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authormiozune <miozune@gmail.com>2022-11-26 01:45:28 +0900
committerGitHub <noreply@github.com>2022-11-25 17:45:28 +0100
commit9a2741128a78bb52eba50a631126e090a5a2abd8 (patch)
treea90f47aa94951acb4050e45dc3ed60698e79cf32 /src/main/java/gregtech/api/gui/GT_Container_DigitalTank.java
parent51537482fefc4f9c6d3fbd93d119c333a63dcd7b (diff)
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Rewrite GUIs with ModularUI (#1381)
* Base work for ModularUI compat * Remove useless interface * Add almost all the widgets * Invert method * Refactor NEI stack placement positions * NEI handlers on ModularUI * Add some more docs * AdvDebugStructureWriter * Fix NEI progressbar not working * PrimitiveBlastFurnace * clean * derp * clean * spotlessApply * Boilers * Buffers * clean * N by N slots containers * Fix boilers not having bucket interaction Put opening UI to individual MetaTEs * Maintenance Hatch * clean * spotlessApply * Add dependency * IndustrialApiary * Adapt to ModularUI change * Base work for covers & fix crash with MP * Fix crash with server * Rewrite base work for covers * Send initial cover data on cover GUI open so that the time of showing incorrect data will be eliminated * Covers part 1 * Rename package: ModularUI -> modularui * Rename class: GT_UIInfo -> GT_UIInfos * Fix build * Covers part2 * Fix missing client check with tile UI & fix title overlap * CoverTabLine * Move cover window creators to inner class * Fix crash with null base TE * Close GUI when tile is broken * Color cover window with tile colorization * Change signature of addUIWidgets * FluidFilter cover, FluidDisplaySlotWidget, BasicTank, BasicGenerator, Output Hatch, MicrowaveEnergyTransmitter, Teleporter, DigitalChest, DigitalTank * Add title tab * Move package: modularui -> modularui/widget * Programmed circuit + IConfigurationCircuitSupport * clean * VolumetricFlask * Remove integrated circuit overlay from recipe input slots * Input Hatch & Quadruple Input Hatch * Multiblock * Deprecate old cover GUI * BasicMachines * Finish BasicMachine & NEI * Expand DTPF NEI to 9 slots * Fix ME input bus on MP * Move AESlotWidget to public class * Move GT_Recipe_Map constructors with mNEIUnificateOutput to setter method * Move SteamTexture.Variant to outer enum * Switch to remote repository * oops * Update MUI * Update MUI * Minor refactor for change amount buttons * Display items and fluids that exceed usual count * blah * use +=, why didn't I do this * Update MUI * Move ModularUI to Base (#1510) * Move ModularUI to Base * Move most of the ModularUI functionality to `BaseTileEntity` (and `CoverableTileEntity`) * `CommonMetaTileEntity` delegates ato the MetaTileEntity * Added several interfaces (with defaults) to indicate if a tile/metatile override/implement certain behaviors. * Moved `IConfigurationCircuitSupport` interface such that it will work with BaseTileEntity or a MetaTileEntity * Address reviews Co-authored-by: miozune <miozune@gmail.com> * Update MUI * Minor changes to NEI * Return :facepalm: * IGetTabIconSet override * Some more changes to NEI * Merge texture getter interfaces to new class GUITextureSet * Remove BBF structure picture as it's auto-buildable now * Make unified title tab style of texture angular * Expose some boiler texture getters for addon * Fix crash with cover GUI on pipe * Lower the number of recipe per page for DTPF & update MUI * Update MUI * Fix crash with middle-clicking slot on circuit selection GUI * Fix circuit selection window not syncing item from base machine * Merge GT_NEI_AssLineHandler into GT_NEI_DefaultHandler * Update MUI * Add in TecTech multi message * Allow changing the way of binding player inventory * Update MUI * Update MUI * Update MUI * Update MUI * Update MUI * Make MUI non-transitive to allow addons to use their own version * Force enable mixin * Format fluid amount tooltip * Add GUITextureSet.STEAM * Add guard against null ModularWindow creation * Add constructors for Muffler Hatch with inventory * Fix output slot on digital chest and tank allowing insertion * Don't log null ModularWindow * Add default implementation for IHasWorldObjectAndCoords#openGUI * Make openGTTileEntityUI accept MultiTE & cleanup Co-authored-by: Jason Mitchell <mitchej@gmail.com>
