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authorBlood-Asp <bloodasphendrik@gmail.com>2016-10-25 00:14:30 +0200
committerBlood-Asp <bloodasphendrik@gmail.com>2016-10-25 00:14:30 +0200
commit3c3231c4f853620d8b2a6476bec092853cd0a72e (patch)
tree36cba6df5c9d10635193eab83516716ae6b6029c /src/main/java/gregtech/api/enums/Materials.java
parentd930dc385bf29623163e84cf602062278553f0fd (diff)
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Add EnderIO Alloy recipes
Diffstat (limited to 'src/main/java/gregtech/api/enums/Materials.java')
-rw-r--r--src/main/java/gregtech/api/enums/Materials.java6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java
index 87b6c64f35..ea36c3c64a 100644
--- a/src/main/java/gregtech/api/enums/Materials.java
+++ b/src/main/java/gregtech/api/enums/Materials.java
@@ -165,9 +165,9 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
public static Materials Terrasteel = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "Terrasteel", "Terrasteel", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
public static Materials ConductiveIron = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "ConductiveIron", "Conductive Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
public static Materials ElectricalSteel = new Materials(-1, TextureSet.SET_NONE,1.0F, 0, 2, 1|2, 255, 255, 255, 0, "ElectricalSteel", "Electrical Steel", 0, 0, 1811, 1000, true, false, 3, 1, 1, Dyes._NULL);
- public static Materials EnergeticAlloy = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "EnergeticAlloy", "Energetic Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
- public static Materials VibrantAlloy = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "VibrantAlloy", "Vibrant Alloy", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
- public static Materials PulsatingIron = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "PulsatingIron", "Pulsating Iron", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
+ public static Materials EnergeticAlloy = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "EnergeticAlloy", "Energetic Alloy", 0, 0, 1950, 1950, true, false, 3, 1, 1, Dyes._NULL);
+ public static Materials VibrantAlloy = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "VibrantAlloy", "Vibrant Alloy", 0, 0, 3300, 3300, true, false, 3, 1, 1, Dyes._NULL);
+ public static Materials PulsatingIron = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "PulsatingIron", "Pulsating Iron", 0, 0, 1600, 1600, true, false, 3, 1, 1, Dyes._NULL);
public static Materials Teslatite = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1, 60, 180, 200, 0, "Teslatite", "Teslatite", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
public static Materials Fluix = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|4, 255, 255, 255, 0, "Fluix", "Fluix", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);
public static Materials Manasteel = new Materials(-1, TextureSet.SET_NONE, 1.0F, 0, 2, 1|2, 255, 255, 255, 0, "Manasteel", "Manasteel", 0, 0, -1, 0, false, false, 3, 1, 1, Dyes._NULL);