diff options
author | Jason Mitchell <mitchej@gmail.com> | 2023-01-28 18:39:10 -0800 |
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committer | Jason Mitchell <mitchej@gmail.com> | 2023-01-28 18:39:10 -0800 |
commit | b846f1dc3a502d157ecf871e2a4a1ff49915f871 (patch) | |
tree | 4a86feaaddd8d00d32f7cc093736d02be92bf358 /src/main/java/goodgenerator/items/MyMaterial.java | |
parent | 3194d4cbab82e336ecb82b5a2dc80153ed9b1b81 (diff) | |
download | GT5-Unofficial-b846f1dc3a502d157ecf871e2a4a1ff49915f871.tar.gz GT5-Unofficial-b846f1dc3a502d157ecf871e2a4a1ff49915f871.tar.bz2 GT5-Unofficial-b846f1dc3a502d157ecf871e2a4a1ff49915f871.zip |
[ci skip] spotlessApply with the new settings
Diffstat (limited to 'src/main/java/goodgenerator/items/MyMaterial.java')
-rw-r--r-- | src/main/java/goodgenerator/items/MyMaterial.java | 475 |
1 files changed, 165 insertions, 310 deletions
diff --git a/src/main/java/goodgenerator/items/MyMaterial.java b/src/main/java/goodgenerator/items/MyMaterial.java index 164b736486..bbdf2ee289 100644 --- a/src/main/java/goodgenerator/items/MyMaterial.java +++ b/src/main/java/goodgenerator/items/MyMaterial.java @@ -6,17 +6,18 @@ import static gregtech.api.enums.Materials.*; import com.github.bartimaeusnek.bartworks.system.material.Werkstoff; import com.github.bartimaeusnek.bartworks.system.material.WerkstoffLoader; import com.github.bartimaeusnek.bartworks.util.Pair; + import goodgenerator.util.CharExchanger; import gregtech.api.enums.TextureSet; -@SuppressWarnings({"unchecked"}) +@SuppressWarnings({ "unchecked" }) public class MyMaterial implements Runnable { protected static final int OffsetID = 10001; // Uranium Based Fuel Line public static final Werkstoff graphiteUraniumMixture = new Werkstoff( - new short[] {0x3a, 0x77, 0x3d}, + new short[] { 0x3a, 0x77, 0x3d }, "Graphite-Uranium Mixture", subscriptNumbers("C3U"), new Werkstoff.Stats(), @@ -28,7 +29,7 @@ public class MyMaterial implements Runnable { new Pair<>(Uranium, 1)); public static final Werkstoff uraniumBasedLiquidFuel = new Werkstoff( - new short[] {0x00, 0xff, 0x00}, + new short[] { 0x00, 0xff, 0x00 }, "Uranium Based Liquid Fuel", subscriptNumbers("U36K8Qt4Rn"), new Werkstoff.Stats().setRadioactive(true), @@ -38,7 +39,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff uraniumBasedLiquidFuelExcited = new Werkstoff( - new short[] {0x00, 0xff, 0x00}, + new short[] { 0x00, 0xff, 0x00 }, "Uranium Based Liquid Fuel (Excited State)", subscriptNumbers("*(U36K8Qt4Rn)*"), new Werkstoff.Stats().setRadioactive(true), @@ -48,7 +49,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff uraniumBasedLiquidFuelDepleted = new Werkstoff( - new short[] {0x6e, 0x8b, 0x3d}, + new short[] { 0x6e, 0x8b, 0x3d }, "Uranium Based Liquid Fuel (Depleted)", subscriptNumbers("Pb?Bi?Ba?Xe?"), new Werkstoff.Stats().setToxic(true), @@ -59,7 +60,7 @@ public class MyMaterial implements Runnable { // Thorium Based Fuel public static final Werkstoff uraniumCarbideThoriumMixture = new Werkstoff( - new short[] {0x16, 0x32, 0x07}, + new short[] { 0x16, 0x32, 0x07 }, "Uranium Carbide-Thorium Mixture", Werkstoff.Types.MIXTURE, new Werkstoff.GenerationFeatures().disable().addMixerRecipes().onlyDust(), @@ -71,7 +72,7 @@ public class MyMaterial implements Runnable { new Pair<>(Carbon, 3)); public static final Werkstoff thoriumBasedLiquidFuel = new Werkstoff( - new short[] {0x50, 0x32, 0x66}, + new short[] { 0x50, 0x32, 0x66 }, "Thorium Based Liquid Fuel", subscriptNumbers("Th432Li4D2Hg"), new Werkstoff.Stats().setRadioactive(true), @@ -81,7 +82,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff thoriumBasedLiquidFuelExcited = new Werkstoff( - new short[] {0x50, 0x32, 0x66}, + new short[] { 0x50, 0x32, 0x66 }, "Thorium Based Liquid Fuel (Excited State)", subscriptNumbers("*(Th432Li4D2Hg)*"), new Werkstoff.Stats().setRadioactive(true), @@ -91,7 +92,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff thoriumBasedLiquidFuelDepleted = new Werkstoff( - new short[] {0x7d, 0x6c, 0x8a}, + new short[] { 0x7d, 0x6c, 0x8a }, "Thorium Based Liquid Fuel (Depleted)", subscriptNumbers("Th?Pr?B?In?"), new Werkstoff.Stats().setToxic(true), @@ -102,7 +103,7 @@ public class MyMaterial implements Runnable { // Plutonium Based Fuel public static final Werkstoff plutoniumOxideUraniumMixture = new Werkstoff( - new short[] {0xd1, 0x1f, 0x4a}, + new short[] { 0xd1, 0x1f, 0x4a }, "Plutonium Oxide-Uranium Mixture", Werkstoff.Types.MIXTURE, new Werkstoff.GenerationFeatures().disable().addMixerRecipes().onlyDust(), @@ -114,7 +115,7 @@ public class MyMaterial implements Runnable { new Pair<>(Carbon, 8)); public static final Werkstoff plutoniumBasedLiquidFuel = new Werkstoff( - new short[] {0xef, 0x15, 0x15}, + new short[] { 0xef, 0x15, 0x15 }, "Plutonium Based Liquid Fuel", subscriptNumbers("Pu45Nt8Cs16Nq2"), new Werkstoff.Stats().setRadioactive(true), @@ -124,7 +125,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff plutoniumBasedLiquidFuelExcited = new Werkstoff( - new short[] {0xef, 0x15, 0x15}, + new short[] { 0xef, 0x15, 0x15 }, "Plutonium Based Liquid Fuel (Excited State)", subscriptNumbers("*(Pu45Nt8Cs16Nq2)*"), new Werkstoff.Stats().setRadioactive(true), @@ -134,7 +135,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff plutoniumBasedLiquidFuelDepleted = new Werkstoff( - new short[] {0x67, 0x19, 0x19}, + new short[] { 0x67, 0x19, 0x19 }, "Plutonium Based Liquid Fuel (Depleted)", subscriptNumbers("Tn?Ce?Au?Kr?"), new