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authorJason Mitchell <mitchej@gmail.com>2023-01-28 18:39:10 -0800
committerJason Mitchell <mitchej@gmail.com>2023-01-28 18:39:10 -0800
commitb846f1dc3a502d157ecf871e2a4a1ff49915f871 (patch)
tree4a86feaaddd8d00d32f7cc093736d02be92bf358 /src/main/java/goodgenerator/items/MyMaterial.java
parent3194d4cbab82e336ecb82b5a2dc80153ed9b1b81 (diff)
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[ci skip] spotlessApply with the new settings
Diffstat (limited to 'src/main/java/goodgenerator/items/MyMaterial.java')
-rw-r--r--src/main/java/goodgenerator/items/MyMaterial.java475
1 files changed, 165 insertions, 310 deletions
diff --git a/src/main/java/goodgenerator/items/MyMaterial.java b/src/main/java/goodgenerator/items/MyMaterial.java
index 164b736486..bbdf2ee289 100644
--- a/src/main/java/goodgenerator/items/MyMaterial.java
+++ b/src/main/java/goodgenerator/items/MyMaterial.java
@@ -6,17 +6,18 @@ import static gregtech.api.enums.Materials.*;
import com.github.bartimaeusnek.bartworks.system.material.Werkstoff;
import com.github.bartimaeusnek.bartworks.system.material.WerkstoffLoader;
import com.github.bartimaeusnek.bartworks.util.Pair;
+
import goodgenerator.util.CharExchanger;
import gregtech.api.enums.TextureSet;
-@SuppressWarnings({"unchecked"})
+@SuppressWarnings({ "unchecked" })
public class MyMaterial implements Runnable {
protected static final int OffsetID = 10001;
// Uranium Based Fuel Line
public static final Werkstoff graphiteUraniumMixture = new Werkstoff(
- new short[] {0x3a, 0x77, 0x3d},
+ new short[] { 0x3a, 0x77, 0x3d },
"Graphite-Uranium Mixture",
subscriptNumbers("C3U"),
new Werkstoff.Stats(),
@@ -28,7 +29,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Uranium, 1));
public static final Werkstoff uraniumBasedLiquidFuel = new Werkstoff(
- new short[] {0x00, 0xff, 0x00},
+ new short[] { 0x00, 0xff, 0x00 },
"Uranium Based Liquid Fuel",
subscriptNumbers("U36K8Qt4Rn"),
new Werkstoff.Stats().setRadioactive(true),
@@ -38,7 +39,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff uraniumBasedLiquidFuelExcited = new Werkstoff(
- new short[] {0x00, 0xff, 0x00},
+ new short[] { 0x00, 0xff, 0x00 },
"Uranium Based Liquid Fuel (Excited State)",
subscriptNumbers("*(U36K8Qt4Rn)*"),
new Werkstoff.Stats().setRadioactive(true),
@@ -48,7 +49,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff uraniumBasedLiquidFuelDepleted = new Werkstoff(
- new short[] {0x6e, 0x8b, 0x3d},
+ new short[] { 0x6e, 0x8b, 0x3d },
"Uranium Based Liquid Fuel (Depleted)",
subscriptNumbers("Pb?Bi?Ba?Xe?"),
new Werkstoff.Stats().setToxic(true),
@@ -59,7 +60,7 @@ public class MyMaterial implements Runnable {
// Thorium Based Fuel
public static final Werkstoff uraniumCarbideThoriumMixture = new Werkstoff(
- new short[] {0x16, 0x32, 0x07},
+ new short[] { 0x16, 0x32, 0x07 },
"Uranium Carbide-Thorium Mixture",
Werkstoff.Types.MIXTURE,
new Werkstoff.GenerationFeatures().disable().addMixerRecipes().onlyDust(),
@@ -71,7 +72,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Carbon, 3));
public static final Werkstoff thoriumBasedLiquidFuel = new Werkstoff(
- new short[] {0x50, 0x32, 0x66},
+ new short[] { 0x50, 0x32, 0x66 },
"Thorium Based Liquid Fuel",
subscriptNumbers("Th432Li4D2Hg"),
new Werkstoff.Stats().setRadioactive(true),
@@ -81,7 +82,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff thoriumBasedLiquidFuelExcited = new Werkstoff(
- new short[] {0x50, 0x32, 0x66},
+ new short[] { 0x50, 0x32, 0x66 },
"Thorium Based Liquid Fuel (Excited State)",
subscriptNumbers("*(Th432Li4D2Hg)*"),
new Werkstoff.Stats().setRadioactive(true),
@@ -91,7 +92,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff thoriumBasedLiquidFuelDepleted = new Werkstoff(
- new short[] {0x7d, 0x6c, 0x8a},
+ new short[] { 0x7d, 0x6c, 0x8a },
"Thorium Based Liquid Fuel (Depleted)",
subscriptNumbers("Th?Pr?B?In?"),
new Werkstoff.Stats().setToxic(true),
@@ -102,7 +103,7 @@ public class MyMaterial implements Runnable {
// Plutonium Based Fuel
public static final Werkstoff plutoniumOxideUraniumMixture = new Werkstoff(
- new short[] {0xd1, 0x1f, 0x4a},
+ new short[] { 0xd1, 0x1f, 0x4a },
"Plutonium Oxide-Uranium Mixture",
Werkstoff.Types.MIXTURE,
new Werkstoff.GenerationFeatures().disable().addMixerRecipes().onlyDust(),
@@ -114,7 +115,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Carbon, 8));
public static final Werkstoff plutoniumBasedLiquidFuel = new Werkstoff(
- new short[] {0xef, 0x15, 0x15},
+ new short[] { 0xef, 0x15, 0x15 },
"Plutonium Based Liquid Fuel",
subscriptNumbers("Pu45Nt8Cs16Nq2"),
new Werkstoff.Stats().setRadioactive(true),
@@ -124,7 +125,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff plutoniumBasedLiquidFuelExcited = new Werkstoff(
- new short[] {0xef, 0x15, 0x15},
+ new short[] { 0xef, 0x15, 0x15 },
"Plutonium Based Liquid Fuel (Excited State)",
subscriptNumbers("*(Pu45Nt8Cs16Nq2)*"),
new Werkstoff.Stats().setRadioactive(true),
@@ -134,7 +135,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff plutoniumBasedLiquidFuelDepleted = new Werkstoff(
- new short[] {0x67, 0x19, 0x19},
+ new short[] { 0x67, 0x19, 0x19 },
"Plutonium Based Liquid Fuel (Depleted)",
subscriptNumbers("Tn?Ce?Au?Kr?"),
new Werkstoff.Stats().setToxic(true),
@@ -145,7 +146,7 @@ public class MyMaterial implements Runnable {
// Thorium-233
public static final Werkstoff oxalate = new Werkstoff(
