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author | BlueWeabo <76872108+BlueWeabo@users.noreply.github.com> | 2022-12-13 23:10:17 +0200 |
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committer | GitHub <noreply@github.com> | 2022-12-13 22:10:17 +0100 |
commit | 8a515c7a9f83ca0fe29098d50bc7cab30e137d35 (patch) | |
tree | f8d8ae0ef341bc629a7ef12ad46da3c21a19b011 /src/main/java/gregtech/api/enums | |
parent | c702937ba0bf2e3f6cc8e2c37a2d5a7453a74926 (diff) | |
download | GT5-Unofficial-8a515c7a9f83ca0fe29098d50bc7cab30e137d35.tar.gz GT5-Unofficial-8a515c7a9f83ca0fe29098d50bc7cab30e137d35.tar.bz2 GT5-Unofficial-8a515c7a9f83ca0fe29098d50bc7cab30e137d35.zip |
Nanite material and circuit board multi for later tiers (#1513)
* Base work for ModularUI compat
* Remove useless interface
* Add almost all the widgets
* Invert method
* Refactor NEI stack placement positions
* NEI handlers on ModularUI
* Add some more docs
* AdvDebugStructureWriter
* Fix NEI progressbar not working
* PrimitiveBlastFurnace
* clean
* derp
* clean
* spotlessApply
* Boilers
* Buffers
* clean
* N by N slots containers
* Fix boilers not having bucket interaction
Put opening UI to individual MetaTEs
* Maintenance Hatch
* clean
* spotlessApply
* Add dependency
* IndustrialApiary
* Adapt to ModularUI change
* Base work for covers & fix crash with MP
* Fix crash with server
* Rewrite base work for covers
* Send initial cover data on cover GUI open
so that the time of showing incorrect data will be eliminated
* Covers part 1
* Rename package: ModularUI -> modularui
* Rename class: GT_UIInfo -> GT_UIInfos
* Fix build
* Covers part2
* Fix missing client check with tile UI & fix title overlap
* CoverTabLine
* Move cover window creators to inner class
* Fix crash with null base TE
* Close GUI when tile is broken
* Color cover window with tile colorization
* add nanites as a material
* spotless
* start the work on the nanites multi
* spotless
* Change signature of addUIWidgets
* FluidFilter cover, FluidDisplaySlotWidget, BasicTank, BasicGenerator, Output Hatch, MicrowaveEnergyTransmitter, Teleporter, DigitalChest, DigitalTank
* Add title tab
* Move package: modularui -> modularui/widget
* add controller recipe and new casing
* add prefix and the casing and controller to the item list
* add nano forge controller to its item
* add nanites to PreLoad
* Programmed circuit + IConfigurationCircuitSupport
* clean
* add nano forge multi - complete with some recipes
* new nanite textures
* Apply spotless
* fix nanites not registering, remove recipe lock on the nano forge, other small fixed
no clue why they didn't want to register in run2.
* VolumetricFlask
* Remove integrated circuit overlay from recipe input slots
* Input Hatch & Quadruple Input Hatch
* Multiblock
* Deprecate old cover GUI
* BasicMachines
* Finish BasicMachine & NEI
* Expand DTPF NEI to 9 slots
* Fix ME input bus on MP
* Move AESlotWidget to public class
* Move GT_Recipe_Map constructors with mNEIUnificateOutput to setter method
* Move SteamTexture.Variant to outer enum
* Switch to remote repository
* oops
* Update MUI
* Update MUI
* Minor refactor for change amount buttons
* the start of a new multi, tooltip WIP
* Display items and fluids that exceed usual count
* blah
* use +=, why didn't I do this
* add tier 2 and tier 3. add some more checks
* Update MUI
* Move ModularUI to Base (#1510)
* Move ModularUI to Base
* Move most of the ModularUI functionality to `BaseTileEntity` (and `CoverableTileEntity`)
* `CommonMetaTileEntity` delegates ato the MetaTileEntity
* Added several interfaces (with defaults) to indicate if a tile/metatile override/implement certain behaviors.
