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authorNotAPenguin <michiel.vandeginste@gmail.com>2024-09-02 23:17:17 +0200
committerGitHub <noreply@github.com>2024-09-02 23:17:17 +0200
commit1b820de08a05070909a267e17f033fcf58ac8710 (patch)
tree02831a025986a06b20f87e5bcc69d1e0c639a342 /src/main/java/gregtech/api/net/GTPacket.java
parentafd3fd92b6a6ab9ab0d0dc3214e6bc8ff7a86c9b (diff)
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The Great Renaming (#3014)
* move kekztech to a single root dir * move detrav to a single root dir * move gtnh-lanthanides to a single root dir * move tectech and delete some gross reflection in gt++ * remove more reflection inside gt5u * delete more reflection in gt++ * fix imports * move bartworks and bwcrossmod * fix proxies * move galactigreg and ggfab * move gtneioreplugin * try to fix gt++ bee loader * apply the rename rules to BW * apply rename rules to bwcrossmod * apply rename rules to detrav scanner mod * apply rename rules to galacticgreg * apply rename rules to ggfab * apply rename rules to goodgenerator * apply rename rules to gtnh-lanthanides * apply rename rules to gt++ * apply rename rules to kekztech * apply rename rules to kubatech * apply rename rules to tectech * apply rename rules to gt apply the rename rules to gt * fix tt import * fix mui hopefully * fix coremod except intergalactic * rename assline recipe class * fix a class name i stumbled on * rename StructureUtility to GTStructureUtility to prevent conflict with structurelib * temporary rename of GTTooltipDataCache to old name * fix gt client/server proxy names
Diffstat (limited to 'src/main/java/gregtech/api/net/GTPacket.java')
-rw-r--r--src/main/java/gregtech/api/net/GTPacket.java59
1 files changed, 59 insertions, 0 deletions
diff --git a/src/main/java/gregtech/api/net/GTPacket.java b/src/main/java/gregtech/api/net/GTPacket.java
new file mode 100644
index 0000000000..1d2de3303b
--- /dev/null
+++ b/src/main/java/gregtech/api/net/GTPacket.java
@@ -0,0 +1,59 @@
+package gregtech.api.net;
+
+import net.minecraft.network.INetHandler;
+import net.minecraft.world.IBlockAccess;
+
+import com.google.common.io.ByteArrayDataInput;
+
+import io.netty.buffer.ByteBuf;
+
+/**
+ * @deprecated Use {@link GTPacketNew} instead
+ */
+@Deprecated
+public abstract class GTPacket {
+
+ public GTPacket(boolean aIsReference) {
+ //
+ }
+
+ /**
+ * I use constant IDs instead of Dynamic ones, since that is much more fail safe
+ *
+ * @return a Packet ID for this Class
+ */
+ public abstract byte getPacketID();
+
+ /**
+ * @return encoded byte Stream
+ * @deprecated Use {@link #encode(ByteBuf)} instead
+ */
+ @Deprecated
+ public abstract byte[] encode();
+
+ /**
+ * Encode the data into given byte buffer without creating an intermediate byte array. Default implementation just
+ * throw {@link UnsupportedOperationException}.
+ */
+ public void encode(ByteBuf aOut) {
+ throw new UnsupportedOperationException();
+ }
+
+ /**
+ * @return encoded byte Stream
+ */
+ public abstract GTPacket decode(ByteArrayDataInput aData);
+
+ /**
+ * Process the packet
+ *
+ * @param aWorld null if message is received on server side, the client world if message is received on client side
+ */
+ public abstract void process(IBlockAccess aWorld);
+
+ /**
+ * This will be called just before {@link #process(IBlockAccess)} to inform the handler about the source and type of
+ * connection
+ */
+ public void setINetHandler(INetHandler aHandler) {}
+}