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authorboubou19 <miisterunknown@gmail.com>2023-04-01 18:11:43 +0200
committerGitHub <noreply@github.com>2023-04-01 18:11:43 +0200
commit5f50e4a36ec000657b0a1664784acf00275293c6 (patch)
tree5ef81441032735438c9fd9c620224ca58e46e537 /src/main/java/gregtech/api/gui
parent6b77557e0e87cf5afd9ebd3985323ff1249e615c (diff)
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update spotless formatting (#1827)
Diffstat (limited to 'src/main/java/gregtech/api/gui')
-rw-r--r--src/main/java/gregtech/api/gui/GT_Container.java13
-rw-r--r--src/main/java/gregtech/api/gui/GT_ContainerMetaTile_Machine.java5
-rw-r--r--src/main/java/gregtech/api/gui/GT_GUIColorOverride.java34
-rw-r--r--src/main/java/gregtech/api/gui/GT_GUIContainerMetaTile_Machine.java6
-rw-r--r--src/main/java/gregtech/api/gui/GT_GUIContainer_BasicMachine.java4
-rw-r--r--src/main/java/gregtech/api/gui/GT_GUIContainer_BasicTank.java7
-rw-r--r--src/main/java/gregtech/api/gui/GT_GUIContainer_MultiMachine.java58
-rw-r--r--src/main/java/gregtech/api/gui/GT_GUIDialogSelectItem.java28
-rw-r--r--src/main/java/gregtech/api/gui/GT_Slot_Armor.java4
-rw-r--r--src/main/java/gregtech/api/gui/modularui/FallbackableSteamTexture.java4
-rw-r--r--src/main/java/gregtech/api/gui/modularui/GT_UIInfos.java130
-rw-r--r--src/main/java/gregtech/api/gui/modularui/GT_UITextures.java562
-rw-r--r--src/main/java/gregtech/api/gui/modularui/GUITextureSet.java63
-rw-r--r--src/main/java/gregtech/api/gui/widgets/GT_GuiCoverTabLine.java6
-rw-r--r--src/main/java/gregtech/api/gui/widgets/GT_GuiFakeItemButton.java14
-rw-r--r--src/main/java/gregtech/api/gui/widgets/GT_GuiTab.java14
-rw-r--r--src/main/java/gregtech/api/gui/widgets/GT_GuiTabLine.java3
-rw-r--r--src/main/java/gregtech/api/gui/widgets/GT_GuiTooltipManager.java7
18 files changed, 608 insertions, 354 deletions
diff --git a/src/main/java/gregtech/api/gui/GT_Container.java b/src/main/java/gregtech/api/gui/GT_Container.java
index 2c4d7292d0..1c6b4ff60a 100644
--- a/src/main/java/gregtech/api/gui/GT_Container.java
+++ b/src/main/java/gregtech/api/gui/GT_Container.java
@@ -139,7 +139,10 @@ public class GT_Container extends Container {
aPlayerInventory.setItemStack(null);
}
if (aMouseclick == 1) {
- aPlayer.dropPlayerItemWithRandomChoice(aPlayerInventory.getItemStack().splitStack(1), true);
+ aPlayer.dropPlayerItemWithRandomChoice(
+ aPlayerInventory.getItemStack()
+ .splitStack(1),
+ true);
if (aPlayerInventory.getItemStack().stackSize == 0) {
aPlayerInventory.setItemStack(null);
}
@@ -151,7 +154,9 @@ public class GT_Container extends Container {
tTempStack = this.transferStackInSlot(aPlayer, aSlotIndex);
if (tTempStack != null) {
rStack = GT_Utility.copyOrNull(tTempStack);
- if (aSlot.getStack() != null && aSlot.getStack().getItem() == tTempStack.getItem()) {
+ if (aSlot.getStack() != null && aSlot.getStack()
+ .getItem()
+ == tTempStack.getItem()) {
slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
}
}
@@ -667,7 +672,9 @@ public class GT_Container extends Container {
protected static ItemStack fillFluid(IFluidAccess aFluidAccess, EntityPlayer aPlayer, FluidStack aFluidHeld,
boolean aProcessFullStack) {
// we are not using aMachine.fill() here any more, so we need to check for fluid type here ourselves
- if (aFluidAccess.get() != null && !aFluidAccess.get().isFluidEqual(aFluidHeld)) return null;
+ if (aFluidAccess.get() != null && !aFluidAccess.get()
+ .isFluidEqual(aFluidHeld))
+ return null;
ItemStack tStackHeld = aPlayer.inventory.getItemStack();
ItemStack tStackSizedOne = GT_Utility.copyAmount(1, tStackHeld);
if (tStackSizedOne == null) return null;
diff --git a/src/main/java/gregtech/api/gui/GT_ContainerMetaTile_Machine.java b/src/main/java/gregtech/api/gui/GT_ContainerMetaTile_Machine.java
index 3ce2a53fce..4627362e66 100644
--- a/src/main/java/gregtech/api/gui/GT_ContainerMetaTile_Machine.java
+++ b/src/main/java/gregtech/api/gui/GT_ContainerMetaTile_Machine.java
@@ -265,8 +265,9 @@ public class GT_ContainerMetaTile_Machine extends GT_Container {
List<ItemStack> tCircuits = ccs.getConfigurationCircuits();
int index = GT_Utility.findMatchingStackInList(tCircuits, cursorStack);
if (index < 0) {
- int curIndex = GT_Utility
- .findMatchingStackInList(tCircuits, machine.getStackInSlot(ccs.getCircuitSlot())) + 1;
+ int curIndex = GT_Utility.findMatchingStackInList(
+ tCircuits,
+ machine.getStackInSlot(ccs.getCircuitSlot())) + 1;
if (aMouseclick == 0) {
curIndex += 1;
} else {
diff --git a/src/main/java/gregtech/api/gui/GT_GUIColorOverride.java b/src/main/java/gregtech/api/gui/GT_GUIColorOverride.java
index 795148ee25..06ddf16d02 100644
--- a/src/main/java/gregtech/api/gui/GT_GUIColorOverride.java
+++ b/src/main/java/gregtech/api/gui/GT_GUIColorOverride.java
@@ -21,17 +21,29 @@ import gregtech.api.util.ColorsMetadataSection;
public class GT_GUIColorOverride {
private static final Object NOT_FOUND = new Object();
- private static final LoadingCache<ResourceLocation, Object> cache = CacheBuilder.newBuilder().softValues()
- .build(new CacheLoader<ResourceLocation, Object>() {
-
- @Override
- public Object load(@Nonnull ResourceLocation key) throws Exception {
- IResource ir = Minecraft.getMinecraft().getResourceManager().getResource(key);
- if (ir.hasMetadata()) return ir.getMetadata("colors");
- // return a dummy object because LoadingCache doesn't like null
- return NOT_FOUND;
- }
- });
+ private static final LoadingCache<ResourceLocation, Object> cache = CacheBuilder.newBuilder()
+ .softValues()
+ .build(
+ new CacheLoader<ResourceLocation, Object>() {
+
+ @Override
+ public Object load(
+ @Nonnull ResourceLocation key)
+ throws Exception {
+ IResource ir = Minecraft.getMinecraft()
+ .getResourceManager()
+ .getResource(
+ key);
+ if (ir.hasMetadata())
+ return ir.getMetadata(
+ "colors");
+ // return a dummy
+ // object because
+ // LoadingCache
+ // doesn't like null
+ return NOT_FOUND;
+ }
+ });
private static final GT_GUIColorOverride FALLBACK = new GT_GUIColorOverride();
private ColorsMetadataSection cmSection;
diff --git a/src/main/java/gregtech/api/gui/GT_GUIContainerMetaTile_Machine.java b/src/main/java/gregtech/api/gui/GT_GUIContainerMetaTile_Machine.java
index 7e072f0fe6..e44b4f0cbc 100644
--- a/src/main/java/gregtech/api/gui/GT_GUIContainerMetaTile_Machine.java
+++ b/src/main/java/gregtech/api/gui/GT_GUIContainerMetaTile_Machine.java
@@ -181,8 +181,7 @@ public class GT_GUIContainerMetaTile_Machine extends GT_GUIContainer implements
*/
protected void setupTooltips() {
if (mContainer.mTileEntity.getMetaTileEntity() instanceof IConfigurationCircuitSupport) {
- IConfigurationCircuitSupport ccs = (IConfigurationCircuitSupport) mContainer.mTileEntity
- .getMetaTileEntity();
+ IConfigurationCircuitSupport ccs = (IConfigurationCircuitSupport) mContainer.mTileEntity.getMetaTileEntity();
if (ccs.allowSelectCircuit()) addToolTip(
new GT_GuiSlotTooltip(
mContainer.getSlot(ccs.getCircuitGUISlot()),
@@ -234,8 +233,7 @@ public class GT_GUIContainerMetaTile_Machine extends GT_GUIContainer implements
@Override
protected void onMouseWheel(int mx, int my, int delta) {
if (mContainer.mTileEntity.getMetaTileEntity() instanceof IConfigurationCircuitSupport) {
- IConfigurationCircuitSupport ccs = (IConfigurationCircuitSupport) mContainer.mTileEntity
- .getMetaTileEntity();
+ IConfigurationCircuitSupport ccs = (IConfigurationCircuitSupport) mContainer.mTileEntity.getMetaTileEntity();
Slot slotCircuit = mContainer.getSlot(ccs.getCircuitGUISlot());
if (slotCircuit != null
&& func_146978_c(slotCircuit.xDisplayPosition, slotCircuit.yDisplayPosition, 16, 16, mx, my)) {
diff --git a/src/main/java/gregtech/api/gui/GT_GUIContainer_BasicMachine.java b/src/main/java/gregtech/api/gui/GT_GUIContainer_BasicMachine.java
index 43943b49cb..899d8331bc 100644
--- a/src/main/java/gregtech/api/gui/GT_GUIContainer_BasicMachine.java
+++ b/src/main/java/gregtech/api/gui/GT_GUIContainer_BasicMachine.java
@@ -138,8 +138,8 @@ public class GT_GUIContainer_BasicMachine extends GT_GUIContainerMetaTile_Machin
},
mTooltipCache.getData(
STALLED_STUTTERING_TOOLTIP,
- StatCollector
- .translateToLocal(POWER_SOURCE_KEY + (machine.isSteampowered() ? "steam" : "power")))));
+ StatCollector.translateToLocal(
+ POWER_SOURCE_KEY + (machine.isSteampowered() ? "steam" : "power")))));
}
/**
diff --git a/src/main/java/gregtech/api/gui/GT_GUIContainer_BasicTank.java b/src/main/java/gregtech/api/gui/GT_GUIContainer_BasicTank.java
index 28075cabdb..99478667ec 100644
--- a/src/main/java/gregtech/api/gui/GT_GUIContainer_BasicTank.java
+++ b/src/main/java/gregtech/api/gui/GT_GUIContainer_BasicTank.java
@@ -22,8 +22,11 @@ public class GT_GUIContainer_BasicTank extends GT_GUIContainerMetaTile_Machine {
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
