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authorDream-Master <dream-master@gmx.net>2020-03-17 22:21:40 +0100
committerDream-Master <dream-master@gmx.net>2020-03-17 22:21:40 +0100
commit0f6b03f927b2c482100b2ba46964db72c96156a0 (patch)
tree141bab113db4dbd76f6b3701d876f1c8e3f28b20 /src/main/java/gregtech/api/interfaces/internal/IGT_Mod.java
parent28ed289c626555dda9f369780b28651a8c5f442e (diff)
parent5959633bc9eea56859e4e569c2aa8b8a427e5ea2 (diff)
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Merge branch 'Refactor' into Bees
Diffstat (limited to 'src/main/java/gregtech/api/interfaces/internal/IGT_Mod.java')
-rw-r--r--src/main/java/gregtech/api/interfaces/internal/IGT_Mod.java12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/main/java/gregtech/api/interfaces/internal/IGT_Mod.java b/src/main/java/gregtech/api/interfaces/internal/IGT_Mod.java
index 945c988480..ff7b255f0e 100644
--- a/src/main/java/gregtech/api/interfaces/internal/IGT_Mod.java
+++ b/src/main/java/gregtech/api/interfaces/internal/IGT_Mod.java
@@ -13,22 +13,22 @@ public interface IGT_Mod {
/**
* This means that Server specific Basefiles are definitely existing! Not if the World is actually server side or not!
*/
- public boolean isServerSide();
+ boolean isServerSide();
/**
* This means that Client specific Basefiles are definitely existing! Not if the World is actually client side or not!
*/
- public boolean isClientSide();
+ boolean isClientSide();
/**
* This means that Bukkit specific Basefiles are definitely existing! Not if the World is actually bukkit server or not!
*/
- public boolean isBukkitSide();
+ boolean isBukkitSide();
/**
* works only ClientSide otherwise returns null
*/
- public EntityPlayer getThePlayer();
+ EntityPlayer getThePlayer();
//---------- Internal Usage Only ----------
@@ -37,10 +37,10 @@ public interface IGT_Mod {
*
* @return the Index of the added Armor
*/
- public int addArmor(String aArmorPrefix);
+ int addArmor(String aArmorPrefix);
/**
* Plays the Sonictron Sound for the ItemStack on the Client Side
*/
- public void doSonictronSound(ItemStack aStack, World aWorld, double aX, double aY, double aZ);
+ void doSonictronSound(ItemStack aStack, World aWorld, double aX, double aY, double aZ);
} \ No newline at end of file