- new short[] {0x79, 0xd8, 0x55},
+ new short[] { 0x79, 0xd8, 0x55 },
"Oxalate",
Werkstoff.Types.BIOLOGICAL,
new Werkstoff.GenerationFeatures().disable().addCells(),
@@ -156,7 +157,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Oxygen, 4));
public static final Werkstoff vanadiumPentoxide = new Werkstoff(
- new short[] {0xde, 0x8d, 0x12},
+ new short[] { 0xde, 0x8d, 0x12 },
"Vanadium Pentoxide",
Werkstoff.Types.COMPOUND,
new Werkstoff.GenerationFeatures().disable().onlyDust(),
@@ -166,7 +167,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Oxygen, 5));
public static final Werkstoff thoriumNitrate = new Werkstoff(
- new short[] {0xba, 0xe8, 0x26},
+ new short[] { 0xba, 0xe8, 0x26 },
"Thorium Nitrate",
subscriptNumbers("Th(NO3)4"),
new Werkstoff.Stats(),
@@ -176,7 +177,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_DULL);
public static final Werkstoff thoriumOxalate = new Werkstoff(
- new short[] {0x50, 0x63, 0x13},
+ new short[] { 0x50, 0x63, 0x13 },
"Thorium Oxalate",
subscriptNumbers("Th(C2O4)2"),
new Werkstoff.Stats(),
@@ -186,7 +187,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_DULL);
public static final Werkstoff thoriumHydroxide = new Werkstoff(
- new short[] {0x92, 0xae, 0x89},
+ new short[] { 0x92, 0xae, 0x89 },
"Thorium Hydroxide",
subscriptNumbers("Th(OH)4"),
new Werkstoff.Stats(),
@@ -196,7 +197,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_SHINY);
public static final Werkstoff sodiumOxalate = new Werkstoff(
- new short[] {0xe4, 0xf8, 0x9b},
+ new short[] { 0xe4, 0xf8, 0x9b },
"Sodium Oxalate",
subscriptNumbers("Na2C2O4"),
new Werkstoff.Stats(),
@@ -206,7 +207,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_DULL);
public static final Werkstoff thoriumTetrachloride = new Werkstoff(
- new short[] {0x13, 0x7c, 0x16},
+ new short[] { 0x13, 0x7c, 0x16 },
"Thorium Tetrachloride",
subscriptNumbers("ThCl4"),
new Werkstoff.Stats(),
@@ -216,7 +217,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff thoriumTetrafluoride = new Werkstoff(
- new short[] {0x15, 0x6a, 0x6a},
+ new short[] { 0x15, 0x6a, 0x6a },
"Thorium Tetrafluoride",
subscriptNumbers("ThF4"),
new Werkstoff.Stats(),
@@ -226,7 +227,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff thorium232Tetrafluoride = new Werkstoff(
- new short[] {0x15, 0x6a, 0x6a},
+ new short[] { 0x15, 0x6a, 0x6a },
"Thorium-232 Tetrafluoride",
new Werkstoff.Stats(),
Werkstoff.Types.COMPOUND,
@@ -238,7 +239,7 @@ public class MyMaterial implements Runnable {
// Atomic Separation Catalyst
public static final Werkstoff orundum = new Werkstoff(
- new short[] {0xcd, 0x26, 0x26},
+ new short[] { 0xcd, 0x26, 0x26 },
"Orundum",
"Or",
new Werkstoff.Stats().setProtons(120).setMass(300),
@@ -248,19 +249,13 @@ public class MyMaterial implements Runnable {
TextureSet.SET_DIAMOND);
public static final Werkstoff atomicSeparationCatalyst = new Werkstoff(
- new short[] {0xe8, 0x5e, 0x0c},
+ new short[] { 0xe8, 0x5e, 0x0c },
"Atomic Separation Catalyst",
"the melting core...",
new Werkstoff.Stats().setMeltingPoint(5000).setBlastFurnace(true),
Werkstoff.Types.COMPOUND,
- new Werkstoff.GenerationFeatures()
- .disable()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addSimpleMetalWorkingItems()
- .addCraftingMetalWorkingItems()
- .addMultipleIngotMetalWorkingItems(),
+ new Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems()
+ .addSimpleMetalWorkingItems().addCraftingMetalWorkingItems().addMultipleIngotMetalWorkingItems(),
OffsetID + 21,
TextureSet.SET_SHINY,
new Pair<>(MyMaterial.orundum, 2),
@@ -269,29 +264,19 @@ public class MyMaterial implements Runnable {
// Naquadah Fuel Rework
public static final Werkstoff extremelyUnstableNaquadah = new Werkstoff(
- new short[] {0x06, 0x26, 0x05},
+ new short[] { 0x06, 0x26, 0x05 },
"Extremely Unstable Naquadah",
"Nq" + CharExchanger.shifter(9734),
- new Werkstoff.Stats()
- .setMeltingPoint(7000)
- .setBlastFurnace(true)
- .setProtons(200)
- .setMass(450)
+ new Werkstoff.Stats().setMeltingPoint(7000).setBlastFurnace(true).setProtons(200).setMass(450)
.setRadioactive(true),
Werkstoff.Types.ELEMENT,
- new Werkstoff.GenerationFeatures()
- .disable()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addSimpleMetalWorkingItems()
- .addCraftingMetalWorkingItems()
- .addMultipleIngotMetalWorkingItems(),
+ new Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems()
+ .addSimpleMetalWorkingItems().addCraftingMetalWorkingItems().addMultipleIngotMetalWorkingItems(),
OffsetID + 23,
TextureSet.SET_SHINY);
public static final Werkstoff lightNaquadahFuel = new Werkstoff(
- new short[] {92, 203, 92},
+ new short[] { 92, 203, 92 },
"Light Naquadah Fuel",
"far from enough",
new Werkstoff.Stats().setToxic(true).setRadioactive(true),
@@ -301,7 +286,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff heavyNaquadahFuel = new Werkstoff(
- new short[] {54, 255, 54},
+ new short[] { 54, 255, 54 },
"Heavy Naquadah Fuel",
"still need processing",
new Werkstoff.Stats().setToxic(true).setRadioactive(true),
@@ -311,7 +296,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadahGas = new Werkstoff(
- new short[] {93, 219, 0},
+ new short[] { 93, 219, 0 },
"Naquadah Gas",
"Who need it?",
new Werkstoff.Stats().setToxic(true).setRadioactive(true).setGas(true),
@@ -321,7 +306,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadahAsphalt = new Werkstoff(
- new short[] {5, 37, 5},
+ new short[] { 5, 37, 5 },