- fontRendererObj
- .drawString(StatCollector.translateToLocal("container.inventory"), 8, ySize - 96 + 2, textColorTitle);
+ fontRendererObj.drawString(
+ StatCollector.translateToLocal("container.inventory"),
+ 8,
+ ySize - 96 + 2,
+ textColorTitle);
fontRendererObj.drawString(mName, 8, 6, textColorTitle);
if (mContainer != null) {
fontRendererObj.drawString("Liquid Amount", 10, 20, textColor);
diff --git a/src/main/java/gregtech/api/gui/GT_GUIContainer_MultiMachine.java b/src/main/java/gregtech/api/gui/GT_GUIContainer_MultiMachine.java
index f2ea91571a..d9c971482c 100644
--- a/src/main/java/gregtech/api/gui/GT_GUIContainer_MultiMachine.java
+++ b/src/main/java/gregtech/api/gui/GT_GUIContainer_MultiMachine.java
@@ -64,7 +64,8 @@ public class GT_GUIContainer_MultiMachine extends GT_GUIContainerMetaTile_Machin
if (index == 0) {
current_line.append(str);
} else {
- current_line.append(" ").append(str);
+ current_line.append(" ")
+ .append(str);
}
index++;
}
@@ -93,33 +94,48 @@ public class GT_GUIContainer_MultiMachine extends GT_GUIContainerMetaTile_Machin
}
if ((mContainer.mDisplayErrorCode & 8) != 0) {
- fontRendererObj
- .drawString(GT_Utility.trans("135", "Platings are dented."), 10, line_counter, textColor);
+ fontRendererObj.drawString(
+ GT_Utility.trans("135", "Platings are dented."),
+ 10,
+ line_counter,
+ textColor);
line_counter += 8;
}
if ((mContainer.mDisplayErrorCode & 16) != 0) {
- fontRendererObj
- .drawString(GT_Utility.trans("136", "Circuitry burned out."), 10, line_counter, textColor);
+ fontRendererObj.drawString(
+ GT_Utility.trans("136", "Circuitry burned out."),
+ 10,
+ line_counter,
+ textColor);
line_counter += 8;
}
if ((mContainer.mDisplayErrorCode & 32) != 0) {
- fontRendererObj
- .drawString(GT_Utility.trans("137", "That doesn't belong there."), 10, line_counter, textColor);
+ fontRendererObj.drawString(
+ GT_Utility.trans("137", "That doesn't belong there."),
+ 10,
+ line_counter,
+ textColor);
line_counter += 8;
}
if ((mContainer.mDisplayErrorCode & 64) != 0) {
- fontRendererObj
- .drawString(GT_Utility.trans("138", "Incomplete Structure."), 10, line_counter, textColor);
+ fontRendererObj.drawString(
+ GT_Utility.trans("138", "Incomplete Structure."),
+ 10,
+ line_counter,
+ textColor);
line_counter += 8;
}
if (mContainer.mDisplayErrorCode == 0) {
if (mContainer.mActive == 0) {
- fontRendererObj
- .drawString(GT_Utility.trans("139", "Hit with Soft Mallet"), 10, line_counter, textColor);
+ fontRendererObj.drawString(
+ GT_Utility.trans("139", "Hit with Soft Mallet"),
+ 10,
+ line_counter,
+ textColor);
line_counter += 8;
fontRendererObj.drawString(
GT_Utility.trans("140", "to (re-)start the Machine"),
@@ -127,15 +143,22 @@ public class GT_GUIContainer_MultiMachine extends GT_GUIContainerMetaTile_Machin
line_counter,
textColor);
line_counter += 8;
- fontRendererObj
- .drawString(GT_Utility.trans("141", "if it doesn't start."), 10, line_counter, textColor);
+ fontRendererObj.drawString(
+ GT_Utility.trans("141", "if it doesn't start."),
+ 10,
+ line_counter,
+ textColor);
} else {
- fontRendererObj
- .drawString(GT_Utility.trans("142", "Running perfectly."), 10, line_counter, textColor);
+ fontRendererObj.drawString(
+ GT_Utility.trans("142", "Running perfectly."),
+ 10,
+ line_counter,
+ textColor);
}
line_counter += 8;
if (mContainer.mTileEntity.getMetaTileEntity() instanceof GT_MetaTileEntity_DrillerBase) {
- ItemStack tItem = mContainer.mTileEntity.getMetaTileEntity().getStackInSlot(1);
+ ItemStack tItem = mContainer.mTileEntity.getMetaTileEntity()
+ .getStackInSlot(1);
if (tItem == null
|| !GT_Utility.areStacksEqual(tItem, GT_ModHandler.getIC2Item("miningPipe", 1L))) {
fontRendererObj.drawString(
@@ -145,7 +168,8 @@ public class GT_GUIContainer_MultiMachine extends GT_GUIContainerMetaTile_Machin
textColor);
}
} else if (mContainer.mTileEntity.getMetaTileEntity() instanceof GT_MetaTileEntity_LargeTurbine) {
- ItemStack tItem = mContainer.mTileEntity.getMetaTileEntity().getStackInSlot(1);
+ ItemStack tItem = mContainer.mTileEntity.getMetaTileEntity()
+ .getStackInSlot(1);
if (tItem == null
|| !(tItem.getItem() == GT_MetaGenerated_Tool_01.INSTANCE && tItem.getItemDamage() >= 170
&& tItem.getItemDamage() <= 177)) {
diff --git a/src/main/java/gregtech/api/gui/GT_GUIDialogSelectItem.java b/src/main/java/gregtech/api/gui/GT_GUIDialogSelectItem.java
index f2352fb53d..fed1671484 100644
--- a/src/main/java/gregtech/api/gui/GT_GUIDialogSelectItem.java
+++ b/src/main/java/gregtech/api/gui/GT_GUIDialogSelectItem.java
@@ -28,8 +28,11 @@ public class GT_GUIDialogSelectItem extends GT_GUIScreen {
// all slots not including btnCurrent
private final List<GT_GuiFakeItemButton> slots = new ArrayList<>();
// the currently selected slot content
- private final GT_GuiFakeItemButton btnCurrent = new GT_GuiFakeItemButton(this, 8, 25, GT_GuiIcon.SLOT_DARKGRAY)
- .setMimicSlot(true);
+ private final GT_GuiFakeItemButton btnCurrent = new GT_GuiFakeItemButton(
+ this,
+ 8,
+ 25,
+ GT_GuiIcon.SLOT_DARKGRAY).setMimicSlot(true);
private final boolean noDeselect;
private int selected;
private int scroll = 0;
@@ -77,8 +80,8 @@ public class GT_GUIDialogSelectItem extends GT_GUIScreen {
for (int i = 0; i < rows; i++) {
for (int j = 0; j < cols; j++) {
slots.add(
- new GT_GuiFakeItemButton(this, 8 + 18 * j, 44 + 18 * i, GT_GuiIcon.SLOT_GRAY)
- .setMimicSlot(true));
+ new GT_GuiFakeItemButton(this, 8 + 18 * j, 44 + 18 * i, GT_GuiIcon.SLOT_GRAY).setMimicSlot(
+ true));
}
}
@@ -123,25 +126,29 @@ public class GT_GUIDialogSelectItem extends GT_GUIScreen {
public void mouseClicked(int x, int y, int button) {
int mx = x - guiLeft, my = y - guiTop;
if (button == 0) {
- if (btnCurrent.getBounds().contains(mx, my)) {
+ if (btnCurrent.getBounds()
+ .contains(mx, my)) {
ensureSelectedDisplayed();
return;
}
for (int i = 0, slotsSize = slots.size(); i < slotsSize; i++) {
GT_GuiFakeItemButton slot = slots.get(i);
- if (slot.getBounds().contains(mx, my)) {
+ if (slot.getBounds()
+ .contains(mx, my)) {
setSelected(slotIndexToListIndex(i));
return;
}
}
} else if (button == 1 && getSelected() >= 0) {
- if (btnCurrent.getBounds().contains(mx, my)) {
+ if (btnCurrent.getBounds()
+ .contains(mx, my)) {
setSelected(UNSELECTED);
return;
}
GT_GuiFakeItemButton slot = getSlot(listIndexToSlotIndex(getSelected()));
- if (slot != null && slot.getBounds().contains(mx, my)) {
+ if (slot != null && slot.getBounds()
+ .contains(mx, my)) {
setSelected(UNSELECTED);
}
}
@@ -156,8 +163,9 @@ public class GT_GUIDialogSelectItem extends GT_GUIScreen {
private void fillSlots() {
for (int i = 0, j = scroll * cols; i < slots.size(); i++, j++) {
- slots.get(i).setItem(getCandidate(j))
- .setBgIcon(j == getSelected() ? GT_GuiIcon.SLOT_DARKGRAY : GT_GuiIcon.SLOT_GRAY);
+ slots.get(i)
+ .setItem(getCandidate(j))
+ .setBgIcon(j == getSelected() ? GT_GuiIcon.SLOT_DARKGRAY : GT_GuiIcon.SLOT_GRAY);
}
}
diff --git a/src/main/java/gregtech/api/gui/GT_Slot_Armor.java b/src/main/java/gregtech/api/gui/GT_Slot_Armor.java
index be9b0e5e00..9b4b81a31d 100644
--- a/src/main/java/gregtech/api/gui/GT_Slot_Armor.java
+++ b/src/main/java/gregtech/api/gui/GT_Slot_Armor.java
@@ -23,6 +23,8 @@ public class GT_Slot_Armor extends Slot {
@Override
public boolean isItemValid(ItemStack aStack) {
- return aStack != null && aStack.getItem() != null && aStack.getItem().isValidArmor(aStack, mArmorType, mPlayer);
+ return aStack != null && aStack.getItem() != null
+ && aStack.getItem()
+ .isValidArmor(aStack, mArmorType, mPlayer);
}
}
diff --git a/src/main/java/gregtech/api/gui/modularui/FallbackableSteamTexture.java b/src/main/java/gregtech/api/gui/modularui/FallbackableSteamTexture.java
index f242aff0ed..43b7210758 100644
--- a/src/main/java/gregtech/api/gui/modularui/FallbackableSteamTexture.java
+++ b/src/main/java/gregtech/api/gui/modularui/FallbackableSteamTexture.java
@@ -55,7 +55,9 @@ public class FallbackableSteamTexture {
useFallback = true;
} else {
try {
- Minecraft.getMinecraft().getResourceManager().getResource(candidate.get(steamVariant).location);
+ Minecraft.getMinecraft()
+ .getResourceManager()
+ .getResource(candidate.get(steamVariant).location);
useFallback = false;
} catch (IOException e) {
useFallback = true;
diff --git a/src/main/java/gregtech/api/gui/modularui/GT_UIInfos.java b/src/main/java/gregtech/api/gui/modularui/GT_UIInfos.java
index 32ed6442c1..e068cd967e 100644
--- a/src/main/java/gregtech/api/gui/modularui/GT_UIInfos.java
+++ b/src/main/java/gregtech/api/gui/modularui/GT_UIInfos.java
@@ -36,28 +36,46 @@ public class GT_UIInfos {
* Do NOT run {@link UIBuilder#build} on-the-fly, otherwise MP client won't register UIs. Instead, store to static
* field, just like {@link #GTTileEntityDefaultUI}. Such mistake can be easily overlooked by testing only SP.