Diffstat (limited to 'src/main/java/gregtech/api/gui/GT_Container_DigitalTank.java')
-rw-r--r--src/main/java/gregtech/api/gui/GT_Container_DigitalTank.java185
1 files changed, 0 insertions, 185 deletions
diff --git a/src/main/java/gregtech/api/gui/GT_Container_DigitalTank.java b/src/main/java/gregtech/api/gui/GT_Container_DigitalTank.java
deleted file mode 100644
index f12f2a2ad0..0000000000
--- a/src/main/java/gregtech/api/gui/GT_Container_DigitalTank.java
+++ /dev/null
@@ -1,185 +0,0 @@
-package gregtech.api.gui;
-
-import cpw.mods.fml.relauncher.Side;
-import cpw.mods.fml.relauncher.SideOnly;
-import gregtech.api.interfaces.IFluidAccess;
-import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
-import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_BasicTank;
-import gregtech.api.util.GT_Utility;
-import gregtech.common.tileentities.storage.GT_MetaTileEntity_DigitalTankBase;
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.entity.player.InventoryPlayer;
-import net.minecraft.inventory.ICrafting;
-import net.minecraft.inventory.Slot;
-import net.minecraft.item.ItemStack;
-
-public class GT_Container_DigitalTank extends GT_Container_BasicTank {
-
- public boolean outputFluid = false;
- public boolean mLockFluid = false;
- public boolean mVoidFluidPart = false;
- public boolean mVoidFluidFull = false;
- public boolean mAllowInputFromOutputSide = false;
-
- public Slot slotAutoOutput;
- public Slot slotLockFLuid;
- public Slot slotVoidOverFlow;
- public Slot slotVoidFull;
- public Slot slotInputFromOutput;
-
- public GT_Container_DigitalTank(InventoryPlayer aInventoryPlayer, IGregTechTileEntity aTileEntity) {
- super(aInventoryPlayer, aTileEntity);
- }
-
- @Override
- public void addSlots(InventoryPlayer aInventoryPlayer) {
- addSlotToContainer(new Slot(mTileEntity, 0, 81, 17));
- addSlotToContainer(new GT_Slot_Output(mTileEntity, 1, 81, 44));
- addSlotToContainer(new GT_Slot_Render(mTileEntity, 2, 59, 42));
- addSlotToContainer(slotAutoOutput = new GT_Slot_Holo(mTileEntity, 3, 8, 64, false, true, 1));
- addSlotToContainer(slotLockFLuid = new GT_Slot_Holo(mTileEntity, 4, 26, 64, false, true, 1));
- addSlotToContainer(slotVoidOverFlow = new GT_Slot_Holo(mTileEntity, 5, 152, 8, false, true, 1));
- addSlotToContainer(slotVoidFull = new GT_Slot_Holo(mTileEntity, 6, 152, 26, false, true, 1));
- addSlotToContainer(slotInputFromOutput = new GT_Slot_Holo(mTileEntity, 7, 44, 64, false, true, 1));
- }
-
- @Override
- public ItemStack slotClick(int aSlotIndex, int aMouseclick, int aShifthold, EntityPlayer aPlayer) {
-
- GT_MetaTileEntity_DigitalTankBase mte = ((GT_MetaTileEntity_DigitalTankBase) mTileEntity.getMetaTileEntity());
-
- if (aSlotIndex == 3) {
- mte.mOutputFluid = !mte.mOutputFluid;
- if (!mte.mOutputFluid) {
- GT_Utility.sendChatToPlayer(aPlayer, GT_Utility.trans("262", "Fluid Auto Output Disabled"));
- } else {
- GT_Utility.sendChatToPlayer(aPlayer, GT_Utility.trans("263", "Fluid Auto Output Enabled"));
- }
- return null;
- }
- if (aSlotIndex == 4) {
- String inBrackets;
- mte.mLockFluid = !mte.mLockFluid;
- if (mte.mLockFluid) {
- if (mte.mFluid == null) {
- mte.setLockedFluidName(null);
