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authorSphyix <masifede2@gmail.com>2021-11-21 12:58:56 +0100
committerGitHub <noreply@github.com>2021-11-21 12:58:56 +0100
commitabeecd2da02c7d38cb1c5b6e2fd5517c6f8a994b (patch)
tree64c5960fc9a0e9c7a4bb368adfb6fa6e9b5aa071 /src/main/java/gregtech/api/enums
parent01c243ee9f58c3f64fc883f931ad9a81813f894f (diff)
parent81f0b4801dfb0bd2d2a863e7a60f27af0daba463 (diff)
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Merge branch 'GTNewHorizons:experimental' into experimental
Diffstat (limited to 'src/main/java/gregtech/api/enums')
-rw-r--r--src/main/java/gregtech/api/enums/GT_Values.java4
-rw-r--r--src/main/java/gregtech/api/enums/ItemList.java110
-rw-r--r--src/main/java/gregtech/api/enums/Materials.java152
-rw-r--r--src/main/java/gregtech/api/enums/OrePrefixes.java2
-rw-r--r--src/main/java/gregtech/api/enums/Textures.java12
5 files changed, 178 insertions, 102 deletions
diff --git a/src/main/java/gregtech/api/enums/GT_Values.java b/src/main/java/gregtech/api/enums/GT_Values.java
index f30360ca58..6505c34423 100644
--- a/src/main/java/gregtech/api/enums/GT_Values.java
+++ b/src/main/java/gregtech/api/enums/GT_Values.java
@@ -272,6 +272,10 @@ public class GT_Values {
*/
public static boolean debugEntityCramming = false;
/**
+ * Debug parameter for {@link gregtech.api.util.GT_ChunkAssociatedData}
+ */
+ public static boolean debugWorldData = false;
+ /**
* Number of ticks between sending sound packets to clients for electric machines. Default is 1.5 seconds. Trying to mitigate lag and FPS drops.
*/
public static int ticksBetweenSounds = 30;
diff --git a/src/main/java/gregtech/api/enums/ItemList.java b/src/main/java/gregtech/api/enums/ItemList.java
index 862985faca..8dcf5fe129 100644
--- a/src/main/java/gregtech/api/enums/ItemList.java
+++ b/src/main/java/gregtech/api/enums/ItemList.java
@@ -354,6 +354,7 @@ public enum ItemList implements IItemContainer {
Schematic_2by2,
Schematic_3by3,
Schematic_Dust,
+
Circuit_Integrated,
Circuit_Board_Basic,
Circuit_Board_Advanced,
@@ -374,14 +375,12 @@ public enum ItemList implements IItemContainer {
Circuit_Ultimate,
Circuit_Biowarecomputer,
Circuit_Biowaresupercomputer,
- Rotor_LV,
+
+ Rotor_LV,//these aren't actually used
Rotor_MV,
Rotor_HV,
Rotor_EV,
Rotor_IV,
- Rotor_LuV,
- Rotor_ZPM,
- Rotor_UV,
Electric_Motor_LV,
Electric_Motor_MV,
@@ -393,6 +392,11 @@ public enum ItemList implements IItemContainer {
Electric_Motor_UV,
Electric_Motor_UHV,
Electric_Motor_UEV,
+ Electric_Motor_UIV,
+ Electric_Motor_UMV,
+ Electric_Motor_UXV,
+ Electric_Motor_OpV,
+ Electric_Motor_MAX,
Electric_Pump_LV,
Electric_Pump_MV,
@@ -404,12 +408,26 @@ public enum ItemList implements IItemContainer {
Electric_Pump_UV,
Electric_Pump_UHV,
Electric_Pump_UEV,
+ Electric_Pump_UIV,
+ Electric_Pump_UMV,
+ Electric_Pump_UXV,
+ Electric_Pump_OpV,
+ Electric_Pump_MAX,
Steam_Valve_LV,
Steam_Valve_MV,
Steam_Valve_HV,
Steam_Valve_EV,
Steam_Valve_IV,
+
+ FluidRegulator_LV,
+ FluidRegulator_MV,
+ FluidRegulator_HV,
+ FluidRegulator_EV,
+ FluidRegulator_IV,
+ FluidRegulator_LuV,
+ FluidRegulator_ZPM,
+ FluidRegulator_UV,
Conveyor_Module_LV,
Conveyor_Module_MV,
@@ -421,6 +439,11 @@ public enum ItemList implements IItemContainer {
Conveyor_Module_UV,
Conveyor_Module_UHV,
Conveyor_Module_UEV,
+ Conveyor_Module_UIV,
+ Conveyor_Module_UMV,
+ Conveyor_Module_UXV,
+ Conveyor_Module_OpV,
+ Conveyor_Module_MAX,
Electric_Piston_LV,
Electric_Piston_MV,
@@ -432,17 +455,11 @@ public enum ItemList implements IItemContainer {
Electric_Piston_UV,
Electric_Piston_UHV,
Electric_Piston_UEV,
-
- Field_Generator_LV,
- Field_Generator_MV,
- Field_Generator_HV,
- Field_Generator_EV,
- Field_Generator_IV,
- Field_Generator_LuV,
- Field_Generator_ZPM,
- Field_Generator_UV,
- Field_Generator_UHV,
- Field_Generator_UEV,
+ Electric_Piston_UIV,
+ Electric_Piston_UMV,
+ Electric_Piston_UXV,
+ Electric_Piston_OpV,
