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| author | Raven Szewczyk <git@eigenraven.me> | 2023-04-10 17:49:16 +0100 |
|---|---|---|
| committer | Raven Szewczyk <git@eigenraven.me> | 2023-04-10 17:49:16 +0100 |
| commit | 8ac58626bd4caa9e49f58acc6b97ac031f6c2107 (patch) | |
| tree | 0a8c7b737f1f2607fa6875309f4c6a5c2b8b3331 /src/main/java/gregtech/api/enums | |
| parent | d795cf740c3b48b602d3bfb708ed9e6c492ad37d (diff) | |
| download | GT5-Unofficial-8ac58626bd4caa9e49f58acc6b97ac031f6c2107.tar.gz GT5-Unofficial-8ac58626bd4caa9e49f58acc6b97ac031f6c2107.tar.bz2 GT5-Unofficial-8ac58626bd4caa9e49f58acc6b97ac031f6c2107.zip | |
Update spotless config to 0.2.2
Diffstat (limited to 'src/main/java/gregtech/api/enums')
20 files changed, 3666 insertions, 3966 deletions
diff --git a/src/main/java/gregtech/api/enums/Dyes.java b/src/main/java/gregtech/api/enums/Dyes.java index 3b87e9ff67..2970219145 100644 --- a/src/main/java/gregtech/api/enums/Dyes.java +++ b/src/main/java/gregtech/api/enums/Dyes.java @@ -43,7 +43,7 @@ public enum Dyes implements IColorModulationContainer { MACHINE_METAL(-1, 210, 220, 255, "Machine Metal"); public static final Dyes[] VALUES = { dyeBlack, dyeRed, dyeGreen, dyeBrown, dyeBlue, dyePurple, dyeCyan, - dyeLightGray, dyeGray, dyePink, dyeLime, dyeYellow, dyeLightBlue, dyeMagenta, dyeOrange, dyeWhite }; + dyeLightGray, dyeGray, dyePink, dyeLime, dyeYellow, dyeLightBlue, dyeMagenta, dyeOrange, dyeWhite }; public final byte mIndex; public final String mName; diff --git a/src/main/java/gregtech/api/enums/Element.java b/src/main/java/gregtech/api/enums/Element.java index c66b9630a3..b4bcb01a41 100644 --- a/src/main/java/gregtech/api/enums/Element.java +++ b/src/main/java/gregtech/api/enums/Element.java @@ -296,7 +296,7 @@ public enum Element { * @param aName Name of the Element */ Element(long aProtons, long aNeutrons, long aAdditionalMass, long aHalfLifeSeconds, String aDecayTo, String aName, - boolean aIsIsotope) { + boolean aIsIsotope) { mProtons = aProtons; mNeutrons = aNeutrons; mAdditionalMass = aAdditionalMass; diff --git a/src/main/java/gregtech/api/enums/FluidState.java b/src/main/java/gregtech/api/enums/FluidState.java index e84657cc6a..5f6f8824f5 100644 --- a/src/main/java/gregtech/api/enums/FluidState.java +++ b/src/main/java/gregtech/api/enums/FluidState.java @@ -12,6 +12,6 @@ public enum FluidState { public static FluidState fromValue(int stateValue) { return stateValue >= 0 && stateValue < FluidState.VALID_STATES.length ? FluidState.VALID_STATES[stateValue] - : FluidState.LIQUID; + : FluidState.LIQUID; } } diff --git a/src/main/java/gregtech/api/enums/GTNH_ExtraMaterials.java b/src/main/java/gregtech/api/enums/GTNH_ExtraMaterials.java index c0a259197e..0b621d4461 100644 --- a/src/main/java/gregtech/api/enums/GTNH_ExtraMaterials.java +++ b/src/main/java/gregtech/api/enums/GTNH_ExtraMaterials.java @@ -15,604 +15,604 @@ public class GTNH_ExtraMaterials implements IMaterialHandler { * This Class is for adding new Materials since Java has a Limiation of 64kb per Method / Class header */ public static Materials Signalum = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 2, - 255, - 255, - 255, - 0, - "Signalum", - "Signalum", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 2, + 255, + 255, + 255, + 0, + "Signalum", + "Signalum", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Lumium = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 2, - 255, - 255, - 255, - 0, - "Lumium", - "Lumium", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 2, + 255, + 255, + 255, + 0, + "Lumium", + "Lumium", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials EnrichedCopper = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 2, - 255, - 255, - 255, - 0, - "EnrichedCopper", - "Enriched Copper", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 2, + 255, + 255, + 255, + 0, + "EnrichedCopper", + "Enriched Copper", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials DiamondCopper = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 2, - 255, - 255, - 255, - 0, - "DiamondCopper", - "Diamond Copper", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 2, + 255, + 255, + 255, + 0, + "DiamondCopper", + "Diamond Copper", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials TarPitch = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 2, - 255, - 255, - 255, - 0, - "TarPitch", - "Tar Pitch", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 2, + 255, + 255, + 255, + 0, + "TarPitch", + "Tar Pitch", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials LimePure = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 0, - 0, - 255, - 255, - 255, - 0, - "LimePure", - "Pure Lime", - 0, - 0, - -1, - 0, - false, - false, - 1, - 1, - 1, - Dyes.dyeLime); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 0, + 0, + 255, + 255, + 255, + 0, + "LimePure", + "Pure Lime", + 0, + 0, + -1, + 0, + false, + false, + 1, + 1, + 1, + Dyes.dyeLime); public static Materials Wimalite = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 8, - 255, - 255, - 255, - 0, - "Wimalite", - "Wimalite", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes.dyeYellow); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 8, + 255, + 255, + 255, + 0, + "Wimalite", + "Wimalite", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes.dyeYellow); public static Materials Yellorite = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 8, - 255, - 255, - 255, - 0, - "Yellorite", - "Yellorite", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes.dyeYellow); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 