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author | miozune <miozune@gmail.com> | 2023-12-04 05:34:27 +0900 |
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committer | GitHub <noreply@github.com> | 2023-12-03 21:34:27 +0100 |
commit | f74c7cc297d1d19d38a19683cd277ad9ce605d3a (patch) | |
tree | b2a5d66ec5a959099240fb1db239ffc0f9531839 /src/main/java/gregtech/api/interfaces/IGT_RecipeMap.java | |
parent | b08cde7de4ec93cba05fb070991ad1dffb800ce1 (diff) | |
download | GT5-Unofficial-f74c7cc297d1d19d38a19683cd277ad9ce605d3a.tar.gz GT5-Unofficial-f74c7cc297d1d19d38a19683cd277ad9ce605d3a.tar.bz2 GT5-Unofficial-f74c7cc297d1d19d38a19683cd277ad9ce605d3a.zip |
Refactor RecipeMap (#2345)
* Remove deprecated and unused things
* Move recipemap subclasses
* Move GT_Recipe_Map to outside and rename to RecipeMap
* Move recipemap instances to separated class & remove prepending s
* Remove useless GT_Recipe constructors
* Always use ModularUI
* Rename IGT_RecipeMap -> IRecipeMap
* Add RecipeMapBuilder
* Remove more deprecated and unused things
* Fix RecipeMap type parameters
* Use multimap for recipe index
* Fix bending recipe error in dev env
* Remove mUniqueIdentifier
* Update AE2FC
* Less edgy texture for NEI recipe background
* Add replicator fluid output slot for NEI and machine GUI
* Fix fluid fuels not having fuel value in large boilers
* Remove GT_RectHandler and NEI_TransferRectHost
* Remove RecipeMapHandler
* Move NEI energy description from RecipeMapFrontend to Power
* Refactor the way to filter fusion recipes
* Check restriction for some properties
* Remove showVoltageAmperage
* Make Power accept GT_Recipe
* Fix NPE
* Move NEI duration description to Power from Frontend
* Directly implement IRecipeProcessingAwareHatch for GT_MetaTileEntity_Hatch_InputBus_ME
* Make Power integrated with GT_OverclockCalculator
* Rename Power -> OverclockDescriber
* Don't modify recipe find logic until postload finishes
* Reformat reserved MTE ids
* Fix check for too few inputs on recipe addition
* Move replicator logic to backend
* Stop un-hiding assline recipes
* Allow setting custom recipe comparator & implement for fusion
* Update AE2FC
* Rename getRecipeList and getRecipes -> getRecipeMap
* Automatically register recipe catalysts
* Cleanup the way to detect recipe collision
* Make use of BasicUIProperties for basic machines
* Make use of BasicUIProperties for UIHelper
* Rename specialHandler -> recipeTransformer
* Add way to automatically register handler info
* Add recipe category
* Add some APIs for addons
* Rename blastRecipes ->
blastFurnaceRecipes
* Remove GT_MetaTileEntity_BasicMachine_GT_Recipe#mSharedTank and #mRequiresFluidForFiltering
* Don't require setting duration and EU/t for fuel recipes
* Don't require setting EU/t for primitive blast furnace recipes
* Revert change to addMultiblockChemicalRecipe
* Fix large boiler general desc recipe not being added
* Hide duration and EU/t from large boiler
* Cleanup recipe stacktrace draw
* Extend metadata usage of recipe builder to recipe itself
* Implement metadata handling & NEI comparator for PCB factory
* Some rename around NEIRecipeInfo
* Some toString implementations
* Add more APIs for addons & some rename
* Infer handler icon from recipe catalyst if one is not set
* Also shrink recipe title when OC is not used
* Remove rare earth centrifuge recipe
* Use metadata for replicator backend
* Adjust geothermal generator output slot
* Allow having multiple transferrects
* Store recipemap reference in backend
* Rename vacuumRecipes -> vacuumFreezerRecipes
* Add config to tweak visibility of recipe categories
* Remove mHideRecyclingRecipes in favor of recipe category config
* Fix typo fluidSolidfierRecipes -> fluidSolidifierRecipes
* Refactor findRecipe and ProcessingLogic to use Stream
