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author | MadMan310 <66886359+MadMan310@users.noreply.github.com> | 2022-11-29 01:50:58 -0800 |
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committer | GitHub <noreply@github.com> | 2022-11-29 10:50:58 +0100 |
commit | f985e28ae553428945f3ce3841ac036c98266128 (patch) | |
tree | 278c857c13493a8d0fdaebfb9a3d9cb90d07a774 /src/main/java/goodgenerator/loader/Loaders.java | |
parent | 766af258761d0cc88d44169d06ae47198218078e (diff) | |
download | GT5-Unofficial-f985e28ae553428945f3ce3841ac036c98266128.tar.gz GT5-Unofficial-f985e28ae553428945f3ce3841ac036c98266128.tar.bz2 GT5-Unofficial-f985e28ae553428945f3ce3841ac036c98266128.zip |
Component Assembly Line (#102)
* Initial Commit
* Added recipe generator for components LV-IV
* Added recipe generator for components LuV and beyond
This one took a LONG time to make work...
* Added structure and recipe processing
* Added Recipes for Controller and Casings
* Cleanup
* Assline gives proper amount same as assembler
* tooltip fix
* add support for BW glass and warded glass
* Added proper NEI handler
* spotless
* Spotless apply for branch componentAssemblyLine for #102 (#103)
* Update build-and-test.yml
* fix missing hatch element (#92)
* fix missing hatch element
* spotlessApply (#93)
Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* fix bunch of yottank issues (#94)
* yot tank/hatch fix
* dep
* Add better naq fuel recipes to combat fusion spam (#91)
* Add higher tier naq fuel recipes
* Fix Hypogen (hopefully)
* Spotless >:(
* Slightly change tooltip on the Precise Assembler (#95)
0.03 mm changed to 7nm
* fix 0 stack of nuclear rod (#98)
* naq fuel change (#96)
* naq fuel change
* Spotless apply for branch naqfuel for #96 (#97)
* Slightly change tooltip on the Precise Assembler (#95)
0.03 mm changed to 7nm
* spotlessApply
Co-authored-by: MadMan310 <66886359+MadMan310@users.noreply.github.com>
Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: MadMan310 <66886359+MadMan310@users.noreply.github.com>
* Naq Fuel 1,2,3 Changes (#99)
* Naq Emulsion line changes
* Mk1 recipe change
* Fuel value changes
* Mk2 fuel recipe changes
* Radiation proof plate recipe changes
* Fix sludge dust centrifuge amounts
* Remove Hafnium recipe for now
* Spotless
* thorium balance change (#76)
* Add implementation for tank info getter (#101)
* Add void excess option to yotta fluid tank (#100)
* Add void excess option to yotta fluid tank
* derp
* Added own localization of void excess toggle messages
* Update build.gradle
* update bc
* spotlessApply
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: GDCloud <93287602+GDCloudstrike@users.noreply.github.com>
Co-authored-by: MadMan310 <66886359+MadMan310@users.noreply.github.com>
Co-authored-by: xSkewer <43712386+xSkewer@users.noreply.github.com>
Co-authored-by: Maxim <maxim235@gmx.de>
Co-authored-by: GitHub GTNH Actions <>
* cleanup handler
* Overhauled recipe generator, added circuit wraps, buffed output efficiency
* Structure re-tiering
* Gravi -> Nuclear for UHV components (due to overflowing)
* spotless
* added new casings
* removed some debug info and added dep
* Fixed magnetic samarium fluid and other autogenerations
* fixed recipe tiering
* Removed Nuclear Star, to be replaced by the GT5U version
* spotless
* fixed recipe handling
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com>
Co-authored-by: GDCloud <93287602+GDCloudstrike@users.noreply.github.com>
Co-authored-by: xSkewer <43712386+xSkewer@users.noreply.github.com>
Co-authored-by: Maxim <maxim235@gmx.de>
Diffstat (limited to 'src/main/java/goodgenerator/loader/Loaders.java')
-rw-r--r-- | src/main/java/goodgenerator/loader/Loaders.java | 44 |
1 files changed, 42 insertions, 2 deletions