Werkstoff.Stats().setToxic(true), @@ -145,7 +146,7 @@ public class MyMaterial implements Runnable { // Thorium-233 public static final Werkstoff oxalate = new Werkstoff( - new short[] {0x79, 0xd8, 0x55}, + new short[] { 0x79, 0xd8, 0x55 }, "Oxalate", Werkstoff.Types.BIOLOGICAL, new Werkstoff.GenerationFeatures().disable().addCells(), @@ -156,7 +157,7 @@ public class MyMaterial implements Runnable { new Pair<>(Oxygen, 4)); public static final Werkstoff vanadiumPentoxide = new Werkstoff( - new short[] {0xde, 0x8d, 0x12}, + new short[] { 0xde, 0x8d, 0x12 }, "Vanadium Pentoxide", Werkstoff.Types.COMPOUND, new Werkstoff.GenerationFeatures().disable().onlyDust(), @@ -166,7 +167,7 @@ public class MyMaterial implements Runnable { new Pair<>(Oxygen, 5)); public static final Werkstoff thoriumNitrate = new Werkstoff( - new short[] {0xba, 0xe8, 0x26}, + new short[] { 0xba, 0xe8, 0x26 }, "Thorium Nitrate", subscriptNumbers("Th(NO3)4"), new Werkstoff.Stats(), @@ -176,7 +177,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_DULL); public static final Werkstoff thoriumOxalate = new Werkstoff( - new short[] {0x50, 0x63, 0x13}, + new short[] { 0x50, 0x63, 0x13 }, "Thorium Oxalate", subscriptNumbers("Th(C2O4)2"), new Werkstoff.Stats(), @@ -186,7 +187,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_DULL); public static final Werkstoff thoriumHydroxide = new Werkstoff( - new short[] {0x92, 0xae, 0x89}, + new short[] { 0x92, 0xae, 0x89 }, "Thorium Hydroxide", subscriptNumbers("Th(OH)4"), new Werkstoff.Stats(), @@ -196,7 +197,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_SHINY); public static final Werkstoff sodiumOxalate = new Werkstoff( - new short[] {0xe4, 0xf8, 0x9b}, + new short[] { 0xe4, 0xf8, 0x9b }, "Sodium Oxalate", subscriptNumbers("Na2C2O4"), new Werkstoff.Stats(), @@ -206,7 +207,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_DULL); public static final Werkstoff thoriumTetrachloride = new Werkstoff( - new short[] {0x13, 0x7c, 0x16}, + new short[] { 0x13, 0x7c, 0x16 }, "Thorium Tetrachloride", subscriptNumbers("ThCl4"), new Werkstoff.Stats(), @@ -216,7 +217,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff thoriumTetrafluoride = new Werkstoff( - new short[] {0x15, 0x6a, 0x6a}, + new short[] { 0x15, 0x6a, 0x6a }, "Thorium Tetrafluoride", subscriptNumbers("ThF4"), new Werkstoff.Stats(), @@ -226,7 +227,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff thorium232Tetrafluoride = new Werkstoff( - new short[] {0x15, 0x6a, 0x6a}, + new short[] { 0x15, 0x6a, 0x6a }, "Thorium-232 Tetrafluoride", new Werkstoff.Stats(), Werkstoff.Types.COMPOUND, @@ -238,7 +239,7 @@ public class MyMaterial implements Runnable { // Atomic Separation Catalyst public static final Werkstoff orundum = new Werkstoff( - new short[] {0xcd, 0x26, 0x26}, + new short[] { 0xcd, 0x26, 0x26 }, "Orundum", "Or", new Werkstoff.Stats().setProtons(120).setMass(300), @@ -248,19 +249,13 @@ public class MyMaterial implements Runnable { TextureSet.SET_DIAMOND); public static final Werkstoff atomicSeparationCatalyst = new Werkstoff( - new short[] {0xe8, 0x5e, 0x0c}, + new short[] { 0xe8, 0x5e, 0x0c }, "Atomic Separation Catalyst", "the melting core...", new Werkstoff.Stats().setMeltingPoint(5000).setBlastFurnace(true), Werkstoff.Types.COMPOUND, - new Werkstoff.GenerationFeatures() - .disable() - .onlyDust() - .addMolten() - .addMetalItems() - .addSimpleMetalWorkingItems() - .addCraftingMetalWorkingItems() - .addMultipleIngotMetalWorkingItems(), + new Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems() + .addSimpleMetalWorkingItems().addCraftingMetalWorkingItems().addMultipleIngotMetalWorkingItems(), OffsetID + 21, TextureSet.SET_SHINY, new Pair<>(MyMaterial.orundum, 2), @@ -269,29 +264,19 @@ public class MyMaterial implements Runnable { // Naquadah Fuel Rework public static final Werkstoff extremelyUnstableNaquadah = new Werkstoff( - new short[] {0x06, 0x26, 0x05}, + new short[] { 0x06, 0x26, 0x05 }, "Extremely Unstable Naquadah", "Nq" + CharExchanger.shifter(9734), - new Werkstoff.Stats() - .setMeltingPoint(7000) - .setBlastFurnace(true) - .setProtons(200) - .setMass(450) + new Werkstoff.Stats().setMeltingPoint(7000).setBlastFurnace(true).setProtons(200).setMass(450) .setRadioactive(true), Werkstoff.Types.ELEMENT, - new Werkstoff.GenerationFeatures() - .disable() - .onlyDust() - .addMolten() - .addMetalItems() - .addSimpleMetalWorkingItems() - .addCraftingMetalWorkingItems() - .addMultipleIngotMetalWorkingItems(), + new Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems() + .addSimpleMetalWorkingItems().addCraftingMetalWorkingItems().addMultipleIngotMetalWorkingItems(), OffsetID + 23, TextureSet.SET_SHINY); public static final Werkstoff lightNaquadahFuel = new Werkstoff( - new short[] {92, 203, 92}, + new short[] { 92, 203, 92 }, "Light Naquadah Fuel", "far from enough", new Werkstoff.Stats().setToxic(true).setRadioactive(true), @@ -301,7 +286,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff heavyNaquadahFuel = new Werkstoff( - new short[] {54, 255, 54}, + new short[] { 54, 255, 54 }, "Heavy Naquadah Fuel", "still need processing", new Werkstoff.Stats().setToxic(true).setRadioactive(true), @@ -311,7 +296,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadahGas = new Werkstoff( - new short[] {93, 219, 0}, + new short[] { 93, 219, 0 }, "Naquadah Gas", "Who need it?", new Werkstoff.Stats().setToxic(true).setRadioactive(true).setGas(true), @@ -321,7 +306,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadahAsphalt = new Werkstoff( - new short[] {5, 37, 5}, + new short[] { 5, 37, 5 }, "Naquadah Asphalt", "It will damage the reactor.", new Werkstoff.Stats().setToxic(true).setRadioactive(true), @@ -331,7 +316,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff ether = new Werkstoff( - new short[] {0xeb, 0xbc, 0x2f}, + new short[] { 0xeb, 0xbc, 0x2f }, "Ether", subscriptNumbers("CH3CH2OCH2CH3"), new Werkstoff.Stats().setElektrolysis(true), @@ -344,7 +329,7 @@ public class MyMaterial implements Runnable { new Pair<>(Oxygen, 1)); public static final Werkstoff antimonyTrichloride = new Werkstoff( - new short[] {0x0f, 0xdc, 0x34}, + new short[] { 0x0f, 0xdc, 0x34 }, "Antimony Trichloride Solution", subscriptNumbers("SbCl3"), new Werkstoff.Stats(), @@ -354,7 +339,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff antimonyPentachlorideSolution = new Werkstoff( - new short[] {0x15, 0x93, 0x2c}, + new short[] { 0x15, 0x93, 0x2c }, "Antimony Pentachloride Solution", subscriptNumbers("SbCl5"), new Werkstoff.Stats(), @@ -364,7 +349,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff antimonyPentachloride = new Werkstoff( - new short[] {0x15, 0x93, 0x2c}, + new short[] { 0x15, 0x93, 0x2c }, "Antimony Pentachloride", subscriptNumbers("SbCl5"), new Werkstoff.Stats(), @@ -374,7 +359,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff antimonyPentafluoride = new Werkstoff( - new short[] {0x16, 0xd5, 0xe2}, + new short[] { 0x16, 0xd5, 0xe2 }, "Antimony Pentafluoride", subscriptNumbers("SbF5"), new Werkstoff.Stats(), @@ -384,7 +369,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff fluoroantimonicAcid = new Werkstoff( - new short[] {0x16, 0xd5, 0xe2}, + new short[] { 0x16, 0xd5, 0xe2 }, "Fluoroantimonic Acid", subscriptNumbers("HSbF6"), new Werkstoff.Stats(), @@ -394,7 +379,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff radioactiveSludge = new Werkstoff( - new short[] {0xb3, 0x49, 0x1e}, + new short[] { 0xb3, 0x49, 0x1e }, "Radioactive Sludge", ">>> DANGER <<<", new Werkstoff.Stats().setRadioactive(true), @@ -404,7 +389,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_DULL); public static final Werkstoff acidNaquadahEmulsion = new Werkstoff( - new short[] {0x25, 0x22, 0x22}, + new short[] { 0x25, 0x22, 0x22 }, "Acid Naquadah Emulsion", "??Nq??H" + CharExchanger.shifter(8314), new Werkstoff.Stats().setRadioactive(true), @@ -414,7 +399,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadahEmulsion = new Werkstoff( - new short[] {0x4a, 0x46, 0x45}, + new short[] { 0x4a, 0x46, 0x45 }, "Naquadah Emulsion", "??Nq??", new Werkstoff.Stats().setRadioactive(true), @@ -424,7 +409,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadahSolution = new Werkstoff( - new short[] {0x84, 0x81, 0x80}, + new short[] { 0x84, 0x81, 0x80 }, "Naquadah Solution", "~Nq~", new Werkstoff.Stats().setRadioactive(true), @@ -434,7 +419,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadahBasedFuelMkI = new Werkstoff( - new short[] {0x62, 0x5c, 0x5b}, + new short[] { 0x62, 0x5c, 0x5b }, "Naquadah Based Liquid Fuel MkI", new Werkstoff.Stats().setRadioactive(true), Werkstoff.Types.MIXTURE, @@ -443,7 +428,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadahBasedFuelMkIDepleted = new Werkstoff( - new short[] {0xcb, 0xc3, 0xc1}, + new short[] { 0xcb, 0xc3, 0xc1 }, "Naquadah Based Liquid Fuel MkI (Depleted)", new Werkstoff.Stats().setToxic(true), Werkstoff.Types.MIXTURE, @@ -452,7 +437,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadahBasedFuelMkII = new Werkstoff( - new short[] {0x52, 0x4e, 0x4d}, + new short[] { 0x52, 0x4e, 0x4d }, "Naquadah Based Liquid Fuel MkII", new Werkstoff.Stats().setRadioactive(true), Werkstoff.Types.MIXTURE, @@ -461,50 +446,28 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadahBasedFuelMkIIDepleted = new Werkstoff( - new short[] {0xb5, 0xb0, 0xae}, + new short[] { 0xb5, 0xb0, 0xae }, "Naquadah Based Liquid Fuel MkII (Depleted)", new Werkstoff.Stats().setToxic(true), Werkstoff.Types.MIXTURE, new Werkstoff.GenerationFeatures().disable().addCells(), OffsetID + 41, TextureSet.SET_FLUID); - /*These materials will be enable when they are removed in GregTech*/ + /* These materials will be enable when they are removed in GregTech */ /* - public static final Werkstoff praseodymium = new Werkstoff( - new short[]{0xff,0xff,0xff}, - "praseodymium", - "Pr", - new Werkstoff.Stats(), - Werkstoff.Types.ELEMENT, - new Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems(), - OffsetID + 42, - TextureSet.SET_METALLIC - ); - - public static final Werkstoff rubidium = new Werkstoff( - new short[]{0xff,0x2a,0x00}, - "rubidium", - "Rb", - new Werkstoff.Stats(), - Werkstoff.Types.ELEMENT, - new Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems(), - OffsetID + 43, - TextureSet.SET_SHINY - ); - - public static final Werkstoff thulium = new Werkstoff( - new short[]{0xff,0xff,0xff}, - "Thulium", - "Tm", - new Werkstoff.Stats(), - Werkstoff.Types.ELEMENT, - new Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems(), - OffsetID + 44, - TextureSet.SET_METALLIC - ); - */ + * public static final Werkstoff praseodymium = new Werkstoff( new short[]{0xff,0xff,0xff}, "praseodymium", "Pr", + * new Werkstoff.Stats(), Werkstoff.Types.ELEMENT, new + * Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems(), OffsetID + 42, + * TextureSet.SET_METALLIC ); public static final Werkstoff rubidium = new