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| author | Raven Szewczyk <git@eigenraven.me> | 2024-05-25 14:05:54 +0100 |
|---|---|---|
| committer | Raven Szewczyk <git@eigenraven.me> | 2024-05-25 14:05:54 +0100 |
| commit | 84481c22d7d4e0834de97a150d257ce6e85ad690 (patch) | |
| tree | b988e796d924e443195c370cd9a8d70636d8104d /src/main/java/goodgenerator/client | |
| parent | 38c0e7b45323f37cf84e54dcaef578e7faf1d473 (diff) | |
| download | GT5-Unofficial-84481c22d7d4e0834de97a150d257ce6e85ad690.tar.gz GT5-Unofficial-84481c22d7d4e0834de97a150d257ce6e85ad690.tar.bz2 GT5-Unofficial-84481c22d7d4e0834de97a150d257ce6e85ad690.zip | |
Update spotless to the GT5u version
Diffstat (limited to 'src/main/java/goodgenerator/client')
| -rw-r--r-- | src/main/java/goodgenerator/client/GUI/GG_UITextures.java | 10 | ||||
| -rw-r--r-- | src/main/java/goodgenerator/client/render/BlockRenderHandler.java | 98 |
2 files changed, 54 insertions, 54 deletions
diff --git a/src/main/java/goodgenerator/client/GUI/GG_UITextures.java b/src/main/java/goodgenerator/client/GUI/GG_UITextures.java index 97d4599562..2b9bc8df84 100644 --- a/src/main/java/goodgenerator/client/GUI/GG_UITextures.java +++ b/src/main/java/goodgenerator/client/GUI/GG_UITextures.java @@ -8,15 +8,15 @@ public class GG_UITextures { public static final UITexture PICTURE_NAQUADAH_REACTOR = UITexture.fullImage(MODID, "gui/picture/naquadah_reactor"); public static final UITexture PICTURE_NEUTRON_ACTIVATOR = UITexture - .fullImage(MODID, "gui/picture/neutron_activator"); + .fullImage(MODID, "gui/picture/neutron_activator"); public static final UITexture PICTURE_EXTREME_HEAT_EXCHANGER = UITexture - .fullImage(MODID, "gui/picture/extreme_heat_exchanger"); + .fullImage(MODID, "gui/picture/extreme_heat_exchanger"); public static final UITexture PICTURE_COMPONENT_ASSLINE = UITexture - .fullImage(MODID, "gui/picture/component_assline"); + .fullImage(MODID, "gui/picture/component_assline"); public static final UITexture OVERLAY_BUTTON_LOCK_OFF = UITexture.fullImage(MODID, "gui/overlay_button/lock_off"); public static final UITexture OVERLAY_BUTTON_LOCK_ON = UITexture.fullImage(MODID, "gui/overlay_button/lock_on"); public static final UITexture OVERLAY_BUTTON_ASSEMBLER_MODE = UITexture - .fullImage(MODID, "gui/overlay_button/assembler_mode"); + .fullImage(MODID, "gui/overlay_button/assembler_mode"); public static final UITexture OVERLAY_BUTTON_PRECISE_MODE = UITexture - .fullImage(MODID, "gui/overlay_button/precise_mode"); + .fullImage(MODID, "gui/overlay_button/precise_mode"); } diff --git a/src/main/java/goodgenerator/client/render/BlockRenderHandler.java b/src/main/java/goodgenerator/client/render/BlockRenderHandler.java index 6357025002..01893339f5 100644 --- a/src/main/java/goodgenerator/client/render/BlockRenderHandler.java +++ b/src/main/java/goodgenerator/client/render/BlockRenderHandler.java @@ -58,7 +58,7 @@ public class BlockRenderHandler implements ISimpleBlockRenderingHandler { @Override public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, - RenderBlocks aRenderer) { + RenderBlocks aRenderer) { aRenderer.enableAO = Minecraft.isAmbientOcclusionEnabled() && GT_Mod.gregtechproxy.mRenderTileAmbientOcclusion; aRenderer.useInventoryTint = false; if (aBlock instanceof ITextureBlock) { @@ -66,59 +66,59 @@ public class BlockRenderHandler implements ISimpleBlockRenderingHandler { aRenderer.setRenderBoundsFromBlock(aBlock); ITextureBlock tc = (ITextureBlock) aBlock; renderNegativeYFacing( - aWorld, - aRenderer, - aBlock, - aX, - aY, - aZ, - tc.getTexture(aBlock, DOWN, aWorld, aX, aY, aZ), - true); + aWorld, + aRenderer, + aBlock, + aX, + aY, + aZ, + tc.getTexture(aBlock, DOWN, aWorld, aX, aY, aZ), + true); renderPositiveYFacing( - aWorld, - aRenderer, - aBlock, - aX, - aY, - aZ, - tc.getTexture(aBlock, UP, aWorld, aX, aY, aZ), - true); + aWorld, + aRenderer, + aBlock, + aX, + aY, + aZ, + tc.getTexture(aBlock, UP, aWorld, aX, aY, aZ), + true); renderNegativeZFacing( - aWorld, - aRenderer, - aBlock, - aX, - aY, - aZ, - tc.getTexture(aBlock, NORTH, aWorld, aX, aY, aZ), - true); + aWorld, + aRenderer, + aBlock, + aX, + aY, + aZ, + tc.getTexture(aBlock, NORTH, aWorld, aX, aY, aZ), + true); renderPositiveZFacing( - aWorld, - aRenderer, - aBlock, - aX, - aY, - aZ, - tc.getTexture(aBlock, SOUTH, aWorld, aX, aY, aZ), - true); + aWorld, + aRenderer, + aBlock, + aX, + aY, + aZ, + tc.getTexture(aBlock, SOUTH, aWorld, aX, aY, aZ), + true); renderNegativeXFacing( - aWorld, - aRenderer, - aBlock, - aX, - aY, - aZ, - tc.getTexture(aBlock, WEST, aWorld, aX, aY, aZ), - true); + aWorld, + aRenderer, + aBlock, + aX, + aY, + aZ, + tc.getTexture(aBlock, WEST, aWorld, aX, aY, aZ), + true); renderPositiveXFacing( - aWorld, - aRenderer, - aBlock, - aX, - aY, - aZ, - tc.getTexture(aBlock, EAST, aWorld, aX, aY, aZ), - true); + aWorld, + aRenderer, + aBlock, + aX, + aY, + aZ, + tc.getTexture(aBlock, EAST, aWorld, aX, aY, aZ), + true); } return false; } |