"Naquadah Asphalt",
"It will damage the reactor.",
new Werkstoff.Stats().setToxic(true).setRadioactive(true),
@@ -331,7 +316,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff ether = new Werkstoff(
- new short[] {0xeb, 0xbc, 0x2f},
+ new short[] { 0xeb, 0xbc, 0x2f },
"Ether",
subscriptNumbers("CH3CH2OCH2CH3"),
new Werkstoff.Stats().setElektrolysis(true),
@@ -344,7 +329,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Oxygen, 1));
public static final Werkstoff antimonyTrichloride = new Werkstoff(
- new short[] {0x0f, 0xdc, 0x34},
+ new short[] { 0x0f, 0xdc, 0x34 },
"Antimony Trichloride Solution",
subscriptNumbers("SbCl3"),
new Werkstoff.Stats(),
@@ -354,7 +339,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff antimonyPentachlorideSolution = new Werkstoff(
- new short[] {0x15, 0x93, 0x2c},
+ new short[] { 0x15, 0x93, 0x2c },
"Antimony Pentachloride Solution",
subscriptNumbers("SbCl5"),
new Werkstoff.Stats(),
@@ -364,7 +349,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff antimonyPentachloride = new Werkstoff(
- new short[] {0x15, 0x93, 0x2c},
+ new short[] { 0x15, 0x93, 0x2c },
"Antimony Pentachloride",
subscriptNumbers("SbCl5"),
new Werkstoff.Stats(),
@@ -374,7 +359,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff antimonyPentafluoride = new Werkstoff(
- new short[] {0x16, 0xd5, 0xe2},
+ new short[] { 0x16, 0xd5, 0xe2 },
"Antimony Pentafluoride",
subscriptNumbers("SbF5"),
new Werkstoff.Stats(),
@@ -384,7 +369,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff fluoroantimonicAcid = new Werkstoff(
- new short[] {0x16, 0xd5, 0xe2},
+ new short[] { 0x16, 0xd5, 0xe2 },
"Fluoroantimonic Acid",
subscriptNumbers("HSbF6"),
new Werkstoff.Stats(),
@@ -394,7 +379,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff radioactiveSludge = new Werkstoff(
- new short[] {0xb3, 0x49, 0x1e},
+ new short[] { 0xb3, 0x49, 0x1e },
"Radioactive Sludge",
">>> DANGER <<<",
new Werkstoff.Stats().setRadioactive(true),
@@ -404,7 +389,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_DULL);
public static final Werkstoff acidNaquadahEmulsion = new Werkstoff(
- new short[] {0x25, 0x22, 0x22},
+ new short[] { 0x25, 0x22, 0x22 },
"Acid Naquadah Emulsion",
"??Nq??H" + CharExchanger.shifter(8314),
new Werkstoff.Stats().setRadioactive(true),
@@ -414,7 +399,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadahEmulsion = new Werkstoff(
- new short[] {0x4a, 0x46, 0x45},
+ new short[] { 0x4a, 0x46, 0x45 },
"Naquadah Emulsion",
"??Nq??",
new Werkstoff.Stats().setRadioactive(true),
@@ -424,7 +409,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadahSolution = new Werkstoff(
- new short[] {0x84, 0x81, 0x80},
+ new short[] { 0x84, 0x81, 0x80 },
"Naquadah Solution",
"~Nq~",
new Werkstoff.Stats().setRadioactive(true),
@@ -434,7 +419,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadahBasedFuelMkI = new Werkstoff(
- new short[] {0x62, 0x5c, 0x5b},
+ new short[] { 0x62, 0x5c, 0x5b },
"Naquadah Based Liquid Fuel MkI",
new Werkstoff.Stats().setRadioactive(true),
Werkstoff.Types.MIXTURE,
@@ -443,7 +428,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadahBasedFuelMkIDepleted = new Werkstoff(
- new short[] {0xcb, 0xc3, 0xc1},
+ new short[] { 0xcb, 0xc3, 0xc1 },
"Naquadah Based Liquid Fuel MkI (Depleted)",
new Werkstoff.Stats().setToxic(true),
Werkstoff.Types.MIXTURE,
@@ -452,7 +437,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadahBasedFuelMkII = new Werkstoff(
- new short[] {0x52, 0x4e, 0x4d},
+ new short[] { 0x52, 0x4e, 0x4d },
"Naquadah Based Liquid Fuel MkII",
new Werkstoff.Stats().setRadioactive(true),
Werkstoff.Types.MIXTURE,
@@ -461,50 +446,28 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadahBasedFuelMkIIDepleted = new Werkstoff(
- new short[] {0xb5, 0xb0, 0xae},
+ new short[] { 0xb5, 0xb0, 0xae },
"Naquadah Based Liquid Fuel MkII (Depleted)",
new Werkstoff.Stats().setToxic(true),
Werkstoff.Types.MIXTURE,
new Werkstoff.GenerationFeatures().disable().addCells(),
OffsetID + 41,
TextureSet.SET_FLUID);
- /*These materials will be enable when they are removed in GregTech*/
+ /* These materials will be enable when they are removed in GregTech */
/*
- public static final Werkstoff praseodymium = new Werkstoff(
- new short[]{0xff,0xff,0xff},
- "praseodymium",
- "Pr",
- new Werkstoff.Stats(),
- Werkstoff.Types.ELEMENT,
- new Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems(),
- OffsetID + 42,
- TextureSet.SET_METALLIC
- );
-
- public static final Werkstoff rubidium = new Werkstoff(
- new short[]{0xff,0x2a,0x00},
- "rubidium",
- "Rb",
- new Werkstoff.Stats(),
- Werkstoff.Types.ELEMENT,
- new Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems(),
- OffsetID + 43,
- TextureSet.SET_SHINY
- );
-
- public static final Werkstoff thulium = new Werkstoff(
- new short[]{0xff,0xff,0xff},
- "Thulium",
- "Tm",
- new Werkstoff.Stats(),
- Werkstoff.Types.ELEMENT,
- new Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems(),
- OffsetID + 44,
- TextureSet.SET_METALLIC
- );
- */
+ * public static final Werkstoff praseodymium = new Werkstoff( new short[]{0xff,0xff,0xff}, "praseodymium", "Pr",
+ * new Werkstoff.Stats(), Werkstoff.Types.ELEMENT, new
+ * Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems(), OffsetID + 42,
+ * TextureSet.SET_METALLIC ); public static final Werkstoff rubidium = new Werkstoff( new short[]{0xff,0x2a,0x00},
+ * "rubidium", "Rb", new Werkstoff.Stats(), Werkstoff.Types.ELEMENT, new
+ * Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems(), OffsetID + 43,
+ * TextureSet.SET_SHINY ); public static final Werkstoff thulium = new Werkstoff( new short[]{0xff,0xff,0xff},
+ * "Thulium", "Tm", new Werkstoff.Stats(), Werkstoff.Types.ELEMENT, new
+ * Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems(), OffsetID + 44,
+ * TextureSet.SET_METALLIC );
+ */
public static final Werkstoff naquadahBasedFuelMkIII = new Werkstoff(
- new short[] {0x29, 0x22, 0x21},
+ new short[] { 0x29, 0x22, 0x21 },
"Naquadah Based Liquid Fuel MkIII",
new Werkstoff.Stats().setRadioactive(true),
Werkstoff.Types.MIXTURE,
@@ -513,7 +476,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadahBasedFuelMkIIIDepleted = new Werkstoff(
- new short[] {0x66, 0x40, 0x38},
+ new short[] { 0x66, 0x40, 0x38 },
"Naquadah Based Liquid Fuel MkIII (Depleted)",
new Werkstoff.Stats().setToxic(true),
Werkstoff.Types.MIXTURE,
@@ -522,7 +485,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadahBasedFuelMkIV = new Werkstoff(
- new short[] {0x0e, 0x0c, 0x0c},
+ new short[] { 0x0e, 0x0c, 0x0c },
"Naquadah Based Liquid Fuel MkIV",
new Werkstoff.Stats().setRadioactive(true),
Werkstoff.Types.MIXTURE,
@@ -531,7 +494,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadahBasedFuelMkIVDepleted = new Werkstoff(
- new short[] {0x8e, 0x34, 0x22},
+ new short[] { 0x8e, 0x34, 0x22 },
"Naquadah Based Liquid Fuel MkIV (Depleted)",
new Werkstoff.Stats().setToxic(true),
Werkstoff.Types.MIXTURE,
@@ -540,7 +503,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadahBasedFuelMkV = new Werkstoff(
- new short[] {0x00, 0x00, 0x00},
+ new short[] { 0x00, 0x00, 0x00 },
"Naquadah Based Liquid Fuel MkV",
"THE END",
new Werkstoff.Stats().setRadioactive(true),
@@ -550,7 +513,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadahBasedFuelMkVDepleted = new Werkstoff(
- new short[] {0xff, 0xff, 0xff},
+ new short[] { 0xff, 0xff, 0xff },
"Naquadah Based Liquid Fuel MkV (Depleted)",
"THE END (literally)",
new Werkstoff.Stats().setToxic(true),
@@ -560,7 +523,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff zincChloride = new Werkstoff(
- new short[] {0x73, 0xa5, 0xfc},
+ new short[] { 0x73, 0xa5, 0xfc },
"Zinc Chloride",
subscriptNumbers("ZnCl2"),
new Werkstoff.Stats().setElektrolysis(true),
@@ -572,7 +535,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Chlorine, 2));
public static final Werkstoff zincThoriumAlloy = new Werkstoff(
- new short[] {0x12, 0x34, 0x56},
+ new short[] { 0x12, 0x34, 0x56 },
"Zn-Th Alloy",
subscriptNumbers("ZnTh"),
new Werkstoff.Stats(),
@@ -585,7 +548,7 @@ public class MyMaterial implements Runnable {
// Naquadah Rework Materials
public static final Werkstoff naquadahEarth = new Werkstoff(
- new short[] {0x4c, 0x4c, 0x4c},
+ new short[] { 0x4c, 0x4c, 0x4c },
"Naquadah Oxide Mixture",
subscriptNumbers("??NqTiGaAd??"),
new Werkstoff.Stats(),
@@ -595,7 +558,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_METALLIC);
public static final Werkstoff titaniumTrifluoride = new Werkstoff(
- new short[] {0xc0, 0x92, 0xa8},
+ new short[] { 0xc0, 0x92, 0xa8 },
"Titanium Trifluoride",
subscriptNumbers("TiF3"),
new Werkstoff.Stats().setElektrolysis(false),
@@ -607,7 +570,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Fluorine, 3));
public static final Werkstoff lowQualityNaquadahEmulsion = new Werkstoff(
- new short[] {0x4c, 0x4c, 0x4c},
+ new short[] { 0x4c, 0x4c, 0x4c },
"Low Quality Naquadah Emulsion",
subscriptNumbers("??NqGaAd??"),
new Werkstoff.Stats(),
@@ -617,7 +580,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff galliumHydroxide = new Werkstoff(
- new short[] {0xa6, 0xa6, 0xa6},
+ new short[] { 0xa6, 0xa6, 0xa6 },
"Gallium Hydroxide",
subscriptNumbers("Ga(OH)3"),
new Werkstoff.Stats().setElektrolysis(false),
@@ -630,7 +593,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Hydrogen, 3));
public static final Werkstoff lowQualityNaquadahSolution = new Werkstoff(
- new short[] {0x71, 0x62, 0x62},
+ new short[] { 0x71, 0x62, 0x62 },
"Low Quality Naquadah Solution",
subscriptNumbers("~??NqAd??~"),
new Werkstoff.Stats(),
@@ -640,7 +603,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff towEthyl1Hexanol = new Werkstoff(
- new short[] {0x80, 0xb5, 0x57},
+ new short[] { 0x80, 0xb5, 0x57 },
"2-Ethyl-1-Hexanol",
subscriptNumbers("C8H18O"),
new Werkstoff.Stats().setElektrolysis(true),
@@ -653,7 +616,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Hydrogen, 18));
public static final Werkstoff P507 = new Werkstoff(
- new short[] {0x29, 0xc2, 0x2a},
+ new short[] { 0x29, 0xc2, 0x2a },
"P-507",
subscriptNumbers("(C8H17)2PO3H"),
new Werkstoff.Stats().setElektrolysis(true),
@@ -667,7 +630,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Hydrogen, 35));
public static final Werkstoff naquadahAdamantiumSolution = new Werkstoff(
- new short[] {0x3d, 0x38, 0x38},
+ new short[] { 0x3d, 0x38, 0x38 },
"Naquadah-Adamantium Solution",
subscriptNumbers("~NqAd~"),
new Werkstoff.Stats(),
@@ -677,7 +640,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadahRichSolution = new Werkstoff(
- new short[] {0x33, 0x33, 0x33},
+ new short[] { 0x33, 0x33, 0x33 },
"Naquadah-Rich Solution",
subscriptNumbers("~?Nq?~"),
new Werkstoff.Stats(),
@@ -687,7 +650,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadahine = new Werkstoff(
- new short[] {0x33, 0x33, 0x33},
+ new short[] { 0x33, 0x33, 0x33 },