Werkstoff( new short[]{0xff,0x2a,0x00}, + * "rubidium", "Rb", new Werkstoff.Stats(), Werkstoff.Types.ELEMENT, new + * Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems(), OffsetID + 43, + * TextureSet.SET_SHINY ); public static final Werkstoff thulium = new Werkstoff( new short[]{0xff,0xff,0xff}, + * "Thulium", "Tm", new Werkstoff.Stats(), Werkstoff.Types.ELEMENT, new + * Werkstoff.GenerationFeatures().disable().onlyDust().addMolten().addMetalItems(), OffsetID + 44, + * TextureSet.SET_METALLIC ); + */ public static final Werkstoff naquadahBasedFuelMkIII = new Werkstoff( - new short[] {0x29, 0x22, 0x21}, + new short[] { 0x29, 0x22, 0x21 }, "Naquadah Based Liquid Fuel MkIII", new Werkstoff.Stats().setRadioactive(true), Werkstoff.Types.MIXTURE, @@ -513,7 +476,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadahBasedFuelMkIIIDepleted = new Werkstoff( - new short[] {0x66, 0x40, 0x38}, + new short[] { 0x66, 0x40, 0x38 }, "Naquadah Based Liquid Fuel MkIII (Depleted)", new Werkstoff.Stats().setToxic(true), Werkstoff.Types.MIXTURE, @@ -522,7 +485,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadahBasedFuelMkIV = new Werkstoff( - new short[] {0x0e, 0x0c, 0x0c}, + new short[] { 0x0e, 0x0c, 0x0c }, "Naquadah Based Liquid Fuel MkIV", new Werkstoff.Stats().setRadioactive(true), Werkstoff.Types.MIXTURE, @@ -531,7 +494,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadahBasedFuelMkIVDepleted = new Werkstoff( - new short[] {0x8e, 0x34, 0x22}, + new short[] { 0x8e, 0x34, 0x22 }, "Naquadah Based Liquid Fuel MkIV (Depleted)", new Werkstoff.Stats().setToxic(true), Werkstoff.Types.MIXTURE, @@ -540,7 +503,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadahBasedFuelMkV = new Werkstoff( - new short[] {0x00, 0x00, 0x00}, + new short[] { 0x00, 0x00, 0x00 }, "Naquadah Based Liquid Fuel MkV", "THE END", new Werkstoff.Stats().setRadioactive(true), @@ -550,7 +513,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadahBasedFuelMkVDepleted = new Werkstoff( - new short[] {0xff, 0xff, 0xff}, + new short[] { 0xff, 0xff, 0xff }, "Naquadah Based Liquid Fuel MkV (Depleted)", "THE END (literally)", new Werkstoff.Stats().setToxic(true), @@ -560,7 +523,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff zincChloride = new Werkstoff( - new short[] {0x73, 0xa5, 0xfc}, + new short[] { 0x73, 0xa5, 0xfc }, "Zinc Chloride", subscriptNumbers("ZnCl2"), new Werkstoff.Stats().setElektrolysis(true), @@ -572,7 +535,7 @@ public class MyMaterial implements Runnable { new Pair<>(Chlorine, 2)); public static final Werkstoff zincThoriumAlloy = new Werkstoff( - new short[] {0x12, 0x34, 0x56}, + new short[] { 0x12, 0x34, 0x56 }, "Zn-Th Alloy", subscriptNumbers("ZnTh"), new Werkstoff.Stats(), @@ -585,7 +548,7 @@ public class MyMaterial implements Runnable { // Naquadah Rework Materials public static final Werkstoff naquadahEarth = new Werkstoff( - new short[] {0x4c, 0x4c, 0x4c}, + new short[] { 0x4c, 0x4c, 0x4c }, "Naquadah Oxide Mixture", subscriptNumbers("??NqTiGaAd??"), new Werkstoff.Stats(), @@ -595,7 +558,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_METALLIC); public static final Werkstoff titaniumTrifluoride = new Werkstoff( - new short[] {0xc0, 0x92, 0xa8}, + new short[] { 0xc0, 0x92, 0xa8 }, "Titanium Trifluoride", subscriptNumbers("TiF3"), new Werkstoff.Stats().setElektrolysis(false), @@ -607,7 +570,7 @@ public class MyMaterial implements Runnable { new Pair<>(Fluorine, 3)); public static final Werkstoff lowQualityNaquadahEmulsion = new Werkstoff( - new short[] {0x4c, 0x4c, 0x4c}, + new short[] { 0x4c, 0x4c, 0x4c }, "Low Quality Naquadah Emulsion", subscriptNumbers("??NqGaAd??"), new Werkstoff.Stats(), @@ -617,7 +580,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff galliumHydroxide = new Werkstoff( - new short[] {0xa6, 0xa6, 0xa6}, + new short[] { 0xa6, 0xa6, 0xa6 }, "Gallium Hydroxide", subscriptNumbers("Ga(OH)3"), new Werkstoff.Stats().setElektrolysis(false), @@ -630,7 +593,7 @@ public class MyMaterial implements Runnable { new Pair<>(Hydrogen, 3)); public static final Werkstoff lowQualityNaquadahSolution = new Werkstoff( - new short[] {0x71, 0x62, 0x62}, + new short[] { 0x71, 0x62, 0x62 }, "Low Quality Naquadah Solution", subscriptNumbers("~??NqAd??~"), new Werkstoff.Stats(), @@ -640,7 +603,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff towEthyl1Hexanol = new Werkstoff( - new short[] {0x80, 0xb5, 0x57}, + new short[] { 0x80, 0xb5, 0x57 }, "2-Ethyl-1-Hexanol", subscriptNumbers("C8H18O"), new Werkstoff.Stats().setElektrolysis(true), @@ -653,7 +616,7 @@ public class MyMaterial implements Runnable { new Pair<>(Hydrogen, 18)); public static final Werkstoff P507 = new Werkstoff( - new short[] {0x29, 0xc2, 0x2a}, + new short[] { 0x29, 0xc2, 0x2a }, "P-507", subscriptNumbers("(C8H17)2PO3H"), new Werkstoff.Stats().setElektrolysis(true), @@ -667,7 +630,7 @@ public class MyMaterial implements Runnable { new Pair<>(Hydrogen, 35)); public static final Werkstoff naquadahAdamantiumSolution = new Werkstoff( - new short[] {0x3d, 0x38, 0x38}, + new short[] { 0x3d, 0x38, 0x38 }, "Naquadah-Adamantium Solution", subscriptNumbers("~NqAd~"), new Werkstoff.Stats(), @@ -677,7 +640,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadahRichSolution = new Werkstoff( - new short[] {0x33, 0x33, 0x33}, + new short[] { 0x33, 0x33, 0x33 }, "Naquadah-Rich Solution", subscriptNumbers("~?Nq?