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authorNotAPenguin <michiel.vandeginste@gmail.com>2024-09-02 23:17:17 +0200
committerGitHub <noreply@github.com>2024-09-02 23:17:17 +0200
commit1b820de08a05070909a267e17f033fcf58ac8710 (patch)
tree02831a025986a06b20f87e5bcc69d1e0c639a342 /src/main/java/gregtech/api/items/GT_RadioactiveCellIC_Item.java
parentafd3fd92b6a6ab9ab0d0dc3214e6bc8ff7a86c9b (diff)
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The Great Renaming (#3014)
* move kekztech to a single root dir * move detrav to a single root dir * move gtnh-lanthanides to a single root dir * move tectech and delete some gross reflection in gt++ * remove more reflection inside gt5u * delete more reflection in gt++ * fix imports * move bartworks and bwcrossmod * fix proxies * move galactigreg and ggfab * move gtneioreplugin * try to fix gt++ bee loader * apply the rename rules to BW * apply rename rules to bwcrossmod * apply rename rules to detrav scanner mod * apply rename rules to galacticgreg * apply rename rules to ggfab * apply rename rules to goodgenerator * apply rename rules to gtnh-lanthanides * apply rename rules to gt++ * apply rename rules to kekztech * apply rename rules to kubatech * apply rename rules to tectech * apply rename rules to gt apply the rename rules to gt * fix tt import * fix mui hopefully * fix coremod except intergalactic * rename assline recipe class * fix a class name i stumbled on * rename StructureUtility to GTStructureUtility to prevent conflict with structurelib * temporary rename of GTTooltipDataCache to old name * fix gt client/server proxy names
Diffstat (limited to 'src/main/java/gregtech/api/items/GT_RadioactiveCellIC_Item.java')
-rw-r--r--src/main/java/gregtech/api/items/GT_RadioactiveCellIC_Item.java219
1 files changed, 0 insertions, 219 deletions
diff --git a/src/main/java/gregtech/api/items/GT_RadioactiveCellIC_Item.java b/src/main/java/gregtech/api/items/GT_RadioactiveCellIC_Item.java
deleted file mode 100644
index 2509cf6261..0000000000
--- a/src/main/java/gregtech/api/items/GT_RadioactiveCellIC_Item.java
+++ /dev/null
@@ -1,219 +0,0 @@
-package gregtech.api.items;
-
-import java.util.ArrayList;
-
-import net.minecraft.entity.Entity;
-import net.minecraft.entity.EntityLivingBase;
-import net.minecraft.item.ItemStack;
-import net.minecraft.world.World;
-
-import gregtech.api.enums.GT_Values;
-import gregtech.api.recipe.RecipeMaps;
-import gregtech.api.util.GT_Utility;
-import ic2.api.reactor.IReactor;
-import ic2.api.reactor.IReactorComponent;
-import ic2.core.IC2Potion;
-import ic2.core.init.MainConfig;
-import ic2.core.util.ConfigUtil;
-
-public class GT_RadioactiveCellIC_Item extends GT_RadioactiveCell_Item implements IReactorComponent {
-
- private static final int MYSTERIOUS_MULTIPLIER_HEAT = 4;
- public final int numberOfCells;
- public final float sEnergy;
- public final int sRadiation;
- public final float sHeat;
- public final ItemStack sDepleted;
- public final boolean sMox;
-
- public GT_RadioactiveCellIC_Item(String aUnlocalized, String aEnglish, int aCellcount, int maxDamage, float aEnergy,
- int aRadiation, float aHeat, ItemStack aDepleted, boolean aMox) {
- super(aUnlocalized, aEnglish, aCellcount);
- setMaxStackSize(64);
- this.maxDmg = maxDamage;
- this.numberOfCells = aCellcount;
- this.sEnergy = aEnergy;
- this.sRadiation = aRadiation;
- this.sHeat = aHeat;
- this.sDepleted = aDepleted;
- this.sMox = aMox;
- if (aDepleted != null && aEnergy > 0 && aHeat > 0) {
- // avoid adding depleted cells to recipe map
-
- int pulses = aCellcount / 2 + 1;
-
- // for the mysterious constant 5.0f,
- // see ic2.core.block.reactor.tileentity.TileEntityNuclearReactorElectric.getOfferedEnergy
- // don't ask, just accept
- float nukePowerMult = 5.0f * ConfigUtil.getFloat(MainConfig.get(), "balance/energy/generator/nuclear");
- GT_Values.RA.stdBuilder()
- .itemInputs(new ItemStack(this))
- .itemOutputs(aDepleted)
- .setNEIDesc(
- aMox ? "MOX Model" : "Uranium Model",
- "Neutron Pulse: " + aCellcount,
- aCellcount == 1
- ? String.format("Heat: %.1f * n1 * (n1 + 1)", (aHeat * MYSTERIOUS_MULTIPLIER_HEAT) / 2f)
- : String.format(
- "Heat: %.1f * (%d + n1) * (%d + n1)",
- (aHeat * MYSTERIOUS_MULTIPLIER_HEAT) * aCellcount / 2f,
- aCellcount,
- aCellcount + 1),
- String.format(
- "Energy: %.1f + n2 * %.1f EU/t",
- aEnergy * aCellcount * pulses * nukePowerMult,
- aEnergy * nukePowerMult))
- .duration(0)
- .eut(0)
- .addTo(RecipeMaps.ic2NuclearFakeRecipes);
- }
- }
-
- private static int checkPulseable(IReactor reactor, int x, int y, ItemStack me, int mex, int mey, boolean heatrun) {