*/
- public static final Function<ContainerConstructor, UIInfo<?, ?>> GTTileEntityUIFactory = containerConstructor -> UIBuilder
- .of().container((player, world, x, y, z) -> {
- TileEntity te = world.getTileEntity(x, y, z);
- if (te instanceof ITileWithModularUI) {
- return createTileEntityContainer(
- player,
- ((ITileWithModularUI) te)::createWindow,
- te::markDirty,
- containerConstructor);
- }
- return null;
- }).gui(((player, world, x, y, z) -> {
- if (!world.isRemote) return null;
- TileEntity te = world.getTileEntity(x, y, z);
- if (te instanceof ITileWithModularUI) {
- return createTileEntityGuiContainer(
- player,
- ((ITileWithModularUI) te)::createWindow,
- containerConstructor);
- }
- return null;
- })).build();
+ public static final Function<ContainerConstructor, UIInfo<?, ?>> GTTileEntityUIFactory = containerConstructor -> UIBuilder.of()
+ .container(
+ (player, world,
+ x,
+ y,
+ z) -> {
+ TileEntity te = world.getTileEntity(
+ x,
+ y,
+ z);
+ if (te instanceof ITileWithModularUI) {
+ return createTileEntityContainer(
+ player,
+ ((ITileWithModularUI) te)::createWindow,
+ te::markDirty,
+ containerConstructor);
+ }
+ return null;
+ })
+ .gui(
+ ((player,
+ world,
+ x,
+ y,
+ z) -> {
+ if (!world.isRemote)
+ return null;
+ TileEntity te = world.getTileEntity(
+ x,
+ y,
+ z);
+ if (te instanceof ITileWithModularUI) {
+ return createTileEntityGuiContainer(
+ player,
+ ((ITileWithModularUI) te)::createWindow,
+ containerConstructor);
+ }
+ return null;
+ }))
+ .build();
private static final UIInfo<?, ?> GTTileEntityDefaultUI = GTTileEntityUIFactory.apply(ModularUIContainer::new);
@@ -66,31 +84,36 @@ public class GT_UIInfos {
static {
for (byte i = 0; i < ForgeDirection.VALID_DIRECTIONS.length; i++) {
final byte side = i;
- coverUI.put(side, UIBuilder.of().container((player, world, x, y, z) -> {
- final TileEntity te = world.getTileEntity(x, y, z);
- if (!(te instanceof ICoverable)) return null;
- final ICoverable gtTileEntity = (ICoverable) te;
- GT_CoverBehaviorBase<?> cover = gtTileEntity.getCoverBehaviorAtSideNew(side);
- return createCoverContainer(
- player,
- cover::createWindow,
- te::markDirty,
- gtTileEntity.getCoverIDAtSide(side),
- side,
- gtTileEntity);
- }).gui((player, world, x, y, z) -> {
- if (!world.isRemote) return null;
- final TileEntity te = world.getTileEntity(x, y, z);
- if (!(te instanceof ICoverable)) return null;
- final ICoverable gtTileEntity = (ICoverable) te;
- final GT_CoverBehaviorBase<?> cover = gtTileEntity.getCoverBehaviorAtSideNew(side);
- return createCoverGuiContainer(
- player,
- cover::createWindow,
- gtTileEntity.getCoverIDAtSide(side),
- side,
- gtTileEntity);
- }).build());
+ coverUI.put(
+ side,
+ UIBuilder.of()
+ .container((player, world, x, y, z) -> {
+ final TileEntity te = world.getTileEntity(x, y, z);
+ if (!(te instanceof ICoverable)) return null;
+ final ICoverable gtTileEntity = (ICoverable) te;
+ GT_CoverBehaviorBase<?> cover = gtTileEntity.getCoverBehaviorAtSideNew(side);
+ return createCoverContainer(
+ player,
+ cover::createWindow,
+ te::markDirty,
+ gtTileEntity.getCoverIDAtSide(side),
+ side,
+ gtTileEntity);
+ })
+ .gui((player, world, x, y, z) -> {
+ if (!world.isRemote) return null;
+ final TileEntity te = world.getTileEntity(x, y, z);
+ if (!(te instanceof ICoverable)) return null;
+ final ICoverable gtTileEntity = (ICoverable) te;
+ final GT_CoverBehaviorBase<?> cover = gtTileEntity.getCoverBehaviorAtSideNew(side);
+ return createCoverGuiContainer(
+ player,
+ cover::createWindow,
+ gtTileEntity.getCoverIDAtSide(side),
+ side,
+ gtTileEntity);
+ })
+ .build());
}
}
@@ -121,12 +144,13 @@ public class GT_UIInfos {
tileEntity),
(EntityPlayerMP) player);
- coverUI.get(side).open(
- player,
- tileEntity.getWorld(),
- tileEntity.getXCoord(),
- tileEntity.getYCoord(),
- tileEntity.getZCoord());
+ coverUI.get(side)
+ .open(
+ player,
+ tileEntity.getWorld(),
+ tileEntity.getXCoord(),
+ tileEntity.getYCoord(),
+ tileEntity.getZCoord());
}
/**
diff --git a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java
index a1d1be02ac..590b14af29 100644
--- a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java
+++ b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java
@@ -13,23 +13,48 @@ public class GT_UITextures {
public static final UITexture TRANSPARENT = UITexture.fullImage(MODID, "gui/picture/transparent");
- public static final AdaptableUITexture BACKGROUND_SINGLEBLOCK_DEFAULT = AdaptableUITexture
- .of(MODID, "gui/background/singleblock_default", 176, 166, 4);
- public static final SteamTexture BACKGROUND_STEAM = SteamTexture
- .adaptableTexture(MODID, "gui/background/%s", 176, 166, 4);
- public static final UITexture BACKGROUND_FUSION_COMPUTER = UITexture
- .fullImage(MODID, "gui/background/fusion_computer");
- public static final AdaptableUITexture BACKGROUND_TEXT_FIELD = AdaptableUITexture
- .of(MODID, "gui/background/text_field", 142, 28, 1);
- public static final AdaptableUITexture BACKGROUND_TEXT_FIELD_LIGHT_GRAY = AdaptableUITexture
- .of(MODID, "gui/background/text_field_light_gray", 61, 12, 1);
+ public static final AdaptableUITexture BACKGROUND_SINGLEBLOCK_DEFAULT = AdaptableUITexture.of(
+ MODID,
+ "gui/background/singleblock_default",
+ 176,
+ 166,
+ 4);
+ public static final SteamTexture BACKGROUND_STEAM = SteamTexture.adaptableTexture(
+ MODID,
+ "gui/background/%s",
+ 176,
+ 166,
+ 4);
+ public static final UITexture BACKGROUND_FUSION_COMPUTER = UITexture.fullImage(
+ MODID,
+ "gui/background/fusion_computer");
+ public static final AdaptableUITexture BACKGROUND_TEXT_FIELD = AdaptableUITexture.of(
+ MODID,
+ "gui/background/text_field",
+ 142,
+ 28,
+ 1);
+ public static final AdaptableUITexture BACKGROUND_TEXT_FIELD_LIGHT_GRAY = AdaptableUITexture.of(
+ MODID,
+ "gui/background/text_field_light_gray",
+ 61,
+ 12,
+ 1);
public static final SteamTexture SLOT_ITEM_STEAM = SteamTexture.fullImage(MODID, "gui/slot/item_%s");
public static final SteamTexture SLOT_FLUID_STEAM = SteamTexture.fullImage(MODID, "gui/slot/fluid_%s");
- public static final AdaptableUITexture SLOT_DARK_GRAY = AdaptableUITexture
- .of(MODID, "gui/slot/dark_gray", 18, 18, 1);
- public static final AdaptableUITexture SLOT_MAINTENANCE = AdaptableUITexture
- .of(MODID, "gui/slot/maintenance", 20, 20, 1);
+ public static final AdaptableUITexture SLOT_DARK_GRAY = AdaptableUITexture.of(
+ MODID,
+ "gui/slot/dark_gray",
+ 18,
+ 18,
+ 1);
+ public static final AdaptableUITexture SLOT_MAINTENANCE = AdaptableUITexture.of(
+ MODID,
+ "gui/slot/maintenance",
+ 20,
+ 20,
+ 1);
public static final AdaptableUITexture SLOT_UPLIFTED = AdaptableUITexture.of(MODID, "gui/slot/uplifted", 18, 18, 1);
public static final UITexture OVERLAY_SLOT_ARROW_ME = UITexture.fullImage(MODID, "gui/overlay_slot/arrow_me");
@@ -41,53 +66,67 @@ public class GT_UITextures {
public static final UITexture OVERLAY_SLOT_BOX = UITexture.fullImage(MODID, "gui/overlay_slot/box");
public static final UITexture OVERLAY_SLOT_BOXED = UITexture.fullImage(MODID, "gui/overlay_slot/boxed");
public static final UITexture OVERLAY_SLOT_CANISTER = UITexture.fullImage(MODID, "gui/overlay_slot/canister");
- public static final SteamTexture OVERLAY_SLOT_CANISTER_STEAM = SteamTexture
- .fullImage(MODID, "gui/overlay_slot/canister_%s");
+ public static final SteamTexture OVERLAY_SLOT_CANISTER_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/overlay_slot/canister_%s");
public static final UITexture OVERLAY_SLOT_CANNER = UITexture.fullImage(MODID, "gui/overlay_slot/canner");
public static final UITexture OVERLAY_SLOT_CAULDRON = UITexture.fullImage(MODID, "gui/overlay_slot/cauldron");
public static final UITexture OVERLAY_SLOT_CENTRIFUGE = UITexture.fullImage(MODID, "gui/overlay_slot/centrifuge");
- public static final UITexture OVERLAY_SLOT_CENTRIFUGE_FLUID = UITexture
- .fullImage(MODID, "gui/overlay_slot/centrifuge_fluid");
- public static final SteamTexture OVERLAY_SLOT_CENTRIFUGE_STEAM = SteamTexture
- .fullImage(MODID, "gui/overlay_slot/centrifuge_%s");
+ public static final UITexture OVERLAY_SLOT_CENTRIFUGE_FLUID = UITexture.fullImage(
+ MODID,
+ "gui/overlay_slot/centrifuge_fluid");
+ public static final SteamTexture OVERLAY_SLOT_CENTRIFUGE_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/overlay_slot/centrifuge_%s");
public static final UITexture OVERLAY_SLOT_CHARGER = UITexture.fullImage(MODID, "gui/overlay_slot/charger");
- public static final UITexture OVERLAY_SLOT_CHARGER_FLUID = UITexture
- .fullImage(MODID, "gui/overlay_slot/charger_fluid");
+ public static final UITexture OVERLAY_SLOT_CHARGER_FLUID = UITexture.fullImage(
+ MODID,
+ "gui/overlay_slot/charger_fluid");
