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author | Jason Mitchell <mitchej@gmail.com> | 2022-07-29 10:23:45 -0700 |
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committer | Jason Mitchell <mitchej+github@gmail.com> | 2022-08-26 07:42:48 -0700 |
commit | eb95711aadb0066e70440111f93167f6164e6da8 (patch) | |
tree | 2aeb301130661e382d0f8a02a861ec66c9bc243d /src/main/java/gregtech/api/multitileentity/multiblock/base | |
parent | 68619f5c654f8a44f499f79b859a26787d778a18 (diff) | |
download | GT5-Unofficial-eb95711aadb0066e70440111f93167f6164e6da8.tar.gz GT5-Unofficial-eb95711aadb0066e70440111f93167f6164e6da8.tar.bz2 GT5-Unofficial-eb95711aadb0066e70440111f93167f6164e6da8.zip |
WIP Texture support
Diffstat (limited to 'src/main/java/gregtech/api/multitileentity/multiblock/base')
-rw-r--r-- | src/main/java/gregtech/api/multitileentity/multiblock/base/MultiBlockPart.java | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/main/java/gregtech/api/multitileentity/multiblock/base/MultiBlockPart.java b/src/main/java/gregtech/api/multitileentity/multiblock/base/MultiBlockPart.java index 9b5c76ef8f..e64ace1452 100644 --- a/src/main/java/gregtech/api/multitileentity/multiblock/base/MultiBlockPart.java +++ b/src/main/java/gregtech/api/multitileentity/multiblock/base/MultiBlockPart.java @@ -9,6 +9,7 @@ import gregtech.api.render.TextureFactory; import gregtech.api.util.GT_CoverBehaviorBase; import gregtech.api.util.GT_Utility; import gregtech.api.util.ISerializableObject; +import gregtech.common.render.GT_MultiTexture; import mcp.mobius.waila.api.IWailaConfigHandler; import mcp.mobius.waila.api.IWailaDataAccessor; import net.minecraft.block.Block; @@ -188,7 +189,9 @@ public class MultiBlockPart extends BaseNontickableMultiTileEntity implements IM @Override public ITexture[] getTexture(Block aBlock, byte aSide, boolean isActive, int aRenderPass) { - final ITexture baseTexture = MACHINE_CASINGS[1][2]; + // TODO: MTE(Texture) +// final ITexture baseTexture = MACHINE_CASINGS[1][2]; + final ITexture baseTexture = TextureFactory.of(super.getTexture(aBlock, aSide, isActive, aRenderPass)); if(mMode != 0 && aSide == mFacing) { if(mMode == getModeOrdinal(ITEM_IN)) return new ITexture[]{ baseTexture, TextureFactory.of(OVERLAY_PIPE_IN), TextureFactory.of(ITEM_IN_SIGN) }; |