+ Electric_Piston_MAX,
Robot_Arm_LV,
Robot_Arm_MV,
@@ -454,6 +471,11 @@ public enum ItemList implements IItemContainer {
Robot_Arm_UV,
Robot_Arm_UHV,
Robot_Arm_UEV,
+ Robot_Arm_UIV,
+ Robot_Arm_UMV,
+ Robot_Arm_UXV,
+ Robot_Arm_OpV,
+ Robot_Arm_MAX,
Emitter_LV,
Emitter_MV,
@@ -465,6 +487,11 @@ public enum ItemList implements IItemContainer {
Emitter_UV,
Emitter_UHV,
Emitter_UEV,
+ Emitter_UIV,
+ Emitter_UMV,
+ Emitter_UXV,
+ Emitter_OpV,
+ Emitter_MAX,
Sensor_LV,
Sensor_MV,
@@ -476,7 +503,28 @@ public enum ItemList implements IItemContainer {
Sensor_UV,
Sensor_UHV,
Sensor_UEV,
+ Sensor_UIV,
+ Sensor_UMV,
+ Sensor_UXV,
+ Sensor_OpV,
+ Sensor_MAX,
+ Field_Generator_LV,
+ Field_Generator_MV,
+ Field_Generator_HV,
+ Field_Generator_EV,
+ Field_Generator_IV,
+ Field_Generator_LuV,
+ Field_Generator_ZPM,
+ Field_Generator_UV,
+ Field_Generator_UHV,
+ Field_Generator_UEV,
+ Field_Generator_UIV,
+ Field_Generator_UMV,
+ Field_Generator_UXV,
+ Field_Generator_OpV,
+ Field_Generator_MAX,
+
Battery_Hull_LV,
Battery_Hull_MV,
Battery_Hull_HV,
@@ -780,6 +828,7 @@ public enum ItemList implements IItemContainer {
Casing_Grate,
Casing_Vent,
Casing_RadiationProof,
+ Casing_AdvancedRadiationProof,
Casing_Firebox_Bronze,
Casing_Firebox_Steel,
Casing_Firebox_TungstenSteel,
@@ -792,6 +841,9 @@ public enum ItemList implements IItemContainer {
Casing_Firebox_Titanium,
Casing_MiningNeutronium,
Casing_MiningBlackPlutonium,
+ Casing_Advanced_Rhodium_Palladium,
+ Casing_Advanced_Iridium,
+ Casing_Magical,
Hull_ULV,
Hull_LV,
@@ -1562,14 +1614,6 @@ public enum ItemList implements IItemContainer {
Block_Powderbarrel,
GelledToluene,
- FluidRegulator_LV,
- FluidRegulator_MV,
- FluidRegulator_HV,
- FluidRegulator_EV,
- FluidRegulator_IV,
- FluidRegulator_LuV,
- FluidRegulator_ZPM,
- FluidRegulator_UV,
FluidFilter,
ItemFilter_Export,
ItemFilter_Import,
@@ -1584,15 +1628,23 @@ public enum ItemList implements IItemContainer {
Block_MSSFUEL,
SFMixture,
MSFMixture,
+
Depleted_Naquadah_1,
Depleted_Naquadah_2,
Depleted_Naquadah_4,
NaquadahCell_1,
NaquadahCell_2,
NaquadahCell_4,
+ Depleted_MNq_1,
+ Depleted_MNq_2,
+ Depleted_MNq_4,
+ MNqCell_1,
+ MNqCell_2,
+ MNqCell_4,
+
Hatch_AutoMaintenance,
-
Machine_Multi_Cleanroom,
+
Circuit_Board_Coated,
Circuit_Board_Coated_Basic,
Circuit_Board_Phenolic,
@@ -1722,6 +1774,7 @@ public enum ItemList implements IItemContainer {
Machine_LuV_CircuitAssembler,
Machine_ZPM_CircuitAssembler,
Machine_UV_CircuitAssembler,
+
Circuit_Integrated_Good,
Machine_IV_LightningRod,
Machine_HV_LightningRod,
@@ -1738,15 +1791,8 @@ public enum ItemList implements IItemContainer {
UV_Coil,
UHV_Coil,
- Depleted_MNq_1,
- Depleted_MNq_2,
- Depleted_MNq_4,
-
- MNqCell_1,
- MNqCell_2,
- MNqCell_4,
-
VOLUMETRIC_FLASK;
+
public static final ItemList[]
DYE_ONLY_ITEMS = {
Color_00,
diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java
index dee3363245..bb86c7ea4e 100644
--- a/src/main/java/gregtech/api/enums/Materials.java
+++ b/src/main/java/gregtech/api/enums/Materials.java
@@ -44,7 +44,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
/**
* Direct Elements
*/
- public static Materials Aluminium = new Materials( 19, TextureSet.SET_DULL , 10.0F, 128, 2, 1|2 |8 |32|64|128 , 128, 200, 240, 0, "Aluminium" , "Aluminium" , 0, 0, 933, 1700, true, false, 3, 1, 1, Dyes.dyeLightBlue , Element.Al , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VOLATUS, 1)));
+ public static Materials Aluminium = new Materials( 19, TextureSet.SET_DULL , 10.0F, 128, 2, 1|2 |8 |32|64|128 , 128, 200, 240, 0, "Aluminium" , "Aluminium" , 0, 0, 933, 1700, true, false, 3, 1, 1, Dyes.dyeLightBlue , Element.Al , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VOLATUS, 1))).disableAutoGeneratedBlastFurnaceRecipes();
