diff options
author | Mary <33456283+FourIsTheNumber@users.noreply.github.com> | 2024-07-19 12:27:40 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-07-19 23:27:40 +0700 |
commit | 1842f59eeb837edecfc31dae8a2b35fcda471b38 (patch) | |
tree | 826ae5a141706145ed48ec415c57b3bf93a3fc88 /src/main/java/gregtech/api/gui | |
parent | e4b0d5d1e0f6080d4896c6ceec649d16fe68369f (diff) | |
download | GT5-Unofficial-1842f59eeb837edecfc31dae8a2b35fcda471b38.tar.gz GT5-Unofficial-1842f59eeb837edecfc31dae8a2b35fcda471b38.tar.bz2 GT5-Unofficial-1842f59eeb837edecfc31dae8a2b35fcda471b38.zip |
Mode switch button (#2730)
* Button textures. Once again I am manually pulling changes from a different branch... sorry. If you want to read the full commit history, the modeswitchgui branch has it.
* Texture enums
* Implementation in ControllerWithOptionalFeatures
* Implementation in GT_MetaTileEntity_MultiBlockBase
* Implemented into all multi-machines
* Lang changes
* Added documentation
* Added missing clear
* Quick polish changes - button base texture is standard instead of pressed, and the click noise works.
* MFE compatibility
* TurboCan compatibility
* Fix misordered icons in canner
* Removed redundant code in button
* Attempted to refactor with MachineMode enum. Also moved loadNBT and saveNBT logic to base class
* sa
* fix
(cherry picked from commit 1f14a7abf460ad114f10e8ba58b6be44b7b18d48)
* Rework machineMode into enum of IMachineMode completely
* Fixed breaking typo
* Made it stop crashing on normal multis that don't support mode switch
* Revert
* Finished revert and re-addressed changes from original review
* spotless
* Load nbt tags in correct order. Fixes backwards compat
* Check nbt key on load instead
* Run super last and make all MACHINEMODE static
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Diffstat (limited to 'src/main/java/gregtech/api/gui')
-rw-r--r-- | src/main/java/gregtech/api/gui/modularui/GT_UITextures.java | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java index 54666567db..c39b47e903 100644 --- a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java +++ b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java @@ -398,6 +398,36 @@ public class GT_UITextures { public static final UITexture OVERLAY_BUTTON_LIQUIDMODE_OFF = UITexture .fullImage(GregTech.ID, "gui/overlay_button/LiquidMode_off"); + // These icons are for mode switching machine modes + public static final UITexture OVERLAY_BUTTON_MACHINEMODE_DEFAULT = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/machine_mode_default"); + public static final UITexture OVERLAY_BUTTON_MACHINEMODE_CHEMBATH = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/machine_mode_chembath"); + public static final UITexture OVERLAY_BUTTON_MACHINEMODE_WASHPLANT = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/machine_mode_washplant"); + public static final UITexture OVERLAY_BUTTON_MACHINEMODE_SIMPLEWASHER = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/machine_mode_simplewasher"); + public static final UITexture OVERLAY_BUTTON_MACHINEMODE_PACKAGER = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/machine_mode_packager"); + public static final UITexture OVERLAY_BUTTON_MACHINEMODE_UNPACKAGER = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/machine_mode_unpackager"); + public static final UITexture OVERLAY_BUTTON_MACHINEMODE_SEPARATOR = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/machine_mode_separator"); + public static final UITexture OVERLAY_BUTTON_MACHINEMODE_POLARIZER = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/machine_mode_polarizer"); + public static final UITexture OVERLAY_BUTTON_MACHINEMODE_LPF_FLUID = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/machine_mode_lpf_fluid"); + public static final UITexture OVERLAY_BUTTON_MACHINEMODE_LPF_METAL = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/machine_mode_lpf_metal"); + public static final UITexture OVERLAY_BUTTON_MACHINEMODE_BENDING = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/machine_mode_bending"); + public static final UITexture OVERLAY_BUTTON_MACHINEMODE_FORMING = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/machine_mode_forming"); + public static final UITexture OVERLAY_BUTTON_MACHINEMODE_SLICING = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/machine_mode_slicing"); + public static final UITexture OVERLAY_BUTTON_MACHINEMODE_CUTTING = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/machine_mode_cutting"); + /** * Can adjust size as needed. */ |