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authorBlueWeabo <76872108+BlueWeabo@users.noreply.github.com>2022-12-13 23:10:17 +0200
committerGitHub <noreply@github.com>2022-12-13 22:10:17 +0100
commit8a515c7a9f83ca0fe29098d50bc7cab30e137d35 (patch)
treef8d8ae0ef341bc629a7ef12ad46da3c21a19b011 /src/main/java/gregtech/api/enums
parentc702937ba0bf2e3f6cc8e2c37a2d5a7453a74926 (diff)
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Nanite material and circuit board multi for later tiers (#1513)
* Base work for ModularUI compat * Remove useless interface * Add almost all the widgets * Invert method * Refactor NEI stack placement positions * NEI handlers on ModularUI * Add some more docs * AdvDebugStructureWriter * Fix NEI progressbar not working * PrimitiveBlastFurnace * clean * derp * clean * spotlessApply * Boilers * Buffers * clean * N by N slots containers * Fix boilers not having bucket interaction Put opening UI to individual MetaTEs * Maintenance Hatch * clean * spotlessApply * Add dependency * IndustrialApiary * Adapt to ModularUI change * Base work for covers & fix crash with MP * Fix crash with server * Rewrite base work for covers * Send initial cover data on cover GUI open so that the time of showing incorrect data will be eliminated * Covers part 1 * Rename package: ModularUI -> modularui * Rename class: GT_UIInfo -> GT_UIInfos * Fix build * Covers part2 * Fix missing client check with tile UI & fix title overlap * CoverTabLine * Move cover window creators to inner class * Fix crash with null base TE * Close GUI when tile is broken * Color cover window with tile colorization * add nanites as a material * spotless * start the work on the nanites multi * spotless * Change signature of addUIWidgets * FluidFilter cover, FluidDisplaySlotWidget, BasicTank, BasicGenerator, Output Hatch, MicrowaveEnergyTransmitter, Teleporter, DigitalChest, DigitalTank * Add title tab * Move package: modularui -> modularui/widget * add controller recipe and new casing * add prefix and the casing and controller to the item list * add nano forge controller to its item * add nanites to PreLoad * Programmed circuit + IConfigurationCircuitSupport * clean * add nano forge multi - complete with some recipes * new nanite textures * Apply spotless * fix nanites not registering, remove recipe lock on the nano forge, other small fixed no clue why they didn't want to register in run2. * VolumetricFlask * Remove integrated circuit overlay from recipe input slots * Input Hatch & Quadruple Input Hatch * Multiblock * Deprecate old cover GUI * BasicMachines * Finish BasicMachine & NEI * Expand DTPF NEI to 9 slots * Fix ME input bus on MP * Move AESlotWidget to public class * Move GT_Recipe_Map constructors with mNEIUnificateOutput to setter method * Move SteamTexture.Variant to outer enum * Switch to remote repository * oops * Update MUI * Update MUI * Minor refactor for change amount buttons * the start of a new multi, tooltip WIP * Display items and fluids that exceed usual count * blah * use +=, why didn't I do this * add tier 2 and tier 3. add some more checks * Update MUI * Move ModularUI to Base (#1510) * Move ModularUI to Base * Move most of the ModularUI functionality to `BaseTileEntity` (and `CoverableTileEntity`) * `CommonMetaTileEntity` delegates ato the MetaTileEntity * Added several interfaces (with defaults) to indicate if a tile/metatile override/implement certain behaviors. * Moved `IConfigurationCircuitSupport` interface such that it will work with BaseTileEntity or a MetaTileEntity * Address reviews Co-authored-by: miozune <miozune@gmail.com> * Update MUI * make a single shape rotatable by 90 degrees * Minor changes to NEI * more shapes, more mechanics * Return :facepalm: * IGetTabIconSet override * Some more changes to NEI * Merge texture getter interfaces to new class GUITextureSet * Remove BBF structure picture as it's auto-buildable now * Make unified title tab style of texture angular * Expose some boiler texture getters for addon * Fix crash with cover GUI on pipe * small changes * Lower the number of recipe per page for DTPF & update MUI * Update MUI * Fix crash with middle-clicking slot on circuit selection GUI * Fix circuit selection window not syncing item from base machine * Merge GT_NEI_AssLineHandler into GT_NEI_DefaultHandler * Update MUI * Add in TecTech multi message * Allow changing the way of binding player inventory * Update MUI * Update MUI * Update MUI * Update MUI * Update MUI * Make MUI non-transitive to allow addons to use their own version * Force enable mixin * Format fluid amount tooltip * Add GUITextureSet.STEAM * Add guard against null ModularWindow creation * Add constructors for Muffler Hatch with inventory * Fix output slot on digital chest and tank allowing insertion * Don't log null ModularWindow * add a new material, add some recipes, continue the work on the PCB factory. The first recipe is in! * oops spotless * update bs * rename casings * make material generate plates * add recipes to the pcb factory * nei handling * do some more work on the multi * fixes to recipes. * Update build-and-test.yml * starter work on the PCBFactory GUI. recipe check fully working * finish gui work * spotless thank god drafts don't generate spotless PRs * final touches. tooltip tomorrow * fix typos. and finish PCB multi. * spotless * changes for requests * make consumed amount a constant * fix recipes oopsie * Remove unused textures * Add nanites * fixing recipes * Fix NEI not showing * Make nanites share texture * actually fix recipes and use 2 new lenses * finally circuits work in recipe * Add trans metal block * add default offsets * spotless * make parallels actually work * Downscale nanite texture to 64x64 * improve PCB Factory GUI * finish fixing gui, fix offsets on cooler, apply a new formula for duration * Clean up PCB Factory tooltip * Spotless * Fix typo in Naquadah * make sure the roughness multiplier actually slows down the recipe XD * add a smaller limit to the roughness multipler.... lets not allow for 10x board prodction oops * fix cooler tier 2 using wrong block in its center, fix controller texture on tier 3 * update mui and uodate the button texture * fix one button and prevent null arrays * remove some math. a small rework on recipes * fix and off by 1 * save the change? never heard of it * fix tier 3 not forming * Nano forge tooltip * hopefully fix nano forge. fix neutroni nanite wrong tier in recipe * try 2 to fix structure check * fix nano forge not forming * fix nano forge data stick. we need better error messages * do some fixes. * its 12am, typos.... * never coding at midnight again * try 2 to fix nano forge and pcb factory * fix nano and pcb factory not working. address some reviews * do syncing between client and server. fix recipes asking too much power with multiple upgrades Co-authored-by: miozune <miozune@gmail.com> Co-authored-by: Jason Mitchell <mitchej@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: Sampsa <sampo.vanninen@aalto.fi>
Diffstat (limited to 'src/main/java/gregtech/api/enums')
-rw-r--r--src/main/java/gregtech/api/enums/GT_Values.java3
-rw-r--r--src/main/java/gregtech/api/enums/ItemList.java9
-rw-r--r--src/main/java/gregtech/api/enums/Materials.java10
-rw-r--r--src/main/java/gregtech/api/enums/OrePrefixes.java13
-rw-r--r--src/main/java/gregtech/api/enums/TextureSet.java11
-rw-r--r--src/main/java/gregtech/api/enums/Textures.java24
6 files changed, 54 insertions, 16 deletions
diff --git a/src/main/java/gregtech/api/enums/GT_Values.java b/src/main/java/gregtech/api/enums/GT_Values.java
index 41e506273d..a65b79d42d 100644
--- a/src/main/java/gregtech/api/enums/GT_Values.java
+++ b/src/main/java/gregtech/api/enums/GT_Values.java
@@ -507,4 +507,7 @@ public class GT_Values {
+ EnumChatFormatting.BOLD + "a" + EnumChatFormatting.DARK_GREEN + EnumChatFormatting.BOLD + "6"
+ EnumChatFormatting.GREEN + EnumChatFormatting.BOLD + "0" + EnumChatFormatting.AQUA
+ EnumChatFormatting.BOLD + "0" + EnumChatFormatting.DARK_AQUA + EnumChatFormatting.BOLD + "0";
+
+ public static final String AuthorBlueWeabo = "Author: " + EnumChatFormatting.BLUE + EnumChatFormatting.BOLD + "Blue"
+ + EnumChatFormatting.AQUA + EnumChatFormatting.BOLD + "Weabo";
}
diff --git a/src/main/java/gregtech/api/enums/ItemList.java b/src/main/java/gregtech/api/enums/ItemList.java
index 0ca7ac06b4..3ebc0aa8eb 100644
--- a/src/main/java/gregtech/api/enums/ItemList.java
+++ b/src/main/java/gregtech/api/enums/ItemList.java