"Naquadahine",
subscriptNumbers("NqO2"),
new Werkstoff.Stats().setElektrolysis(false),
@@ -699,7 +662,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Oxygen, 2));
public static final Werkstoff fluorineRichWasteLiquid = new Werkstoff(
- new short[] {0x13, 0x68, 0x62},
+ new short[] { 0x13, 0x68, 0x62 },
"Fluorine-Rich Waste Liquid",
new Werkstoff.Stats().setToxic(true),
Werkstoff.Types.MIXTURE,
@@ -708,7 +671,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff wasteLiquid = new Werkstoff(
- new short[] {0x14, 0x1c, 0x68},
+ new short[] { 0x14, 0x1c, 0x68 },
"Waste Liquid",
new Werkstoff.Stats().setToxic(true),
Werkstoff.Types.MIXTURE,
@@ -717,7 +680,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff adamantine = new Werkstoff(
- new short[] {0xb7, 0xb7, 0xb7},
+ new short[] { 0xb7, 0xb7, 0xb7 },
"Adamantine",
subscriptNumbers("Ad2O3"),
new Werkstoff.Stats().setElektrolysis(true),
@@ -729,7 +692,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Oxygen, 3));
public static final Werkstoff enrichedNaquadahEarth = new Werkstoff(
- new short[] {0x82, 0x68, 0x68},
+ new short[] { 0x82, 0x68, 0x68 },
"Enriched-Naquadah Oxide Mixture",
subscriptNumbers("??KeNq") + CharExchanger.shifter(8314) + "??",
new Werkstoff.Stats().setRadioactive(true),
@@ -739,7 +702,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_METALLIC);
public static final Werkstoff triniumSulphate = new Werkstoff(
- new short[] {0xda, 0xda, 0xda},
+ new short[] { 0xda, 0xda, 0xda },
"Trinium Sulphate",
subscriptNumbers("KeSO4"),
new Werkstoff.Stats().setElektrolysis(false),
@@ -752,7 +715,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Oxygen, 4));
public static final Werkstoff enrichedNaquadahRichSolution = new Werkstoff(
- new short[] {0x52, 0x39, 0x39},
+ new short[] { 0x52, 0x39, 0x39 },
"Enriched-Naquadah-Rich Solution",
subscriptNumbers("~?Nq") + CharExchanger.shifter(8314) + "?~",
new Werkstoff.Stats().setRadioactive(true),
@@ -762,7 +725,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff concentratedEnrichedNaquadahSludge = new Werkstoff(
- new short[] {0x52, 0x39, 0x39},
+ new short[] { 0x52, 0x39, 0x39 },
"Concentrated Enriched-Naquadah Sludge",
subscriptNumbers("?Nq") + CharExchanger.shifter(8314) + "?",
new Werkstoff.Stats().setRadioactive(true),
@@ -772,7 +735,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_METALLIC);
public static final Werkstoff enrichedNaquadahSulphate = new Werkstoff(
- new short[] {0x52, 0x39, 0x39},
+ new short[] { 0x52, 0x39, 0x39 },
"Enriched-Naquadah Sulphate",
"Nq" + CharExchanger.shifter(8314) + subscriptNumbers("(SO4)2"),
new Werkstoff.Stats().setRadioactive(true).setElektrolysis(true),
@@ -785,7 +748,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Oxygen, 8));
public static final Werkstoff naquadriaEarth = new Werkstoff(
- new short[] {0x4d, 0x4d, 0x55},
+ new short[] { 0x4d, 0x4d, 0x55 },
"Naquadria Oxide Mixture",
subscriptNumbers("??Nq*BaIn??"),
new Werkstoff.Stats().setRadioactive(true).setToxic(true),
@@ -795,7 +758,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_METALLIC);
public static final Werkstoff indiumPhosphate = new Werkstoff(
- new short[] {0x2b, 0x2e, 0x70},
+ new short[] { 0x2b, 0x2e, 0x70 },
"Indium Phosphate",
subscriptNumbers("InPO4"),
new Werkstoff.Stats().setToxic(true).setElektrolysis(false),
@@ -808,7 +771,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Oxygen, 4));
public static final Werkstoff lowQualityNaquadriaPhosphate = new Werkstoff(
- new short[] {0x4d, 0x4d, 0x55},
+ new short[] { 0x4d, 0x4d, 0x55 },
"Low Quality Naquadria Phosphate",
subscriptNumbers("??Nq*3(PO4)4??"),
new Werkstoff.Stats().setRadioactive(true).setToxic(true),
@@ -818,7 +781,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_DULL);
public static final Werkstoff naquadriaRichSolution = new Werkstoff(
- new short[] {0x1f, 0x1e, 0x33},
+ new short[] { 0x1f, 0x1e, 0x33 },
"Naquadria-Rich Solution",
subscriptNumbers("~?Nq*?~"),
new Werkstoff.Stats().setRadioactive(true).setToxic(true),
@@ -828,7 +791,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff lowQualityNaquadriaSulphate = new Werkstoff(
- new short[] {0x73, 0x72, 0x84},
+ new short[] { 0x73, 0x72, 0x84 },
"Low Quality Naquadria Sulphate",
subscriptNumbers("??Nq*(SO4)2??"),
new Werkstoff.Stats().setRadioactive(true).setToxic(true),
@@ -838,7 +801,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_METALLIC);
public static final Werkstoff lowQualityNaquadriaSolution = new Werkstoff(
- new short[] {0x73, 0x72, 0x84},
+ new short[] { 0x73, 0x72, 0x84 },
"Low Quality Naquadria Sulphate",
subscriptNumbers("~??Nq*??~"),
new Werkstoff.Stats().setRadioactive(true).setToxic(true),
@@ -848,7 +811,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadriaSulphate = new Werkstoff(
- new short[] {0x1f, 0x1e, 0x33},
+ new short[] { 0x1f, 0x1e, 0x33 },
"Naquadria Sulphate",
subscriptNumbers("Nq*(SO4)2"),
new Werkstoff.Stats().setRadioactive(true).setToxic(true).setElektrolysis(true),
@@ -861,7 +824,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Oxygen, 8));
public static final Werkstoff naquadahGoo = new Werkstoff(
- new short[] {0x4c, 0x4c, 0x4c},
+ new short[] { 0x4c, 0x4c, 0x4c },
"Naquadah Goo",
subscriptNumbers("??NqTiGaAd??"),
new Werkstoff.Stats(),
@@ -871,7 +834,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff enrichedNaquadahGoo = new Werkstoff(
- new short[] {0x82, 0x68, 0x68},