* Fix BBF handler icon & remove bronze blast furnace
* Add fluent API for findRecipe
* Add way to stop adding progressbar
* Change arg order for special texture
* Avoid overwriting interesting failure with NO_RECIPE
* Some changes for FuelBackend
* Set space project icon
* Remove localization from TT
* Remove CNC recipe adder
* Move recipe extractor from AE2FC
* Minor internal change for ProcessingLogic#applyRecipe
* More javadoc on #getAvailableRecipeMaps
* Better implementation of #ofSupplier
* Move replicator exponent config to GT_Proxy
* Remove RC & IC2 macerator handling
* Rename StreamUtil -> GT_StreamUtil
* Refactor code around RecipeMetadataStorage
* Revise #compileRecipe javadoc
* Switch extreme diesel recipe loader to downstream recipe map
* Optimize #reMap
* Rename reload -> reloadNEICache
* Minor tweak for drawEnergyInfo
* a bit more doc
* Adjust recipe catalysts
* Add toString implementation for GT_Fluid for debug
* Minor revision for OilCrackerBackend
* Index replicator recipes by material
---------
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
Diffstat (limited to 'src/main/java/gregtech/api/interfaces/IGT_RecipeMap.java')
-rw-r--r-- | src/main/java/gregtech/api/interfaces/IGT_RecipeMap.java | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/src/main/java/gregtech/api/interfaces/IGT_RecipeMap.java b/src/main/java/gregtech/api/interfaces/IGT_RecipeMap.java deleted file mode 100644 index 2c5259882a..0000000000 --- a/src/main/java/gregtech/api/interfaces/IGT_RecipeMap.java +++ /dev/null @@ -1,74 +0,0 @@ -package gregtech.api.interfaces; - -import java.util.ArrayList; -import java.util.Collection; -import java.util.List; -import java.util.function.Function; - -import javax.annotation.Nonnull; - -import gregtech.api.util.GT_Recipe; -import gregtech.api.util.GT_RecipeBuilder; -import gregtech.api.util.GT_Utility; - -/** - * Represents the target of a recipe adding action, usually, but not necessarily, is a recipe map itself. - */ -public interface IGT_RecipeMap { - - /** - * Add a downstream recipe map that will get to handle the original builder. - * <p> - * Downstream recipe maps got passed the recipe builder after parent recipe map is done with its business. Notice - * at this time the original recipe builder might be modified by the parent recipe map in some form, but it will - * remain as valid. - * <p> - * A downstream will only be invoked if parent recipe map added something. - * - * @param downstream the downstream recipe map to add - */ - void addDownstream(IGT_RecipeMap downstream); - - /** - * Actually add the recipe represented by the builder. CAN modify the builder's internal states!!! - */ - @Nonnull - Collection<GT_Recipe> doAdd(GT_RecipeBuilder builder); - - /** - * Return a variant of this recipe map that will perform a deep copy on input recipe builder before doing anything - * to it. - * <p> - * The returned recipe map will not have any downstreams, but can accept new downstreams. - */ - default IGT_RecipeMap deepCopyInput() { - return newRecipeMap(b -> doAdd(b.copy())); - } - - static IGT_RecipeMap newRecipeMap(Function<? super GT_RecipeBuilder, Collection<GT_Recipe>> func) { - return new IGT_RecipeMap() { - - private final Collection<IGT_RecipeMap> downstreams = new ArrayList<>(); - - @Override - public void addDownstream(IGT_RecipeMap downstream) { - downstreams.add(downstream); - } - - @Nonnull - @Override - public Collection<GT_Recipe> doAdd(GT_RecipeBuilder builder) { - List<Collection<GT_Recipe>> ret = new ArrayList<>(); - Collection<GT_Recipe> out = func.apply(builder); - ret.add(out); - builder.clearInvalid(); - if (!out.isEmpty()) { - for (IGT_RecipeMap downstream : downstreams) { - ret.add(downstream.doAdd(builder)); - } - } - return GT_Utility.concat(ret); - } - }; - } -} |