public static Materials Americium = new Materials( 103, TextureSet.SET_METALLIC , 1.0F, 0, 3, 1|2 |8 |32 , 200, 200, 200, 0, "Americium" , "Americium" , 0, 0, 1449, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Am , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Antimony = new Materials( 58, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 220, 220, 240, 0, "Antimony" , "Antimony" , 0, 0, 903, 0, false, false, 2, 1, 1, Dyes.dyeLightGray , Element.Sb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.AQUA, 1)));
public static Materials Argon = new Materials( 24, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 255, 0, 240, "Argon" , "Argon" , 0, 0, 83, 0, false, true, 5, 1, 1, Dyes.dyeGreen , Element.Ar , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 2)));
@@ -53,35 +53,35 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
public static Materials Beryllium = new Materials( 8, TextureSet.SET_METALLIC , 14.0F, 64, 2, 1|2 |8 |32|64 , 100, 180, 100, 0, "Beryllium" , "Beryllium" , 0, 0, 1560, 0, false, false, 6, 1, 1, Dyes.dyeGreen , Element.Be , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1)));
public static Materials Bismuth = new Materials( 90, TextureSet.SET_METALLIC , 6.0F, 64, 1, 1|2 |8 |32|64|128 , 100, 160, 160, 0, "Bismuth" , "Bismuth" , 0, 0, 544, 0, false, false, 2, 1, 1, Dyes.dyeCyan , Element.Bi , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1)));
public static Materials Boron = new Materials( 9, TextureSet.SET_DULL , 1.0F, 0, 2, 1|32 , 210, 250, 210, 0, "Boron" , "Boron" , 0, 0, 2349, 0, false, false, 1, 1, 1, Dyes.dyeWhite , Element.B , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VITREUS, 3)));
- public static Materials Caesium = new Materials( 62, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Caesium" , "Caesium" , 0, 0, 301, 0, false, false, 4, 1, 1, Dyes._NULL , Element.Cs , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
+ public static Materials Caesium = new Materials( 62, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 176, 196, 222, 0, "Caesium" , "Caesium" , 0, 0, 301, 0, false, false, 4, 1, 1, Dyes._NULL , Element.Cs , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Calcium = new Materials( 26, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |32 , 255, 245, 245, 0, "Calcium" , "Calcium" , 0, 0, 1115, 1115, true, false, 4, 1, 1, Dyes.dyePink , Element.Ca , Arrays.asList(new TC_AspectStack(TC_Aspects.SANO, 1), new TC_AspectStack(TC_Aspects.TUTAMEN, 1)));
public static Materials Carbon = new Materials( 10, TextureSet.SET_DULL , 1.0F, 64, 2, 1|2 |16|32|64|128 , 20, 20, 20, 0, "Carbon" , "Carbon" , 0, 0, 3800, 0, false, false, 2, 1, 1, Dyes.dyeBlack , Element.C , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.IGNIS, 1)));
public static Materials Cadmium = new Materials( 55, TextureSet.SET_SHINY , 1.0F, 0, 2, 1 |8 |32 , 50, 50, 60, 0, "Cadmium" , "Cadmium" , 0, 0, 594, 0, false, false, 3, 1, 1, Dyes.dyeGray , Element.Cd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1), new TC_AspectStack(TC_Aspects.VENENUM, 1)));
- public static Materials Cerium = new Materials( 65, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Cerium" , "Cerium" , 0, 0, 1068, 1068, true, false, 4, 1, 1, Dyes._NULL , Element.Ce , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
+ public static Materials Cerium = new Materials( 65, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 123, 212, 144, 0, "Cerium" , "Cerium" , 0, 0, 1068, 1068, true, false, 4, 1, 1, Dyes._NULL , Element.Ce , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Chlorine = new Materials( 23, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 0, "Chlorine" , "Chlorine" , 0, 0, 171, 0, false, false, 2, 1, 1, Dyes.dyeCyan , Element.Cl , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 2), new TC_AspectStack(TC_Aspects.PANNUS, 1)));
public static Materials Chrome = new Materials( 30, TextureSet.SET_SHINY , 11.0F, 256, 3, 1|2 |8 |32|64|128 , 255, 230, 230, 0, "Chrome" , "Chrome" , 0, 0, 2180, 1700, true, false, 5, 1, 1, Dyes.dyePink , Element.Cr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1)));
