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authorLéa Gris <lea.gris@noiraude.net>2022-07-23 13:21:54 +0200
committerGitHub <noreply@github.com>2022-07-23 13:21:54 +0200
commit74464417fd78c389b9d84173a7f9aeb4443ae0b6 (patch)
tree84170a821c75e6198801438e7d5da71df48b2beb /src/main/java/gregtech/api/net/GT_Packet_Pollution.java
parent4f4a5e495e5a71467fb22ae5694f508193bc5f13 (diff)
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add(api/enums): particle and sound effect enumerations (#1154)
* add(api/enums): particle and sound effect enumerations - Adds new GregTech API enumerations: - `ParticleFX`: Enumerates known EntityFX particles. - `SoundResource`: Enumerates known sounds with, id and ResourceLocation. - Refactors code to use the new enumerations instead of string literals. - Uses `ParticleFX` and `onRandomDisplayTick` to improve or implement new particle effects for these machines: - BBF: Adds random flames in front of the firebox. - Steam machines: Changes pressure-exhaust particles to white vapour, rather than dark smoke. - Magic Energy Absorber: Adds random effect, of absorbed magical purple particles, by the EnderDragon Egg siphon. - Forge Hammer: Adds sparse random sparks, ejected from the main face.
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