public static final UITexture OVERLAY_SLOT_CIRCUIT = UITexture.fullImage(MODID, "gui/overlay_slot/circuit");
- public static final SteamTexture OVERLAY_SLOT_COAL_STEAM = SteamTexture
- .fullImage(MODID, "gui/overlay_slot/coal_%s");
+ public static final SteamTexture OVERLAY_SLOT_COAL_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/overlay_slot/coal_%s");
public static final UITexture OVERLAY_SLOT_COMPRESSOR = UITexture.fullImage(MODID, "gui/overlay_slot/compressor");
- public static final SteamTexture OVERLAY_SLOT_COMPRESSOR_STEAM = SteamTexture
- .fullImage(MODID, "gui/overlay_slot/compressor_%s");
+ public static final SteamTexture OVERLAY_SLOT_COMPRESSOR_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/overlay_slot/compressor_%s");
public static final UITexture OVERLAY_SLOT_CRUSHED_ORE = UITexture.fullImage(MODID, "gui/overlay_slot/crushed_ore");
- public static final SteamTexture OVERLAY_SLOT_CRUSHED_ORE_STEAM = SteamTexture
- .fullImage(MODID, "gui/overlay_slot/crushed_ore_%s");
- public static final UITexture OVERLAY_SLOT_CUTTER_SLICED = UITexture
- .fullImage(MODID, "gui/overlay_slot/cutter_sliced");
+ public static final SteamTexture OVERLAY_SLOT_CRUSHED_ORE_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/overlay_slot/crushed_ore_%s");
+ public static final UITexture OVERLAY_SLOT_CUTTER_SLICED = UITexture.fullImage(
+ MODID,
+ "gui/overlay_slot/cutter_sliced");
public static final UITexture OVERLAY_SLOT_DATA_ORB = UITexture.fullImage(MODID, "gui/overlay_slot/data_orb");
public static final UITexture OVERLAY_SLOT_DATA_STICK = UITexture.fullImage(MODID, "gui/overlay_slot/data_stick");
public static final UITexture OVERLAY_SLOT_DUST = UITexture.fullImage(MODID, "gui/overlay_slot/dust");
- public static final SteamTexture OVERLAY_SLOT_DUST_STEAM = SteamTexture
- .fullImage(MODID, "gui/overlay_slot/dust_%s");
- public static final SteamTexture OVERLAY_SLOT_BLOCK_STEAM = SteamTexture
- .fullImage(MODID, "gui/overlay_slot/block_%s");
+ public static final SteamTexture OVERLAY_SLOT_DUST_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/overlay_slot/dust_%s");
+ public static final SteamTexture OVERLAY_SLOT_BLOCK_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/overlay_slot/block_%s");
public static final UITexture OVERLAY_SLOT_EXPLOSIVE = UITexture.fullImage(MODID, "gui/overlay_slot/explosive");
- public static final UITexture OVERLAY_SLOT_EXTRUDER_SHAPE = UITexture
- .fullImage(MODID, "gui/overlay_slot/extruder_shape");
+ public static final UITexture OVERLAY_SLOT_EXTRUDER_SHAPE = UITexture.fullImage(
+ MODID,
+ "gui/overlay_slot/extruder_shape");
public static final UITexture OVERLAY_SLOT_FURNACE = UITexture.fullImage(MODID, "gui/overlay_slot/furnace");
- public static final SteamTexture OVERLAY_SLOT_FURNACE_STEAM = SteamTexture
- .fullImage(MODID, "gui/overlay_slot/furnace_%s");
+ public static final SteamTexture OVERLAY_SLOT_FURNACE_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/overlay_slot/furnace_%s");
public static final UITexture OVERLAY_SLOT_GEM = UITexture.fullImage(MODID, "gui/overlay_slot/gem");
public static final UITexture OVERLAY_SLOT_HAMMER = UITexture.fullImage(MODID, "gui/overlay_slot/hammer");
- public static final SteamTexture OVERLAY_SLOT_HAMMER_STEAM = SteamTexture
- .fullImage(MODID, "gui/overlay_slot/hammer_%s");
+ public static final SteamTexture OVERLAY_SLOT_HAMMER_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/overlay_slot/hammer_%s");
public static final UITexture OVERLAY_SLOT_HEATER_1 = UITexture.fullImage(MODID, "gui/overlay_slot/heater_1");
public static final UITexture OVERLAY_SLOT_HEATER_2 = UITexture.fullImage(MODID, "gui/overlay_slot/heater_2");
public static final UITexture OVERLAY_SLOT_IMPLOSION = UITexture.fullImage(MODID, "gui/overlay_slot/implosion");
public static final UITexture OVERLAY_SLOT_IN = UITexture.fullImage(MODID, "gui/overlay_slot/in");
public static final SteamTexture OVERLAY_SLOT_IN_STEAM = SteamTexture.fullImage(MODID, "gui/overlay_slot/in_%s");
- public static final SteamTexture OVERLAY_SLOT_INGOT_STEAM = SteamTexture
- .fullImage(MODID, "gui/overlay_slot/ingot_%s");
+ public static final SteamTexture OVERLAY_SLOT_INGOT_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/overlay_slot/ingot_%s");
public static final UITexture OVERLAY_SLOT_INT_CIRCUIT = UITexture.fullImage(MODID, "gui/overlay_slot/int_circuit");
public static final UITexture OVERLAY_SLOT_LENS = UITexture.fullImage(MODID, "gui/overlay_slot/lens");
public static final UITexture OVERLAY_SLOT_MICROSCOPE = UITexture.fullImage(MODID, "gui/overlay_slot/microscope");
@@ -98,8 +137,9 @@ public class GT_UITextures {
public static final UITexture OVERLAY_SLOT_OUT = UITexture.fullImage(MODID, "gui/overlay_slot/out");
public static final SteamTexture OVERLAY_SLOT_OUT_STEAM = SteamTexture.fullImage(MODID, "gui/overlay_slot/out_%s");
public static final UITexture OVERLAY_SLOT_PAGE_BLANK = UITexture.fullImage(MODID, "gui/overlay_slot/page_blank");
- public static final UITexture OVERLAY_SLOT_PAGE_PRINTED = UITexture
- .fullImage(MODID, "gui/overlay_slot/page_printed");
+ public static final UITexture OVERLAY_SLOT_PAGE_PRINTED = UITexture.fullImage(
+ MODID,
+ "gui/overlay_slot/page_printed");
public static final UITexture OVERLAY_SLOT_PRESS_1 = UITexture.fullImage(MODID, "gui/overlay_slot/press_1");
public static final UITexture OVERLAY_SLOT_PRESS_2 = UITexture.fullImage(MODID, "gui/overlay_slot/press_2");
public static final UITexture OVERLAY_SLOT_PRESS_3 = UITexture.fullImage(MODID, "gui/overlay_slot/press_3");
@@ -107,8 +147,9 @@ public class GT_UITextures {
public static final UITexture OVERLAY_SLOT_ROD_1 = UITexture.fullImage(MODID, "gui/overlay_slot/rod_1");
public static final UITexture OVERLAY_SLOT_ROD_2 = UITexture.fullImage(MODID, "gui/overlay_slot/rod_2");
public static final UITexture OVERLAY_SLOT_SLICE_SHAPE = UITexture.fullImage(MODID, "gui/overlay_slot/slice_shape");
- public static final UITexture OVERLAY_SLOT_SLICER_SLICED = UITexture
- .fullImage(MODID, "gui/overlay_slot/slicer_sliced");
+ public static final UITexture OVERLAY_SLOT_SLICER_SLICED = UITexture.fullImage(
+ MODID,
+ "gui/overlay_slot/slicer_sliced");
public static final UITexture OVERLAY_SLOT_SQUARE = UITexture.fullImage(MODID, "gui/overlay_slot/square");
public static final UITexture OVERLAY_SLOT_UUA = UITexture.fullImage(MODID, "gui/overlay_slot/uua");
public static final UITexture OVERLAY_SLOT_UUM = UITexture.fullImage(MODID, "gui/overlay_slot/uum");
@@ -117,53 +158,70 @@ public class GT_UITextures {
public static final UITexture OVERLAY_SLOT_WIREMILL = UITexture.fullImage(MODID, "gui/overlay_slot/wiremill");
public static final UITexture OVERLAY_SLOT_WRENCH = UITexture.fullImage(MODID, "gui/overlay_slot/wrench");
public static final UITexture[] OVERLAY_SLOTS_NUMBER = IntStream.range(0, 12)
- .mapToObj(i -> UITexture.fullImage(MODID, "gui/overlay_slot/number_" + i)).collect(Collectors.toList())
- .toArray(new UITexture[0]);
+ .mapToObj(
+ i -> UITexture.fullImage(
+ MODID,
+ "gui/overlay_slot/number_" + i))
+ .collect(Collectors.toList())
+ .toArray(new UITexture[0]);
public static final UITexture PROGRESSBAR_ARROW = UITexture.fullImage(MODID, "gui/progressbar/arrow");
- public static final SteamTexture PROGRESSBAR_ARROW_STEAM = SteamTexture
- .fullImage(MODID, "gui/progressbar/arrow_%s");
- public static final SteamTexture PROGRESSBAR_ARROW_2_STEAM = SteamTexture
- .fullImage(MODID, "gui/progressbar/arrow_2_%s");
- public static final UITexture PROGRESSBAR_ARROW_MULTIPLE = UITexture
- .fullImage(MODID, "gui/progressbar/arrow_multiple");
+ public static final SteamTexture PROGRESSBAR_ARROW_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/progressbar/arrow_%s");
+ public static final SteamTexture PROGRESSBAR_ARROW_2_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/progressbar/arrow_2_%s");
+ public static final UITexture PROGRESSBAR_ARROW_MULTIPLE = UITexture.fullImage(
+ MODID,
+ "gui/progressbar/arrow_multiple");
public static final UITexture PROGRESSBAR_ASSEMBLE = UITexture.fullImage(MODID, "gui/progressbar/assemble");
- public static final UITexture PROGRESSBAR_ASSEMBLY_LINE_1 = UITexture
- .fullImage(MODID, "gui/progressbar/assemblyline_1");
- public static final UITexture PROGRESSBAR_ASSEMBLY_LINE_2 = UITexture
- .fullImage(MODID, "gui/progressbar/assemblyline_2");
- public static final UITexture PROGRESSBAR_ASSEMBLY_LINE_3 = UITexture
- .fullImage(MODID, "gui/progressbar/assemblyline_3");
+ public static final UITexture PROGRESSBAR_ASSEMBLY_LINE_1 = UITexture.fullImage(
+ MODID,
+ "gui/progressbar/assemblyline_1");
+ public static final UITexture PROGRESSBAR_ASSEMBLY_LINE_2 = UITexture.fullImage(
+ MODID,
+ "gui/progressbar/assemblyline_2");