+ new short[] { 0x82, 0x68, 0x68 },
"Enriched Naquadah Goo",
subscriptNumbers("??KeNq") + CharExchanger.shifter(8314) + "??",
new Werkstoff.Stats().setRadioactive(true),
@@ -881,7 +844,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff naquadriaGoo = new Werkstoff(
- new short[] {0x4d, 0x4d, 0x55},
+ new short[] { 0x4d, 0x4d, 0x55 },
"Naquadria Goo",
subscriptNumbers("??Nq*BaIn??"),
new Werkstoff.Stats().setRadioactive(true).setToxic(true),
@@ -892,16 +855,12 @@ public class MyMaterial implements Runnable {
// material for reactor stuff
public static final Werkstoff zircaloy4 = new Werkstoff(
- new short[] {0x8a, 0x6e, 0x68},
+ new short[] { 0x8a, 0x6e, 0x68 },
"Zircaloy-4",
subscriptNumbers("Zr34Sn5Fe2Cr"),
new Werkstoff.Stats().setCentrifuge(true).setBlastFurnace(true).setMeltingPoint(2800),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems()
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems()
.addMixerRecipes((short) 4),
OffsetID + 81,
TextureSet.SET_METALLIC,
@@ -911,16 +870,12 @@ public class MyMaterial implements Runnable {
new Pair<>(Chrome, 1));
public static final Werkstoff zircaloy2 = new Werkstoff(
- new short[] {0xa4, 0x8f, 0x8b},
+ new short[] { 0xa4, 0x8f, 0x8b },
"Zircaloy-2",
subscriptNumbers("Zr34Sn4FeCrNi"),
new Werkstoff.Stats().setCentrifuge(true).setBlastFurnace(true).setMeltingPoint(2800),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems()
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems()
.addMixerRecipes((short) 2),
OffsetID + 82,
TextureSet.SET_METALLIC,
@@ -931,18 +886,13 @@ public class MyMaterial implements Runnable {
new Pair<>(Nickel, 1));
public static final Werkstoff incoloy903 = new Werkstoff(
- new short[] {0xa4, 0x8f, 0x8b},
+ new short[] { 0xa4, 0x8f, 0x8b },
"Incoloy-903",
subscriptNumbers("Fe12Ni10Co8Ti4Mo2Al"),
new Werkstoff.Stats().setCentrifuge(true).setBlastFurnace(true).setMeltingPoint(3700),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems()
- .addSimpleMetalWorkingItems()
- .addMixerRecipes((short) 6),
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems()
+ .addSimpleMetalWorkingItems().addMixerRecipes((short) 6),
OffsetID + 83,
TextureSet.SET_METALLIC,
new Pair<>(Iron, 12),
@@ -953,24 +903,14 @@ public class MyMaterial implements Runnable {
new Pair<>(Aluminium, 1));
public static final Werkstoff adamantiumAlloy = new Werkstoff(
- new short[] {0xa0, 0xa0, 0xa0},
+ new short[] { 0xa0, 0xa0, 0xa0 },
"Adamantium Alloy",
subscriptNumbers("Ad5Nq2La3"),
- new Werkstoff.Stats()
- .setCentrifuge(true)
- .setBlastFurnace(true)
- .setMeltingPoint(5500)
- .setSpeedOverride(191.2F)
- .setDurOverride(102400),
+ new Werkstoff.Stats().setCentrifuge(true).setBlastFurnace(true).setMeltingPoint(5500)
+ .setSpeedOverride(191.2F).setDurOverride(102400),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems()
- .addSimpleMetalWorkingItems()
- .addMultipleIngotMetalWorkingItems()
- .addMixerRecipes((short) 3),
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems()
+ .addSimpleMetalWorkingItems().addMultipleIngotMetalWorkingItems().addMixerRecipes((short) 3),
OffsetID + 84,
TextureSet.SET_SHINY,
new Pair<>(Adamantium, 5),
@@ -978,7 +918,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Lanthanum, 3));
public static final Werkstoff ethanolGasoline = new Werkstoff(
- new short[] {0xe4, 0xc6, 0x61},
+ new short[] { 0xe4, 0xc6, 0x61 },
"Ethanol Gasoline",
new Werkstoff.Stats(),
Werkstoff.Types.MIXTURE,
@@ -987,7 +927,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff cyclopentadiene = new Werkstoff(
- new short[] {0xff, 0xf6, 0xbd},
+ new short[] { 0xff, 0xf6, 0xbd },
"Cyclopentadiene",
subscriptNumbers("C5H6"),
new Werkstoff.Stats(),
@@ -997,7 +937,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff ferrousChloride = new Werkstoff(
- new short[] {0x5b, 0x5b, 0x5b},
+ new short[] { 0x5b, 0x5b, 0x5b },
"Iron II Chloride",
subscriptNumbers("FeCl2"),
new Werkstoff.Stats(),
@@ -1007,7 +947,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff diethylamine = new Werkstoff(
- new short[] {0x69, 0x77, 0xca},
+ new short[] { 0x69, 0x77, 0xca },
"Diethylamine",
subscriptNumbers("C4H11N"),
new Werkstoff.Stats(),
@@ -1017,7 +957,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff impureFerroceneMixture = new Werkstoff(
- new short[] {0x79, 0x55, 0x08},
+ new short[] { 0x79, 0x55, 0x08 },
"Impure Ferrocene Mixture",
new Werkstoff.Stats(),
Werkstoff.Types.MIXTURE,
@@ -1026,7 +966,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff ferroceneSolution = new Werkstoff(
- new short[] {0xde, 0x7e, 0x1c},
+ new short[] { 0xde, 0x7e, 0x1c },
"Ferrocene Solution",
new Werkstoff.Stats(),
Werkstoff.Types.MIXTURE,
@@ -1035,7 +975,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff ferroceneWaste = new Werkstoff(
- new short[] {0x35, 0x1d, 0x03},
+ new short[] { 0x35, 0x1d, 0x03 },
"Ferrocene Waste",
new Werkstoff.Stats(),
Werkstoff.Types.MIXTURE,
@@ -1044,7 +984,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff ferrocene = new Werkstoff(
- new short[] {0xf1, 0x8f, 0x2b},
+ new short[] { 0xf1, 0x8f, 0x2b },
"Ferrocene",
subscriptNumbers("Fe(C5H5)2"),
new Werkstoff.Stats(),
@@ -1054,7 +994,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_SHINY);
public static final Werkstoff ironedKerosene = new Werkstoff(
- new short[] {0x97, 0x00, 0x61},
+ new short[] { 0x97, 0x00, 0x61 },
"Jet Fuel No.3",
new Werkstoff.Stats(),