public static Materials Cobalt = new Materials( 33, TextureSet.SET_METALLIC , 8.0F, 512, 3, 1|2 |8 |32|64|128 , 80, 80, 250, 0, "Cobalt" , "Cobalt" , 0, 0, 1768, 1700, true, false, 3, 1, 1, Dyes.dyeBlue , Element.Co , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.INSTRUMENTUM, 1))).disableAutoGeneratedBlastFurnaceRecipes();
public static Materials Copper = new Materials( 35, TextureSet.SET_SHINY , 1.0F, 0, 1, 1|2 |8 |32 |128 , 255, 100, 0, 0, "Copper" , "Copper" , 0, 0, 1357, 0, false, false, 3, 1, 1, Dyes.dyeOrange , Element.Cu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.PERMUTATIO, 1)));
public static Materials Deuterium = new Materials( 2, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Deuterium" , "Deuterium" , 0, 0, 14, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.D , Arrays.asList(new TC_AspectStack(TC_Aspects.AQUA, 3)));
- public static Materials Dysprosium = new Materials( 73, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Dysprosium" , "Dysprosium" , 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL , Element.Dy , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3)));
+ public static Materials Dysprosium = new Materials( 73, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 105, 209, 80, 0, "Dysprosium" , "Dysprosium" , 0, 0, 1680, 1680, true, false, 4, 1, 1, Dyes._NULL , Element.Dy , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3)));
public static Materials Empty = new Materials( 0, TextureSet.SET_NONE , 1.0F, 0, 2, 256/*Only when needed*/ , 255, 255, 255, 255, "Empty" , "Empty" , 0, 0, -1, 0, false, true, 1, 1, 1, Dyes._NULL , Element._NULL , Arrays.asList(new TC_AspectStack(TC_Aspects.VACUOS, 2)));
- public static Materials Erbium = new Materials( 75, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Erbium" , "Erbium" , 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL , Element.Er , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Europium = new Materials( 70, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Europium" , "Europium" , 0, 0, 1099, 1099, true, false, 4, 1, 1, Dyes._NULL , Element.Eu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
+ public static Materials Erbium = new Materials( 75, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 176, 152, 81, 0, "Erbium" , "Erbium" , 0, 0, 1802, 1802, true, false, 4, 1, 1, Dyes._NULL , Element.Er , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
+ public static Materials Europium = new Materials( 70, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 246, 181, 255, 0, "Europium" , "Europium" , 0, 0, 1099, 1099, true, false, 4, 1, 1, Dyes._NULL , Element.Eu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Fluorine = new Materials( 14, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 255, 127, "Fluorine" , "Fluorine" , 0, 0, 53, 0, false, true, 2, 1, 1, Dyes.dyeGreen , Element.F , Arrays.asList(new TC_AspectStack(TC_Aspects.PERDITIO, 2)));
- public static Materials Gadolinium = new Materials( 71, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Gadolinium" , "Gadolinium" , 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL , Element.Gd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
+ public static Materials Gadolinium = new Materials( 71, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 59, 186, 28, 0, "Gadolinium" , "Gadolinium" , 0, 0, 1585, 1585, true, false, 4, 1, 1, Dyes._NULL , Element.Gd , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Gallium = new Materials( 37, TextureSet.SET_SHINY , 1.0F, 64, 2, 1|2 |8 |32 , 220, 220, 255, 0, "Gallium" , "Gallium" , 0, 0, 302, 0, false, false, 5, 1, 1, Dyes.dyeLightGray , Element.Ga , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ELECTRUM, 1)));