+ public static final UITexture PROGRESSBAR_ASSEMBLY_LINE_3 = UITexture.fullImage(
+ MODID,
+ "gui/progressbar/assemblyline_3");
public static final UITexture PROGRESSBAR_BATH = UITexture.fullImage(MODID, "gui/progressbar/bath");
public static final UITexture PROGRESSBAR_BENDING = UITexture.fullImage(MODID, "gui/progressbar/bending");
- public static final SteamTexture PROGRESSBAR_BOILER_EMPTY_STEAM = SteamTexture
- .fullImage(MODID, "gui/progressbar/boiler_empty_%s");
+ public static final SteamTexture PROGRESSBAR_BOILER_EMPTY_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/progressbar/boiler_empty_%s");
public static final UITexture PROGRESSBAR_BOILER_HEAT = UITexture.fullImage(MODID, "gui/progressbar/boiler_heat");
public static final UITexture PROGRESSBAR_BOILER_STEAM = UITexture.fullImage(MODID, "gui/progressbar/boiler_steam");
public static final UITexture PROGRESSBAR_BOILER_WATER = UITexture.fullImage(MODID, "gui/progressbar/boiler_water");
public static final UITexture PROGRESSBAR_CANNER = UITexture.fullImage(MODID, "gui/progressbar/canner");
- public static final UITexture PROGRESSBAR_CIRCUIT_ASSEMBLER = UITexture
- .fullImage(MODID, "gui/progressbar/circuit_assembler");
+ public static final UITexture PROGRESSBAR_CIRCUIT_ASSEMBLER = UITexture.fullImage(
+ MODID,
+ "gui/progressbar/circuit_assembler");
public static final UITexture PROGRESSBAR_COMPRESS = UITexture.fullImage(MODID, "gui/progressbar/compress");
- public static final SteamTexture PROGRESSBAR_COMPRESS_STEAM = SteamTexture
- .fullImage(MODID, "gui/progressbar/compress_%s");
+ public static final SteamTexture PROGRESSBAR_COMPRESS_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/progressbar/compress_%s");
public static final UITexture PROGRESSBAR_CUT = UITexture.fullImage(MODID, "gui/progressbar/cut");
public static final UITexture PROGRESSBAR_EXTRACT = UITexture.fullImage(MODID, "gui/progressbar/extract");
- public static final SteamTexture PROGRESSBAR_EXTRACT_STEAM = SteamTexture
- .fullImage(MODID, "gui/progressbar/extract_%s");
+ public static final SteamTexture PROGRESSBAR_EXTRACT_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/progressbar/extract_%s");
public static final UITexture PROGRESSBAR_EXTRUDE = UITexture.fullImage(MODID, "gui/progressbar/extrude");
public static final SteamTexture PROGRESSBAR_FUEL_STEAM = SteamTexture.fullImage(MODID, "gui/progressbar/fuel_%s");
public static final UITexture PROGRESSBAR_HAMMER = UITexture.fullImage(MODID, "gui/progressbar/hammer");
public static final UITexture PROGRESSBAR_HAMMER_BASE = UITexture.fullImage(MODID, "gui/progressbar/hammer_base");
- public static final SteamTexture PROGRESSBAR_HAMMER_STEAM = SteamTexture
- .fullImage(MODID, "gui/progressbar/hammer_%s");
- public static final SteamTexture PROGRESSBAR_HAMMER_BASE_STEAM = SteamTexture
- .fullImage(MODID, "gui/progressbar/hammer_base_%s");
+ public static final SteamTexture PROGRESSBAR_HAMMER_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/progressbar/hammer_%s");
+ public static final SteamTexture PROGRESSBAR_HAMMER_BASE_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/progressbar/hammer_base_%s");
public static final UITexture PROGRESSBAR_LATHE = UITexture.fullImage(MODID, "gui/progressbar/lathe");
public static final UITexture PROGRESSBAR_LATHE_BASE = UITexture.fullImage(MODID, "gui/progressbar/lathe_base");
public static final UITexture PROGRESSBAR_MACERATE = UITexture.fullImage(MODID, "gui/progressbar/macerate");
- public static final SteamTexture PROGRESSBAR_MACERATE_STEAM = SteamTexture
- .fullImage(MODID, "gui/progressbar/macerate_%s");
+ public static final SteamTexture PROGRESSBAR_MACERATE_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/progressbar/macerate_%s");
public static final UITexture PROGRESSBAR_MAGNET = UITexture.fullImage(MODID, "gui/progressbar/magnet");
public static final UITexture PROGRESSBAR_MIXER = UITexture.fullImage(MODID, "gui/progressbar/mixer");
public static final UITexture PROGRESSBAR_RECYCLE = UITexture.fullImage(MODID, "gui/progressbar/recycle");
@@ -176,80 +234,138 @@ public class GT_UITextures {
public static final UITexture TAB_COVER_HIGHLIGHT = UITexture.fullImage(MODID, "gui/tab/cover_highlight");
public static final UITexture TAB_COVER_DISABLED = UITexture.fullImage(MODID, "gui/tab/cover_disabled");
public static final SteamTexture TAB_COVER_STEAM_NORMAL = SteamTexture.fullImage(MODID, "gui/tab/cover_%s_normal");
- public static final SteamTexture TAB_COVER_STEAM_HIGHLIGHT = SteamTexture
- .fullImage(MODID, "gui/tab/cover_%s_highlight");
- public static final SteamTexture TAB_COVER_STEAM_DISABLED = SteamTexture
- .fullImage(MODID, "gui/tab/cover_%s_disabled");
+ public static final SteamTexture TAB_COVER_STEAM_HIGHLIGHT = SteamTexture.fullImage(
+ MODID,
+ "gui/tab/cover_%s_highlight");
+ public static final SteamTexture TAB_COVER_STEAM_DISABLED = SteamTexture.fullImage(
+ MODID,
+ "gui/tab/cover_%s_disabled");
public static final AdaptableUITexture TAB_TITLE = AdaptableUITexture.of(MODID, "gui/tab/title", 28, 28, 4);
- public static final AdaptableUITexture TAB_TITLE_DARK = AdaptableUITexture
- .of(MODID, "gui/tab/title_dark", 28, 28, 4);
- public static final SteamTexture TAB_TITLE_STEAM = SteamTexture
- .adaptableTexture(MODID, "gui/tab/title_%s", 28, 28, 4);
- public static final SteamTexture TAB_TITLE_DARK_STEAM = SteamTexture
- .adaptableTexture(MODID, "gui/tab/title_dark_%s", 28, 28, 4);
- public static final AdaptableUITexture TAB_TITLE_ANGULAR = AdaptableUITexture
- .of(MODID, "gui/tab/title_angular", 28, 28, 4);
- public static final SteamTexture TAB_TITLE_ANGULAR_STEAM = SteamTexture
- .adaptableTexture(MODID, "gui/tab/title_angular_%s", 28, 28, 4);
+ public static final AdaptableUITexture TAB_TITLE_DARK = AdaptableUITexture.of(
+ MODID,
+ "gui/tab/title_dark",
+ 28,
+ 28,
+ 4);
+ public static final SteamTexture TAB_TITLE_STEAM = SteamTexture.adaptableTexture(
+ MODID,
+ "gui/tab/title_%s",
+ 28,
+ 28,
+ 4);
+ public static final SteamTexture TAB_TITLE_DARK_STEAM = SteamTexture.adaptableTexture(
+ MODID,
+ "gui/tab/title_dark_%s",
+ 28,
+ 28,
+ 4);
+ public static final AdaptableUITexture TAB_TITLE_ANGULAR = AdaptableUITexture.of(
+ MODID,
+ "gui/tab/title_angular",
+ 28,
+ 28,
+ 4);
+ public static final SteamTexture TAB_TITLE_ANGULAR_STEAM = SteamTexture.adaptableTexture(
+ MODID,
+ "gui/tab/title_angular_%s",
+ 28,
+ 28,
+ 4);
public static final UITexture BUTTON_STANDARD = AdaptableUITexture.of(MODID, "gui/button/standard", 18, 18, 1);
- public static final UITexture BUTTON_STANDARD_DISABLED = AdaptableUITexture
- .of(MODID, "gui/button/standard_disabled", 18, 18, 1);
- public static final UITexture BUTTON_STANDARD_TOGGLE = AdaptableUITexture
- .of(MODID, "gui/button/standard_toggle", 18, 18, 1);
- public static final UITexture BUTTON_STANDARD_TOGGLE_DISABLED = AdaptableUITexture
- .of(MODID, "gui/button/standard_toggle_disabled", 18, 18, 1);
+ public static final UITexture BUTTON_STANDARD_DISABLED = AdaptableUITexture.of(
+ MODID,
+ "gui/button/standard_disabled",
+ 18,
+ 18,
+ 1);
+ public static final UITexture BUTTON_STANDARD_TOGGLE = AdaptableUITexture.of(
+ MODID,
+ "gui/button/standard_toggle",
+ 18,
+ 18,
+ 1);
+ public static final UITexture BUTTON_STANDARD_TOGGLE_DISABLED = AdaptableUITexture.of(
+ MODID,
+ "gui/button/standard_toggle_disabled",
+ 18,
+ 18,
+ 1);
public static final UITexture BUTTON_COVER_NORMAL = UITexture.fullImage(MODID, "gui/button/cover_normal");
- public static final UITexture BUTTON_COVER_NORMAL_HOVERED = UITexture
- .fullImage(MODID, "gui/button/cover_normal_hovered");
- public static final UITexture BUTTON_COVER_NORMAL_DISABLED = UITexture
- .fullImage(MODID, "gui/button/cover_normal_disabled");
+ public static final UITexture BUTTON_COVER_NORMAL_HOVERED = UITexture.fullImage(
+ MODID,
+ "gui/button/cover_normal_hovered");
+ public static final UITexture BUTTON_COVER_NORMAL_DISABLED = UITexture.fullImage(
+ MODID,
+ "gui/button/cover_normal_disabled");
public static final UITexture OVERLAY_BUTTON_DISABLE = UITexture.fullImage(MODID, "gui/overlay_button/disable");
- public static final UITexture OVERLAY_BUTTON_REDSTONE_OFF = UITexture
- .fullImage(MODID, "gui/overlay_button/redstone_off");
- public static final UITexture OVERLAY_BUTTON_REDSTONE_ON = UITexture
- .fullImage(MODID, "gui/overlay_button/redstone_on");
- public static final UITexture OVERLAY_BUTTON_POWER_SWITCH_ON = UITexture
- .fullImage(MODID, "gui/overlay_button/power_switch_on");
- public static final UITexture OVERLAY_BUTTON_POWER_SWITCH_OFF = UITexture
- .fullImage(MODID, "gui/overlay_button/power_switch_off");
- public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_ON = UITexture
