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authorquerns <33518699+querns@users.noreply.github.com>2023-09-08 15:39:21 -0500
committerGitHub <noreply@github.com>2023-09-08 22:39:21 +0200
commit7f837715a8377b24853bf0fea02f23c210b47cfc (patch)
treeab75df3f15857a83ee653750cb5090225a7c089d /src/main/java/gregtech/api/gui/modularui
parente4f17b7b40503fd34d9dae447802453480b9577c (diff)
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Adds status messages, action buttons to UI of multiblock drills (#2270)
* Adds several UI elements to multiblock drills * Spotless * Adds formatNumbers calls in places where it'd been missed * Eliminate wildcard import * Add @NotNull annotations to new fields and methods
Diffstat (limited to 'src/main/java/gregtech/api/gui/modularui')
-rw-r--r--src/main/java/gregtech/api/gui/modularui/GT_UITextures.java13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java
index 83aeb1d029..19bf3ca3f4 100644
--- a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java
+++ b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java
@@ -281,6 +281,8 @@ public class GT_UITextures {
.fullImage(GregTech.ID, "gui/overlay_button/batch_mode_off_disabled");
public static final UITexture OVERLAY_BUTTON_FORBIDDEN = UITexture
.fullImage(GregTech.ID, "gui/overlay_button/forbidden");
+ public static final UITexture OVERLAY_BUTTON_LOCKED = UITexture
+ .fullImage(GregTech.ID, "gui/overlay_button/lock_small");
public static final UITexture OVERLAY_BUTTON_DOWN_TIERING_ON = UITexture
.fullImage(GregTech.ID, "gui/overlay_button/down_tiering_on");
public static final UITexture OVERLAY_BUTTON_DOWN_TIERING_OFF = UITexture
@@ -366,6 +368,17 @@ public class GT_UITextures {
.fullImage(GregTech.ID, "gui/overlay_button/use_processing_state.png");
public static final UITexture OVERLAY_BUTTON_USE_INVERTED_PROCESSING_STATE = UITexture
.fullImage(GregTech.ID, "gui/overlay_button/use_inverted_processing_state.png");
+ public static final UITexture OVERLAY_CHUNK_LOADING = UITexture
+ .fullImage(GregTech.ID, "gui/overlay_button/chunkloading");
+ public static final UITexture OVERLAY_CHUNK_LOADING_OFF = UITexture
+ .fullImage(GregTech.ID, "gui/overlay_button/chunkloading_off");
+ public static final UITexture OVERLAY_WORK_AREA = UITexture.fullImage(GregTech.ID, "gui/overlay_button/work_area");
+ public static final UITexture OVERLAY_REPLACE_COBBLE_ON = UITexture
+ .fullImage(GregTech.ID, "gui/overlay_button/replace_cobble_on");
+ public static final UITexture OVERLAY_REPLACE_COBBLE_OFF = UITexture
+ .fullImage(GregTech.ID, "gui/overlay_button/replace_cobble_off");
+ public static final UITexture OVERLAY_RETRACT_PIPE = UITexture
+ .fullImage(GregTech.ID, "gui/overlay_button/retract_pipes");
/**
* Can adjust size as needed.