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author | NotAPenguin <michiel.vandeginste@gmail.com> | 2024-09-02 23:17:17 +0200 |
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committer | GitHub <noreply@github.com> | 2024-09-02 23:17:17 +0200 |
commit | 1b820de08a05070909a267e17f033fcf58ac8710 (patch) | |
tree | 02831a025986a06b20f87e5bcc69d1e0c639a342 /src/main/java/gregtech/api/net/GTPacket.java | |
parent | afd3fd92b6a6ab9ab0d0dc3214e6bc8ff7a86c9b (diff) | |
download | GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.tar.gz GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.tar.bz2 GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.zip |
The Great Renaming (#3014)
* move kekztech to a single root dir
* move detrav to a single root dir
* move gtnh-lanthanides to a single root dir
* move tectech and delete some gross reflection in gt++
* remove more reflection inside gt5u
* delete more reflection in gt++
* fix imports
* move bartworks and bwcrossmod
* fix proxies
* move galactigreg and ggfab
* move gtneioreplugin
* try to fix gt++ bee loader
* apply the rename rules to BW
* apply rename rules to bwcrossmod
* apply rename rules to detrav scanner mod
* apply rename rules to galacticgreg
* apply rename rules to ggfab
* apply rename rules to goodgenerator
* apply rename rules to gtnh-lanthanides
* apply rename rules to gt++
* apply rename rules to kekztech
* apply rename rules to kubatech
* apply rename rules to tectech
* apply rename rules to gt
apply the rename rules to gt
* fix tt import
* fix mui hopefully
* fix coremod except intergalactic
* rename assline recipe class
* fix a class name i stumbled on
* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib
* temporary rename of GTTooltipDataCache to old name
* fix gt client/server proxy names
Diffstat (limited to 'src/main/java/gregtech/api/net/GTPacket.java')
-rw-r--r-- | src/main/java/gregtech/api/net/GTPacket.java | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/main/java/gregtech/api/net/GTPacket.java b/src/main/java/gregtech/api/net/GTPacket.java new file mode 100644 index 0000000000..1d2de3303b --- /dev/null +++ b/src/main/java/gregtech/api/net/GTPacket.java @@ -0,0 +1,59 @@ +package gregtech.api.net; + +import net.minecraft.network.INetHandler; +import net.minecraft.world.IBlockAccess; + +import com.google.common.io.ByteArrayDataInput; + +import io.netty.buffer.ByteBuf; + +/** + * @deprecated Use {@link GTPacketNew} instead + */ +@Deprecated +public abstract class GTPacket { + + public GTPacket(boolean aIsReference) { + // + } + + /** + * I use constant IDs instead of Dynamic ones, since that is much more fail safe + * + * @return a Packet ID for this Class + */ + public abstract byte getPacketID(); + + /** + * @return encoded byte Stream + * @deprecated Use {@link #encode(ByteBuf)} instead + */ + @Deprecated + public abstract byte[] encode(); + + /** + * Encode the data into given byte buffer without creating an intermediate byte array. Default implementation just + * throw {@link UnsupportedOperationException}. + */ + public void encode(ByteBuf aOut) { + throw new UnsupportedOperationException(); + } + + /** + * @return encoded byte Stream + */ + public abstract GTPacket decode(ByteArrayDataInput aData); + + /** + * Process the packet + * + * @param aWorld null if message is received on server side, the client world if message is received on client side + */ + public abstract void process(IBlockAccess aWorld); + + /** + * This will be called just before {@link #process(IBlockAccess)} to inform the handler about the source and type of + * connection + */ + public void setINetHandler(INetHandler aHandler) {} +} |