~"), new Werkstoff.Stats(), @@ -687,7 +650,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadahine = new Werkstoff( - new short[] {0x33, 0x33, 0x33}, + new short[] { 0x33, 0x33, 0x33 }, "Naquadahine", subscriptNumbers("NqO2"), new Werkstoff.Stats().setElektrolysis(false), @@ -699,7 +662,7 @@ public class MyMaterial implements Runnable { new Pair<>(Oxygen, 2)); public static final Werkstoff fluorineRichWasteLiquid = new Werkstoff( - new short[] {0x13, 0x68, 0x62}, + new short[] { 0x13, 0x68, 0x62 }, "Fluorine-Rich Waste Liquid", new Werkstoff.Stats().setToxic(true), Werkstoff.Types.MIXTURE, @@ -708,7 +671,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff wasteLiquid = new Werkstoff( - new short[] {0x14, 0x1c, 0x68}, + new short[] { 0x14, 0x1c, 0x68 }, "Waste Liquid", new Werkstoff.Stats().setToxic(true), Werkstoff.Types.MIXTURE, @@ -717,7 +680,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff adamantine = new Werkstoff( - new short[] {0xb7, 0xb7, 0xb7}, + new short[] { 0xb7, 0xb7, 0xb7 }, "Adamantine", subscriptNumbers("Ad2O3"), new Werkstoff.Stats().setElektrolysis(true), @@ -729,7 +692,7 @@ public class MyMaterial implements Runnable { new Pair<>(Oxygen, 3)); public static final Werkstoff enrichedNaquadahEarth = new Werkstoff( - new short[] {0x82, 0x68, 0x68}, + new short[] { 0x82, 0x68, 0x68 }, "Enriched-Naquadah Oxide Mixture", subscriptNumbers("??KeNq") + CharExchanger.shifter(8314) + "??", new Werkstoff.Stats().setRadioactive(true), @@ -739,7 +702,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_METALLIC); public static final Werkstoff triniumSulphate = new Werkstoff( - new short[] {0xda, 0xda, 0xda}, + new short[] { 0xda, 0xda, 0xda }, "Trinium Sulphate", subscriptNumbers("KeSO4"), new Werkstoff.Stats().setElektrolysis(false), @@ -752,7 +715,7 @@ public class MyMaterial implements Runnable { new Pair<>(Oxygen, 4)); public static final Werkstoff enrichedNaquadahRichSolution = new Werkstoff( - new short[] {0x52, 0x39, 0x39}, + new short[] { 0x52, 0x39, 0x39 }, "Enriched-Naquadah-Rich Solution", subscriptNumbers("~?Nq") + CharExchanger.shifter(8314) + "?~", new Werkstoff.Stats().setRadioactive(true), @@ -762,7 +725,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff concentratedEnrichedNaquadahSludge = new Werkstoff( - new short[] {0x52, 0x39, 0x39}, + new short[] { 0x52, 0x39, 0x39 }, "Concentrated Enriched-Naquadah Sludge", subscriptNumbers("?Nq") + CharExchanger.shifter(8314) + "?", new Werkstoff.Stats().setRadioactive(true), @@ -772,7 +735,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_METALLIC); public static final Werkstoff enrichedNaquadahSulphate = new Werkstoff( - new short[] {0x52, 0x39, 0x39}, + new short[] { 0x52, 0x39, 0x39 }, "Enriched-Naquadah Sulphate", "Nq" + CharExchanger.shifter(8314) + subscriptNumbers("(SO4)2"), new Werkstoff.Stats().setRadioactive(true).setElektrolysis(true), @@ -785,7 +748,7 @@ public class MyMaterial implements Runnable { new Pair<>(Oxygen, 8)); public static final Werkstoff naquadriaEarth = new Werkstoff( - new short[] {0x4d, 0x4d, 0x55}, + new short[] { 0x4d, 0x4d, 0x55 }, "Naquadria Oxide Mixture", subscriptNumbers("??Nq*BaIn??"), new Werkstoff.Stats().setRadioactive(true).setToxic(true), @@ -795,7 +758,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_METALLIC); public static final Werkstoff indiumPhosphate = new Werkstoff( - new short[] {0x2b, 0x2e, 0x70}, + new short[] { 0x2b, 0x2e, 0x70 }, "Indium Phosphate", subscriptNumbers("InPO4"), new Werkstoff.Stats().setToxic(true).setElektrolysis(false), @@ -808,7 +771,7 @@ public class MyMaterial implements Runnable { new Pair<>(Oxygen, 4)); public static final Werkstoff lowQualityNaquadriaPhosphate = new Werkstoff( - new short[] {0x4d, 0x4d, 0x55}, + new short[] { 0x4d, 0x4d, 0x55 }, "Low Quality Naquadria Phosphate", subscriptNumbers("??Nq*3(PO4)4??"), new Werkstoff.Stats().setRadioactive(true).setToxic(true), @@ -818,7 +781,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_DULL); public static final Werkstoff naquadriaRichSolution = new Werkstoff( - new short[] {0x1f, 0x1e, 0x33}, + new short[] { 0x1f, 0x1e, 0x33 }, "Naquadria-Rich Solution", subscriptNumbers("~?Nq*?~"), new Werkstoff.Stats().setRadioactive(true).setToxic(true), @@ -828,7 +791,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff lowQualityNaquadriaSulphate = new Werkstoff( - new short[] {0x73, 0x72, 0x84}, + new short[] { 0x73, 0x72, 0x84 }, "Low Quality Naquadria Sulphate", subscriptNumbers("??Nq*(SO4)2??"), new Werkstoff.Stats().setRadioactive(true).setToxic(true), @@ -838,7 +801,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_METALLIC); public static final Werkstoff lowQualityNaquadriaSolution = new Werkstoff( - new short[] {0x73, 0x72, 0x84}, + new short[] { 0x73, 0x72, 0x84 }, "Low Quality Naquadria Sulphate", subscriptNumbers("~??Nq*??