- .fullImage(MODID, "gui/overlay_button/void_excess_on");
- public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_ON_DISABLED = UITexture
- .fullImage(MODID, "gui/overlay_button/void_excess_on_disabled");
- public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_OFF = UITexture
- .fullImage(MODID, "gui/overlay_button/void_excess_off");
- public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_OFF_DISABLED = UITexture
- .fullImage(MODID, "gui/overlay_button/void_excess_off_disabled");
- public static final UITexture OVERLAY_BUTTON_INPUT_SEPARATION_ON = UITexture
- .fullImage(MODID, "gui/overlay_button/input_separation_on");
- public static final UITexture OVERLAY_BUTTON_INPUT_SEPARATION_ON_DISABLED = UITexture
- .fullImage(MODID, "gui/overlay_button/input_separation_on_disabled");
- public static final UITexture OVERLAY_BUTTON_INPUT_SEPARATION_OFF = UITexture
- .fullImage(MODID, "gui/overlay_button/input_separation_off");
- public static final UITexture OVERLAY_BUTTON_INPUT_SEPARATION_OFF_DISABLED = UITexture
- .fullImage(MODID, "gui/overlay_button/input_separation_off_disabled");
- public static final UITexture OVERLAY_BUTTON_RECIPE_LOCKED = UITexture
- .fullImage(MODID, "gui/overlay_button/recipe_locked");
- public static final UITexture OVERLAY_BUTTON_RECIPE_LOCKED_DISABLED = UITexture
- .fullImage(MODID, "gui/overlay_button/recipe_locked_disabled");
- public static final UITexture OVERLAY_BUTTON_RECIPE_UNLOCKED = UITexture
- .fullImage(MODID, "gui/overlay_button/recipe_unlocked");
- public static final UITexture OVERLAY_BUTTON_RECIPE_UNLOCKED_DISABLED = UITexture
- .fullImage(MODID, "gui/overlay_button/recipe_unlocked_disabled");
- public static final UITexture OVERLAY_BUTTON_BATCH_MODE_ON = UITexture
- .fullImage(MODID, "gui/overlay_button/batch_mode_on");
- public static final UITexture OVERLAY_BUTTON_BATCH_MODE_ON_DISABLED = UITexture
- .fullImage(MODID, "gui/overlay_button/batch_mode_on_disabled");
- public static final UITexture OVERLAY_BUTTON_BATCH_MODE_OFF = UITexture
- .fullImage(MODID, "gui/overlay_button/batch_mode_off");
- public static final UITexture OVERLAY_BUTTON_BATCH_MODE_OFF_DISABLED = UITexture
- .fullImage(MODID, "gui/overlay_button/batch_mode_off_disabled");
- public static final UITexture OVERLAY_BUTTON_DOWN_TIERING_ON = UITexture
- .fullImage(MODID, "gui/overlay_button/down_tiering_on");
- public static final UITexture OVERLAY_BUTTON_DOWN_TIERING_OFF = UITexture
- .fullImage(MODID, "gui/overlay_button/down_tiering_off");
+ public static final UITexture OVERLAY_BUTTON_REDSTONE_OFF = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/redstone_off");
+ public static final UITexture OVERLAY_BUTTON_REDSTONE_ON = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/redstone_on");
+ public static final UITexture OVERLAY_BUTTON_POWER_SWITCH_ON = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/power_switch_on");
+ public static final UITexture OVERLAY_BUTTON_POWER_SWITCH_OFF = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/power_switch_off");
+ public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_ON = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/void_excess_on");
+ public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_ON_DISABLED = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/void_excess_on_disabled");
+ public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_OFF = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/void_excess_off");
+ public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_OFF_DISABLED = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/void_excess_off_disabled");
+ public static final UITexture OVERLAY_BUTTON_INPUT_SEPARATION_ON = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/input_separation_on");
+ public static final UITexture OVERLAY_BUTTON_INPUT_SEPARATION_ON_DISABLED = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/input_separation_on_disabled");
+ public static final UITexture OVERLAY_BUTTON_INPUT_SEPARATION_OFF = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/input_separation_off");
+ public static final UITexture OVERLAY_BUTTON_INPUT_SEPARATION_OFF_DISABLED = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/input_separation_off_disabled");
+ public static final UITexture OVERLAY_BUTTON_RECIPE_LOCKED = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/recipe_locked");
+ public static final UITexture OVERLAY_BUTTON_RECIPE_LOCKED_DISABLED = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/recipe_locked_disabled");
+ public static final UITexture OVERLAY_BUTTON_RECIPE_UNLOCKED = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/recipe_unlocked");
+ public static final UITexture OVERLAY_BUTTON_RECIPE_UNLOCKED_DISABLED = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/recipe_unlocked_disabled");
+ public static final UITexture OVERLAY_BUTTON_BATCH_MODE_ON = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/batch_mode_on");
+ public static final UITexture OVERLAY_BUTTON_BATCH_MODE_ON_DISABLED = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/batch_mode_on_disabled");
+ public static final UITexture OVERLAY_BUTTON_BATCH_MODE_OFF = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/batch_mode_off");
+ public static final UITexture OVERLAY_BUTTON_BATCH_MODE_OFF_DISABLED = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/batch_mode_off_disabled");
+ public static final UITexture OVERLAY_BUTTON_DOWN_TIERING_ON = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/down_tiering_on");
+ public static final UITexture OVERLAY_BUTTON_DOWN_TIERING_OFF = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/down_tiering_off");
public static final UITexture OVERLAY_BUTTON_CHECKMARK = UITexture.fullImage(MODID, "gui/overlay_button/checkmark");
public static final UITexture OVERLAY_BUTTON_CROSS = UITexture.fullImage(MODID, "gui/overlay_button/cross");
public static final UITexture OVERLAY_BUTTON_WHITELIST = UITexture.fullImage(MODID, "gui/overlay_button/whitelist");
@@ -257,81 +373,110 @@ public class GT_UITextures {
public static final UITexture OVERLAY_BUTTON_PROGRESS = UITexture.fullImage(MODID, "gui/overlay_button/progress");
public static final UITexture OVERLAY_BUTTON_EXPORT = UITexture.fullImage(MODID, "gui/overlay_button/export");
public static final UITexture OVERLAY_BUTTON_IMPORT = UITexture.fullImage(MODID, "gui/overlay_button/import");
- public static final UITexture OVERLAY_BUTTON_AUTOOUTPUT_ITEM = UITexture
- .fullImage(MODID, "gui/overlay_button/autooutput_item");
- public static final UITexture OVERLAY_BUTTON_AUTOOUTPUT_FLUID = UITexture
- .fullImage(MODID, "gui/overlay_button/autooutput_fluid");
- public static final UITexture OVERLAY_BUTTON_ALLOW_INPUT = UITexture
- .fullImage(MODID, "gui/overlay_button/allow_input");
- public static final UITexture OVERLAY_BUTTON_AUTOPULL_ME = UITexture
- .fullImage(MODID, "gui/overlay_button/auto_pull_me");
- public static final UITexture OVERLAY_BUTTON_AUTOPULL_ME_DISABLED = UITexture
- .fullImage(MODID, "gui/overlay_button/auto_pull_me_disabled");
- public static final UITexture OVERLAY_BUTTON_BLOCK_INPUT = UITexture
- .fullImage(MODID, "gui/overlay_button/block_input");
- public static final UITexture OVERLAY_BUTTON_ARROW_GREEN_UP = UITexture
- .fullImage(MODID, "gui/overlay_button/arrow_green_up");
- public static final UITexture OVERLAY_BUTTON_ARROW_GREEN_DOWN = UITexture
- .fullImage(MODID, "gui/overlay_button/arrow_green_down");
+ public static final UITexture OVERLAY_BUTTON_AUTOOUTPUT_ITEM = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/autooutput_item");
+ public static final UITexture OVERLAY_BUTTON_AUTOOUTPUT_FLUID = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/autooutput_fluid");
+ public static final UITexture OVERLAY_BUTTON_ALLOW_INPUT = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/allow_input");
+ public static final UITexture OVERLAY_BUTTON_AUTOPULL_ME = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/auto_pull_me");
+ public static final UITexture OVERLAY_BUTTON_AUTOPULL_ME_DISABLED = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/auto_pull_me_disabled");
+ public static final UITexture OVERLAY_BUTTON_BLOCK_INPUT = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/block_input");
+ public static final UITexture OVERLAY_BUTTON_ARROW_GREEN_UP = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/arrow_green_up");
+ public static final UITexture OVERLAY_BUTTON_ARROW_GREEN_DOWN = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/arrow_green_down");
public static final UITexture OVERLAY_BUTTON_CYCLIC = UITexture.fullImage(MODID, "gui/overlay_button/cyclic");