Werkstoff.Types.MIXTURE,
@@ -1063,7 +1003,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff ironedFuel = new Werkstoff(
- new short[] {0xff, 0x98, 0x00},
+ new short[] { 0xff, 0x98, 0x00 },
"Jet Fuel A",
new Werkstoff.Stats(),
Werkstoff.Types.MIXTURE,
@@ -1072,18 +1012,12 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff marM200 = new Werkstoff(
- new short[] {0x51, 0x51, 0x51},
+ new short[] { 0x51, 0x51, 0x51 },
"MAR-M200 Steel",
new Werkstoff.Stats().setCentrifuge(true).setBlastFurnace(true).setMeltingPoint(5000),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems()
- .addSimpleMetalWorkingItems()
- .addMultipleIngotMetalWorkingItems()
- .addMixerRecipes((short) 7),
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems()
+ .addSimpleMetalWorkingItems().addMultipleIngotMetalWorkingItems().addMixerRecipes((short) 7),
OffsetID + 95,
TextureSet.SET_SHINY,
new Pair<>(Niobium, 2),
@@ -1095,54 +1029,35 @@ public class MyMaterial implements Runnable {
new Pair<>(Nickel, 18));
public static final Werkstoff marCeM200 = new Werkstoff(
- new short[] {0x38, 0x30, 0x30},
+ new short[] { 0x38, 0x30, 0x30 },
"MAR-Ce-M200 Steel",
- new Werkstoff.Stats()
- .setCentrifuge(true)
- .setBlastFurnace(true)
- .setMeltingPoint(5000)
- .setMass(1200)
- .setProtons(1000)
- .setSpeedOverride(150F)
- .setDurOverride(204800),
+ new Werkstoff.Stats().setCentrifuge(true).setBlastFurnace(true).setMeltingPoint(5000).setMass(1200)
+ .setProtons(1000).setSpeedOverride(150F).setDurOverride(204800),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems()
- .addSimpleMetalWorkingItems()
- .addMultipleIngotMetalWorkingItems(),
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems()
+ .addSimpleMetalWorkingItems().addMultipleIngotMetalWorkingItems(),
OffsetID + 96,
TextureSet.SET_METALLIC,
new Pair<>(marM200, 18),
new Pair<>(Cerium, 1));
public static final Werkstoff lithiumChloride = new Werkstoff(
- new short[] {0xb7, 0xe2, 0xce},
+ new short[] { 0xb7, 0xe2, 0xce },
"Lithium Chloride",
new Werkstoff.Stats(),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .enforceUnification(),
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().enforceUnification(),
OffsetID + 97,
TextureSet.SET_DULL,
new Pair<>(Lithium, 1),
new Pair<>(Chlorine, 1));
public static final Werkstoff signalium = new Werkstoff(
- new short[] {0xd4, 0x40, 0x00},
+ new short[] { 0xd4, 0x40, 0x00 },
"Signalium",
new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(4000),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems(),
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems(),
OffsetID + 98,
TextureSet.SET_SHINY,
new Pair<>(AnnealedCopper, 4),
@@ -1150,7 +1065,7 @@ public class MyMaterial implements Runnable {
new Pair<>(RedAlloy, 2));
public static final Werkstoff lumiinessence = new Werkstoff(
- new short[] {0xe8, 0xf2, 0x24},
+ new short[] { 0xe8, 0xf2, 0x24 },
"Lumiinessence",
subscriptNumbers("(Al??)2(PO4)4"),
new Werkstoff.Stats(),
@@ -1160,15 +1075,11 @@ public class MyMaterial implements Runnable {
TextureSet.SET_DULL);
public static final Werkstoff lumiium = new Werkstoff(
- new short[] {0xe8, 0xf2, 0x24},
+ new short[] { 0xe8, 0xf2, 0x24 },
"Lumiium",
new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(4000),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems(),
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems(),
OffsetID + 100,
TextureSet.SET_SHINY,
new Pair<>(TinAlloy, 4),
@@ -1176,15 +1087,11 @@ public class MyMaterial implements Runnable {
new Pair<>(lumiinessence, 2));
public static final Werkstoff artheriumSn = new Werkstoff(
- new short[] {0x60, 0x36, 0xf7},
+ new short[] { 0x60, 0x36, 0xf7 },
"Artherium-Sn",
new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(6500).setCentrifuge(true),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems()
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems()
.addMixerRecipes((short) 6),
OffsetID + 101,
TextureSet.SET_SHINY,
@@ -1196,15 +1103,11 @@ public class MyMaterial implements Runnable {
new Pair<>(Osmiridium, 3));
public static final Werkstoff titaniumBetaC = new Werkstoff(
- new short[] {0xc7, 0x2f, 0xcc},
+ new short[] { 0xc7, 0x2f, 0xcc },
"Tanmolyium Beta-C",
new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(5300).setCentrifuge(true),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems()
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems()
.addMixerRecipes((short) 5),
OffsetID + 102,
TextureSet.SET_METALLIC,
@@ -1215,15 +1118,11 @@ public class MyMaterial implements Runnable {
new Pair<>(Aluminium, 1));
public static final Werkstoff dalisenite = new Werkstoff(
- new short[] {0xb0, 0xb8, 0x12},
+ new short[] { 0xb0, 0xb8, 0x12 },
"Dalisenite",
new Werkstoff.Stats().setMeltingPoint(8700).setCentrifuge(true),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems()
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems()
.addMixerRecipes((short) 6),
OffsetID + 103,
TextureSet.SET_SHINY,
@@ -1235,15 +1134,11 @@ public class MyMaterial implements Runnable {
new Pair<>(Erbium, 3));
public static final Werkstoff hikarium = new Werkstoff(
- new short[] {0xff, 0xd6, 0xfb},
+ new short[] { 0xff, 0xd6, 0xfb },
"Hikarium",
new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(5400).setCentrifuge(true),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems()
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems()
