aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gregtech/api/enums/Textures.java
diff options
context:
space:
mode:
authorJason Mitchell <mitchej@gmail.com>2022-04-18 11:16:31 -0700
committerGitHub <noreply@github.com>2022-04-18 20:16:31 +0200
commit44a1027dfa51af1864364c391e67686590ce347f (patch)
tree5f2fa25724841885d9e0cb721a7806812aca8016 /src/main/java/gregtech/api/enums/Textures.java
parentbb4cec9a73ec6c50199de6c48119ddd85e23b013 (diff)
downloadGT5-Unofficial-44a1027dfa51af1864364c391e67686590ce347f.tar.gz
GT5-Unofficial-44a1027dfa51af1864364c391e67686590ce347f.tar.bz2
GT5-Unofficial-44a1027dfa51af1864364c391e67686590ce347f.zip
Multitileentity precursor (#963)
* Refactors * Refactor CoverableTileEntity a bit more, pull out a CommonMetaTileEntity * Add an IDebugableTileEntity interface instead of checking various subclasses * Move more redstone related things to CoverableTileEntity * Add IGTENet * Final and dead code removal * Address a few comments, fix a few comments, remove some more dead code, and add some more finals. * fix bad rebase
Diffstat (limited to 'src/main/java/gregtech/api/enums/Textures.java')
-rw-r--r--src/main/java/gregtech/api/enums/Textures.java17
1 files changed, 8 insertions, 9 deletions
diff --git a/src/main/java/gregtech/api/enums/Textures.java b/src/main/java/gregtech/api/enums/Textures.java
index e7fb1e9af8..5730be05e9 100644
--- a/src/main/java/gregtech/api/enums/Textures.java
+++ b/src/main/java/gregtech/api/enums/Textures.java
@@ -1681,14 +1681,13 @@ public class Textures {
BLOCK_BLAZE,
BLOCK_CRYOLITE
};
- public static ITexture[] HIDDEN_TEXTURE = {
+ public static final ITexture[] HIDDEN_TEXTURE = {
TextureFactory.builder().addIcon(HIDDEN_FACE).stdOrient().build()
};
- public static ITexture[]
- ERROR_RENDERING = {
+ public static final ITexture[] ERROR_RENDERING = {
TextureFactory.of(RENDERING_ERROR)
};
- public static ITexture[] OVERLAYS_ENERGY_IN = {
+ public static final ITexture[] OVERLAYS_ENERGY_IN = {
TextureFactory.of(OVERLAY_ENERGY_IN, new short[]{180, 180, 180, 0}),
TextureFactory.of(OVERLAY_ENERGY_IN, new short[]{220, 220, 220, 0}),
TextureFactory.of(OVERLAY_ENERGY_IN, new short[]{255, 100, 0, 0}),
@@ -1724,7 +1723,7 @@ public class Textures {
TextureFactory.of(OVERLAY_ENERGY_OUT, new short[]{60, 60, 245, 0}),
TextureFactory.of(OVERLAY_ENERGY_OUT, new short[]{40, 40, 245, 0}),
};
- public static ITexture[] OVERLAYS_ENERGY_IN_MULTI = {
+ public static final ITexture[] OVERLAYS_ENERGY_IN_MULTI = {
TextureFactory.of(OVERLAY_ENERGY_IN_MULTI, new short[]{180, 180, 180, 0}),
TextureFactory.of(OVERLAY_ENERGY_IN_MULTI, new short[]{220, 220, 220, 0}),
TextureFactory.of(OVERLAY_ENERGY_IN_MULTI, new short[]{255, 100, 0, 0}),
@@ -1742,7 +1741,7 @@ public class Textures {
TextureFactory.of(OVERLAY_ENERGY_IN_MULTI, new short[]{60, 60, 245, 0}),
TextureFactory.of(OVERLAY_ENERGY_IN_MULTI, new short[]{40, 40, 245, 0}),
};
- public static ITexture[] OVERLAYS_ENERGY_OUT_MULTI = {
+ public static final ITexture[] OVERLAYS_ENERGY_OUT_MULTI = {
TextureFactory.of(OVERLAY_ENERGY_OUT_MULTI, new short[]{180, 180, 180, 0}),
TextureFactory.of(OVERLAY_ENERGY_OUT_MULTI, new short[]{220, 220, 220, 0}),
TextureFactory.of(OVERLAY_ENERGY_OUT_MULTI, new short[]{255, 100, 0, 0}),
@@ -1760,7 +1759,7 @@ public class Textures {
TextureFactory.of(OVERLAY_ENERGY_OUT_MULTI, new short[]{60, 60, 245, 0}),
TextureFactory.of(OVERLAY_ENERGY_OUT_MULTI, new short[]{40, 40, 245, 0}),
};
- public static ITexture[] OVERLAYS_ENERGY_IN_POWER = {
+ public static final ITexture[] OVERLAYS_ENERGY_IN_POWER = {
TextureFactory.of(OVERLAY_ENERGY_IN_POWER, new short[]{180, 180, 180, 0}),
TextureFactory.of(OVERLAY_ENERGY_IN_POWER, new short[]{220, 220, 220, 0}),
TextureFactory.of(OVERLAY_ENERGY_IN_POWER, new short[]{255, 100, 0, 0}),
@@ -1778,7 +1777,7 @@ public class Textures {
TextureFactory.of(OVERLAY_ENERGY_IN_POWER, new short[]{60, 60, 245, 0}),
TextureFactory.of(OVERLAY_ENERGY_IN_POWER, new short[]{40, 40, 245, 0}),
};
- public static ITexture[] OVERLAYS_ENERGY_OUT_POWER = {
+ public static final ITexture[] OVERLAYS_ENERGY_OUT_POWER = {
TextureFactory.of(OVERLAY_ENERGY_OUT_POWER, new short[]{180, 180, 180, 0}),
TextureFactory.of(OVERLAY_ENERGY_OUT_POWER, new short[]{220, 220, 220, 0}),
TextureFactory.of(OVERLAY_ENERGY_OUT_POWER, new short[]{255, 100, 0, 0}),
@@ -1796,7 +1795,7 @@ public class Textures {
TextureFactory.of(OVERLAY_ENERGY_OUT_POWER, new short[]{60, 60, 245, 0}),
TextureFactory.of(OVERLAY_ENERGY_OUT_POWER, new short[]{40, 40, 245, 0}),
};
- public static ITexture[] LOCKERS = {
+ public static final ITexture[] LOCKERS = {
TextureFactory.of(OVERLAY_LOCKER_000),
TextureFactory.of(OVERLAY_LOCKER_001),
TextureFactory.of(OVERLAY_LOCKER_002),