public static Materials Gold = new Materials( 86, TextureSet.SET_SHINY , 12.0F, 64, 2, 1|2 |8 |32|64|128 , 255, 255, 30, 0, "Gold" , "Gold" , 0, 0, 1337, 0, false, false, 4, 1, 1, Dyes.dyeYellow , Element.Au , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 2)));
- public static Materials Holmium = new Materials( 74, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Holmium" , "Holmium" , 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL , Element.Ho , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
+ public static Materials Holmium = new Materials( 74, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 22, 8, 166, 0, "Holmium" , "Holmium" , 0, 0, 1734, 1734, true, false, 4, 1, 1, Dyes._NULL , Element.Ho , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Hydrogen = new Materials( 1, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 0, 0, 255, 240, "Hydrogen" , "Hydrogen" , 1, 20, 14, 0, false, true, 2, 1, 1, Dyes.dyeBlue , Element.H , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.AQUA, 1)));
public static Materials Helium = new Materials( 4, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium" , "Helium" , 0, 0, 1, 0, false, true, 5, 1, 1, Dyes.dyeYellow , Element.He , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.AER, 2)));
public static Materials Helium_3 = new Materials( 5, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 255, 0, 240, "Helium_3" , "Helium-3" , 0, 0, 1, 0, false, true, 10, 1, 1, Dyes.dyeYellow , Element.He_3 , Arrays.asList(new TC_Aspects.TC_AspectStack(TC_Aspects.AER, 3)));
public static Materials Indium = new Materials( 56, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 64, 0, 128, 0, "Indium" , "Indium" , 0, 0, 429, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.In , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Iridium = new Materials( 84, TextureSet.SET_DULL , 6.0F, 2560, 3, 1|2 |8 |32|64|128 , 240, 240, 245, 0, "Iridium" , "Iridium" , 0, 0, 2719, 4500, true, false, 10, 1, 1, Dyes.dyeWhite , Element.Ir , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.MACHINA, 1))).disableAutoGeneratedBlastFurnaceRecipes();
public static Materials Iron = new Materials( 32, TextureSet.SET_METALLIC , 6.0F, 256, 2, 1|2 |8 |32|64|128 , 200, 200, 200, 0, "Iron" , "Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Fe , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3)));
- public static Materials Lanthanum = new Materials( 64, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Lanthanum" , "Lanthanum" , 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL , Element.La , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
+ public static Materials Lanthanum = new Materials( 64, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 138, 138, 138, 0, "Lanthanum" , "Lanthanum" , 0, 0, 1193, 1193, true, false, 4, 1, 1, Dyes._NULL , Element.La , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Lead = new Materials( 89, TextureSet.SET_DULL , 8.0F, 64, 1, 1|2 |8 |32|64|128 , 140, 100, 140, 0, "Lead" , "Lead" , 0, 0, 600, 0, false, false, 3, 1, 1, Dyes.dyePurple , Element.Pb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 1)));
public static Materials Lithium = new Materials( 6, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 |32 , 225, 220, 255, 0, "Lithium" , "Lithium" , 0, 0, 454, 0, false, false, 4, 1, 1, Dyes.dyeLightBlue , Element.Li , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 2)));
- public static Materials Lutetium = new Materials( 78, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Lutetium" , "Lutetium" , 0, 0, 1925, 1925, true, false, 4, 1, 1, Dyes._NULL , Element.Lu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
+ public static Materials Lutetium = new Materials( 78, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 188, 62, 199, 0, "Lutetium" , "Lutetium" , 0, 0, 1925, 1925, true, false, 4, 1, 1, Dyes._NULL , Element.Lu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Magic = new Materials(-128, TextureSet.SET_SHINY , 8.0F, 5120, 5, 1|2|4|8|16|32|64|128 , 100, 0, 200, 0, "Magic" , "Magic" , 5, 32, 5000, 0, false, false, 7, 1, 1, Dyes.dyePurple , Element.Ma , Arrays.asList(new TC_AspectStack(TC_Aspects.PRAECANTATIO, 4)));
