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author | Jason Mitchell <mitchej@gmail.com> | 2022-04-18 11:16:31 -0700 |
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committer | GitHub <noreply@github.com> | 2022-04-18 20:16:31 +0200 |
commit | 44a1027dfa51af1864364c391e67686590ce347f (patch) | |
tree | 5f2fa25724841885d9e0cb721a7806812aca8016 /src/main/java/gregtech/api/enums/Textures.java | |
parent | bb4cec9a73ec6c50199de6c48119ddd85e23b013 (diff) | |
download | GT5-Unofficial-44a1027dfa51af1864364c391e67686590ce347f.tar.gz GT5-Unofficial-44a1027dfa51af1864364c391e67686590ce347f.tar.bz2 GT5-Unofficial-44a1027dfa51af1864364c391e67686590ce347f.zip |
Multitileentity precursor (#963)
* Refactors
* Refactor CoverableTileEntity a bit more, pull out a CommonMetaTileEntity
* Add an IDebugableTileEntity interface instead of checking various subclasses
* Move more redstone related things to CoverableTileEntity
* Add IGTENet
* Final and dead code removal
* Address a few comments, fix a few comments, remove some more dead code, and add some more finals.
* fix bad rebase
Diffstat (limited to 'src/main/java/gregtech/api/enums/Textures.java')
-rw-r--r-- | src/main/java/gregtech/api/enums/Textures.java | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/src/main/java/gregtech/api/enums/Textures.java b/src/main/java/gregtech/api/enums/Textures.java index e7fb1e9af8..5730be05e9 100644 --- a/src/main/java/gregtech/api/enums/Textures.java +++ b/src/main/java/gregtech/api/enums/Textures.java @@ -1681,14 +1681,13 @@ public class Textures { BLOCK_BLAZE, BLOCK_CRYOLITE }; - public static ITexture[] HIDDEN_TEXTURE = { + public static final ITexture[] HIDDEN_TEXTURE = { TextureFactory.builder().addIcon(HIDDEN_FACE).stdOrient().build() }; - public static ITexture[] - ERROR_RENDERING = { + public static final ITexture[] ERROR_RENDERING = { TextureFactory.of(RENDERING_ERROR) }; - public static ITexture[] OVERLAYS_ENERGY_IN = { + public static final ITexture[] OVERLAYS_ENERGY_IN = { TextureFactory.of(OVERLAY_ENERGY_IN, new short[]{180, 180, 180, 0}), TextureFactory.of(OVERLAY_ENERGY_IN, new short[]{220, 220, 220, 0}), TextureFactory.of(OVERLAY_ENERGY_IN, new short[]{255, 100, 0, 0}), @@ -1724,7 +1723,7 @@ public class Textures { TextureFactory.of(OVERLAY_ENERGY_OUT, new short[]{60, 60, 245, 0}), TextureFactory.of(OVERLAY_ENERGY_OUT, new short[]{40, 40, 245, 0}), }; - public static ITexture[] OVERLAYS_ENERGY_IN_MULTI = { + public static final ITexture[] OVERLAYS_ENERGY_IN_MULTI = { TextureFactory.of(OVERLAY_ENERGY_IN_MULTI, new short[]{180, 180, 180, 0}), TextureFactory.of(OVERLAY_ENERGY_IN_MULTI, new short[]{220, 220, 220, 0}), TextureFactory.of(OVERLAY_ENERGY_IN_MULTI, new short[]{255, 100, 0, 0}), @@ -1742,7 +1741,7 @@ public class Textures { TextureFactory.of(OVERLAY_ENERGY_IN_MULTI, new short[]{60, 60, 245, 0}), TextureFactory.of(OVERLAY_ENERGY_IN_MULTI, new short[]{40, 40, 245, 0}), }; - public static ITexture[] OVERLAYS_ENERGY_OUT_MULTI = { + public static final ITexture[] OVERLAYS_ENERGY_OUT_MULTI = { TextureFactory.of(OVERLAY_ENERGY_OUT_MULTI, new short[]{180, 180, 180, 0}), TextureFactory.of(OVERLAY_ENERGY_OUT_MULTI, new short[]{220, 220, 220, 0}), TextureFactory.of(OVERLAY_ENERGY_OUT_MULTI, new short[]{255, 100, 0, 0}), @@ -1760,7 +1759,7 @@ public class Textures { TextureFactory.of(OVERLAY_ENERGY_OUT_MULTI, new short[]{60, 60, 245, 0}), TextureFactory.of(OVERLAY_ENERGY_OUT_MULTI, new short[]{40, 40, 245, 0}), }; - public static ITexture[] OVERLAYS_ENERGY_IN_POWER = { + public static final ITexture[] OVERLAYS_ENERGY_IN_POWER = { TextureFactory.of(OVERLAY_ENERGY_IN_POWER, new short[]{180, 180, 180, 0}), TextureFactory.of(OVERLAY_ENERGY_IN_POWER, new short[]{220, 220, 220, 0}), TextureFactory.of(OVERLAY_ENERGY_IN_POWER, new short[]{255, 100, 0, 0}), @@ -1778,7 +1777,7 @@ public class Textures { TextureFactory.of(OVERLAY_ENERGY_IN_POWER, new short[]{60, 60, 245, 0}), TextureFactory.of(OVERLAY_ENERGY_IN_POWER, new short[]{40, 40, 245, 0}), }; - public static ITexture[] OVERLAYS_ENERGY_OUT_POWER = { + public static final ITexture[] OVERLAYS_ENERGY_OUT_POWER = { TextureFactory.of(OVERLAY_ENERGY_OUT_POWER, new short[]{180, 180, 180, 0}), TextureFactory.of(OVERLAY_ENERGY_OUT_POWER, new short[]{220, 220, 220, 0}), TextureFactory.of(OVERLAY_ENERGY_OUT_POWER, new short[]{255, 100, 0, 0}), @@ -1796,7 +1795,7 @@ public class Textures { TextureFactory.of(OVERLAY_ENERGY_OUT_POWER, new short[]{60, 60, 245, 0}), TextureFactory.of(OVERLAY_ENERGY_OUT_POWER, new short[]{40, 40, 245, 0}), }; - public static ITexture[] LOCKERS = { + public static final ITexture[] LOCKERS = { TextureFactory.of(OVERLAY_LOCKER_000), TextureFactory.of(OVERLAY_LOCKER_001), TextureFactory.of(OVERLAY_LOCKER_002), |