- public static final UITexture OVERLAY_BUTTON_EMIT_ENERGY = UITexture
- .fullImage(MODID, "gui/overlay_button/emit_energy");
- public static final UITexture OVERLAY_BUTTON_EMIT_REDSTONE = UITexture
- .fullImage(MODID, "gui/overlay_button/emit_redstone");
- public static final UITexture OVERLAY_BUTTON_INVERT_REDSTONE = UITexture
- .fullImage(MODID, "gui/overlay_button/invert_redstone");
- public static final UITexture OVERLAY_BUTTON_STOCKING_MODE = UITexture
- .fullImage(MODID, "gui/overlay_button/stocking_mode");
- public static final UITexture OVERLAY_BUTTON_INVERT_FILTER = UITexture
- .fullImage(MODID, "gui/overlay_button/invert_filter");
+ public static final UITexture OVERLAY_BUTTON_EMIT_ENERGY = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/emit_energy");
+ public static final UITexture OVERLAY_BUTTON_EMIT_REDSTONE = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/emit_redstone");
+ public static final UITexture OVERLAY_BUTTON_INVERT_REDSTONE = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/invert_redstone");
+ public static final UITexture OVERLAY_BUTTON_STOCKING_MODE = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/stocking_mode");
+ public static final UITexture OVERLAY_BUTTON_INVERT_FILTER = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/invert_filter");
public static final UITexture OVERLAY_BUTTON_NBT = UITexture.fullImage(MODID, "gui/overlay_button/nbt");
public static final UITexture OVERLAY_BUTTON_PRINT = UITexture.fullImage(MODID, "gui/overlay_button/print");
public static final UITexture OVERLAY_BUTTON_TRANSPOSE = UITexture.fullImage(MODID, "gui/overlay_button/transpose");
- public static final UITexture OVERLAY_BUTTON_BOUNDING_BOX = UITexture
- .fullImage(MODID, "gui/overlay_button/bounding_box");
- public static final UITexture OVERLAY_BUTTON_MINUS_SMALL = UITexture
- .fullImage(MODID, "gui/overlay_button/minus_small");
- public static final UITexture OVERLAY_BUTTON_MINUS_LARGE = UITexture
- .fullImage(MODID, "gui/overlay_button/minus_large");
- public static final UITexture OVERLAY_BUTTON_PLUS_SMALL = UITexture
- .fullImage(MODID, "gui/overlay_button/plus_small");
- public static final UITexture OVERLAY_BUTTON_PLUS_LARGE = UITexture
- .fullImage(MODID, "gui/overlay_button/plus_large");
+ public static final UITexture OVERLAY_BUTTON_BOUNDING_BOX = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/bounding_box");
+ public static final UITexture OVERLAY_BUTTON_MINUS_SMALL = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/minus_small");
+ public static final UITexture OVERLAY_BUTTON_MINUS_LARGE = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/minus_large");
+ public static final UITexture OVERLAY_BUTTON_PLUS_SMALL = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/plus_small");
+ public static final UITexture OVERLAY_BUTTON_PLUS_LARGE = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/plus_large");
public static final UITexture OVERLAY_BUTTON_GATE_AND = UITexture.fullImage(MODID, "gui/overlay_button/gate_and");
public static final UITexture OVERLAY_BUTTON_GATE_NAND = UITexture.fullImage(MODID, "gui/overlay_button/gate_nand");
public static final UITexture OVERLAY_BUTTON_GATE_OR = UITexture.fullImage(MODID, "gui/overlay_button/gate_or");
public static final UITexture OVERLAY_BUTTON_GATE_NOR = UITexture.fullImage(MODID, "gui/overlay_button/gate_nor");
public static final UITexture OVERLAY_BUTTON_ANALOG = UITexture.fullImage(MODID, "gui/overlay_button/analog");
public static final UITexture OVERLAY_BUTTON_LOCK = UITexture.fullImage(MODID, "gui/overlay_button/lock");
- public static final UITexture OVERLAY_BUTTON_INPUT_FROM_OUTPUT_SIDE = UITexture
- .fullImage(MODID, "gui/overlay_button/input_from_output_side");
- public static final UITexture OVERLAY_BUTTON_VOID_EXCESS = UITexture
- .fullImage(MODID, "gui/overlay_button/void_excess");
+ public static final UITexture OVERLAY_BUTTON_INPUT_FROM_OUTPUT_SIDE = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/input_from_output_side");
+ public static final UITexture OVERLAY_BUTTON_VOID_EXCESS = UITexture.fullImage(
+ MODID,
+ "gui/overlay_button/void_excess");
public static final UITexture OVERLAY_BUTTON_VOID_ALL = UITexture.fullImage(MODID, "gui/overlay_button/void_all");
public static final UITexture OVERLAY_BUTTON_NEI = UITexture.fullImage(MODID, "gui/overlay_button/nei");
/**
* Can adjust size as needed.
*/
- public static final AdaptableUITexture PICTURE_SCREEN_BLACK = AdaptableUITexture
- .of(MODID, "gui/picture/screen_black", 16, 16, 2);
+ public static final AdaptableUITexture PICTURE_SCREEN_BLACK = AdaptableUITexture.of(
+ MODID,
+ "gui/picture/screen_black",
+ 16,
+ 16,
+ 2);
- public static final UITexture PICTURE_RADIATION_WARNING = UITexture
- .fullImage(MODID, "gui/picture/radiation_warning");
- public static final UITexture PICTURE_GT_LOGO_17x17_TRANSPARENT = UITexture
- .fullImage(MODID, "gui/picture/gt_logo_17x17_transparent");
- public static final UITexture PICTURE_GT_LOGO_17x17_TRANSPARENT_GRAY = UITexture
- .fullImage(MODID, "gui/picture/gt_logo_17x17_transparent_gray");
- public static final SteamTexture PICTURE_GT_LOGO_17x17_TRANSPARENT_STEAM = SteamTexture
- .fullImage(MODID, "gui/picture/gt_logo_17x17_transparent_%s");
+ public static final UITexture PICTURE_RADIATION_WARNING = UITexture.fullImage(
+ MODID,
+ "gui/picture/radiation_warning");
+ public static final UITexture PICTURE_GT_LOGO_17x17_TRANSPARENT = UITexture.fullImage(
+ MODID,
+ "gui/picture/gt_logo_17x17_transparent");
+ public static final UITexture PICTURE_GT_LOGO_17x17_TRANSPARENT_GRAY = UITexture.fullImage(
+ MODID,
+ "gui/picture/gt_logo_17x17_transparent_gray");
+ public static final SteamTexture PICTURE_GT_LOGO_17x17_TRANSPARENT_STEAM = SteamTexture.fullImage(
+ MODID,
+ "gui/picture/gt_logo_17x17_transparent_%s");
public static final UITexture PICTURE_GT_LOGO_18x18 = UITexture.fullImage(MODID, "gui/picture/gt_logo_18x18");
public static final UITexture PICTURE_GT_LOGO_19x19 = UITexture.fullImage(MODID, "gui/picture/gt_logo_19x19");
public static final UITexture PICTURE_INFORMATION = UITexture.fullImage(MODID, "gui/picture/information");
- public static final UITexture PICTURE_STALLED_ELECTRICITY = UITexture
- .fullImage(MODID, "gui/picture/stalled_electricity");
+ public static final UITexture PICTURE_STALLED_ELECTRICITY = UITexture.fullImage(
+ MODID,
+ "gui/picture/stalled_electricity");
public static final UITexture PICTURE_STALLED_STEAM = UITexture.fullImage(MODID, "gui/picture/stalled_steam");
- public static final BiFunction<Integer, Boolean, UITexture> PICTURE_ARROW_22_RED = (width, fromRight) -> UITexture
- .partly(
+ public static final BiFunction<Integer, Boolean, UITexture> PICTURE_ARROW_22_RED = (width,
+ fromRight) -> UITexture.partly(
MODID,
"gui/picture/arrow_22_red",
87,
@@ -340,8 +485,8 @@ public class GT_UITextures {
0,
fromRight ? 87 : width,
22);
- public static final BiFunction<Integer, Boolean, UITexture> PICTURE_ARROW_22_BLUE = (width, fromRight) -> UITexture
- .partly(
+ public static final BiFunction<Integer, Boolean, UITexture> PICTURE_ARROW_22_BLUE = (width,
+ fromRight) -> UITexture.partly(
MODID,
"gui/picture/arrow_22_blue",
87,
@@ -350,8 +495,8 @@ public class GT_UITextures {
0,
fromRight ? 87 : width,
22);
- public static final BiFunction<Integer, Boolean, UITexture> PICTURE_ARROW_22_WHITE = (width, fromRight) -> UITexture
- .partly(
+ public static final BiFunction<Integer, Boolean, UITexture> PICTURE_ARROW_22_WHITE = (width,
+ fromRight) -> UITexture.partly(
MODID,
"gui/picture/arrow_22_white",
87,
@@ -360,8 +505,8 @@ public class GT_UITextures {
0,
fromRight ? 87 : width,
22);
- public static final BiFunction<Integer, Boolean, UITexture> PICTURE_ARROW_24_RED = (width, fromRight) -> UITexture
- .partly(
+ public static final BiFunction<Integer, Boolean, UITexture> PICTURE_ARROW_24_RED = (width,
+ fromRight) -> UITexture.partly(
MODID,
"gui/picture/arrow_24_red",
69,
@@ -370,8 +515,8 @@ public class GT_UITextures {
0,
fromRight ? 69 : width,
24);
- public static final BiFunction<Integer, Boolean, UITexture> PICTURE_ARROW_24_BLUE = (width, fromRight) -> UITexture
- .partly(
+ public static final BiFunction<Integer, Boolean, UITexture> PICTURE_ARROW_24_BLUE = (width,
+ fromRight) -> UITexture.partly(
MODID,
"gui/picture/arrow_24_blue",
69,
@@ -380,8 +525,8 @@ public class GT_UITextures {
0,
fromRight ? 69 : width,
24);
- public static final BiFunction<Integer, Boolean, UITexture> PICTURE_ARROW_24_WHITE = (width, fromRight) -> UITexture
- .partly(
+ public static final BiFunction<Integer, Boolean, UITexture> PICTURE_ARROW_24_WHITE = (width,
+ fromRight) -> UITexture.partly(
MODID,
"gui/picture/arrow_24_white",
69,