public static Materials Magnesium = new Materials( 18, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 200, 200, 0, "Magnesium" , "Magnesium" , 0, 0, 923, 0, false, false, 3, 1, 1, Dyes.dyePink , Element.Mg , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1)));
public static Materials Manganese = new Materials( 31, TextureSet.SET_DULL , 7.0F, 512, 2, 1|2 |8 |32|64 , 250, 250, 250, 0, "Manganese" , "Manganese" , 0, 0, 1519, 0, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Mn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3)));
@@ -99,23 +99,23 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
public static Materials Platinum = new Materials( 85, TextureSet.SET_SHINY , 12.0F, 64, 4, 1|2 |8 |32|64|128 , 255, 255, 200, 0, "Platinum" , "Platinum" , 0, 0, 2041, 0, false, false, 6, 1, 1, Dyes.dyeOrange , Element.Pt , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 1)));
public static Materials Plutonium = new Materials( 100, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 240, 50, 50, 0, "Plutonium" , "Plutonium 239" , 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime , Element.Pu , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2)));
public static Materials Plutonium241 = new Materials( 101, TextureSet.SET_SHINY , 6.0F, 512, 3, 1|2 |8 |32|64 , 250, 70, 70, 0, "Plutonium241" , "Plutonium 241" , 0, 0, 912, 0, false, false, 6, 1, 1, Dyes.dyeLime , Element.Pu_241 , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 3)));
- public static Materials Potassium = new Materials( 25, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |32 , 250, 250, 250, 0, "Potassium" , "Potassium" , 0, 0, 336, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.K , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1)));
- public static Materials Praseodymium = new Materials( 66, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Praseodymium" , "Praseodymium" , 0, 0, 1208, 1208, true, false, 4, 1, 1, Dyes._NULL , Element.Pr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Promethium = new Materials( 68, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Promethium" , "Promethium" , 0, 0, 1315, 1315, true, false, 4, 1, 1, Dyes._NULL , Element.Pm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
+ public static Materials Potassium = new Materials( 25, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |32 , 154, 172, 223, 0, "Potassium" , "Potassium" , 0, 0, 336, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.K , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.POTENTIA, 1)));
+ public static Materials Praseodymium = new Materials( 66, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 |32 , 117, 214, 129, 0, "Praseodymium" , "Praseodymium" , 0, 0, 1208, 1208, true, false, 4, 1, 1, Dyes._NULL , Element.Pr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
+ public static Materials Promethium = new Materials( 68, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 36, 181, 53, 0, "Promethium" , "Promethium" , 0, 0, 1315, 1315, true, false, 4, 1, 1, Dyes._NULL , Element.Pm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Radon = new Materials( 93, TextureSet.SET_FLUID , 1.0F, 0, 2, 16|32 , 255, 0, 255, 240, "Radon" , "Radon" , 0, 0, 202, 0, false, true, 5, 1, 1, Dyes.dyePurple , Element.Rn , Arrays.asList(new TC_AspectStack(TC_Aspects.AER, 1), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Rubidium = new Materials( 43, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 240, 30, 30, 0, "Rubidium" , "Rubidium" , 0, 0, 312, 0, false, false, 4, 1, 1, Dyes.dyeRed , Element.Rb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1)));