* Moved `IConfigurationCircuitSupport` interface such that it will work with BaseTileEntity or a MetaTileEntity
* Address reviews
Co-authored-by: miozune <miozune@gmail.com>
* Update MUI
* make a single shape rotatable by 90 degrees
* Minor changes to NEI
* more shapes, more mechanics
* Return :facepalm:
* IGetTabIconSet override
* Some more changes to NEI
* Merge texture getter interfaces to new class GUITextureSet
* Remove BBF structure picture as it's auto-buildable now
* Make unified title tab style of texture angular
* Expose some boiler texture getters for addon
* Fix crash with cover GUI on pipe
* small changes
* Lower the number of recipe per page for DTPF & update MUI
* Update MUI
* Fix crash with middle-clicking slot on circuit selection GUI
* Fix circuit selection window not syncing item from base machine
* Merge GT_NEI_AssLineHandler into GT_NEI_DefaultHandler
* Update MUI
* Add in TecTech multi message
* Allow changing the way of binding player inventory
* Update MUI
* Update MUI
* Update MUI
* Update MUI
* Update MUI
* Make MUI non-transitive to allow addons to use their own version
* Force enable mixin
* Format fluid amount tooltip
* Add GUITextureSet.STEAM
* Add guard against null ModularWindow creation
* Add constructors for Muffler Hatch with inventory
* Fix output slot on digital chest and tank allowing insertion
* Don't log null ModularWindow
* add a new material, add some recipes, continue the work on the PCB factory. The first recipe is in!
* oops spotless
* update bs
* rename casings
* make material generate plates
* add recipes to the pcb factory
* nei handling
* do some more work on the multi
* fixes to recipes.
* Update build-and-test.yml
* starter work on the PCBFactory GUI. recipe check fully working
* finish gui work
* spotless
thank god drafts don't generate spotless PRs
* final touches. tooltip tomorrow
* fix typos. and finish PCB multi.
* spotless
* changes for requests
* make consumed amount a constant
* fix recipes oopsie
* Remove unused textures
* Add nanites
* fixing recipes
* Fix NEI not showing
* Make nanites share texture
* actually fix recipes and use 2 new lenses
* finally circuits work in recipe
* Add trans metal block
* add default offsets
* spotless
* make parallels actually work
* Downscale nanite texture to 64x64
* improve PCB Factory GUI
* finish fixing gui, fix offsets on cooler, apply a new formula for duration
* Clean up PCB Factory tooltip
* Spotless
* Fix typo in Naquadah
* make sure the roughness multiplier actually slows down the recipe XD
* add a smaller limit to the roughness multipler.... lets not allow for 10x board prodction oops
* fix cooler tier 2 using wrong block in its center, fix controller texture on tier 3
* update mui and uodate the button texture
* fix one button and prevent null arrays
* remove some math. a small rework on recipes
* fix and off by 1
* save the change? never heard of it
* fix tier 3 not forming
* Nano forge tooltip
* hopefully fix nano forge. fix neutroni nanite wrong tier in recipe
* try 2 to fix structure check
* fix nano forge not forming
* fix nano forge data stick. we need better error messages
* do some fixes.
* its 12am, typos....