@@ -1684,6 +1684,7 @@ public enum ItemList implements IItemContainer {
OreDrill4,
PyrolyseOven,
OilCracker,
+ NanoForge,
Crop_Drop_UUMBerry,
Crop_Drop_UUABerry,
Empty_Board_Basic,
@@ -1959,7 +1960,13 @@ public enum ItemList implements IItemContainer {
Superconducting_Magnet_Solenoid_UHV,
Superconducting_Magnet_Solenoid_UEV,
Superconducting_Magnet_Solenoid_UIV,
- Superconducting_Magnet_Solenoid_UMV;
+ Superconducting_Magnet_Solenoid_UMV,
+ RadiantNaquadahAlloyCasing,
+ PCBFactory,
+ BasicPhotolithographicFrameworkCasing,
+ ReinforcedPhotolithographicFrameworkCasing,
+ RadiationProofPhotolithographicFrameworkCasing,
+ InfinityCooledCasing;
public static final ItemList[]
DYE_ONLY_ITEMS =
{
diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java
index a205aa2be0..768dd1fa6f 100644
--- a/src/main/java/gregtech/api/enums/Materials.java
+++ b/src/main/java/gregtech/api/enums/Materials.java
@@ -891,7 +891,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
public static Materials SpaceTime = new Materials( 588, new TextureSet("spacetime", true) , 320.0F, 4*2621440, 25, 1|2|64|128, 255, 255, 255, 0, "SpaceTime" , "SpaceTime" , -1, -1, 0, 0, false, true, 2, 1, 1, Dyes._NULL , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1)));
public static Materials TranscendentMetal = new Materials( 581, TextureSet.SET_METALLIC , 290.0F, 3*2621440, 22, 1|2|64|128, 50, 50, 50,0, "TranscendentMetal" , "Transcendent Metal" , -1, -1, 0, 3000, true, true, 200, 1000, 1000, Dyes.dyeBlack , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1))).disableAutoGeneratedBlastFurnaceRecipes().disableAutoGeneratedVacuumFreezerRecipe();
-
+ public static Materials EnrichedHolmium = new Materials(582, TextureSet.SET_METALLIC, 1.0F, 0, 2, 18, 100, 1|2|4|16, 255, 255, "EnrichedHolmium", "Enriched Holmium", -1, -1, 0, 3000, true, false, 200, 1, 1, Dyes.dyePurple);
// spotless:on
static {
@@ -1973,6 +1973,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
SuperconductorUMVBase.mChemicalFormula =
"?\u2086Or\u2083(Hy⚶)\u2081\u2081(((CW)\u2087Ti\u2083)\u2083???)\u2085۞\u2082";
Diatomite.mChemicalFormula = "(SiO\u2082)\u2088Fe\u2082O\u2083(Al\u2082O\u2083)";
+ EnrichedHolmium.mChemicalFormula = "Nq+Ho";
}
private static void initSubTags() {
@@ -2226,7 +2227,8 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
SuperconductorUMVBase,
Quantium,
RedstoneAlloy,
- Bedrockium);
+ Bedrockium,
+ EnrichedHolmium);
SubTag.FOOD.addTo(
MeatRaw,
@@ -3299,4 +3301,8 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
public static Materials getGtMaterialFromFluid(Fluid fluid) {
return FLUID_MAP.get(fluid);
}
+
+ public ItemStack getNanite(int amount) {
+ return GT_OreDictUnificator.get(OrePrefixes.nanite, this, amount);
+ }
}
diff --git a/src/main/java/gregtech/api/enums/OrePrefixes.java b/src/main/java/gregtech/api/enums/OrePrefixes.java
index 46bf1ce408..e8e6e102f7 100644
--- a/src/main/java/gregtech/api/enums/OrePrefixes.java
+++ b/src/main/java/gregtech/api/enums/OrePrefixes.java
@@ -3171,7 +3171,8 @@ public enum OrePrefixes {
-1,
64,
-1),
- beeComb("Bee Combs", "", "", true, false, true, false, false, false, false, false, false, false, 0, -1, 64, -1);
+ beeComb("Bee Combs", "", "", true, false, true, false, false, false, false, false, false, false, 0, -1, 64, -1),
+ nanite("Nanites", "", " Nanites", true, true, true, false, false, false, false, false, false, false, 0, -1, 64, 50);
public static final ImmutableList<OrePrefixes> CELL_TYPES = ImmutableList.of(
cell,
@@ -3326,6 +3327,13 @@ public enum OrePrefixes {
stickLong.mGeneratedItems.add(Materials.Blaze);
+ nanite.mGeneratedItems.add(Materials.Carbon);
+ nanite.mGeneratedItems.add(Materials.Gold);
+ nanite.mGeneratedItems.add(Materials.Iron);
+ nanite.mGeneratedItems.add(Materials.Copper);
+ nanite.mGeneratedItems.add(Materials.Silver);
+ nanite.mGeneratedItems.add(Materials.TranscendentMetal);
+ nanite.mGeneratedItems.add(Materials.Neutronium);
// -----
dust.mGeneratedItems.addAll(dustPure.mGeneratedItems);
@@ -3547,7 +3555,8 @@ public enum OrePrefixes {
OrePrefixes.crateGtIngot,
OrePrefixes.crateGtGem,
OrePrefixes.crateGtPlate,
- OrePrefixes.itemCasing));
+ OrePrefixes.itemCasing,
+ OrePrefixes.nanite));
/**
* Yes this Value can be changed to add Bits for the MetaGenerated-Item-Check.