public static Materials Samarium = new Materials( 69, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 204, 0, "Samarium" , "Samarium" , 0, 0, 1345, 1345, true, false, 4, 1, 1, Dyes.dyeWhite , Element.Sm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1), new TC_AspectStack(TC_Aspects.MAGNETO,10)));
- public static Materials Scandium = new Materials( 27, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Scandium" , "Scandium" , 0, 0, 1814, 1814, true, false, 2, 1, 1, Dyes.dyeYellow , Element.Sc , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Silicon = new Materials( 20, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 60, 60, 80, 0, "Silicon" , "Silicon" , 0, 0, 1687, 1687, true, false, 1, 1, 1, Dyes.dyeBlack , Element.Si , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TENEBRAE, 1)));
+ public static Materials Scandium = new Materials( 27, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 204, 204, 204, 0, "Scandium" , "Scandium" , 0, 0, 1814, 1814, true, false, 2, 1, 1, Dyes.dyeYellow , Element.Sc , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
+ public static Materials Silicon = new Materials( 20, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 60, 60, 80, 0, "Silicon" , "Silicon" , 0, 0, 1687, 1687, true, false, 1, 1, 1, Dyes.dyeBlack , Element.Si , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TENEBRAE, 1))).disableAutoGeneratedBlastFurnaceRecipes();
public static Materials Silver = new Materials( 54, TextureSet.SET_SHINY , 10.0F, 64, 2, 1|2 |8 |32|64|128 , 220, 220, 255, 0, "Silver" , "Silver" , 0, 0, 1234, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , Element.Ag , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.LUCRUM, 1)));
public static Materials Sodium = new Materials( 17, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |32 , 0, 0, 150, 0, "Sodium" , "Sodium" , 0, 0, 370, 0, false, false, 1, 1, 1, Dyes.dyeBlue , Element.Na , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 2), new TC_AspectStack(TC_Aspects.LUX, 1)));
public static Materials Strontium = new Materials( 44, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 200, 0, "Strontium" , "Strontium" , 0, 0, 1050, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Element.Sr , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.STRONTIO, 1)));
public static Materials Sulfur = new Materials( 22, TextureSet.SET_DULL , 1.0F, 0, 2, 1 |8 |32 , 200, 200, 0, 0, "Sulfur" , "Sulfur" , 0, 0, 388, 0, false, false, 2, 1, 1, Dyes.dyeYellow , Element.S , Arrays.asList(new TC_AspectStack(TC_Aspects.IGNIS, 1)));
- public static Materials Tantalum = new Materials( 80, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Tantalum" , "Tantalum" , 0, 0, 3290, 0, false, false, 4, 1, 1, Dyes._NULL , Element.Ta , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VINCULUM, 1)));
- public static Materials Tellurium = new Materials( 59, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Tellurium" , "Tellurium" , 0, 0, 722, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.Te , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
+ public static Materials Tantalum = new Materials( 80, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 105, 183, 255, 0, "Tantalum" , "Tantalum" , 0, 0, 3290, 0, false, false, 4, 1, 1, Dyes._NULL , Element.Ta , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VINCULUM, 1)));
+ public static Materials Tellurium = new Materials( 59, TextureSet.SET_DULL , 1.0F, 0, 2, 1|2 |8 |32 , 206, 277, 86, 0, "Tellurium" , "Tellurium" , 0, 0, 722, 0, false, false, 4, 1, 1, Dyes.dyeGray , Element.Te , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Terbium = new Materials( 72, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Terbium" , "Terbium" , 0, 0, 1629, 1629, true, false, 4, 1, 1, Dyes._NULL , Element.Tb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Thorium = new Materials( 96, TextureSet.SET_SHINY , 6.0F, 512, 2, 1|2 |8 |32|64 , 0, 30, 0, 0, "Thorium" , "Thorium" , 0, 0, 2115, 0, false, false, 4, 1, 1, Dyes.dyeBlack , Element.Th , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Thulium = new Materials( 76, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Thulium" , "Thulium" , 0, 0, 1818, 1818, true, false, 4, 1, 1, Dyes._NULL , Element.Tm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
