diff options
author | Steelux <70096037+Steelux8@users.noreply.github.com> | 2022-06-09 16:01:59 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-06-09 17:01:59 +0200 |
commit | 6ced738344fbf1b2bfccc2b753cf52c4d720e408 (patch) | |
tree | 1c9c6e48d7bb48fad8df59127951e1449e114a22 /src/main/java/gregtech/api/enums/ItemList.java | |
parent | 3e34ad9d9439202d3d9dcc201fc7339f4f6ea0ea (diff) | |
download | GT5-Unofficial-6ced738344fbf1b2bfccc2b753cf52c4d720e408.tar.gz GT5-Unofficial-6ced738344fbf1b2bfccc2b753cf52c4d720e408.tar.bz2 GT5-Unofficial-6ced738344fbf1b2bfccc2b753cf52c4d720e408.zip |
Turbine Rework Beyond Optimal Flow (#1038)
* Turbine Rework
- Changed the tooltip of Turbine items to add more data and clarify some values: it now shows all types of optimal flow rates, EU/t values and the new overflow tier;
- Changed the math for the EU/t value above the optimal flow. Before this change, efficiency drops so quickly that EU/t will never raise above that of optimal flow, but with this change, higher EU/t values are possible, with efficiency losses;
* Prevent Explosions by Voiding Fuel on Startup
- Changed all multiblock turbines so that, when switching from disabled to enabled mode, they void all the fuel in the input hatch and only start running afterwards. This prevents them from exploding due to filled input hatches on startup, but punishes the player by wasting the fuel;
* Revert Voiding Change and Throttle Output
- Reverted the input voiding change done in the previous commit, given that the turbines could still explode on world load;
- Changed the fluidIntoPower functions to never output an EU/t value higher than what the dynamo can handle. If the value is higher, set it to the maximum EU/t of the dynamo and consume the same amount of fuel regardless.
* Changed Tooltip Values to Int
- Changed tooltip values to int, for rounding and simplifying purposes.
Diffstat (limited to 'src/main/java/gregtech/api/enums/ItemList.java')
0 files changed, 0 insertions, 0 deletions