~"), new Werkstoff.Stats().setRadioactive(true).setToxic(true), @@ -848,7 +811,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadriaSulphate = new Werkstoff( - new short[] {0x1f, 0x1e, 0x33}, + new short[] { 0x1f, 0x1e, 0x33 }, "Naquadria Sulphate", subscriptNumbers("Nq*(SO4)2"), new Werkstoff.Stats().setRadioactive(true).setToxic(true).setElektrolysis(true), @@ -861,7 +824,7 @@ public class MyMaterial implements Runnable { new Pair<>(Oxygen, 8)); public static final Werkstoff naquadahGoo = new Werkstoff( - new short[] {0x4c, 0x4c, 0x4c}, + new short[] { 0x4c, 0x4c, 0x4c }, "Naquadah Goo", subscriptNumbers("??NqTiGaAd??"), new Werkstoff.Stats(), @@ -871,7 +834,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff enrichedNaquadahGoo = new Werkstoff( - new short[] {0x82, 0x68, 0x68}, + new short[] { 0x82, 0x68, 0x68 }, "Enriched Naquadah Goo", subscriptNumbers("??KeNq") + CharExchanger.shifter(8314) + "??", new Werkstoff.Stats().setRadioactive(true), @@ -881,7 +844,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff naquadriaGoo = new Werkstoff( - new short[] {0x4d, 0x4d, 0x55}, + new short[] { 0x4d, 0x4d, 0x55 }, "Naquadria Goo", subscriptNumbers("??Nq*BaIn??"), new Werkstoff.Stats().setRadioactive(true).setToxic(true), @@ -892,16 +855,12 @@ public class MyMaterial implements Runnable { // material for reactor stuff public static final Werkstoff zircaloy4 = new Werkstoff( - new short[] {0x8a, 0x6e, 0x68}, + new short[] { 0x8a, 0x6e, 0x68 }, "Zircaloy-4", subscriptNumbers("Zr34Sn5Fe2Cr"), new Werkstoff.Stats().setCentrifuge(true).setBlastFurnace(true).setMeltingPoint(2800), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems() + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems() .addMixerRecipes((short) 4), OffsetID + 81, TextureSet.SET_METALLIC, @@ -911,16 +870,12 @@ public class MyMaterial implements Runnable { new Pair<>(Chrome, 1)); public static final Werkstoff zircaloy2 = new Werkstoff( - new short[] {0xa4, 0x8f, 0x8b}, + new short[] { 0xa4, 0x8f, 0x8b }, "Zircaloy-2", subscriptNumbers("Zr34Sn4FeCrNi"), new Werkstoff.Stats().setCentrifuge(true).setBlastFurnace(true).setMeltingPoint(2800), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems() + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems() .addMixerRecipes((short) 2), OffsetID + 82, TextureSet.SET_METALLIC, @@ -931,18 +886,13 @@ public class MyMaterial implements Runnable { new Pair<>(Nickel, 1)); public static final Werkstoff incoloy903 = new Werkstoff( - new short[] {0xa4, 0x8f, 0x8b}, + new short[] { 0xa4, 0x8f, 0x8b }, "Incoloy-903", subscriptNumbers("Fe12Ni10Co8Ti4Mo2Al"), new Werkstoff.Stats().setCentrifuge(true).setBlastFurnace(true).setMeltingPoint(3700), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems() - .addSimpleMetalWorkingItems() - .addMixerRecipes((short) 6), + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems() + .addSimpleMetalWorkingItems().addMixerRecipes((short) 6), OffsetID + 83, TextureSet.SET_METALLIC, new Pair<>(Iron, 12), @@ -953,24 +903,14 @@ public class MyMaterial implements Runnable { new Pair<>(Aluminium, 1)); public static final Werkstoff adamantiumAlloy = new Werkstoff( - new short[] {0xa0, 0xa0, 0xa0}, + new short[] { 0xa0, 0xa0, 0xa0 }, "Adamantium Alloy", subscriptNumbers("Ad5Nq2La3"), - new Werkstoff.Stats() - .setCentrifuge(true) - .setBlastFurnace(true) - .setMeltingPoint(5500) - .setSpeedOverride(191.2F) - .setDurOverride(102400), + new Werkstoff.Stats().setCentrifuge(true).setBlastFurnace(true).setMeltingPoint(5500) + .setSpeedOverride(191.2F).setDurOverride(102400), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems() - .addSimpleMetalWorkingItems() - .addMultipleIngotMetalWorkingItems() - .addMixerRecipes((short) 3), + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems() + .addSimpleMetalWorkingItems().addMultipleIngotMetalWorkingItems().addMixerRecipes((short) 3), OffsetID + 84, TextureSet.SET_SHINY, new Pair<>(Adamantium, 5), @@ -978,7 +918,7 @@ public class MyMaterial implements Runnable { new Pair<>(Lanthanum, 3)); public static final Werkstoff ethanolGasoline = new Werkstoff( - new short[] {0xe4, 0xc6, 0x61}, + new short[] { 0xe4, 0xc6, 0x61 }, "Ethanol Gasoline", new Werkstoff.Stats(), Werkstoff.Types.MIXTURE, @@ -987,7 +927,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff cyclopentadiene = new Werkstoff( - new short[] {0xff, 0xf6, 0xbd}, + new short[] { 0xff, 0xf6, 0xbd }, "Cyclopentadiene", subscriptNumbers("C5H6"), new Werkstoff.Stats(), @@ -997,7 +937,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff ferrousChloride = new Werkstoff( - new short[] {0x5b, 0x5b, 0x5b}, + new short[] { 0x5b, 0x5b, 0x5b }, "Iron II Chloride", subscriptNumbers("FeCl2"), new Werkstoff.Stats(), @@ -1007,7 +947,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff diethylamine = new Werkstoff( - new short[] {0x69, 0x77, 0xca}, + new short[] { 0x69, 0x77, 0xca }, "Diethylamine", subscriptNumbers("C4H11N"), new Werkstoff.Stats(), @@ -1017,7 +957,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff impureFerroceneMixture = new Werkstoff( - new short[] {0x79, 0x55, 0x08}, + new short[] { 0x79, 0x55, 0x08 }, "Impure Ferrocene Mixture", new Werkstoff.Stats(), Werkstoff.Types.MIXTURE, @@ -1026,7 +966,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff ferroceneSolution = new Werkstoff( - new short[] {0xde, 0x7e, 0x1c}, + new short[] { 0xde, 0x7e, 0x1c }, "Ferrocene Solution", new Werkstoff.Stats(), Werkstoff.Types.MIXTURE, @@ -1035,7 +975,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff ferroceneWaste = new Werkstoff( - new short[] {0x35, 0x1d, 0x03}, + new short[] { 0x35, 0x1d, 0x03 }, "Ferrocene Waste", new Werkstoff.Stats(), Werkstoff.Types.MIXTURE, @@ -1044,7 +984,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff ferrocene = new Werkstoff( - new short[] {0xf1, 0x8f, 0x2b}, + new short[] { 0xf1, 0x8f, 0x2b }, "Ferrocene", subscriptNumbers("Fe(C5H5)2"), new Werkstoff.Stats(), @@ -1054,7 +994,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_SHINY); public static final Werkstoff ironedKerosene = new Werkstoff( - new short[] {0x97, 0x00, 0x61}, + new short[] { 0x97, 