*/
diff --git a/src/main/java/gregtech/api/enums/TextureSet.java b/src/main/java/gregtech/api/enums/TextureSet.java
index 6bf6908734..7b8940a70a 100644
--- a/src/main/java/gregtech/api/enums/TextureSet.java
+++ b/src/main/java/gregtech/api/enums/TextureSet.java
@@ -187,7 +187,7 @@ public class TextureSet {
"/toolHeadScrewdriver",
"/toolHeadBuzzSaw",
"/toolHeadSoldering",
- aTextVoidDir,
+ "/nanites",
"/wireFine",
"/gearGtSmall",
"/rotor",
@@ -318,7 +318,14 @@ public class TextureSet {
if (IS_BLOCK_TEXTURE[i] == TextureType.BLOCK) {
mTextures[i] = new Textures.BlockIcons.CustomIcon(aTextMatIconDir + aSetName + SUFFIXES[i]);
} else {
- mTextures[i] = new Textures.ItemIcons.CustomIcon(aTextMatIconDir + aSetName + SUFFIXES[i]);
+ // Check nanites folder for nanites texture to avoid copy pasting large file multiple times.
+ // Exemption for CUSTOM textures so they can be overriden as normal by placing nanite image in
+ // their respective folder.
+ if (SUFFIXES[i].equals("/nanites") && (!aSetName.contains("CUSTOM"))) {
+ mTextures[i] = new Textures.ItemIcons.CustomIcon(aTextMatIconDir + "NANITES" + SUFFIXES[i]);
+ } else {
+ mTextures[i] = new Textures.ItemIcons.CustomIcon(aTextMatIconDir + aSetName + SUFFIXES[i]);
+ }
}
}
}
diff --git a/src/main/java/gregtech/api/enums/Textures.java b/src/main/java/gregtech/api/enums/Textures.java
index 89d7ee6a1f..0a9ff078b4 100644
--- a/src/main/java/gregtech/api/enums/Textures.java
+++ b/src/main/java/gregtech/api/enums/Textures.java
@@ -250,6 +250,7 @@ public class Textures {
MACHINE_CASING_RHODIUM_PALLADIUM,
MACHINE_CASING_IRIDIUM,
MACHINE_CASING_MAGICAL,
+ MACHINE_CASING_RADIANT_NAQUADAH_ALLOY,
MACHINE_CASING_FIREBOX_TITANIUM,
MACHINE_CASING_FUSION_COIL,
@@ -1117,6 +1118,7 @@ public class Textures {
MARBLE_COBBLE,
BLOCK_NICKELALUMINIUM,
BLOCK_SILICONSG,
+ BLOCK_TRANSCENDENTMETAL,
MARBLE_COBBLE_MOSSY,
MARBLE_BRICKS,
@@ -1305,7 +1307,11 @@ public class Textures {
UIV_SIDE_CYCLOTRON_SOLENOID,
UMV_SIDE_CYCLOTRON_SOLENOID,
ZPM_TOP_CYCLOTRON_SOLENOID,
- ZPM_SIDE_CYCLOTRON_SOLENOID;
+ ZPM_SIDE_CYCLOTRON_SOLENOID,
+ MACHINE_CASING_PCB_TIER_1,
+ MACHINE_CASING_PCB_TIER_2,
+ MACHINE_CASING_PCB_TIER_3,
+ INFINITY_COOLED_CASING;
/**
* Icon for Fresh CFoam
@@ -1850,15 +1856,15 @@ public class Textures {
BLOCK_TERRACRYSTAL
},
STORAGE_BLOCKS11 =
+ {BLOCK_TOPAZ, BLOCK_VINTEUM, BLOCK_YELLOWGARNET, BLOCK_NETHERSTAR, BLOCK_CHARCOAL, BLOCK_BLAZE},
+ STORAGE_BLOCKS12 =
{
- BLOCK_TOPAZ,
- BLOCK_VINTEUM,
- BLOCK_YELLOWGARNET,
- BLOCK_NETHERSTAR,
- BLOCK_CHARCOAL,
- BLOCK_BLAZE,
- },
- STORAGE_BLOCKS12 = {BLOCK_CRYOLITE, BLOCK_SILICONSG, BLOCK_NICKELALUMINIUM, BLOCK_SPACETIME};
+ BLOCK_CRYOLITE,
+ BLOCK_SILICONSG,
+ BLOCK_NICKELALUMINIUM,
+ BLOCK_SPACETIME,
+ BLOCK_TRANSCENDENTMETAL
+ };
public static final ITexture[] HIDDEN_TEXTURE = {
TextureFactory.builder().addIcon(HIDDEN_FACE).stdOrient().build()