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author | Dream-Master <dream-master@gmx.net> | 2020-03-17 22:21:40 +0100 |
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committer | Dream-Master <dream-master@gmx.net> | 2020-03-17 22:21:40 +0100 |
commit | 0f6b03f927b2c482100b2ba46964db72c96156a0 (patch) | |
tree | 141bab113db4dbd76f6b3701d876f1c8e3f28b20 /src/main/java/gregtech/api/interfaces/tileentity/IDigitalChest.java | |
parent | 28ed289c626555dda9f369780b28651a8c5f442e (diff) | |
parent | 5959633bc9eea56859e4e569c2aa8b8a427e5ea2 (diff) | |
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Merge branch 'Refactor' into Bees
Diffstat (limited to 'src/main/java/gregtech/api/interfaces/tileentity/IDigitalChest.java')
-rw-r--r-- | src/main/java/gregtech/api/interfaces/tileentity/IDigitalChest.java | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IDigitalChest.java b/src/main/java/gregtech/api/interfaces/tileentity/IDigitalChest.java index 8f55b75fcf..d7c39c900c 100644 --- a/src/main/java/gregtech/api/interfaces/tileentity/IDigitalChest.java +++ b/src/main/java/gregtech/api/interfaces/tileentity/IDigitalChest.java @@ -11,21 +11,21 @@ public interface IDigitalChest extends IHasWorldObjectAndCoords { * I need things like this Function for MetaTileEntities, you MUST check this!!! * Do not assume that it's a Digital Chest or similar Device, when it just implements this Interface. */ - public boolean isDigitalChest(); + boolean isDigitalChest(); /** * Gives an Array of Stacks with Size (of all the Data-stored Items) of the correspondent Item kinds (regular QChests have only one) * Does NOT include the 64 "ready" Items inside the Slots, and neither the 128 Items in the overflow Buffer. */ - public ItemStack[] getStoredItemData(); + ItemStack[] getStoredItemData(); /** * A generic Interface for just setting the amount of contained Items */ - public void setItemCount(int aCount); + void setItemCount(int aCount); /** * Gets the maximum Item count for this QChest alike Storage. This applies to the Data-Storage, not for the up to 192 buffered Items! */ - public int getMaxItemCount(); + int getMaxItemCount(); }
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