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author | Dream-Master <dream-master@gmx.net> | 2016-10-02 14:37:33 +0200 |
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committer | Dream-Master <dream-master@gmx.net> | 2016-10-02 17:55:12 +0200 |
commit | 4b5d7225e20fc9d62389e9723f050b0a23fea07a (patch) | |
tree | 0d5a6e10f0b18228a742d5ba3adde92020b68016 /src/main/java/gregtech/api/enums | |
parent | c9cf78f268c302d909255715904c9479d2c1485b (diff) | |
download | GT5-Unofficial-4b5d7225e20fc9d62389e9723f050b0a23fea07a.tar.gz GT5-Unofficial-4b5d7225e20fc9d62389e9723f050b0a23fea07a.tar.bz2 GT5-Unofficial-4b5d7225e20fc9d62389e9723f050b0a23fea07a.zip |
add Ores to Infinity Infinity Catalyst and Bedrockium
Diffstat (limited to 'src/main/java/gregtech/api/enums')
-rw-r--r-- | src/main/java/gregtech/api/enums/Materials.java | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java index 4a57b229a6..fff6fc112c 100644 --- a/src/main/java/gregtech/api/enums/Materials.java +++ b/src/main/java/gregtech/api/enums/Materials.java @@ -676,9 +676,9 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer { */ //TODO: ADD, INFINITY (metal) with all things, and things add stuff to bedrockium (draconium and awoken draconium) //TODO: add other op materials? maybe some new ores or new only fusion made op materials from op materials??? like neutronium bedrockium alloy etc. - InfinityCatalyst ( 394, TextureSet.SET_SHINY , 64.0F,1310720, 7, 1 , 255, 255, 255, 0, "Infinity Catalyst" , 5, 500000, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeLightGray), - Infinity ( 397, TextureSet.SET_SHINY , 128.0F,2621440, 8, 1 , 255, 255, 255, 0, "Infinity" , 5, 5000000, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeWhite), - Bedrockium ( 395, TextureSet.SET_SHINY , 54.0F, 327680, 6, 1 , 50, 50, 50, 0, "Bedrockium" , 0, 0, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeBlack), + InfinityCatalyst ( 394, TextureSet.SET_SHINY , 64.0F,1310720, 7, 1 |8 , 255, 255, 255, 0, "Infinity Catalyst" , 5, 500000, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeLightGray), + Infinity ( 397, TextureSet.SET_SHINY , 128.0F,2621440, 8, 1 |8 , 255, 255, 255, 0, "Infinity" , 5, 5000000, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeWhite), + Bedrockium ( 395, TextureSet.SET_SHINY , 54.0F, 327680, 6, 1 |8 , 50, 50, 50, 0, "Bedrockium" , 0, 0, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeBlack), //Infinity //Others, new ones?... |