- inBrackets = GT_Utility.trans("264", "currently none, will be locked to the next that is put in");
- } else {
- mte.setLockedFluidName(mte.getDrainableStack().getFluid().getName());
- inBrackets = mte.getDrainableStack().getLocalizedName();
- }
- GT_Utility.sendChatToPlayer(
- aPlayer, String.format("%s (%s)", GT_Utility.trans("265", "1 specific Fluid"), inBrackets));
- } else {
- mte.setLockedFluidName(null);
- GT_Utility.sendChatToPlayer(aPlayer, GT_Utility.trans("266", "Lock Fluid Mode Disabled"));
- }
- return null;
- }
- if (aSlotIndex == 5) {
- mte.mVoidFluidPart = !mte.mVoidFluidPart;
- if (!mte.mVoidFluidPart) {
- GT_Utility.sendChatToPlayer(aPlayer, GT_Utility.trans("267", "Overflow Voiding Mode Disabled"));
- } else {
- GT_Utility.sendChatToPlayer(aPlayer, GT_Utility.trans("268", "Overflow Voiding Mode Enabled"));
- }
- return null;
- }
- if (aSlotIndex == 6) {
- mte.mVoidFluidFull = !mte.mVoidFluidFull;
- if (!mte.mVoidFluidFull) {
- GT_Utility.sendChatToPlayer(aPlayer, GT_Utility.trans("269", "Void Full Mode Disabled"));
- } else {
- GT_Utility.sendChatToPlayer(aPlayer, GT_Utility.trans("270", "Void Full Mode Enabled"));
- return null;
- }
- }
- if (aSlotIndex == 7) {
- mte.mAllowInputFromOutputSide = !mte.mAllowInputFromOutputSide;
- if (!mte.mAllowInputFromOutputSide) {
- GT_Utility.sendChatToPlayer(aPlayer, GT_Utility.getTrans("096"));
- } else {
- GT_Utility.sendChatToPlayer(aPlayer, GT_Utility.getTrans("095"));
- }
- return null;
- }
- return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
- }
-
- @Override
- public void sendProgressBar() {
- GT_MetaTileEntity_DigitalTankBase mte = ((GT_MetaTileEntity_DigitalTankBase) mTileEntity.getMetaTileEntity());
-
- for (Object crafter : this.crafters) {
- ICrafting player = (ICrafting) crafter;
- if (mContent != oContent) {
- player.sendProgressBarUpdate(this, 100, mContent & 65535);
- player.sendProgressBarUpdate(this, 101, mContent >>> 16);
- }
- if (outputFluid != mte.mOutputFluid) {
- player.sendProgressBarUpdate(this, 103, mte.mOutputFluid ? 1 : 0);
- }
- if (mLockFluid != mte.mLockFluid) {
- player.sendProgressBarUpdate(this, 104, mte.mLockFluid ? 1 : 0);
- }
- if (mVoidFluidPart != mte.mVoidFluidPart) {
- player.sendProgressBarUpdate(this, 105, mte.mVoidFluidPart ? 1 : 0);
- }
- if (mVoidFluidFull != mte.mVoidFluidFull) {
- player.sendProgressBarUpdate(this, 106, mte.mVoidFluidFull ? 1 : 0);
- }
- if (mAllowInputFromOutputSide != mte.mAllowInputFromOutputSide) {
- player.sendProgressBarUpdate(this, 107, mte.mAllowInputFromOutputSide ? 1 : 0);
- }
- }
-
- outputFluid = mte.mOutputFluid;
- mLockFluid = mte.mLockFluid;
- mVoidFluidPart = mte.mVoidFluidPart;
- mVoidFluidFull = mte.mVoidFluidFull;
- mAllowInputFromOutputSide = mte.mAllowInputFromOutputSide;
- }
-
- @Override
- @SideOnly(Side.CLIENT)
- public void updateProgressBar(int id, int value) {
- super.updateProgressBar(id, value);
- switch (id) {
- case 103:
- outputFluid = (value != 0);
- break;
- case 104:
- mLockFluid = (value != 0);
- break;
- case 105:
- mVoidFluidPart = (value != 0);
- break;
- case 106:
- mVoidFluidFull = (value != 0);
- break;
- case 107:
- mAllowInputFromOutputSide = (value != 0);
- break;
- }
- }
-
- @Override
- protected IFluidAccess constructFluidAccess(GT_MetaTileEntity_BasicTank aTank, boolean aIsFillableStack) {
- return new DigitalTankFluidAccess(aTank, aIsFillableStack);
- }
-
- static class DigitalTankFluidAccess extends BasicTankFluidAccess {
-
- public DigitalTankFluidAccess(GT_MetaTileEntity_BasicTank aTank, boolean aIsFillableStack) {
- super(aTank, aIsFillableStack);
- }
-
- @Override
- public int getRealCapacity() {
- return ((GT_MetaTileEntity_DigitalTankBase) mTank).getRealCapacity();
- }
-
- @Override
- public void verifyFluidStack() {}
- }
-}