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authorShawn Buckley <shawntbuckley@gmail.com>2015-10-21 22:06:25 -0400
committerShawn Buckley <shawntbuckley@gmail.com>2015-10-21 22:06:25 -0400
commit9353aa711b1d750ff945acdfed2d3b956291b615 (patch)
treed6ca62ab093dede52afef0d82ac29d32c56fb29b /src/main/java/gregtech/api/objects/GT_MultiTexture.java
parent445e6c3f25714ecf15c07dcd3462375d65b6dc92 (diff)
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Reformat code
Diffstat (limited to 'src/main/java/gregtech/api/objects/GT_MultiTexture.java')
-rw-r--r--src/main/java/gregtech/api/objects/GT_MultiTexture.java88
1 files changed, 47 insertions, 41 deletions
diff --git a/src/main/java/gregtech/api/objects/GT_MultiTexture.java b/src/main/java/gregtech/api/objects/GT_MultiTexture.java
index 295e51112c..8f1dbc7a62 100644
--- a/src/main/java/gregtech/api/objects/GT_MultiTexture.java
+++ b/src/main/java/gregtech/api/objects/GT_MultiTexture.java
@@ -6,48 +6,54 @@ import net.minecraft.client.renderer.RenderBlocks;
/**
* Lets Multiple ITextures Render overlay over each other.
- *
+ * <p/>
* I should have done this much earlier...
*/
public class GT_MultiTexture implements ITexture {
- private final ITexture[] mTextures;
-
- public GT_MultiTexture(ITexture... aTextures) {
- mTextures = aTextures;
- }
-
- @Override
- public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
- for (ITexture tTexture : mTextures) if (tTexture != null && tTexture.isValidTexture()) tTexture.renderXPos(aRenderer, aBlock, aX, aY, aZ);
- }
-
- @Override
- public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
- for (ITexture tTexture : mTextures) if (tTexture != null && tTexture.isValidTexture()) tTexture.renderXNeg(aRenderer, aBlock, aX, aY, aZ);
- }
-
- @Override
- public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
- for (ITexture tTexture : mTextures) if (tTexture != null && tTexture.isValidTexture()) tTexture.renderYPos(aRenderer, aBlock, aX, aY, aZ);
- }
-
- @Override
- public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
- for (ITexture tTexture : mTextures) if (tTexture != null && tTexture.isValidTexture()) tTexture.renderYNeg(aRenderer, aBlock, aX, aY, aZ);
- }
-
- @Override
- public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
- for (ITexture tTexture : mTextures) if (tTexture != null && tTexture.isValidTexture()) tTexture.renderZPos(aRenderer, aBlock, aX, aY, aZ);
- }
-
- @Override
- public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
- for (ITexture tTexture : mTextures) if (tTexture != null && tTexture.isValidTexture()) tTexture.renderZNeg(aRenderer, aBlock, aX, aY, aZ);
- }
-
- @Override
- public boolean isValidTexture() {
- return true;
- }
+ private final ITexture[] mTextures;
+
+ public GT_MultiTexture(ITexture... aTextures) {
+ mTextures = aTextures;
+ }
+
+ @Override
+ public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures)
+ if (tTexture != null && tTexture.isValidTexture()) tTexture.renderXPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures)
+ if (tTexture != null && tTexture.isValidTexture()) tTexture.renderXNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures)
+ if (tTexture != null && tTexture.isValidTexture()) tTexture.renderYPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures)
+ if (tTexture != null && tTexture.isValidTexture()) tTexture.renderYNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures)
+ if (tTexture != null && tTexture.isValidTexture()) tTexture.renderZPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures)
+ if (tTexture != null && tTexture.isValidTexture()) tTexture.renderZNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public boolean isValidTexture() {
+ return true;
+ }
} \ No newline at end of file