0x00, 0x61 }, "Jet Fuel No.3", new Werkstoff.Stats(), Werkstoff.Types.MIXTURE, @@ -1063,7 +1003,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff ironedFuel = new Werkstoff( - new short[] {0xff, 0x98, 0x00}, + new short[] { 0xff, 0x98, 0x00 }, "Jet Fuel A", new Werkstoff.Stats(), Werkstoff.Types.MIXTURE, @@ -1072,18 +1012,12 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff marM200 = new Werkstoff( - new short[] {0x51, 0x51, 0x51}, + new short[] { 0x51, 0x51, 0x51 }, "MAR-M200 Steel", new Werkstoff.Stats().setCentrifuge(true).setBlastFurnace(true).setMeltingPoint(5000), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems() - .addSimpleMetalWorkingItems() - .addMultipleIngotMetalWorkingItems() - .addMixerRecipes((short) 7), + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems() + .addSimpleMetalWorkingItems().addMultipleIngotMetalWorkingItems().addMixerRecipes((short) 7), OffsetID + 95, TextureSet.SET_SHINY, new Pair<>(Niobium, 2), @@ -1095,54 +1029,35 @@ public class MyMaterial implements Runnable { new Pair<>(Nickel, 18)); public static final Werkstoff marCeM200 = new Werkstoff( - new short[] {0x38, 0x30, 0x30}, + new short[] { 0x38, 0x30, 0x30 }, "MAR-Ce-M200 Steel", - new Werkstoff.Stats() - .setCentrifuge(true) - .setBlastFurnace(true) - .setMeltingPoint(5000) - .setMass(1200) - .setProtons(1000) - .setSpeedOverride(150F) - .setDurOverride(204800), + new Werkstoff.Stats().setCentrifuge(true).setBlastFurnace(true).setMeltingPoint(5000).setMass(1200) + .setProtons(1000).setSpeedOverride(150F).setDurOverride(204800), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems() - .addSimpleMetalWorkingItems() - .addMultipleIngotMetalWorkingItems(), + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems() + .addSimpleMetalWorkingItems().addMultipleIngotMetalWorkingItems(), OffsetID + 96, TextureSet.SET_METALLIC, new Pair<>(marM200, 18), new Pair<>(Cerium, 1)); public static final Werkstoff lithiumChloride = new Werkstoff( - new short[] {0xb7, 0xe2, 0xce}, + new short[] { 0xb7, 0xe2, 0xce }, "Lithium Chloride", new Werkstoff.Stats(), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .enforceUnification(), + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().enforceUnification(), OffsetID + 97, TextureSet.SET_DULL, new Pair<>(Lithium, 1), new Pair<>(Chlorine, 1)); public static final Werkstoff signalium = new Werkstoff( - new short[] {0xd4, 0x40, 0x00}, + new short[] { 0xd4, 0x40, 0x00 }, "Signalium", new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(4000), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems(), + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems(), OffsetID + 98, TextureSet.SET_SHINY, new Pair<>(AnnealedCopper, 4), @@ -1150,7 +1065,7 @@ public class MyMaterial implements Runnable { new Pair<>(RedAlloy, 2)); public static final Werkstoff lumiinessence = new Werkstoff( - new short[] {0xe8, 0xf2, 0x24}, + new short[] { 0xe8, 0xf2, 0x24 }, "Lumiinessence", subscriptNumbers("(Al??)2(PO4)4"), new Werkstoff.Stats(), @@ -1160,15 +1075,11 @@ public class MyMaterial implements Runnable { TextureSet.SET_DULL); public static final Werkstoff lumiium = new Werkstoff( - new short[] {0xe8, 0xf2, 0x24}, + new short[] { 0xe8, 0xf2, 0x24 }, "Lumiium", new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(4000), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems(), + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems(), OffsetID + 100, TextureSet.SET_SHINY, new Pair<>(TinAlloy, 4), @@ -1176,15 +1087,11 @@ public class MyMaterial implements Runnable { new Pair<>(lumiinessence, 2)); public static final Werkstoff artheriumSn = new Werkstoff( - new short[] {0x60, 0x36, 0xf7}, + new short[] { 0x60, 0x36, 0xf7 }, "Artherium-Sn", new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(6500).setCentrifuge(true), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems() + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems() .addMixerRecipes((short) 6), OffsetID + 101, TextureSet.SET_SHINY, @@ -1196,15 +1103,11 @@ public class MyMaterial implements Runnable { new Pair<>(Osmiridium, 3)); public static final Werkstoff titaniumBetaC = new Werkstoff( - new short[] {0xc7, 0x2f, 0xcc}, + new short[] { 0xc7, 0x2f, 0xcc }, "Tanmolyium Beta-C", new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(5300).setCentrifuge(true), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems() + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems() .addMixerRecipes((short) 5), OffsetID + 102, TextureSet.SET_METALLIC, @@ -1215,15 +1118,11 @@ public class MyMaterial implements Runnable { new Pair<>(Aluminium, 1)); public static final Werkstoff dalisenite = new Werkstoff( - new short[] {0xb0, 0xb8, 0x12}, + new short[] { 0xb0, 0xb8, 0x12 }, "Dalisenite", new Werkstoff.Stats().setMeltingPoint(8700).setCentrifuge(true), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems() + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems() .addMixerRecipes((short) 6), OffsetID + 103, TextureSet.SET_SHINY, @@ -1235,15 +1134,11 @@ public class MyMaterial implements Runnable { new Pair<>(Erbium, 3)); public static final Werkstoff hikarium = new Werkstoff( - new short[] {0xff, 0xd6, 0xfb}, + new short[] { 0xff, 0xd6, 0xfb }, "Hikarium", new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(5400).setCentrifuge(true), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems() + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems() .addMixerRecipes((short) 