* never coding at midnight again
* try 2 to fix nano forge and pcb factory
* fix nano and pcb factory not working. address some reviews
* do syncing between client and server. fix recipes asking too much power with multiple upgrades
Co-authored-by: miozune <miozune@gmail.com>
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: Sampsa <sampo.vanninen@aalto.fi>
Diffstat (limited to 'src/main/java/gregtech/api/enums')
-rw-r--r-- | src/main/java/gregtech/api/enums/GT_Values.java | 3 | ||||
-rw-r--r-- | src/main/java/gregtech/api/enums/ItemList.java | 9 | ||||
-rw-r--r-- | src/main/java/gregtech/api/enums/Materials.java | 10 | ||||
-rw-r--r-- | src/main/java/gregtech/api/enums/OrePrefixes.java | 13 | ||||
-rw-r--r-- | src/main/java/gregtech/api/enums/TextureSet.java | 11 | ||||
-rw-r--r-- | src/main/java/gregtech/api/enums/Textures.java | 24 |
6 files changed, 54 insertions, 16 deletions
diff --git a/src/main/java/gregtech/api/enums/GT_Values.java b/src/main/java/gregtech/api/enums/GT_Values.java index 41e506273d..a65b79d42d 100644 --- a/src/main/java/gregtech/api/enums/GT_Values.java +++ b/src/main/java/gregtech/api/enums/GT_Values.java @@ -507,4 +507,7 @@ public class GT_Values { + EnumChatFormatting.BOLD + "a" + EnumChatFormatting.DARK_GREEN + EnumChatFormatting.BOLD + "6" + EnumChatFormatting.GREEN + EnumChatFormatting.BOLD + "0" + EnumChatFormatting.AQUA + EnumChatFormatting.BOLD + "0" + EnumChatFormatting.DARK_AQUA + EnumChatFormatting.BOLD + "0"; + + public static final String AuthorBlueWeabo = "Author: " + EnumChatFormatting.BLUE + EnumChatFormatting.BOLD + "Blue" + + EnumChatFormatting.AQUA + EnumChatFormatting.BOLD + "Weabo"; } diff --git a/src/main/java/gregtech/api/enums/ItemList.java b/src/main/java/gregtech/api/enums/ItemList.java index 0ca7ac06b4..3ebc0aa8eb 100644 --- a/src/main/java/gregtech/api/enums/ItemList.java +++ b/src/main/java/gregtech/api/enums/ItemList.java @@ -1684,6 +1684,7 @@ public enum ItemList implements IItemContainer { OreDrill4, PyrolyseOven, OilCracker, + NanoForge, Crop_Drop_UUMBerry, Crop_Drop_UUABerry, Empty_Board_Basic, @@ -1959,7 +1960,13 @@ public enum ItemList implements IItemContainer { Superconducting_Magnet_Solenoid_UHV, Superconducting_Magnet_Solenoid_UEV, Superconducting_Magnet_Solenoid_UIV, - Superconducting_Magnet_Solenoid_UMV; + Superconducting_Magnet_Solenoid_UMV, + RadiantNaquadahAlloyCasing, + PCBFactory, + BasicPhotolithographicFrameworkCasing, + ReinforcedPhotolithographicFrameworkCasing, + RadiationProofPhotolithographicFrameworkCasing, + InfinityCooledCasing; public static final ItemList[] DYE_ONLY_ITEMS = { diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java index a205aa2be0..768dd1fa6f 100644 --- a/src/main/java/gregtech/api/enums/Materials.java +++ b/src/main/java/gregtech/api/enums/Materials.java @@ -891,7 +891,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer { public static Materials SpaceTime = new Materials( 588, new TextureSet("spacetime", true) , 320.0F, 4*2621440, 25, 1|2|64|128, 255, 255, 255, 