.addMixerRecipes((short) 3),
OffsetID + 104,
TextureSet.SET_SHINY,
@@ -1252,15 +1147,11 @@ public class MyMaterial implements Runnable {
new Pair<>(Sunnarium, 4));
public static final Werkstoff tairitsu = new Werkstoff(
- new short[] {0x36, 0x36, 0x36},
+ new short[] { 0x36, 0x36, 0x36 },
"Tairitsu",
new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(7400).setCentrifuge(true),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems()
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems()
.addMixerRecipes((short) 6),
OffsetID + 105,
TextureSet.SET_SHINY,
@@ -1272,7 +1163,7 @@ public class MyMaterial implements Runnable {
new Pair<>(BlackPlutonium, 1));
public static final Werkstoff antimonyPentafluorideSolution = new Werkstoff(
- new short[] {0x16, 0xd5, 0xe2},
+ new short[] { 0x16, 0xd5, 0xe2 },
"Antimony Pentafluoride Solution",
subscriptNumbers("SbF5"),
new Werkstoff.Stats(),
@@ -1282,7 +1173,7 @@ public class MyMaterial implements Runnable {
TextureSet.SET_FLUID);
public static final Werkstoff magnesiumSulphate = new Werkstoff(
- new short[] {0x87, 0x74, 0x91},
+ new short[] { 0x87, 0x74, 0x91 },
"Magnesium Sulphate",
subscriptNumbers("MgSO4"),
new Werkstoff.Stats().setElektrolysis(true),
@@ -1295,21 +1186,13 @@ public class MyMaterial implements Runnable {
new Pair<>(Oxygen, 4));
public static final Werkstoff preciousMetalAlloy = new Werkstoff(
- new short[] {0x9d, 0x90, 0xc6},
+ new short[] { 0x9d, 0x90, 0xc6 },
"Precious Metals Alloy",
- new Werkstoff.Stats()
- .setBlastFurnace(true)
- .setMeltingPoint(10000)
- .setCentrifuge(true)
+ new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(10000).setCentrifuge(true)
.setSpeedOverride(100F),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems()
- .addMultipleIngotMetalWorkingItems()
- .addMixerRecipes((short) 6),
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems()
+ .addMultipleIngotMetalWorkingItems().addMixerRecipes((short) 6),
OffsetID + 108,
TextureSet.SET_SHINY,
new Pair<>(WerkstoffLoader.Ruthenium, 1),
@@ -1320,22 +1203,13 @@ public class MyMaterial implements Runnable {
new Pair<>(Iridium, 1));
public static final Werkstoff enrichedNaquadahAlloy = new Werkstoff(
- new short[] {0x16, 0x07, 0x40},
+ new short[] { 0x16, 0x07, 0x40 },
"Enriched Naquadah Alloy",
- new Werkstoff.Stats()
- .setBlastFurnace(true)
- .setMeltingPoint(11000)
- .setCentrifuge(true)
+ new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(11000).setCentrifuge(true)
.setSpeedOverride(180F),
Werkstoff.Types.MIXTURE,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems()
- .addSimpleMetalWorkingItems()
- .addMultipleIngotMetalWorkingItems()
- .addMixerRecipes((short) 4),
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems()
+ .addSimpleMetalWorkingItems().addMultipleIngotMetalWorkingItems().addMixerRecipes((short) 4),
OffsetID + 109,
TextureSet.SET_METALLIC,
new Pair<>(NaquadahEnriched, 8),
@@ -1344,49 +1218,30 @@ public class MyMaterial implements Runnable {
new Pair<>(BlackPlutonium, 2));
public static final Werkstoff metastableOganesson = new Werkstoff(
- new short[] {0x14, 0x39, 0x7f},
+ new short[] { 0x14, 0x39, 0x7f },
"Metastable Oganesson",
"Og*",
- new Werkstoff.Stats()
- .setBlastFurnace(true)
- .setProtons(118)
- .setMass(294)
- .setMeltingPoint(11000),
+ new Werkstoff.Stats().setBlastFurnace(true).setProtons(118).setMass(294).setMeltingPoint(11000),
Werkstoff.Types.ELEMENT,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems()
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems()
.addMultipleIngotMetalWorkingItems(),
OffsetID + 110,
TextureSet.SET_SHINY);
public static final Werkstoff shirabon = new Werkstoff(
- new short[] {0xe0, 0x15, 0x6d},
+ new short[] { 0xe0, 0x15, 0x6d },
"Shirabon",
"Sh" + CharExchanger.shifter(9191),
- new Werkstoff.Stats()
- .setBlastFurnace(true)
- .setProtons(500)
- .setMass(750)
- .setMeltingPoint(13000)
- .setSpeedOverride(640.0F)
- .setDurOverride(15728640)
- .setQualityOverride((byte) 26),
+ new Werkstoff.Stats().setBlastFurnace(true).setProtons(500).setMass(750).setMeltingPoint(13000)
+ .setSpeedOverride(640.0F).setDurOverride(15728640).setQualityOverride((byte) 26),
Werkstoff.Types.ELEMENT,
- new Werkstoff.GenerationFeatures()
- .onlyDust()
- .addMolten()
- .addMetalItems()
- .addCraftingMetalWorkingItems()
- .addSimpleMetalWorkingItems()
- .addMultipleIngotMetalWorkingItems(),
+ new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems()
+ .addSimpleMetalWorkingItems().addMultipleIngotMetalWorkingItems(),
OffsetID + 111,
TextureSet.SET_SHINY);
public static final Werkstoff inertNaquadah = new Werkstoff(
- new short[] {0x3b, 0x3b, 0x3b},
+ new short[] { 0x3b, 0x3b, 0x3b },
"Inert Naquadah",
new Werkstoff.Stats(),
Werkstoff.Types.MATERIAL,
@@ -1396,7 +1251,7 @@ public class MyMaterial implements Runnable {
new Pair<>(Naquadah, 1));
public static final Werkstoff inertEnrichedNaquadah = new Werkstoff(
- new short[] {0x61, 0x44, 0x44},
+ new short[] { 0x61, 0x44, 0x44 },
"Inert Enriched Naquadah",
new Werkstoff.Stats().setRadioactive(true),
Werkstoff.Types.MATERIAL,
@@ -1406,7 +1261,7 @@ public class MyMaterial implements Runnable {
new Pair<>(NaquadahEnriched, 1));
public static final Werkstoff inertNaquadria = new Werkstoff(
- new short[] {0x00, 0x00, 0x00},
+ new short[] { 0x00, 0x00, 0x00 },
"Inert Naquadria",
new Werkstoff.Stats().setRadioactive(true),
Werkstoff.Types.MATERIAL,