- ItemStack other = reactor.getItemAt(x, y);
- if ((other != null) && ((other.getItem() instanceof IReactorComponent))
- && (((IReactorComponent) other.getItem())
- .acceptUraniumPulse(reactor, other, me, x, y, mex, mey, heatrun))) {
- return 1;
- }
- return 0;
- }
-
- @Override
- public void processChamber(IReactor reactor, ItemStack yourStack, int x, int y, boolean heatrun) {
- if (!reactor.produceEnergy()) {
- return;
- }
- for (int iteration = 0; iteration < this.numberOfCells; iteration++) {
- int pulses = 1 + this.numberOfCells / 2;
- if (!heatrun) {
- for (int i = 0; i < pulses; i++) {
- acceptUraniumPulse(reactor, yourStack, yourStack, x, y, x, y, heatrun);
- }
- checkPulseable(reactor, x - 1, y, yourStack, x, y, heatrun);
- checkPulseable(reactor, x + 1, y, yourStack, x, y, heatrun);
- checkPulseable(reactor, x, y - 1, yourStack, x, y, heatrun);
- checkPulseable(reactor, x, y + 1, yourStack, x, y, heatrun);
- } else {
- pulses += checkPulseable(reactor, x - 1, y, yourStack, x, y, heatrun)
- + checkPulseable(reactor, x + 1, y, yourStack, x, y, heatrun)
- + checkPulseable(reactor, x, y - 1, yourStack, x, y, heatrun)
- + checkPulseable(reactor, x, y + 1, yourStack, x, y, heatrun);
-
- // int heat = sumUp(pulses) * 4;
-
- int heat = triangularNumber(pulses) * MYSTERIOUS_MULTIPLIER_HEAT;
-
- heat = getFinalHeat(reactor, yourStack, x, y, heat);
-
- ArrayList<ItemStackCoord> heatAcceptors = new ArrayList<>();
- checkHeatAcceptor(reactor, x - 1, y, heatAcceptors);
- checkHeatAcceptor(reactor, x + 1, y, heatAcceptors);
- checkHeatAcceptor(reactor, x, y - 1, heatAcceptors);
- checkHeatAcceptor(reactor, x, y + 1, heatAcceptors);
- heat = Math.round(heat * sHeat);
- while ((heatAcceptors.size() > 0) && (heat > 0)) {
-
- int dheat = heat / heatAcceptors.size();
- heat -= dheat;
- dheat = ((IReactorComponent) heatAcceptors.get(0).stack.getItem()).alterHeat(
- reactor,
- heatAcceptors.get(0).stack,
- heatAcceptors.get(0).x,
- heatAcceptors.get(0).y,
- dheat);
- heat += dheat;
- heatAcceptors.remove(0);
- }
- if (heat > 0) {
- reactor.addHeat(heat);
- }
- }
- }
- if (getDamageOfStack(yourStack) >= getMaxDamageEx() - 1) {
- reactor.setItemAt(x, y, sDepleted.copy());
- } else if (heatrun) {
- damageItemStack(yourStack, 1);
- }
- }
-
- protected int getFinalHeat(IReactor reactor, ItemStack stack, int x, int y, int heat) {
- if (sMox && reactor.isFluidCooled()) {
- float breedereffectiveness = (float) reactor.getHeat() / (float) reactor.getMaxHeat();
- if (breedereffectiveness > 0.5D) {
- heat *= 2;
- }
- }
- return heat;
- }
-
- private void checkHeatAcceptor(IReactor reactor, int x, int y, ArrayList<ItemStackCoord> heatAcceptors) {
- ItemStack thing = reactor.getItemAt(x, y);
- if ((thing != null) && ((thing.getItem() instanceof IReactorComponent))
- && (((IReactorComponent) thing.getItem()).canStoreHeat(reactor, thing, x, y))) {
- heatAcceptors.add(new ItemStackCoord(thing, x, y));
- }
- }
-
- @Override
- public boolean acceptUraniumPulse(IReactor reactor, ItemStack yourStack, ItemStack pulsingStack, int youX, int youY,
- int pulseX, int pulseY, boolean heatrun) {
- if (!heatrun) {
- if (sMox) {
- float breedereffectiveness = (float) reactor.getHeat() / (float) reactor.getMaxHeat();
- float ReaktorOutput = 1.5F * breedereffectiveness + 1.0F;
- reactor.addOutput(ReaktorOutput * this.sEnergy);
- } else {
- reactor.addOutput(1.0F * this.sEnergy);
- }
- }
- return true;
- }
-
- @Override
- public boolean canStoreHeat(IReactor reactor, ItemStack yourStack, int x, int y) {
- return false;
- }
-
- @Override
- public int getMaxHeat(IReactor reactor, ItemStack yourStack, int x, int y) {
- return 0;
- }
-
- @Override
- public int getCurrentHeat(IReactor reactor, ItemStack yourStack, int x, int y) {
- return 0;
- }
-
- @Override
- public int alterHeat(IReactor reactor, ItemStack yourStack, int x, int y, int heat) {
- return heat;
- }
-
- @Override
- public float influenceExplosion(IReactor reactor, ItemStack yourStack) {
- return 2 * this.numberOfCells;
- }
-
- @Override
- public void onUpdate(ItemStack stack, World world, Entity entity, int slotIndex, boolean isCurrentItem) {
- if (this.sRadiation > 0 && (entity instanceof EntityLivingBase entityLiving)) {
- if (!GT_Utility.isWearingFullRadioHazmat(entityLiving)) {
- IC2Potion.radiation.applyTo(entityLiving, sRadiation * 20, sRadiation * 10);
- }
- }
- }
-
- private static class ItemStackCoord {
-
- public ItemStack stack;
- public int x;
- public int y;
-
- public ItemStackCoord(ItemStack stack1, int x1, int y1) {
- this.stack = stack1;
- this.x = x1;
- this.y = y1;
- }
- }
-}