0, "SpaceTime" , "SpaceTime" , -1, -1, 0, 0, false, true, 2, 1, 1, Dyes._NULL , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1))); public static Materials TranscendentMetal = new Materials( 581, TextureSet.SET_METALLIC , 290.0F, 3*2621440, 22, 1|2|64|128, 50, 50, 50,0, "TranscendentMetal" , "Transcendent Metal" , -1, -1, 0, 3000, true, true, 200, 1000, 1000, Dyes.dyeBlack , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1))).disableAutoGeneratedBlastFurnaceRecipes().disableAutoGeneratedVacuumFreezerRecipe(); - + public static Materials EnrichedHolmium = new Materials(582, TextureSet.SET_METALLIC, 1.0F, 0, 2, 18, 100, 1|2|4|16, 255, 255, "EnrichedHolmium", "Enriched Holmium", -1, -1, 0, 3000, true, false, 200, 1, 1, Dyes.dyePurple); // spotless:on static { @@ -1973,6 +1973,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer { SuperconductorUMVBase.mChemicalFormula = "?\u2086Or\u2083(Hy⚶)\u2081\u2081(((CW)\u2087Ti\u2083)\u2083???)\u2085۞\u2082"; Diatomite.mChemicalFormula = "(SiO\u2082)\u2088Fe\u2082O\u2083(Al\u2082O\u2083)"; + EnrichedHolmium.mChemicalFormula = "Nq+Ho"; } private static void initSubTags() { @@ -2226,7 +2227,8 @@ public class Materials implements IColorModulationContainer, ISubTagContainer { SuperconductorUMVBase, Quantium, RedstoneAlloy, - Bedrockium); + Bedrockium, + EnrichedHolmium); SubTag.FOOD.addTo( MeatRaw, @@ -3299,4 +3301,8 @@ public class Materials implements IColorModulationContainer, ISubTagContainer { public static Materials getGtMaterialFromFluid(Fluid fluid) { return FLUID_MAP.get(fluid); } + + public ItemStack getNanite(int amount) { + return GT_OreDictUnificator.get(OrePrefixes.nanite, this, amount); + } } diff --git a/src/main/java/gregtech/api/enums/OrePrefixes.java b/src/main/java/gregtech/api/enums/OrePrefixes.java index 46bf1ce408..e8e6e102f7 100644 --- a/src/main/java/gregtech/api/enums/OrePrefixes.java +++ b/src/main/java/gregtech/api/enums/OrePrefixes.java @@ -3171,7 +3171,8 @@ public enum OrePrefixes { -1, 64, -1), - beeComb("Bee Combs", "", "", true, false, true, false, false, false, false, false, false, false, 0, -1, 64, -1); + beeComb("Bee Combs", "", "", true, false, true, false, false, false, false, false, false, false, 0, -1, 64, -1), + nanite("Nanites", "", " Nanites", true, true, true, false, false, false, false, false, false, false, 0, -1, 64, 50); public static final ImmutableList<OrePrefixes> CELL_TYPES = ImmutableList.of( cell, @@ -3326,6 +3327,13 @@ public enum OrePrefixes { stickLong.mGeneratedItems.add(Materials.Blaze); + nanite.mGeneratedItems.add(Materials.Carbon); + nanite.mGeneratedItems.add(Materials.Gold); + nanite.mGeneratedItems.add(Materials.Iron); + nanite.mGeneratedItems.add(Materials.Copper); + nanite.mGeneratedItems.add(Materials.Silver); + nanite.mGeneratedItems.add(Materials.TranscendentMetal); + nanite.mGeneratedItems.add(Materials.Neutronium); // ----- dust.mGeneratedItems.addAll(dustPure.mGeneratedItems); @@ -3547,7 +3555,8 @@ public enum OrePrefixes { OrePrefixes.crateGtIngot, OrePrefixes.crateGtGem, OrePrefixes.crateGtPlate, - OrePrefixes.itemCasing)); + OrePrefixes.itemCasing, + OrePrefixes.nanite)); /** * Yes this Value can be changed to add Bits for the MetaGenerated-Item-Check. */ diff --git a/src/main/java/gregtech/api/enums/TextureSet.java b/src/main/java/gregtech/api/enums/TextureSet.java index 6bf6908734..7b8940a70a 100644 --- a/src/main/java/gregtech/api/enums/TextureSet.java +++ b/src/main/java/gregtech/api/enums/TextureSet.java @@ -187,7 +187,7 @@ public class TextureSet { "/toolHeadScrewdriver", "/toolHeadBuzzSaw", "/toolHeadSoldering", - aTextVoidDir, + "/nanites", "/wireFine", "/gearGtSmall", "/rotor", @@ -318,7 +318,14 @@ public class TextureSet { if (IS_BLOCK_TEXTURE[i] == TextureType.BLOCK) { mTextures[i] = new Textures.BlockIcons.CustomIcon(aTextMatIconDir + aSetName + SUFFIXES[i]); } else { - mTextures[i] = new Textures.ItemIcons.CustomIcon(aTextMatIconDir + aSetName + SUFFIXES[i]); + // Check nanites folder for nanites texture to avoid copy pasting large file multiple times. + // Exemption for CUSTOM textures so they can be overriden as normal by placing nanite image in + // their respective folder. + if (SUFFIXES[i].equals("/nanites") && (!aSetName.contains("CUSTOM"))) { + mTextures[i] = new Textures.ItemIcons.CustomIcon(aTextMatIconDir + "NANITES" + SUFFIXES[i]); + } else { + mTextures[i] = new Textures.ItemIcons.CustomIcon(aTextMatIconDir + aSetName + SUFFIXES[i]); + } } } } diff --git a/src/main/java/gregtech/api/enums/Textures.java b/src/main/java/gregtech/api/enums/Textures.java index 89d7ee6a1f..0a9ff078b4 100644 --- a/src/main/java/gregtech/api/enums/Textures.java +++ b/src/main/java/gregtech/api/enums/Textures.java @@ -250,6 +250,7 @@ public class Textures { MACHINE_CASING_RHODIUM_PALLADIUM, MACHINE_CASING_IRIDIUM, MACHINE_CASING_MAGICAL, + MACHINE_CASING_RADIANT_NAQUADAH_ALLOY, MACHINE_CASING_FIREBOX_TITANIUM, MACHINE_CASING_FUSION_COIL, @@ -1117,6 +1118,7 @@ public class Textures { MARBLE_COBBLE, BLOCK_NICKELALUMINIUM, BLOCK_SILICONSG, + BLOCK_TRANSCENDENTMETAL, MARBLE_COBBLE_MOSSY, MARBLE_BRICKS, @@ -1305,7 +1307,11 @@ public class Textures { UIV_SIDE_CYCLOTRON_SOLENOID, UMV_SIDE_CYCLOTRON_SOLENOID, ZPM_TOP_CYCLOTRON_SOLENOID, - ZPM_SIDE_CYCLOTRON_SOLENOID; + ZPM_SIDE_CYCLOTRON_SOLENOID, + MACHINE_CASING_PCB_TIER_1, + MACHINE_CASING_PCB_TIER_2, + MACHINE_CASING_PCB_TIER_3, + INFINITY_COOLED_CASING; /** * Icon for Fresh CFoam @@ -1850,15 +1856,15 @@ public class Textures { BLOCK_TERRACRYSTAL }, STORAGE_BLOCKS11 = + {BLOCK_TOPAZ, BLOCK_VINTEUM, BLOCK_YELLOWGARNET, BLOCK_NETHERSTAR, BLOCK_CHARCOAL, BLOCK_BLAZE}, + STORAGE_BLOCKS12 = { - BLOCK_TOPAZ, - BLOCK_VINTEUM, - BLOCK_YELLOWGARNET, - BLOCK_NETHERSTAR, - BLOCK_CHARCOAL, - BLOCK_BLAZE, - }, - STORAGE_BLOCKS12 = {BLOCK_CRYOLITE, BLOCK_SILICONSG, BLOCK_NICKELALUMINIUM, BLOCK_SPACETIME}; + BLOCK_CRYOLITE, + BLOCK_SILICONSG, + BLOCK_NICKELALUMINIUM, + BLOCK_SPACETIME, + BLOCK_TRANSCENDENTMETAL + }; public static final ITexture[] HIDDEN_TEXTURE = { TextureFactory.builder().addIcon(HIDDEN_FACE).stdOrient().build() |