFuel"); + tmp2.setBlockName("lightlyCrackedLightNaquadahFuel"); + GameRegistry.registerBlock(tmp2,"lightlyCrackedLightNaquadahFuel"); + NEI_Config.hide(tmp2); + } + + public static void crackedLightNaquadahFuel_Moderately(){ + Fluid tmp = BaseFluid.BuildFluid("moderatelyCrackedLightNaquadahFuel"); + tmp.setGaseous(false) + .setTemperature(1200); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("moderatelyCrackedLightNaquadahFuel"); + tmp2.setBlockName("moderatelyCrackedLightNaquadahFuel"); + GameRegistry.registerBlock(tmp2,"moderatelyCrackedLightNaquadahFuel"); + NEI_Config.hide(tmp2); + } + + public static void crackedLightNaquadahFuel_Heavily(){ + Fluid tmp = BaseFluid.BuildFluid("heavilyCrackedLightNaquadahFuel"); + tmp.setGaseous(false) + .setTemperature(1200); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("heavilyCrackedLightNaquadahFuel"); + tmp2.setBlockName("heavilyCrackedLightNaquadahFuel"); + GameRegistry.registerBlock(tmp2,"heavilyCrackedLightNaquadahFuel"); + NEI_Config.hide(tmp2); + } + + public static void crackedHeavyNaquadahFuel_Lightly(){ + Fluid tmp = BaseFluid.BuildFluid("lightlyCrackedHeavyNaquadahFuel"); + tmp.setGaseous(false) + .setTemperature(1200); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("lightlyCrackedHeavyNaquadahFuel"); + tmp2.setBlockName("lightlyCrackedHeavyNaquadahFuel"); + GameRegistry.registerBlock(tmp2,"lightlyCrackedHeavyNaquadahFuel"); + NEI_Config.hide(tmp2); + } + + public static void crackedHeavyNaquadahFuel_Moderately(){ + Fluid tmp = BaseFluid.BuildFluid("moderatelyCrackedHeavyNaquadahFuel"); + tmp.setGaseous(false) + .setTemperature(1200); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("moderatelyCrackedHeavyNaquadahFuel"); + tmp2.setBlockName("moderatelyCrackedHeavyNaquadahFuel"); + GameRegistry.registerBlock(tmp2,"moderatelyCrackedHeavyNaquadahFuel"); + NEI_Config.hide(tmp2); + } + + public static void crackedHeavyNaquadahFuel_Heavily(){ + Fluid tmp = BaseFluid.BuildFluid("heavilyCrackedHeavyNaquadahFuel"); + tmp.setGaseous(false) + .setTemperature(1200); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("heavilyCrackedHeavyNaquadahFuel"); + tmp2.setBlockName("heavilyCrackedHeavyNaquadahFuel"); + GameRegistry.registerBlock(tmp2,"heavilyCrackedHeavyNaquadahFuel"); + NEI_Config.hide(tmp2); + } + + public static void crackedNaquadahAsphalt_Lightly(){ + Fluid tmp = BaseFluid.BuildFluid("lightlyCrackedNaquadahAsphalt"); + tmp.setGaseous(false) + .setTemperature(1800) + .setDensity(20000) + .setViscosity(20000); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("lightlyCrackedNaquadahAsphalt"); + tmp2.setBlockName("lightlyCrackedNaquadahAsphalt"); + GameRegistry.registerBlock(tmp2,"lightlyCrackedNaquadahAsphalt"); + NEI_Config.hide(tmp2); + } + + public static void crackedNaquadahAsphalt_Moderately(){ + Fluid tmp = BaseFluid.BuildFluid("moderatelyCrackedNaquadahAsphalt"); + tmp.setGaseous(false) + .setTemperature(1800) + .setDensity(20000) + .setViscosity(20000); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("moderatelyCrackedNaquadahAsphalt"); + tmp2.setBlockName("moderatelyCrackedNaquadahAsphalt"); + GameRegistry.registerBlock(tmp2,"moderatelyCrackedNaquadahAsphalt"); + NEI_Config.hide(tmp2); + } + + public static void crackedNaquadahAsphalt_Heavily(){ + Fluid tmp = BaseFluid.BuildFluid("heavilyCrackedNaquadahAsphalt"); + tmp.setGaseous(false) + .setTemperature(1800) + .setDensity(20000) + .setViscosity(20000); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("heavilyCrackedNaquadahAsphalt"); + tmp2.setBlockName("heavilyCrackedNaquadahAsphalt"); + GameRegistry.registerBlock(tmp2,"heavilyCrackedNaquadahAsphalt"); + NEI_Config.hide(tmp2); + } + + public static void combustionPromotor(){ + Fluid tmp = BaseFluid.BuildFluid("combustionPromotor"); + tmp.setGaseous(false) + .setTemperature(300); + BaseFluid tmp2 = new BaseFluid(tmp, Material.water); + tmp2.SetTexture("combustionPromotor"); + tmp2.setBlockName("combustionPromotor"); + GameRegistry.registerBlock(tmp2,"combustionPromotor"); + NEI_Config.hide(tmp2); + } +} |