3), OffsetID + 104, TextureSet.SET_SHINY, @@ -1252,15 +1147,11 @@ public class MyMaterial implements Runnable { new Pair<>(Sunnarium, 4)); public static final Werkstoff tairitsu = new Werkstoff( - new short[] {0x36, 0x36, 0x36}, + new short[] { 0x36, 0x36, 0x36 }, "Tairitsu", new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(7400).setCentrifuge(true), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems() + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems() .addMixerRecipes((short) 6), OffsetID + 105, TextureSet.SET_SHINY, @@ -1272,7 +1163,7 @@ public class MyMaterial implements Runnable { new Pair<>(BlackPlutonium, 1)); public static final Werkstoff antimonyPentafluorideSolution = new Werkstoff( - new short[] {0x16, 0xd5, 0xe2}, + new short[] { 0x16, 0xd5, 0xe2 }, "Antimony Pentafluoride Solution", subscriptNumbers("SbF5"), new Werkstoff.Stats(), @@ -1282,7 +1173,7 @@ public class MyMaterial implements Runnable { TextureSet.SET_FLUID); public static final Werkstoff magnesiumSulphate = new Werkstoff( - new short[] {0x87, 0x74, 0x91}, + new short[] { 0x87, 0x74, 0x91 }, "Magnesium Sulphate", subscriptNumbers("MgSO4"), new Werkstoff.Stats().setElektrolysis(true), @@ -1295,21 +1186,13 @@ public class MyMaterial implements Runnable { new Pair<>(Oxygen, 4)); public static final Werkstoff preciousMetalAlloy = new Werkstoff( - new short[] {0x9d, 0x90, 0xc6}, + new short[] { 0x9d, 0x90, 0xc6 }, "Precious Metals Alloy", - new Werkstoff.Stats() - .setBlastFurnace(true) - .setMeltingPoint(10000) - .setCentrifuge(true) + new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(10000).setCentrifuge(true) .setSpeedOverride(100F), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems() - .addMultipleIngotMetalWorkingItems() - .addMixerRecipes((short) 6), + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems() + .addMultipleIngotMetalWorkingItems().addMixerRecipes((short) 6), OffsetID + 108, TextureSet.SET_SHINY, new Pair<>(WerkstoffLoader.Ruthenium, 1), @@ -1320,22 +1203,13 @@ public class MyMaterial implements Runnable { new Pair<>(Iridium, 1)); public static final Werkstoff enrichedNaquadahAlloy = new Werkstoff( - new short[] {0x16, 0x07, 0x40}, + new short[] { 0x16, 0x07, 0x40 }, "Enriched Naquadah Alloy", - new Werkstoff.Stats() - .setBlastFurnace(true) - .setMeltingPoint(11000) - .setCentrifuge(true) + new Werkstoff.Stats().setBlastFurnace(true).setMeltingPoint(11000).setCentrifuge(true) .setSpeedOverride(180F), Werkstoff.Types.MIXTURE, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems() - .addSimpleMetalWorkingItems() - .addMultipleIngotMetalWorkingItems() - .addMixerRecipes((short) 4), + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems() + .addSimpleMetalWorkingItems().addMultipleIngotMetalWorkingItems().addMixerRecipes((short) 4), OffsetID + 109, TextureSet.SET_METALLIC, new Pair<>(NaquadahEnriched, 8), @@ -1344,49 +1218,30 @@ public class MyMaterial implements Runnable { new Pair<>(BlackPlutonium, 2)); public static final Werkstoff metastableOganesson = new Werkstoff( - new short[] {0x14, 0x39, 0x7f}, + new short[] { 0x14, 0x39, 0x7f }, "Metastable Oganesson", "Og*", - new Werkstoff.Stats() - .setBlastFurnace(true) - .setProtons(118) - .setMass(294) - .setMeltingPoint(11000), + new Werkstoff.Stats().setBlastFurnace(true).setProtons(118).setMass(294).setMeltingPoint(11000), Werkstoff.Types.ELEMENT, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems() + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems() .addMultipleIngotMetalWorkingItems(), OffsetID + 110, TextureSet.SET_SHINY); public static final Werkstoff shirabon = new Werkstoff( - new short[] {0xe0, 0x15, 0x6d}, + new short[] { 0xe0, 0x15, 0x6d }, "Shirabon", "Sh" + CharExchanger.shifter(9191), - new Werkstoff.Stats() - .setBlastFurnace(true) - .setProtons(500) - .setMass(750) - .setMeltingPoint(13000) - .setSpeedOverride(640.0F) - .setDurOverride(15728640) - .setQualityOverride((byte) 26), + new Werkstoff.Stats().setBlastFurnace(true).setProtons(500).setMass(750).setMeltingPoint(13000) + .setSpeedOverride(640.0F).setDurOverride(15728640).setQualityOverride((byte) 26), Werkstoff.Types.ELEMENT, - new Werkstoff.GenerationFeatures() - .onlyDust() - .addMolten() - .addMetalItems() - .addCraftingMetalWorkingItems() - .addSimpleMetalWorkingItems() - .addMultipleIngotMetalWorkingItems(), + new Werkstoff.GenerationFeatures().onlyDust().addMolten().addMetalItems().addCraftingMetalWorkingItems() + .addSimpleMetalWorkingItems().addMultipleIngotMetalWorkingItems(), OffsetID + 111, TextureSet.SET_SHINY); public static final Werkstoff inertNaquadah = new Werkstoff( - new short[] {0x3b, 0x3b, 0x3b}, + new short[] { 0x3b, 0x3b, 0x3b }, "Inert Naquadah", new Werkstoff.Stats(), Werkstoff.Types.MATERIAL, @@ -1396,7 +1251,7 @@ public class MyMaterial implements Runnable { new Pair<>(Naquadah, 1)); public static final Werkstoff inertEnrichedNaquadah = new Werkstoff( - new short[] {0x61, 0x44, 0x44}, + new short[] { 0x61, 0x44, 0x44 }, "Inert Enriched Naquadah", new Werkstoff.Stats().setRadioactive(true), Werkstoff.Types.MATERIAL, @@ -1406,7 +1261,7 @@ public class MyMaterial implements Runnable { new Pair<>(NaquadahEnriched, 1)); public static final Werkstoff inertNaquadria = new Werkstoff( - new short[] {0x00, 0x00, 0x00}, + new short[] { 0x00, 0x00, 0x00 }, "Inert Naquadria", new Werkstoff.Stats().setRadioactive(true), Werkstoff.Types.MATERIAL, |