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author | Jason Mitchell <mitchej@gmail.com> | 2023-04-22 22:33:35 -0700 |
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committer | GitHub <noreply@github.com> | 2023-04-23 07:33:35 +0200 |
commit | 56f2269f4af6d2130bdb2b6e6ac6e13bce89e47b (patch) | |
tree | 745e6d92025ec4ef449fc59fa5fdd741200b0489 /src/main/java/gregtech/api/interfaces/IItemBehaviour.java | |
parent | ac0b7a7da46646d325def36eed811941dbfc5950 (diff) | |
download | GT5-Unofficial-56f2269f4af6d2130bdb2b6e6ac6e13bce89e47b.tar.gz GT5-Unofficial-56f2269f4af6d2130bdb2b6e6ac6e13bce89e47b.tar.bz2 GT5-Unofficial-56f2269f4af6d2130bdb2b6e6ac6e13bce89e47b.zip |
Forge direction (#1895)
* ForgeDirection
Also refactor the clusterfuck that was `getCoordinateScan`
Co-authored by: Jason Mitchell <mitchej@gmail.com>
* Fix rendering of Frame Boxes
Frame boxes needed their own implementation of getTexture with int connexion mask,
which is returning an error texture for the MetaTileEntity, because pipes (FrameBox
**is** a pipe) do use this method to return different textures based on connexion
status.
---------
Co-authored-by: Léa Gris <lea.gris@noiraude.net>
Diffstat (limited to 'src/main/java/gregtech/api/interfaces/IItemBehaviour.java')
-rw-r--r-- | src/main/java/gregtech/api/interfaces/IItemBehaviour.java | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/main/java/gregtech/api/interfaces/IItemBehaviour.java b/src/main/java/gregtech/api/interfaces/IItemBehaviour.java index 1f67b9c1a8..67bb505c6b 100644 --- a/src/main/java/gregtech/api/interfaces/IItemBehaviour.java +++ b/src/main/java/gregtech/api/interfaces/IItemBehaviour.java @@ -10,6 +10,7 @@ import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.world.World; +import net.minecraftforge.common.util.ForgeDirection; import gregtech.api.enums.SubTag; import gregtech.api.items.GT_MetaBase_Item; @@ -18,11 +19,11 @@ public interface IItemBehaviour<E extends Item> { boolean onLeftClickEntity(E aItem, ItemStack aStack, EntityPlayer aPlayer, Entity aEntity); - boolean onItemUse(E aItem, ItemStack aStack, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ, int aSide, - float hitX, float hitY, float hitZ); + boolean onItemUse(E aItem, ItemStack aStack, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ, + int ordinalSide, float hitX, float hitY, float hitZ); boolean onItemUseFirst(E aItem, ItemStack aStack, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ, - int aSide, float hitX, float hitY, float hitZ); + ForgeDirection side, float hitX, float hitY, float hitZ); ItemStack onItemRightClick(E aItem, ItemStack aStack, World aWorld, EntityPlayer aPlayer); |