diff --git a/src/main/java/goodgenerator/loader/Loaders.java b/src/main/java/goodgenerator/loader/Loaders.java index e2c6a92dbf..0251c6753b 100644 --- a/src/main/java/goodgenerator/loader/Loaders.java +++ b/src/main/java/goodgenerator/loader/Loaders.java @@ -109,9 +109,27 @@ public class Loaders { GoodGenerator.MOD_ID + ":ciruits/2", GoodGenerator.MOD_ID + ":ciruits/3", GoodGenerator.MOD_ID + ":ciruits/4", - GoodGenerator.MOD_ID + ":ciruits/5" + GoodGenerator.MOD_ID + ":ciruits/5", }); + public static final Item circuitWrap = new MyItems("circuitWrap", GoodGenerator.GG, new String[] { + GoodGenerator.MOD_ID + ":wraps/0", + GoodGenerator.MOD_ID + ":wraps/1", + GoodGenerator.MOD_ID + ":wraps/2", + GoodGenerator.MOD_ID + ":wraps/3", + GoodGenerator.MOD_ID + ":wraps/4", + GoodGenerator.MOD_ID + ":wraps/5", + GoodGenerator.MOD_ID + ":wraps/6", + GoodGenerator.MOD_ID + ":wraps/7", + GoodGenerator.MOD_ID + ":wraps/8", + GoodGenerator.MOD_ID + ":wraps/9", + GoodGenerator.MOD_ID + ":wraps/10", + GoodGenerator.MOD_ID + ":wraps/11", + GoodGenerator.MOD_ID + ":wraps/12", + GoodGenerator.MOD_ID + ":wraps/13", + GoodGenerator.MOD_ID + ":wraps/14" + }); + public static final Block MAR_Casing = new Casing("MAR_Casing", new String[] {GoodGenerator.MOD_ID + ":MAR_Casing"}); public static final Block FRF_Casings = @@ -179,7 +197,22 @@ public class Loaders { public static Block essentiaHatch; public static Block essentiaOutputHatch; public static Block essentiaOutputHatch_ME; - + public static final Block componentAssemblylineCasing = new Casing("componentAssemblyLineCasing", new String[] { + GoodGenerator.MOD_ID + ":compAsslineCasing/0", // LV + GoodGenerator.MOD_ID + ":compAsslineCasing/1", // MV + GoodGenerator.MOD_ID + ":compAsslineCasing/2", // HV + GoodGenerator.MOD_ID + ":compAsslineCasing/3", // EV + GoodGenerator.MOD_ID + ":compAsslineCasing/4", // IV + GoodGenerator.MOD_ID + ":compAsslineCasing/5", // LuV + GoodGenerator.MOD_ID + ":compAsslineCasing/6", // ZPM + GoodGenerator.MOD_ID + ":compAsslineCasing/7", // UV + GoodGenerator.MOD_ID + ":compAsslineCasing/8", // UHV + GoodGenerator.MOD_ID + ":compAsslineCasing/9", // UEV + GoodGenerator.MOD_ID + ":compAsslineCasing/10", // UIV + GoodGenerator.MOD_ID + ":compAsslineCasing/11", // UMV + GoodGenerator.MOD_ID + ":compAsslineCasing/12", // UXV + GoodGenerator.MOD_ID + ":compAsslineCasing/13" // MAX + }); public static ItemStack MAR; public static ItemStack FRF; public static ItemStack UCFE; @@ -198,6 +231,7 @@ public class Loaders { public static ItemStack[] NeutronAccelerators = new ItemStack[9]; public static ItemStack[] Generator_Diesel = new ItemStack[2]; + public static ItemStack CompAssline; // public static Item Isotope = new NuclearMetaItemGenerator(); public static void GTMetaTileRegister() { @@ -249,6 +283,9 @@ public class Loaders { 1114, "basicgenerator.diesel.tier.05", "Ultimate Chemical Energy Releaser", 5) .getStackForm(1L); Loaders.CT = new CoolantTower(IDOffset + 24, "CoolantTower", "Coolant Tower").getStackForm(1L); + Loaders.CompAssline = new ComponentAssemblyLine( + IDOffset + 25, "ComponentAssemblyLine", "Component Assembly Line") + .getStackForm(1L); CrackRecipeAdder.registerPipe(30995, MyMaterial.incoloy903, 15000, 8000, true); CrackRecipeAdder.registerWire(32749, MyMaterial.signalium, 12, 131072, 16, true); CrackRecipeAdder.registerWire(32737, MyMaterial.lumiium, 8, 524288, 64, true); @@ -273,6 +310,7 @@ public class Loaders { GameRegistry.registerBlock(yottaFluidTankCasing, MyItemBlocks.class, "yottaFluidTankCasing"); GameRegistry.registerBlock( supercriticalFluidTurbineCasing, MyItemBlocks.class, "supercriticalFluidTurbineCasing"); + GameRegistry.registerBlock(componentAssemblylineCasing, MyItemBlocks.class, "componentAssemblylineCasing"); GameRegistry.registerBlock(pressureResistantWalls, MyItemBlocks.class, "pressureResistantWalls"); GameRegistry.registerBlock(preciseUnitCasing, MyItemBlocks.class, "preciseUnitCasing"); GameRegistry.registerBlock(compactFusionCoil, MyItemBlocks.class, "compactFusionCoil"); @@ -307,6 +345,7 @@ public class Loaders { GameRegistry.registerItem(highEnergyMixture, "highEnergyMixture", GoodGenerator.MOD_ID); GameRegistry.registerItem(saltyRoot, "saltyRoot", GoodGenerator.MOD_ID); GameRegistry.registerItem(huiCircuit, "huiCircuit", GoodGenerator.MOD_ID); + GameRegistry.registerItem(circuitWrap, "circuitWrap", GoodGenerator.MOD_ID); } public static void compactMod() { @@ -385,6 +424,7 @@ public class Loaders { public static void completeLoad() { RecipeLoader_02.FinishLoadRecipe(); MaterialFix.addRecipeForMultiItems(); + ComponentAssemblyLineRecipeLoader.run(); } public static void initLoadRecipes() { |