+ public static Materials Thulium = new Materials( 76, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 89, 107, 194, 0, "Thulium" , "Thulium" , 0, 0, 1818, 1818, true, false, 4, 1, 1, Dyes._NULL , Element.Tm , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Tin = new Materials( 57, TextureSet.SET_DULL , 1.0F, 0, 3, 1|2 |8 |32 |128 , 220, 220, 220, 0, "Tin" , "Tin" , 0, 0, 505, 505, false, false, 3, 1, 1, Dyes.dyeWhite , Element.Sn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.VITREUS, 1)));
public static Materials Titanium = new Materials( 28, TextureSet.SET_METALLIC , 7.0F, 1600, 3, 1|2 |8 |32|64|128 , 220, 160, 240, 0, "Titanium" , "Titanium" , 0, 0, 1941, 1940, true, false, 5, 1, 1, Dyes.dyePurple , Element.Ti , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.TUTAMEN, 1))).disableAutoGeneratedBlastFurnaceRecipes();
public static Materials Tritanium = new Materials( 329, TextureSet.SET_METALLIC , 20.0F,1435392, 6, 1|2 |64 , 96, 0, 0, 0, "Tritanium" , "Tritanium" , 0, 0, 9900, 9900, true, false, 1, 1, 1, Dyes.dyeWhite , Element.Tn ,Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.ORDO, 2)));
@@ -124,7 +124,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
public static Materials Uranium = new Materials( 98, TextureSet.SET_METALLIC , 6.0F, 512, 3, 1|2 |8 |32|64 , 50, 240, 50, 0, "Uranium" , "Uranium 238" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Uranium235 = new Materials( 97, TextureSet.SET_SHINY , 6.0F, 512, 3, 1|2 |8 |32|64 , 70, 250, 70, 0, "Uranium235" , "Uranium 235" , 0, 0, 1405, 0, false, false, 4, 1, 1, Dyes.dyeGreen , Element.U_235 , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 2)));
public static Materials Vanadium = new Materials( 29, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 50, 50, 50, 0, "Vanadium" , "Vanadium" , 0, 0, 2183, 2183, true, false, 2, 1, 1, Dyes.dyeBlack , Element.V , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
- public static Materials Ytterbium = new Materials( 77, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 255, 255, 255, 0, "Ytterbium" , "Ytterbium" , 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL , Element.Yb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
+ public static Materials Ytterbium = new Materials( 77, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |8 |32 , 44, 199, 80, 0, "Ytterbium" , "Ytterbium" , 0, 0, 1097, 1097, true, false, 4, 1, 1, Dyes._NULL , Element.Yb , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Yttrium = new Materials( 45, TextureSet.SET_METALLIC , 1.0F, 0, 2, 1|2 |8 |32 , 220, 250, 220, 0, "Yttrium" , "Yttrium" , 0, 0, 1799, 1799, true, false, 4, 1, 1, Dyes._NULL , Element.Y , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.RADIO, 1)));
public static Materials Zinc = new Materials( 36, TextureSet.SET_METALLIC , 1.0F, 0, 1, 1|2 |8 |32 , 250, 240, 240, 0, "Zinc" , "Zinc" , 0, 0, 692, 0, false, false, 2, 1, 1, Dyes.dyeWhite , Element.Zn , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 2), new TC_AspectStack(TC_Aspects.SANO, 1)));
@@ -235,7 +235,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
public static Materials FierySteel = new Materials( 346, TextureSet.SET_FIERY , 8.0F, 256, 3, 1|2 |64|128 , 64, 0, 0, 0, "FierySteel" , "Fiery Steel" , 5, 2048, 1811, 1800, true, false, 1, 1, 1, Dyes.dyeRed , Arrays.asList(new TC_AspectStack(TC_Aspects.PRAECANTATIO, 3), new TC_AspectStack(TC_Aspects.IGNIS, 3), new TC_AspectStack(TC_Aspects.CORPUS, 3))).disableAutoGeneratedBlastFurnaceRecipes();
public static Materials