@@ -395,8 +540,9 @@ public class GT_UITextures {
public static final UITexture PICTURE_SLOTS_HOLO_3BY3 = UITexture.fullImage(MODID, "gui/picture/slots_holo_3by3");
public static final UITexture PICTURE_ARROW_DOUBLE = UITexture.fullImage(MODID, "gui/picture/arrow_double");
public static final UITexture PICTURE_SUPER_BUFFER = UITexture.fullImage(MODID, "gui/picture/super_buffer");
- public static final UITexture PICTURE_SQUARE_LIGHT_GRAY = UITexture
- .fullImage(MODID, "gui/picture/square_light_gray");
+ public static final UITexture PICTURE_SQUARE_LIGHT_GRAY = UITexture.fullImage(
+ MODID,
+ "gui/picture/square_light_gray");
public static final UITexture PICTURE_GAUGE = UITexture.fullImage(MODID, "gui/picture/gauge");
public static final UITexture PICTURE_ITEM_IN = UITexture.fullImage(MODID, "gui/picture/item_in");
public static final UITexture PICTURE_ITEM_OUT = UITexture.fullImage(MODID, "gui/picture/item_out");
diff --git a/src/main/java/gregtech/api/gui/modularui/GUITextureSet.java b/src/main/java/gregtech/api/gui/modularui/GUITextureSet.java
index 8b6e9f85ec..2799738344 100644
--- a/src/main/java/gregtech/api/gui/modularui/GUITextureSet.java
+++ b/src/main/java/gregtech/api/gui/modularui/GUITextureSet.java
@@ -28,29 +28,46 @@ public class GUITextureSet {
private AdaptableUITexture titleTabAngular;
private UITexture gregtechLogo;
- public static final GUITextureSet DEFAULT = new GUITextureSet()
- .setMainBackground(GT_UITextures.BACKGROUND_SINGLEBLOCK_DEFAULT).setItemSlot(ModularUITextures.ITEM_SLOT)
- .setFluidSlot(ModularUITextures.FLUID_SLOT)
- .setCoverTab(
- GT_UITextures.TAB_COVER_NORMAL,
- GT_UITextures.TAB_COVER_HIGHLIGHT,
- GT_UITextures.TAB_COVER_DISABLED)
- .setTitleTab(GT_UITextures.TAB_TITLE, GT_UITextures.TAB_TITLE_DARK, GT_UITextures.TAB_TITLE_ANGULAR)
- .setGregTechLogo(GT_UITextures.PICTURE_GT_LOGO_17x17_TRANSPARENT);
-
- public static final Function<SteamVariant, GUITextureSet> STEAM = steamVariant -> new GUITextureSet()
- .setMainBackground(GT_UITextures.BACKGROUND_STEAM.get(steamVariant))
- .setItemSlot(GT_UITextures.SLOT_ITEM_STEAM.get(steamVariant))
- .setFluidSlot(GT_UITextures.SLOT_FLUID_STEAM.get(steamVariant))
- .setCoverTab(
- GT_UITextures.TAB_COVER_STEAM_NORMAL.get(steamVariant),
- GT_UITextures.TAB_COVER_STEAM_HIGHLIGHT.get(steamVariant),
- GT_UITextures.TAB_COVER_STEAM_DISABLED.get(steamVariant))
- .setTitleTab(
- GT_UITextures.TAB_TITLE_STEAM.getAdaptable(steamVariant),
- GT_UITextures.TAB_TITLE_DARK_STEAM.getAdaptable(steamVariant),
- GT_UITextures.TAB_TITLE_ANGULAR_STEAM.getAdaptable(steamVariant))
- .setGregTechLogo(GT_UITextures.PICTURE_GT_LOGO_17x17_TRANSPARENT_STEAM.get(steamVariant));
+ public static final GUITextureSet DEFAULT = new GUITextureSet().setMainBackground(
+ GT_UITextures.BACKGROUND_SINGLEBLOCK_DEFAULT)
+ .setItemSlot(ModularUITextures.ITEM_SLOT)
+ .setFluidSlot(ModularUITextures.FLUID_SLOT)
+ .setCoverTab(
+ GT_UITextures.TAB_COVER_NORMAL,
+ GT_UITextures.TAB_COVER_HIGHLIGHT,
+ GT_UITextures.TAB_COVER_DISABLED)
+ .setTitleTab(
+ GT_UITextures.TAB_TITLE,
+ GT_UITextures.TAB_TITLE_DARK,
+ GT_UITextures.TAB_TITLE_ANGULAR)
+ .setGregTechLogo(
+ GT_UITextures.PICTURE_GT_LOGO_17x17_TRANSPARENT);
+
+ public static final Function<SteamVariant, GUITextureSet> STEAM = steamVariant -> new GUITextureSet().setMainBackground(
+ GT_UITextures.BACKGROUND_STEAM.get(steamVariant))
+ .setItemSlot(
+ GT_UITextures.SLOT_ITEM_STEAM.get(
+ steamVariant))
+ .setFluidSlot(
+ GT_UITextures.SLOT_FLUID_STEAM.get(
+ steamVariant))
+ .setCoverTab(
+ GT_UITextures.TAB_COVER_STEAM_NORMAL.get(
+ steamVariant),
+ GT_UITextures.TAB_COVER_STEAM_HIGHLIGHT.get(
+ steamVariant),
+ GT_UITextures.TAB_COVER_STEAM_DISABLED.get(
+ steamVariant))
+ .setTitleTab(
+ GT_UITextures.TAB_TITLE_STEAM.getAdaptable(
+ steamVariant),
+ GT_UITextures.TAB_TITLE_DARK_STEAM.getAdaptable(
+ steamVariant),
+ GT_UITextures.TAB_TITLE_ANGULAR_STEAM.getAdaptable(
+ steamVariant))
+ .setGregTechLogo(
+ GT_UITextures.PICTURE_GT_LOGO_17x17_TRANSPARENT_STEAM.get(
+ steamVariant));
public GUITextureSet() {}
diff --git a/src/main/java/gregtech/api/gui/widgets/GT_GuiCoverTabLine.java b/src/main/java/gregtech/api/gui/widgets/GT_GuiCoverTabLine.java
index 639b402856..5cbee74335 100644
--- a/src/main/java/gregtech/api/gui/widgets/GT_GuiCoverTabLine.java
+++ b/src/main/java/gregtech/api/gui/widgets/GT_GuiCoverTabLine.java
@@ -106,7 +106,8 @@ public class GT_GuiCoverTabLine extends GT_GuiTabLine {
* @param cover
*/
private void addCoverToTabs(byte side, ItemStack cover) {
- final boolean enabled = this.tile.getCoverBehaviorAtSideNew(side).hasCoverGUI();
+ final boolean enabled = this.tile.getCoverBehaviorAtSideNew(side)
+ .hasCoverGUI();
this.setTab(side, cover, null, getTooltipForCoverTab(side, cover, enabled));
this.setTabEnabled(side, enabled);
}
@@ -159,7 +160,8 @@ public class GT_GuiCoverTabLine extends GT_GuiTabLine {
return false;
}
for (int i = 0; i < tabLine.mTabs.length; i++) {
- if (tabLine.mTabs[i] != null && tabLine.mTabs[i].getBounds().intersects(neiSlotArea)) {
+ if (tabLine.mTabs[i] != null && tabLine.mTabs[i].getBounds()
+ .intersects(neiSlotArea)) {
return true;
}
}
diff --git a/src/main/java/gregtech/api/gui/widgets/GT_GuiFakeItemButton.java b/src/main/java/gregtech/api/gui/widgets/GT_GuiFakeItemButton.java
index bfeb84d762..6d9b1c5db3 100644
--- a/src/main/java/gregtech/api/gui/widgets/GT_GuiFakeItemButton.java
+++ b/src/main/java/gregtech/api/gui/widgets/GT_GuiFakeItemButton.java
@@ -116,12 +116,14 @@ public class GT_GuiFakeItemButton implements IGuiScreen.IGuiElement {
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
}
- gui.getItemRenderer().renderItemAndEffectIntoGUI(
- gui.getFontRenderer(),
- Minecraft.getMinecraft().getTextureManager(),
- item,
- xPosition,
- yPosition);
+ gui.getItemRenderer()
+ .renderItemAndEffectIntoGUI(
+ gui.getFontRenderer(),
+ Minecraft.getMinecraft()
+ .getTextureManager(),
+ item,
+ xPosition,
+ yPosition);
if (item.getItem() instanceof ItemBlock) GL11.glPopAttrib();
}
diff --git a/src/main/java/gregtech/api/gui/widgets/GT_GuiTab.java b/src/main/java/gregtech/api/gui/widgets/GT_GuiTab.java
index 661ed81fce..a434be47d3 100644
--- a/src/main/java/gregtech/api/gui/widgets/GT_GuiTab.java
+++ b/src/main/java/gregtech/api/gui/widgets/GT_GuiTab.java
@@ -130,12 +130,14 @@ public class GT_GuiTab {
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
}
int margin = (bounds.height - SLOT_SIZE);
- gui.getItemRenderer().renderItemAndEffectIntoGUI(
- gui.getFontRenderer(),
- Minecraft.getMinecraft().getTextureManager(),
- item,
- bounds.x + (this.flipHorizontally ? 0 : margin),
- bounds.y + margin);
+ gui.getItemRenderer()
+ .renderItemAndEffectIntoGUI(
+ gui.getFontRenderer(),
+ Minecraft.getMinecraft()
+ .getTextureManager(),
+ item,
+ bounds.x + (this.flipHorizontally ? 0 : margin),
+ bounds.y + margin);
if (item.getItem() instanceof ItemBlock) GL11.glPopAttrib();
diff --git a/src/main/java/gregtech/api/gui/widgets/GT_GuiTabLine.java b/src/main/java/gregtech/api/gui/widgets/GT_GuiTabLine.java
index cb94a81dfa..9caf51cd4b 100644
--- a/src/main/java/gregtech/api/gui/widgets/GT_GuiTabLine.java
+++ b/src/main/java/gregtech/api/gui/widgets/GT_GuiTabLine.java
@@ -220,7 +220,8 @@ public class GT_GuiTabLine {
*/
public void onMouseClicked(int mouseX, int mouseY, int mouseButton) {
for (int tabId = 0; tabId < mTabs.length; tabId++) {
- if (mTabs[tabId] != null && mTabs[tabId].getBounds().contains(mouseX, mouseY)) {
+ if (mTabs[tabId] != null && mTabs[tabId].getBounds()
+ .contains(mouseX, mouseY)) {
tabClicked(tabId, mouseButton);
return;
}
diff --git a/src/main/java/gregtech/api/gui/widgets/GT_GuiTooltipManager.java b/src/main/java/gregtech/api/gui/widgets/GT_GuiTooltipManager.java
index a74f5adda5..81566de014 100644
--- a/src/main/java/gregtech/api/gui/widgets/GT_GuiTooltipManager.java
+++ b/src/main/java/gregtech/api/gui/widgets/GT_GuiTooltipManager.java
@@ -49,7 +49,9 @@ public class GT_GuiTooltipManager {
for (GT_GuiTooltip tip : tips) {
// Give the tooltip the opportunity to decide whether they should be enabled
tip.onTick();
- if (tip.enabled && (!tip.isDelayed() || mouseStopped > DELAY) && tip.getBounds().contains(mouseX, mouseY)) {
+ if (tip.enabled && (!tip.isDelayed() || mouseStopped > DELAY)
+ && tip.getBounds()
+ .contains(mouseX, mouseY)) {
tip.updateText();
drawTooltip(tip, mouseX, mouseY, render);
break;
@@ -64,7 +66,8 @@ public class GT_GuiTooltipManager {
if (mouseX > render.getGuiLeft() + render.getXSize() / 2) {
int maxWidth = 0;
for (String s : text) {
- int w = render.getFontRenderer().getStringWidth(s);
+ int w = render.getFontRenderer()
+ .getStringWidth(s);
if (w > maxWidth) {
maxWidth = w;
}