8, + 255, + 255, + 255, + 0, + "Yellorite", + "Yellorite", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes.dyeYellow); public static Materials Quantum = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 0, - 0, - 255, - 255, - 255, - 0, - "Quantum", - "Quantum", - 0, - 0, - -1, - 0, - false, - false, - 1, - 1, - 1, - Dyes.dyeWhite); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 0, + 0, + 255, + 255, + 255, + 0, + "Quantum", + "Quantum", + 0, + 0, + -1, + 0, + false, + false, + 1, + 1, + 1, + Dyes.dyeWhite); public static Materials Turquoise = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 1, - 1, - 255, - 255, - 255, - 0, - "Turquoise", - "Turquoise", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 1, + 1, + 255, + 255, + 255, + 0, + "Turquoise", + "Turquoise", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Tapazite = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 1, - 1, - 255, - 255, - 255, - 0, - "Tapazite", - "Tapazite", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes.dyeGreen); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 1, + 1, + 255, + 255, + 255, + 0, + "Tapazite", + "Tapazite", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes.dyeGreen); public static Materials Thyrium = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 1, - 1 | 2 | 8, - 255, - 255, - 255, - 0, - "Thyrium", - "Thyrium", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 1, + 1 | 2 | 8, + 255, + 255, + 255, + 0, + "Thyrium", + "Thyrium", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Tourmaline = new Materials( - -1, - TextureSet.SET_RUBY, - 1.0F, - 0, - 1, - 1, - 255, - 255, - 255, - 0, - "Tourmaline", - "Tourmaline", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_RUBY, + 1.0F, + 0, + 1, + 1, + 255, + 255, + 255, + 0, + "Tourmaline", + "Tourmaline", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Spinel = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 1, - 0, - 255, - 255, - 255, - 0, - "Spinel", - "Spinel", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 1, + 0, + 255, + 255, + 255, + 0, + "Spinel", + "Spinel", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Starconium = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 1, - 1 | 2 | 8, - 255, - 255, - 255, - 0, - "Starconium", - "Starconium", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 1, + 1 | 2 | 8, + 255, + 255, + 255, + 0, + "Starconium", + "Starconium", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Sugilite = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 1, - 1, - 255, - 255, - 255, - 0, - "Sugilite", - "Sugilite", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 1, + 1, + 255, + 255, + 255, + 0, + "Sugilite", + "Sugilite", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Prismarine = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 4, - 255, - 255, - 255, - 0, - "Prismarine", - "Prismarine", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 4, + 255, + 255, + 255, + 0, + "Prismarine", + "Prismarine", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials GraveyardDirt = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1, - 255, - 255, - 255, - 0, - "GraveyardDirt", - "Graveyard Dirt", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1, + 255, + 255, + 255, + 0, + "GraveyardDirt", + "Graveyard Dirt", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Tennantite = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1, - 255, - 255, - 255, - 0, - "Tennantite", - "Tennantite", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1, + 255, + 255, + 255, + 0, + "Tennantite", + "Tennantite", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Fairy = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 2, - 255, - 255, - 255, - 0, - "Fairy", - "Fairy", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 2, + 255, + 255, + 255, + 0, + "Fairy", + "Fairy", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Ludicrite = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 1 | 2, - 255, - 255, - 255, - 0, - "Ludicrite", - "Ludicrite", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 1 | 2, + 255, + 255, + 255, + 0, + "Ludicrite", + "Ludicrite", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials AquaRegia = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 0, - 255, - 255, - 255, - 0, - "AquaRegia", - "Aqua Regia", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 0, + 255, + 255, + 255, + 0, + "AquaRegia", + "Aqua Regia", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials SolutionBlueVitriol = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 0, - 255, - 255, - 255, - 0, - "SolutionBlueVitriol", - "Blue Vitriol Solution", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 0, + 255, + 255, + 255, + 0, + "SolutionBlueVitriol", + "Blue Vitriol Solution", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials SolutionNickelSulfate = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 2, - 0, - 255, - 255, - 255, - 0, - "SolutionNickelSulfate", - "Nickel Sulfate Solution", - 0, - 0, - -1, - 0, - false, - false, - 3, - 1, - 1, - Dyes._NULL); + -1, + TextureSet.SET_NONE, + 1.0F, + 0, + 2, + 0, + 255, + 255, + 255, + 0, + "SolutionNickelSulfate", + "Nickel Sulfate Solution", + 0, + 0, + -1, + 0, + false, + false, + 3, + 1, + 1, + Dyes._NULL); public static Materials Lodestone = new Materials( - -1, - TextureSet.SET_NONE, - 1.0F, - 0, - 1, - 1 | 8, - 255, - 255, - 255, - 0, - "Lodestone", - "Lodestone", - 0, - 0, - -1, - 0, - false, - false, - 1, |
