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author | Shawn Buckley <shawntbuckley@gmail.com> | 2015-10-21 22:15:09 -0400 |
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committer | Shawn Buckley <shawntbuckley@gmail.com> | 2015-10-21 22:15:09 -0400 |
commit | 123aa6ed288b2f67b0d47177f4d27cd6893daf3a (patch) | |
tree | 358e3704182f5b6fda44fa8b20605ab63edca092 /src/main/java/gregtech/api/interfaces/tileentity/IMachineProgress.java | |
parent | 43ddecc7b9715d2038747566f89930b5db8d0181 (diff) | |
download | GT5-Unofficial-123aa6ed288b2f67b0d47177f4d27cd6893daf3a.tar.gz GT5-Unofficial-123aa6ed288b2f67b0d47177f4d27cd6893daf3a.tar.bz2 GT5-Unofficial-123aa6ed288b2f67b0d47177f4d27cd6893daf3a.zip |
Reformat code
Diffstat (limited to 'src/main/java/gregtech/api/interfaces/tileentity/IMachineProgress.java')
-rw-r--r-- | src/main/java/gregtech/api/interfaces/tileentity/IMachineProgress.java | 122 |
1 files changed, 61 insertions, 61 deletions
diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IMachineProgress.java b/src/main/java/gregtech/api/interfaces/tileentity/IMachineProgress.java index 78f238aa3e..00bb7b9a7d 100644 --- a/src/main/java/gregtech/api/interfaces/tileentity/IMachineProgress.java +++ b/src/main/java/gregtech/api/interfaces/tileentity/IMachineProgress.java @@ -4,66 +4,66 @@ package gregtech.api.interfaces.tileentity; * For Machines which have Progress */ public interface IMachineProgress extends IHasWorldObjectAndCoords { - /** - * returns the Progress this Machine has made. Warning, this can also be negative! - */ - public int getProgress(); - - /** - * returns the Progress the Machine needs to complete its task. - */ - public int getMaxProgress(); - - /** - * increases the Progress of the Machine - */ - public boolean increaseProgress(int aProgressAmountInTicks); - - /** - * returns if the Machine currently does something. - */ - public boolean hasThingsToDo(); - - /** - * returns if the Machine just got enableWorking called after being disabled. - * Used for Translocators, which need to check if they need to transfer immediately. - */ - public boolean hasWorkJustBeenEnabled(); - - /** - * allows Machine to work - */ - public void enableWorking(); - - /** - * disallows Machine to work - */ - public void disableWorking(); - - /** - * if the Machine is allowed to Work - */ - public boolean isAllowedToWork(); - - /** - * used to control Machines via Redstone Signal Strength by special Covers - * only Values between 0 and 15! - */ - public void setWorkDataValue(byte aValue); - - /** - * used to control Machines via Redstone Signal Strength by special Covers - * In case of 0 the Machine is very likely doing nothing, or is just not being controlled at all. - */ - public byte getWorkDataValue(); + /** + * returns the Progress this Machine has made. Warning, this can also be negative! + */ + public int getProgress(); - /** - * gives you the Active Status of the Machine - */ - public boolean isActive(); - - /** - * sets the visible Active Status of the Machine - */ - public void setActive(boolean aActive); + /** + * returns the Progress the Machine needs to complete its task. + */ + public int getMaxProgress(); + + /** + * increases the Progress of the Machine + */ + public boolean increaseProgress(int aProgressAmountInTicks); + + /** + * returns if the Machine currently does something. + */ + public boolean hasThingsToDo(); + + /** + * returns if the Machine just got enableWorking called after being disabled. + * Used for Translocators, which need to check if they need to transfer immediately. + */ + public boolean hasWorkJustBeenEnabled(); + + /** + * allows Machine to work + */ + public void enableWorking(); + + /** + * disallows Machine to work + */ + public void disableWorking(); + + /** + * if the Machine is allowed to Work + */ + public boolean isAllowedToWork(); + + /** + * used to control Machines via Redstone Signal Strength by special Covers + * In case of 0 the Machine is very likely doing nothing, or is just not being controlled at all. + */ + public byte getWorkDataValue(); + + /** + * used to control Machines via Redstone Signal Strength by special Covers + * only Values between 0 and 15! + */ + public void setWorkDataValue(byte aValue); + + /** + * gives you the Active Status of the Machine + */ + public boolean isActive(); + + /** + * sets the visible Active Status of the Machine + */ + public void setActive(boolean aActive); }
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